windows-nt/Source/XPSP1/NT/printscan/wia/drivers/inc/wiatempl.h
2020-09-26 16:20:57 +08:00

423 lines
9 KiB
C++

/*++
Copyright (C) 1999- Microsoft Corporation
Module Name:
typeutil.h
Abstract:
This module declares useful types such as CWiaArray and CWiaMap.
These were lifted from the ATL library (atlbase.h).
Author:
DavePar
Revision History:
--*/
#ifndef TYPEUTIL__H_
#define TYPEUTIL__H_
#ifndef ASSERT
#define ASSERT(x)
#endif
/////////////////////////////////////////////////////////////////////////////
// Collection helpers - CWiaArray & CWiaMap
template <class T>
class CWiaArray
{
public:
T* m_aT;
int m_nSize;
int m_nAllocSize;
// Construction/destruction
CWiaArray() : m_aT(NULL), m_nSize(0), m_nAllocSize(0)
{ }
~CWiaArray()
{
RemoveAll();
}
// Operations
int GetSize() const
{
return m_nSize;
}
BOOL GrowTo(int size)
{
if (size > m_nAllocSize)
{
T* aT;
aT = (T*) realloc(m_aT, size * sizeof(T));
if (aT == NULL)
return FALSE;
m_nAllocSize = size;
m_aT = aT;
}
return TRUE;
}
BOOL Add(T& t)
{
if(m_nSize == m_nAllocSize)
{
int nNewAllocSize = (m_nAllocSize == 0) ? 1 : (m_nSize * 2);
if (!GrowTo(nNewAllocSize))
return FALSE;
}
m_nSize++;
SetAtIndex(m_nSize - 1, t);
return TRUE;
}
int AddN(T& t) // Adds the new item and returns its index
{
if (Add(t))
return m_nSize - 1;
else
return -1;
}
BOOL Push(T& t)
{
return Add(t);
}
BOOL Pop(T& t)
{
if (m_nSize == 0)
return FALSE;
t = m_aT[m_nSize - 1];
return RemoveAt(m_nSize - 1);
}
BOOL Remove(const T& t)
{
int nIndex = Find(t);
if(nIndex == -1)
return FALSE;
return RemoveAt(nIndex);
}
BOOL RemoveAt(int nIndex)
{
if(nIndex >= m_nSize)
return FALSE;
//---- always call the dtr ----
#if _MSC_VER >= 1200
m_aT[nIndex].~T();
#else
T* MyT;
MyT = &m_aT[nIndex];
MyT->~T();
#endif
//---- if target entry is not at end, compact the array ----
if(nIndex != (m_nSize - 1))
{
memmove((void*)&m_aT[nIndex], (void*)&m_aT[nIndex + 1], (m_nSize - (nIndex + 1)) * sizeof(T));
}
m_nSize--;
return TRUE;
}
void RemoveAll()
{
if(m_aT != NULL)
{
for(int i = 0; i < m_nSize; i++) {
#if _MSC_VER >= 1200
m_aT[i].~T();
#else
T* MyT;
MyT = &m_aT[i];
MyT->~T();
#endif
}
free(m_aT);
m_aT = NULL;
}
m_nSize = 0;
m_nAllocSize = 0;
}
T& operator[] (int nIndex) const
{
ASSERT(nIndex >= 0 && nIndex < m_nSize);
return m_aT[nIndex];
}
T* GetData() const
{
return m_aT;
}
// Implementation
class Wrapper
{
public:
Wrapper(T& _t) : t(_t)
{
}
template <class _Ty>
void *operator new(size_t, _Ty* p)
{
return p;
}
T t;
};
void SetAtIndex(int nIndex, T& t)
{
ASSERT(nIndex >= 0 && nIndex < m_nSize);
new(m_aT + nIndex) Wrapper(t);
}
int Find(const T& t) const
{
for(int i = 0; i < m_nSize; i++)
{
if(m_aT[i] == t)
return i;
}
return -1; // not found
}
BOOL Parse(BYTE **ppRaw, int NumSize = 4)
{
if (!ppRaw || !*ppRaw)
return FALSE;
RemoveAll();
// Get the number of elements from the raw data
ULONG NumElems;
switch (NumSize)
{
case 4:
NumElems = MAKELONG(MAKEWORD((*ppRaw)[0], (*ppRaw)[1]), MAKEWORD((*ppRaw)[2], (*ppRaw)[3]));
break;
case 2:
NumElems = MAKEWORD((*ppRaw)[0], (*ppRaw)[1]);
break;
case 1:
NumElems = **ppRaw;
break;
default:
return FALSE;
}
*ppRaw += NumSize;
// Allocate space for the array
if (!GrowTo(NumElems))
return FALSE;
// Copy in the elements
memcpy(m_aT, *ppRaw, NumElems * sizeof(T));
m_nSize = NumElems;
// Advance the raw pointer past the array and number of elements field
*ppRaw += NumElems * sizeof(T);
return TRUE;
}
};
// for arrays of simple types
template <class T>
class CWiaValArray : public CWiaArray< T >
{
public:
BOOL Add(T t)
{
return CWiaArray< T >::Add(t);
}
BOOL Remove(T t)
{
return CWiaArray< T >::Remove(t);
}
T operator[] (int nIndex) const
{
return CWiaArray< T >::operator[](nIndex);
}
};
// intended for small number of simple types or pointers
template <class TKey, class TVal>
class CWiaMap
{
public:
TKey* m_aKey;
TVal* m_aVal;
int m_nSize;
// Construction/destruction
CWiaMap() : m_aKey(NULL), m_aVal(NULL), m_nSize(0)
{ }
~CWiaMap()
{
RemoveAll();
}
// Operations
int GetSize() const
{
return m_nSize;
}
BOOL Add(TKey key, TVal val)
{
TKey* pKey;
pKey = (TKey*)realloc(m_aKey, (m_nSize + 1) * sizeof(TKey));
if(pKey == NULL)
return FALSE;
m_aKey = pKey;
TVal* pVal;
pVal = (TVal*)realloc(m_aVal, (m_nSize + 1) * sizeof(TVal));
if(pVal == NULL)
return FALSE;
m_aVal = pVal;
m_nSize++;
SetAtIndex(m_nSize - 1, key, val);
return TRUE;
}
BOOL Remove(TKey key)
{
int nIndex = FindKey(key);
if(nIndex == -1)
return FALSE;
if(nIndex != (m_nSize - 1))
{
#if 0
// This code seems to be causing problems. Since it's not
// needed, ifdef it out for now.
m_aKey[nIndex].~TKey();
#if _MSC_VER >= 1200
m_aVal[nIndex].~TVal();
#else
TVal * t1;
t1 = &m_aVal[nIndex];
t1->~TVal();
#endif
#endif
memmove((void*)&m_aKey[nIndex], (void*)&m_aKey[nIndex + 1], (m_nSize - (nIndex + 1)) * sizeof(TKey));
memmove((void*)&m_aVal[nIndex], (void*)&m_aVal[nIndex + 1], (m_nSize - (nIndex + 1)) * sizeof(TVal));
}
TKey* pKey;
pKey = (TKey*)realloc(m_aKey, (m_nSize - 1) * sizeof(TKey));
if(pKey != NULL || m_nSize == 1)
m_aKey = pKey;
TVal* pVal;
pVal = (TVal*)realloc(m_aVal, (m_nSize - 1) * sizeof(TVal));
if(pVal != NULL || m_nSize == 1)
m_aVal = pVal;
m_nSize--;
return TRUE;
}
void RemoveAll()
{
if(m_aKey != NULL)
{
for(int i = 0; i < m_nSize; i++)
{
m_aKey[i].~TKey();
#if _MSC_VER >= 1200
m_aVal[i].~TVal();
#else
TVal * t1;
t1 = &m_aVal[i];
t1->~TVal();
#endif
}
free(m_aKey);
m_aKey = NULL;
}
if(m_aVal != NULL)
{
free(m_aVal);
m_aVal = NULL;
}
m_nSize = 0;
}
BOOL SetAt(TKey key, TVal val)
{
int nIndex = FindKey(key);
if(nIndex == -1)
return FALSE;
SetAtIndex(nIndex, key, val);
return TRUE;
}
TVal Lookup(TKey key) const
{
int nIndex = FindKey(key);
if(nIndex == -1)
return NULL; // must be able to convert
return GetValueAt(nIndex);
}
TKey ReverseLookup(TVal val) const
{
int nIndex = FindVal(val);
if(nIndex == -1)
return NULL; // must be able to convert
return GetKeyAt(nIndex);
}
TKey& GetKeyAt(int nIndex) const
{
ASSERT(nIndex >= 0 && nIndex < m_nSize);
return m_aKey[nIndex];
}
TVal& GetValueAt(int nIndex) const
{
ASSERT(nIndex >= 0 && nIndex < m_nSize);
return m_aVal[nIndex];
}
// Implementation
template <typename T>
class Wrapper
{
public:
Wrapper(T& _t) : t(_t)
{
}
template <typename _Ty>
void *operator new(size_t, _Ty* p)
{
return p;
}
T t;
};
void SetAtIndex(int nIndex, TKey& key, TVal& val)
{
ASSERT(nIndex >= 0 && nIndex < m_nSize);
new(m_aKey + nIndex) Wrapper<TKey>(key);
new(m_aVal + nIndex) Wrapper<TVal>(val);
}
int FindKey(TKey& key) const
{
for(int i = 0; i < m_nSize; i++)
{
if(m_aKey[i] == key)
return i;
}
return -1; // not found
}
int FindVal(TVal& val) const
{
for(int i = 0; i < m_nSize; i++)
{
if(m_aVal[i] == val)
return i;
}
return -1; // not found
}
};
#endif // TYPEUTIL__H_