windows-nt/Source/XPSP1/NT/base/mvdm/wow16/ctl3dv2/loaddib.h
2020-09-26 16:20:57 +08:00

17 lines
641 B
C

#ifndef WIN32
#ifndef LPTSTR
#define LPTSTR LPSTR
#endif
#endif
HBITMAP PASCAL LoadUIBitmap(
HANDLE hInstance, // EXE file to load resource from
LPTSTR szName, // name of bitmap resource
COLORREF rgbText, // color to use for "Button Text"
COLORREF rgbFace, // color to use for "Button Face"
COLORREF rgbShadow, // color to use for "Button Shadow"
COLORREF rgbHighlight, // color to use for "Button Hilight"
COLORREF rgbWindow, // color to use for "Window Color"
COLORREF rgbFrame); // color to use for "Window Frame"