windows-nt/Source/XPSP1/NT/printscan/ui/uienv.inc
2020-09-26 16:20:57 +08:00

357 lines
9.2 KiB
PHP

##########################################################################
#
# Microsoft Confidential
# Copyright (C) Microsoft Corporation 1997-1999
# All Rights Reserved.
#
##########################################################################
#
# Common include file 'sources' files in the imagein project.
#
#
# These definitions are required in your sources file:
#
# FREEBUILD
# Set by makefile.def file for you. One of the following:
# 0 - build debug
# 1 - build retail
#
# Definitions used if defined:
#
# CHICAGO_PRODUCT
# Build component explicitly for the Win95 platform. If this is
# not defined, default is NT or both.
#
# TARGET_BOTH
# Build component to run on both platforms.
#
# NO_PRIVATE_HEADERS
# If set to 1, this is defined as a manifest constant, so the
# stub headers in shell\inc\stubs do not include the private
# companion headers.
#
# Environment Variables and their meanings
#
# ATL_DEBUG_QI
# When set to 1, debug builds will also have _ATL_DEBUG_QI
# defined. ATL code spews a bunch of debug stuff during QueryInterface.
#
# ATL_DEBUG_REFCOUNT
# When set to 1, debug builds will also have _ATL_DEBUG_REFCOUNT
# defined. ATL code spews a bunch of debug stuff during AddRef
# and Release.
#
# MAXDEBUG
# If set to 1, then debug builds will also have MAXDEBUG defined.
# Retail builds unaffected. This is highly encouraged for regular
# development purposes. Not to be set or used by the build labs.
#
# MEASURE_PERF
# If set to 1, enables performance timing code for both debug and
# retail builds. This code squirts the timings for interesting
# events to the debug terminal.
#
#
# As this include file is used only for user mode windows components - set
# components IDs appropriately
#
MAJORCOMP=printscan
MINORCOMP=ui
#
# Set imagedir placement correctly
#
WIA_DIR = $(PROJECT_ROOT)\wia
UI_DIR = $(PROJECT_ROOT)\ui
!IF "$(BUILD_PRODUCT)"=="millen"
CHICAGO_PRODUCT=1
!ENDIF
#
# Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error
#
LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
#
# Necessary for gdiplus
#
C_DEFINES=$(C_DEFINES) \
-DDCR_USE_NEW_105760 \
-DDCR_USE_NEW_125467 \
-DDCR_USE_NEW_127084 \
-DDCR_USE_NEW_135429 \
-DDCR_USE_NEW_137252 \
-DDCR_USE_NEW_140782 \
-DDCR_USE_NEW_140855 \
-DDCR_USE_NEW_140857 \
-DDCR_USE_NEW_140861 \
-DDCR_USE_NEW_145135 \
-DDCR_USE_NEW_145138 \
-DDCR_USE_NEW_145139 \
-DDCR_USE_NEW_145804 \
-DDCR_USE_NEW_146933 \
-DDCR_USE_NEW_152154 \
-DDCR_USE_NEW_168772 \
-DDCR_USE_NEW_174340 \
-DDCR_USE_NEW_175866 \
-DDCR_USE_NEW_186091 \
-DDCR_USE_NEW_186151 \
-DDCR_USE_NEW_186764 \
-DDCR_USE_NEW_188922 \
-DDCR_USE_NEW_197819 \
-DDCR_USE_NEW_202903 \
-DDCR_USE_NEW_235072 \
-DDCR_USE_NEW_250932 \
-DDCR_USE_NEW_284635 \
-DDCR_USE_NEW_284841 \
-DDCR_USE_NEW_293849 \
-DDCR_USE_NEW_299162
#
# Pick up the latest common controls
#
C_DEFINES=$(C_DEFINES) -DUXCTRL_VERSION=0x0100
#
# Set private paths
#
INCLUDES = .;..;\
$(SDK_INC_PATH);\
$(BASEDIR)\published\sdk\inc;\
$(PROJECT_ROOT)\publish\inc;\
$(PROJECT_ROOT)\inc;\
$(WIA_DIR)\inc;\
$(UI_DIR)\inc;\
$(BASEDIR)\public\internal\shell\inc;\
$(UI_DIR)\uicommon;\
$(SDK_INC_PATH)\gdiplus;\
$(PROJECT_ROOT)\inc\psutil; \
$(WINDOWS_INC_PATH)\DUser;\
$(INCLUDES)
#
# Set platform dependent settings
#
# PLATFORM_SUFFIX is used for generating platform specific static libs path , a la public\sdk\lib\win98
#
!if !defined(CHICAGO_PRODUCT)
#
# Require v500 to use NT5 specific APIs
#
WIN32_WINNT_VERSION=$(LATEST_WIN32_WINNT_VERSION)
LIBRARY_PLATFORM_PATH = $(BASEDIR)\public\sdk\lib
PLATFORM_SUFFIX=.
USE_MSVCRT=1
!else
NOT_UNICODE =1
# (use 'chicago' since that is already used in the NT tree)
LIBRARY_PLATFORM_PATH = $(BASEDIR)\published\sdk\lib\chicago
ALT_PROJECT_TARGET = chicago
USE_MAPSYM = 1
# Where to put static libraries
PLATFORM_SUFFIX=chicago
#
# Cheat on version for Millenium
#
WIN32_WIN95_VERSION=0x500
#
# VC5 libs not shipped yet
#
USE_MSVCRT=1
#USE_MSVCRT40=1
#USE_LIBCMT=1
#
# Indicate target is not supporting robust RPC validation
#
MIDL_NO_ROBUST=1
#
# Indicate we fully support DCOM
#
C_DEFINES = $(C_DEFINES) -D_WIN32_DCOM
##-D_WIN32_WINDOWS
#
!endif
#
# Include and lib directories private to the PrintScan project
#
PRV_INC_PATH=$(PROJECT_ROOT)\inc
!if $(386)
PRV_LIB_PATH=$(PROJECT_ROOT)\lib\$(PLATFORM_SUFFIX)\i386
!elseif $(IA64)
PRV_LIB_PATH=$(PROJECT_ROOT)\lib\ia64
!elseif $(AXP64)
PRV_LIB_PATH=$(PROJECT_ROOT)\lib\axp64
!elseif $(ALPHA)
PRV_LIB_PATH=$(PROJECT_ROOT)\lib\alpha
!endif
#
# Set common options
#
# Defining this allows windows.h to include other headers
NOT_LEAN_AND_MEAN=1
# user mode executable type
UMTYPE = windows
# Don't link to NTDLL if this runs on both platforms
!ifdef TARGET_BOTH
NO_NTDLL=1
!endif
#
# Additional compiler flags
#
C_DEFINES = $(C_DEFINES) -DWIN32 -D_WIN32 -D_NTSDK
!ifdef USE_ICECAP
C_DEFINES = $(C_DEFINES) -DPRODUCT_PROF
!endif
!if !defined(CHICAGO_PRODUCT )
C_DEFINES = $(C_DEFINES) -DNT -DWINNT
! if !defined(NOT_UNICODE)
UNICODE=1
C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE
! endif
!else
UNICODE=0
C_DEFINES = $(C_DEFINES) -DWIN9X
!endif
# ------ Debug Only Defines --------
#
# make us completely self contained
#
COFFBASE_TXT_FILE=$(UI_DIR)\coffbase.txt
BINPLACE_PLACEFILE=$(UI_DIR)\placefil.txt
#
# Commonly used libraries
#
!if !defined(DONT_DO_COMMON_LIBS)
!if !defined(CHICAGO_PRODUCT)
TARGETLIBS=$(TARGETLIBS)\
$(LIBRARY_PATH)\advapi32.lib \
$(LIBRARY_PATH)\cfgmgr32.lib \
$(LIBRARY_PATH)\gdi32.lib \
$(LIBRARY_PATH)\gdiplus.lib \
$(LIBRARY_PATH)\kernel32.lib \
$(LIBRARY_PATH)\msimg32.lib \
$(LIBRARY_PATH)\msvcrt.lib \
$(LIBRARY_PATH)\ole32.lib \
$(LIBRARY_PATH)\oleaut32.lib \
$(LIBRARY_PATH)\rpcndr.lib \
$(LIBRARY_PATH)\rpcns4.lib \
$(LIBRARY_PATH)\rpcrt4.lib \
$(LIBRARY_PATH)\setupapi.lib \
$(LIBRARY_PATH)\shell32.lib \
$(LIBRARY_PATH)\shlwapi.lib \
$(LIBRARY_PATH)\sti.lib \
$(LIBRARY_PATH)\user32.lib \
$(LIBRARY_PATH)\uuid.lib \
$(LIBRARY_PATH)\winmm.lib \
$(SHELL_LIB_PATH)\shell32p.lib \
$(SHELL_LIB_PATH)\shlwapip.lib \
$(BASEDIR)\public\sdk\lib\$(PLATFORM_SUFFIX)\*\wiaguid.lib \
$(PROJECT_ROOT)\lib\$(PLATFORM_SUFFIX)\*\psutil.lib \
$(PROJECT_ROOT)\ui\lib\$(PLATFORM_SUFFIX)\*\uicommon.lib
# people who use shfusion cannot link to comdlg32
!if !defined(USE_SHFUSION)
TARGETLIBS=$(TARGETLIBS)\
$(LIBRARY_PATH)\comdlg32.lib
!endif
!else
TARGETLIBS=$(TARGETLIBS)\
$(PROJECT_ROOT)\lib\$(PLATFORM_SUFFIX)\*\cfgmgr32.lib \
$(PROJECT_ROOT)\lib\$(PLATFORM_SUFFIX)\*\setupapi.lib \
$(PROJECT_ROOT)\lib\$(PLATFORM_SUFFIX)\*\iprop.lib \
$(PROJECT_ROOT)\lib\$(PLATFORM_SUFFIX)\*\psutil.lib \
$(LIBRARY_PLATFORM_PATH)\*\ADVAPI32.lib \
$(LIBRARY_PLATFORM_PATH)\*\KERNEL32.lib \
$(LIBRARY_PLATFORM_PATH)\*\user32.lib \
$(LIBRARY_PATH)\GDI32.lib \
$(LIBRARY_PATH)\oleaut32.lib \
$(LIBRARY_PATH)\shlwapi.lib \
$(LIBRARY_PATH)\ole32.lib \
$(LIBRARY_PATH)\rpcndr.lib \
$(LIBRARY_PATH)\rpcns4.lib \
$(LIBRARY_PATH)\rpcrt4.lib \
$(LIBRARY_PATH)\uuid.lib
!endif
!endif
#
# Skip these files when determining dependencies
#
CONDITIONAL_INCLUDES = $(CONDITIONAL_INCLUDES) \
atlbase.h \
atlcom.h \
atlconv.h \
atlctl.h \
atlctl.cpp \
atliface.h \
atlimpl.cpp \
atlwin.h \
atlwin.cpp \
ia64inst.h \
macapi.h \
macname1.h \
macname2.h \
macocidl.h \
macpub.h \
macwin32.h \
mainwin.h \
mwversion.h \
penwin.h \
pshpck16.h \
rpcerr.h \
rpcmac.h \
setupx.h \
skbapi.h \
statreg.h \
statreg.cpp \
unixstuff.h \
version.h \
winwlm.h \