299 lines
6.8 KiB
C++
299 lines
6.8 KiB
C++
// ProgressDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "msqscan.h"
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#include "ProgressDlg.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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//
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// globals
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//
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extern IGlobalInterfaceTable * g_pGIT;
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HWND g_hWnd = NULL;
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BOOL g_bCancel = FALSE; // use global for now, It would be better to use an "event"
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BOOL g_bPaintPreview = TRUE;
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/////////////////////////////////////////////////////////////////////////////
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// Thread Information
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UINT WINAPIV DataAcquireThreadProc(LPVOID pParam)
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{
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HRESULT hr = S_OK;
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//
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// Initialize COM, for this thread
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//
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hr = CoInitialize(NULL);
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if(SUCCEEDED(hr)) {
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//
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// set global cancel flag
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//
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g_bCancel = FALSE;
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//
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// prepare, and use the DATA_ACQUIRE_INFO struct
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//
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DATA_ACQUIRE_INFO *pDataAcquireInfo = (DATA_ACQUIRE_INFO*)pParam;
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pDataAcquireInfo->pProgressFunc = &ProgressFunction;
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g_bPaintPreview = pDataAcquireInfo->bPreview;
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IWiaItem *pIWiaRootItem = NULL;
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hr = ReadInterfaceFromGlobalInterfaceTable(pDataAcquireInfo->dwCookie, &pIWiaRootItem);
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if(SUCCEEDED(hr)) {
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//
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// create a new WIA object for data transfer
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//
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CWIA MyWIA;
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//
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// set the Root Item, used for current settings
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//
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MyWIA.SetRootItem(pIWiaRootItem);
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//
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// Initiate WIA Transfer
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//
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if(pDataAcquireInfo->bTransferToFile) {
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hr = MyWIA.DoFileTransfer(pDataAcquireInfo);
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if(SUCCEEDED(hr)) {
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OutputDebugString(TEXT("WIA File Transfer is complete...\n"));
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} else if(hr == WIA_ERROR_PAPER_EMPTY){
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MessageBox(NULL,TEXT("Document Feeder is out of Paper"),TEXT("ADF Status Message"),MB_ICONERROR);
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}
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} else {
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hr = MyWIA.DoBandedTransfer(pDataAcquireInfo);
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if(SUCCEEDED(hr)) {
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OutputDebugString(TEXT("WIA Banded Transfer is complete...\n"));
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}
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}
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//
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// Do Window messaging, while thread processes
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//
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while (!MyWIA.IsAcquireComplete()) {
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MSG message;
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if(::PeekMessage(&message, NULL, 0, 0, PM_NOREMOVE)) {
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::TranslateMessage(&message);
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::DispatchMessage(&message);
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}
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}
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}
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//
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// Uninitialize COM, for this thread
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//
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CoUninitialize();
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}
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//
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// Post the quit message, to close the progress dialog
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//
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::PostMessage(g_hWnd, WM_CANCEL_ACQUIRE, 0, 0);
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return 0;
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}
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/////////////////////////////////////////////////////////////////////////////
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// Progress Callback function
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BOOL ProgressFunction(LPTSTR lpszText, LONG lPercentComplete)
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{
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::PostMessage(g_hWnd, WM_STEP_PROGRESS, 0, lPercentComplete);
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::PostMessage(g_hWnd, WM_UPDATE_PROGRESS_TEXT, 0, (LPARAM)lpszText);
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if(g_bPaintPreview) {
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//
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// make parent update it's preview
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//
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HWND hParentWnd = NULL;
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hParentWnd = GetParent(g_hWnd);
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if(hParentWnd != NULL)
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::PostMessage(hParentWnd,WM_UPDATE_PREVIEW,0,0);
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}
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return g_bCancel;
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}
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/////////////////////////////////////////////////////////////////////////////
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// CProgressDlg dialog
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CProgressDlg::CProgressDlg(CWnd* pParent /*=NULL*/)
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: CDialog(CProgressDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CProgressDlg)
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m_ProgressText = _T("");
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m_pDataAcquireThread = NULL;
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//}}AFX_DATA_INIT
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}
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void CProgressDlg::SetAcquireData(DATA_ACQUIRE_INFO* pDataAcquireInfo)
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{
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m_pDataAcquireInfo = pDataAcquireInfo;
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}
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void CProgressDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CProgressDlg)
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DDX_Control(pDX, IDC_CANCEL, m_CancelButton);
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DDX_Control(pDX, IDC_PROGRESS_CONTROL, m_ProgressCtrl);
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DDX_Text(pDX, IDC_PROGRESS_TEXT, m_ProgressText);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CProgressDlg, CDialog)
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//{{AFX_MSG_MAP(CProgressDlg)
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ON_BN_CLICKED(IDC_CANCEL, OnCancel)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CProgressDlg message handlers
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void CProgressDlg::OnCancel()
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{
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//
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// suspend the data acquire thread
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//
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m_pDataAcquireThread->SuspendThread();
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//
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// set the global cancel flag
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//
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g_bCancel = TRUE;
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//
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// resume the data acquire thread
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//
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m_pDataAcquireThread->ResumeThread();
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//
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// post a nice, wait message while WIA catches up with the
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// cancel..ie. S_FALSE sent through the callback Interface
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//
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m_ProgressText = TEXT("Please Wait... Your Acquire is being canceled.");
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UpdateData(FALSE);
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//
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// disable the 'cancel' button, to show the user that somthing did happen,
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// when they pushed 'cancel'.
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//
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m_CancelButton.EnableWindow(FALSE);
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}
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BOOL CProgressDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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//
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// set the progress range, 0-100% complete
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//
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m_ProgressCtrl.SetRange(0,100);
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m_ProgressCtrl.SetPos(0);
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//
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// save window handle, for messages
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//
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g_hWnd = m_hWnd;
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//
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// start data acquire thread
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//
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m_pDataAcquireThread = AfxBeginThread(DataAcquireThreadProc, m_pDataAcquireInfo, THREAD_PRIORITY_NORMAL);
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//
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// suspend thread until dialog is ready to acquire
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//
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m_pDataAcquireThread->SuspendThread();
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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LRESULT CProgressDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
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{
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//
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// Trap progress control message, sent from data acquire thread
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//
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switch(message) {
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case WM_STEP_PROGRESS:
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//
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// step progress control
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//
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m_ProgressCtrl.SetPos((int)lParam);
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break;
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case WM_ACTIVATE:
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//
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// dialog is ready, so resume thread for acquiring data
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//
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m_pDataAcquireThread->ResumeThread();
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break;
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case WM_CANCEL_ACQUIRE:
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//
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// cancel/close dialog
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//
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CDialog::OnOK();
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break;
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default:
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break;
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}
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//
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// handle any special cases
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//
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//
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// if the user has canceled the acquire, do not process another
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// progress text message, because we already have updated them
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// with a 'friendly' wait message.
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//
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if(!g_bCancel) {
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if(message == WM_UPDATE_PROGRESS_TEXT) {
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m_ProgressText = (LPTSTR)lParam;
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UpdateData(FALSE);
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}
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}
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return CDialog::WindowProc(message, wParam, lParam);
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}
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