85 lines
2 KiB
C++
85 lines
2 KiB
C++
#include "privcpp.h"
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CPackage_IRunnableObject::CPackage_IRunnableObject(CPackage *pPackage) :
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_pPackage(pPackage)
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{
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ASSERT(_cRef == 0);
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}
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CPackage_IRunnableObject::~CPackage_IRunnableObject()
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{
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DebugMsg(DM_TRACE,"CPackage_IRunnableObject destroyed with ref count %d",_cRef);
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}
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//////////////////////////////////
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//
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// IUnknown Methods...
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//
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HRESULT CPackage_IRunnableObject::QueryInterface(REFIID iid, void ** ppv)
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{
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return _pPackage->QueryInterface(iid,ppv);
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}
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ULONG CPackage_IRunnableObject::AddRef(void)
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{
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_cRef++; // interface ref count for debugging
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return _pPackage->AddRef();
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}
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ULONG CPackage_IRunnableObject::Release(void)
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{
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_cRef--; // interface ref count for debugging
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return _pPackage->Release();
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}
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//////////////////////////////////
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//
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// IRunnable Object Methods...
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//
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// NOTE: To answer your question, yes, this is kind of a pointless interface,
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// but some apps feel better when it's around. Basically we just tell what
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// they want to hear (ie. return S_OK).
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//
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HRESULT CPackage_IRunnableObject::GetRunningClass(LPCLSID pclsid)
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{
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DebugMsg(DM_TRACE, "pack ro - GetRunningClass() called.");
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if (pclsid == NULL)
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return E_INVALIDARG;
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*pclsid = CLSID_CPackage;
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return S_OK;
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}
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HRESULT CPackage_IRunnableObject::Run(LPBC lpbc)
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{
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// we're an inproc-server, so telling us to run is kind of pointless
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DebugMsg(DM_TRACE, "pack ro - Run() called.");
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return S_OK;
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}
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BOOL CPackage_IRunnableObject::IsRunning()
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{
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DebugMsg(DM_TRACE, "pack ro - IsRunning() called.");
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// we're an inproc-server, so this is kind of pointless
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return TRUE;
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}
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HRESULT CPackage_IRunnableObject::LockRunning(BOOL, BOOL)
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{
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DebugMsg(DM_TRACE, "pack ro - LockRunning() called.");
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// again, we're an inproc-server, so this is also pointless
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return S_OK;
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}
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HRESULT CPackage_IRunnableObject::SetContainedObject(BOOL)
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{
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DebugMsg(DM_TRACE, "pack ro - SetContainedObject() called.");
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// again, we don't really care about this
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return S_OK;
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}
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