2643 lines
87 KiB
C++
2643 lines
87 KiB
C++
/**************************************************************************\
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*
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* Copyright (c) 1998-2000, Microsoft Corp. All Rights Reserved.
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*
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* Module Name:
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*
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* Graphics.hpp
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*
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* Abstract:
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*
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* Declarations for Graphics class
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*
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* Revision History:
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*
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* 12/04/1998 davidx
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* Created it.
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*
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\**************************************************************************/
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#ifndef _GDIPLUSGRAPHICS_H
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#define _GDIPLUSGRAPHICS_H
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/**
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* Represent a graphics context
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*/
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class Graphics : public GdiplusBase
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{
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public:
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friend class Region;
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friend class GraphicsPath;
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friend class Image;
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friend class Bitmap;
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friend class Metafile;
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friend class Font;
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friend class FontFamily;
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friend class FontCollection;
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friend class CachedBitmap;
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// Get a graphics context from an existing Win32 HDC or HWND
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static Graphics* FromHDC(IN HDC hdc)
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{
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return new Graphics(hdc);
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}
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static Graphics* FromHDC(IN HDC hdc,
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IN HANDLE hdevice)
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{
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return new Graphics(hdc, hdevice);
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}
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static Graphics* FromHWND(IN HWND hwnd,
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IN BOOL icm = FALSE)
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{
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return new Graphics(hwnd, icm);
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}
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static Graphics* FromImage(IN Image *image)
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{
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return new Graphics(image);
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}
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Graphics(IN HDC hdc)
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{
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GpGraphics *graphics = NULL;
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lastResult = DllExports::GdipCreateFromHDC(hdc, &graphics);
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SetNativeGraphics(graphics);
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}
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Graphics(IN HDC hdc,
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IN HANDLE hdevice)
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{
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GpGraphics *graphics = NULL;
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lastResult = DllExports::GdipCreateFromHDC2(hdc, hdevice, &graphics);
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SetNativeGraphics(graphics);
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}
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Graphics(IN HWND hwnd,
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IN BOOL icm = FALSE)
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{
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GpGraphics *graphics = NULL;
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if (icm)
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{
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lastResult = DllExports::GdipCreateFromHWNDICM(hwnd, &graphics);
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}
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else
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{
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lastResult = DllExports::GdipCreateFromHWND(hwnd, &graphics);
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}
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SetNativeGraphics(graphics);
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}
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Graphics(IN Image* image)
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{
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GpGraphics *graphics = NULL;
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if (image != NULL)
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{
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lastResult = DllExports::GdipGetImageGraphicsContext(
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image->nativeImage, &graphics);
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}
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SetNativeGraphics(graphics);
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}
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~Graphics()
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{
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DllExports::GdipDeleteGraphics(nativeGraphics);
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}
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VOID Flush(IN FlushIntention intention = FlushIntentionFlush)
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{
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DllExports::GdipFlush(nativeGraphics, intention);
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}
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//------------------------------------------------------------------------
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// Interop methods
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//------------------------------------------------------------------------
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// Locks the graphics until ReleaseDC is called
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HDC GetHDC()
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{
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HDC hdc = NULL;
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SetStatus(DllExports::GdipGetDC(nativeGraphics, &hdc));
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return hdc;
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}
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VOID ReleaseHDC(IN HDC hdc)
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{
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SetStatus(DllExports::GdipReleaseDC(nativeGraphics, hdc));
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}
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//------------------------------------------------------------------------
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// Rendering modes
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//------------------------------------------------------------------------
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Status SetRenderingOrigin(IN INT x, IN INT y)
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{
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return SetStatus(
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DllExports::GdipSetRenderingOrigin(
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nativeGraphics, x, y
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)
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);
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}
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Status GetRenderingOrigin(OUT INT *x, OUT INT *y)
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{
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return SetStatus(
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DllExports::GdipGetRenderingOrigin(
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nativeGraphics, x, y
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)
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);
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}
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Status SetCompositingMode(IN CompositingMode compositingMode)
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{
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return SetStatus(DllExports::GdipSetCompositingMode(nativeGraphics,
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compositingMode));
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}
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CompositingMode GetCompositingMode() const
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{
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CompositingMode mode;
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SetStatus(DllExports::GdipGetCompositingMode(nativeGraphics,
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&mode));
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return mode;
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}
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Status SetCompositingQuality(IN CompositingQuality compositingQuality)
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{
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return SetStatus(DllExports::GdipSetCompositingQuality(
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nativeGraphics,
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compositingQuality));
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}
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CompositingQuality GetCompositingQuality() const
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{
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CompositingQuality quality;
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SetStatus(DllExports::GdipGetCompositingQuality(
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nativeGraphics,
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&quality));
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return quality;
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}
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Status SetTextRenderingHint(IN TextRenderingHint newMode)
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{
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return SetStatus(DllExports::GdipSetTextRenderingHint(nativeGraphics,
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newMode));
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}
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TextRenderingHint GetTextRenderingHint() const
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{
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TextRenderingHint hint;
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SetStatus(DllExports::GdipGetTextRenderingHint(nativeGraphics,
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&hint));
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return hint;
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}
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Status SetTextGammaValue(IN UINT gammaValue)
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{
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return SetStatus(DllExports::GdipSetTextGammaValue(nativeGraphics,
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gammaValue));
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}
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UINT GetTextGammaValue() const
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{
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UINT gammaValue;
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SetStatus(DllExports::GdipGetTextGammaValue(nativeGraphics,
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&gammaValue));
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return gammaValue;
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}
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InterpolationMode GetInterpolationMode() const
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{
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InterpolationMode mode = InterpolationModeInvalid;
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SetStatus(DllExports::GdipGetInterpolationMode(nativeGraphics,
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&mode));
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return mode;
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}
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Status SetInterpolationMode(IN InterpolationMode interpolationMode)
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{
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return SetStatus(DllExports::GdipSetInterpolationMode(nativeGraphics,
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interpolationMode));
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}
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SmoothingMode GetSmoothingMode() const
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{
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SmoothingMode smoothingMode = SmoothingModeInvalid;
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SetStatus(DllExports::GdipGetSmoothingMode(nativeGraphics,
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&smoothingMode));
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return smoothingMode;
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}
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Status SetSmoothingMode(IN SmoothingMode smoothingMode)
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{
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return SetStatus(DllExports::GdipSetSmoothingMode(nativeGraphics,
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smoothingMode));
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}
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PixelOffsetMode GetPixelOffsetMode() const
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{
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PixelOffsetMode pixelOffsetMode = PixelOffsetModeInvalid;
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SetStatus(DllExports::GdipGetPixelOffsetMode(nativeGraphics,
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&pixelOffsetMode));
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return pixelOffsetMode;
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}
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Status SetPixelOffsetMode(IN PixelOffsetMode pixelOffsetMode)
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{
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return SetStatus(DllExports::GdipSetPixelOffsetMode(nativeGraphics,
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pixelOffsetMode));
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}
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//------------------------------------------------------------------------
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// Manipulate the current world transform
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//------------------------------------------------------------------------
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Status SetTransform(IN const Matrix* matrix)
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{
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return SetStatus(DllExports::GdipSetWorldTransform(nativeGraphics,
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matrix->nativeMatrix));
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}
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Status ResetTransform()
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{
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return SetStatus(DllExports::GdipResetWorldTransform(nativeGraphics));
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}
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Status MultiplyTransform(IN Matrix* matrix,
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IN MatrixOrder order = MatrixOrderPrepend)
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{
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return SetStatus(DllExports::GdipMultiplyWorldTransform(nativeGraphics,
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matrix->nativeMatrix,
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order));
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}
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Status TranslateTransform(IN REAL dx,
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IN REAL dy,
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IN MatrixOrder order = MatrixOrderPrepend)
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{
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return SetStatus(DllExports::GdipTranslateWorldTransform(nativeGraphics,
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dx, dy, order));
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}
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Status ScaleTransform(IN REAL sx,
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IN REAL sy,
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IN MatrixOrder order = MatrixOrderPrepend)
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{
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return SetStatus(DllExports::GdipScaleWorldTransform(nativeGraphics,
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sx, sy, order));
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}
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Status RotateTransform(IN REAL angle,
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IN MatrixOrder order = MatrixOrderPrepend)
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{
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return SetStatus(DllExports::GdipRotateWorldTransform(nativeGraphics,
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angle, order));
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}
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/**
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* Return the current world transform
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*/
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Status GetTransform(OUT Matrix* matrix) const
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{
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return SetStatus(DllExports::GdipGetWorldTransform(nativeGraphics,
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matrix->nativeMatrix));
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}
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/**
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* Manipulate the current page transform
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*/
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Status SetPageUnit(IN Unit unit)
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{
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return SetStatus(DllExports::GdipSetPageUnit(nativeGraphics,
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unit));
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}
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Status SetPageScale(IN REAL scale)
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{
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return SetStatus(DllExports::GdipSetPageScale(nativeGraphics,
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scale));
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}
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/**
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* Retrieve the current page transform information
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* notes @ these are atomic
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*/
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Unit GetPageUnit() const
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{
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Unit unit;
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SetStatus(DllExports::GdipGetPageUnit(nativeGraphics, &unit));
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return unit;
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}
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REAL GetPageScale() const
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{
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REAL scale;
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SetStatus(DllExports::GdipGetPageScale(nativeGraphics, &scale));
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return scale;
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}
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REAL GetDpiX() const
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{
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REAL dpi;
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SetStatus(DllExports::GdipGetDpiX(nativeGraphics, &dpi));
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return dpi;
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}
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REAL GetDpiY() const
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{
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REAL dpi;
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SetStatus(DllExports::GdipGetDpiY(nativeGraphics, &dpi));
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return dpi;
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}
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/**
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* Transform points in the current graphics context
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*/
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// float version
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Status TransformPoints(IN CoordinateSpace destSpace,
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IN CoordinateSpace srcSpace,
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IN OUT PointF* pts,
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IN INT count) const
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{
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return SetStatus(DllExports::GdipTransformPoints(nativeGraphics,
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destSpace,
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srcSpace,
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pts,
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count));
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}
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// integer version
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Status TransformPoints(IN CoordinateSpace destSpace,
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IN CoordinateSpace srcSpace,
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IN OUT Point* pts,
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IN INT count) const
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{
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return SetStatus(DllExports::GdipTransformPointsI(nativeGraphics,
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destSpace,
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srcSpace,
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pts,
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count));
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}
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//------------------------------------------------------------------------
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// GetNearestColor (for <= 8bpp surfaces)
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// Note: alpha is ignored
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//------------------------------------------------------------------------
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Status GetNearestColor(IN OUT Color* color) const
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{
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if (color == NULL)
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{
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return SetStatus(InvalidParameter);
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}
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ARGB argb = color->GetValue();
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Status status = SetStatus(DllExports::GdipGetNearestColor(nativeGraphics, &argb));
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color->SetValue(argb);
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return status;
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}
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/**
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* Vector drawing methods
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*
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* @notes Do we need a set of methods that take
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* integer coordinate parameters?
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*/
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// float version
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Status DrawLine(IN const Pen* pen,
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IN REAL x1,
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IN REAL y1,
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IN REAL x2,
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IN REAL y2)
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{
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return SetStatus(DllExports::GdipDrawLine(nativeGraphics,
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pen->nativePen, x1, y1, x2,
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y2));
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}
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Status DrawLine(IN const Pen* pen,
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IN const PointF& pt1,
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IN const PointF& pt2)
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{
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return DrawLine(pen, pt1.X, pt1.Y, pt2.X, pt2.Y);
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}
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Status DrawLines(IN const Pen* pen,
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IN const PointF* points,
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IN INT count)
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{
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return SetStatus(DllExports::GdipDrawLines(nativeGraphics,
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pen->nativePen,
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points, count));
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}
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// int version
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Status DrawLine(IN const Pen* pen,
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IN INT x1,
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IN INT y1,
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IN INT x2,
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IN INT y2)
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{
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return SetStatus(DllExports::GdipDrawLineI(nativeGraphics,
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pen->nativePen,
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x1,
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y1,
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x2,
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y2));
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}
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Status DrawLine(IN const Pen* pen,
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IN const Point& pt1,
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IN const Point& pt2)
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{
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return DrawLine(pen,
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pt1.X,
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pt1.Y,
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pt2.X,
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pt2.Y);
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}
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Status DrawLines(IN const Pen* pen,
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IN const Point* points,
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IN INT count)
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{
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return SetStatus(DllExports::GdipDrawLinesI(nativeGraphics,
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pen->nativePen,
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points,
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count));
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}
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// float version
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Status DrawArc(IN const Pen* pen,
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IN REAL x,
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IN REAL y,
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IN REAL width,
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IN REAL height,
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IN REAL startAngle,
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IN REAL sweepAngle)
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{
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return SetStatus(DllExports::GdipDrawArc(nativeGraphics,
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pen->nativePen,
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x,
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y,
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width,
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height,
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startAngle,
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sweepAngle));
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}
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Status DrawArc(IN const Pen* pen,
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IN const RectF& rect,
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IN REAL startAngle,
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IN REAL sweepAngle)
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{
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return DrawArc(pen, rect.X, rect.Y, rect.Width, rect.Height,
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startAngle, sweepAngle);
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}
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// int version
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Status DrawArc(IN const Pen* pen,
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IN INT x,
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IN INT y,
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IN INT width,
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IN INT height,
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IN REAL startAngle,
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IN REAL sweepAngle)
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{
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return SetStatus(DllExports::GdipDrawArcI(nativeGraphics,
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pen->nativePen,
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x,
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y,
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width,
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height,
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startAngle,
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sweepAngle));
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}
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Status DrawArc(IN const Pen* pen,
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IN const Rect& rect,
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IN REAL startAngle,
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IN REAL sweepAngle)
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{
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return DrawArc(pen,
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rect.X,
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rect.Y,
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rect.Width,
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rect.Height,
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startAngle,
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sweepAngle);
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}
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// float version
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Status DrawBezier(IN const Pen* pen,
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IN REAL x1,
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IN REAL y1,
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IN REAL x2,
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IN REAL y2,
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IN REAL x3,
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IN REAL y3,
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IN REAL x4,
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IN REAL y4)
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{
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return SetStatus(DllExports::GdipDrawBezier(nativeGraphics,
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pen->nativePen, x1, y1,
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x2, y2, x3, y3, x4, y4));
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}
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Status DrawBezier(IN const Pen* pen,
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IN const PointF& pt1,
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IN const PointF& pt2,
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IN const PointF& pt3,
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IN const PointF& pt4)
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{
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return DrawBezier(pen,
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pt1.X,
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pt1.Y,
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pt2.X,
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pt2.Y,
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pt3.X,
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pt3.Y,
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pt4.X,
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pt4.Y);
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}
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Status DrawBeziers(IN const Pen* pen,
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IN const PointF* points,
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IN INT count)
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{
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return SetStatus(DllExports::GdipDrawBeziers(nativeGraphics,
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pen->nativePen,
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points,
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count));
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}
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// int version
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Status DrawBezier(IN const Pen* pen,
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IN INT x1,
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IN INT y1,
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IN INT x2,
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IN INT y2,
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IN INT x3,
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IN INT y3,
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IN INT x4,
|
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IN INT y4)
|
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{
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return SetStatus(DllExports::GdipDrawBezierI(nativeGraphics,
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pen->nativePen,
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x1,
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y1,
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x2,
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y2,
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x3,
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y3,
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x4,
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y4));
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}
|
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|
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Status DrawBezier(IN const Pen* pen,
|
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IN const Point& pt1,
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IN const Point& pt2,
|
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IN const Point& pt3,
|
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IN const Point& pt4)
|
|
{
|
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return DrawBezier(pen,
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pt1.X,
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pt1.Y,
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pt2.X,
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pt2.Y,
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pt3.X,
|
|
pt3.Y,
|
|
pt4.X,
|
|
pt4.Y);
|
|
}
|
|
|
|
Status DrawBeziers(IN const Pen* pen,
|
|
IN const Point* points,
|
|
IN INT count)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawBeziersI(nativeGraphics,
|
|
pen->nativePen,
|
|
points,
|
|
count));
|
|
}
|
|
|
|
// float version
|
|
Status DrawRectangle(IN const Pen* pen,
|
|
IN const RectF& rect)
|
|
{
|
|
return DrawRectangle(pen, rect.X, rect.Y, rect.Width, rect.Height);
|
|
}
|
|
|
|
Status DrawRectangle(IN const Pen* pen,
|
|
IN REAL x,
|
|
IN REAL y,
|
|
IN REAL width,
|
|
IN REAL height)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawRectangle(nativeGraphics,
|
|
pen->nativePen, x, y,
|
|
width, height));
|
|
}
|
|
|
|
Status DrawRectangles(IN const Pen* pen,
|
|
IN const RectF* rects,
|
|
IN INT count)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawRectangles(nativeGraphics,
|
|
pen->nativePen,
|
|
rects, count));
|
|
}
|
|
|
|
// integer version
|
|
Status DrawRectangle(IN const Pen* pen,
|
|
IN const Rect& rect)
|
|
{
|
|
return DrawRectangle(pen,
|
|
rect.X,
|
|
rect.Y,
|
|
rect.Width,
|
|
rect.Height);
|
|
}
|
|
|
|
Status DrawRectangle(IN const Pen* pen,
|
|
IN INT x,
|
|
IN INT y,
|
|
IN INT width,
|
|
IN INT height)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawRectangleI(nativeGraphics,
|
|
pen->nativePen,
|
|
x,
|
|
y,
|
|
width,
|
|
height));
|
|
}
|
|
|
|
Status DrawRectangles(IN const Pen* pen,
|
|
IN const Rect* rects,
|
|
IN INT count)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawRectanglesI(nativeGraphics,
|
|
pen->nativePen,
|
|
rects,
|
|
count));
|
|
}
|
|
|
|
// float version
|
|
Status DrawEllipse(IN const Pen* pen,
|
|
IN const RectF& rect)
|
|
{
|
|
return DrawEllipse(pen, rect.X, rect.Y, rect.Width, rect.Height);
|
|
}
|
|
|
|
Status DrawEllipse(IN const Pen* pen,
|
|
IN REAL x,
|
|
IN REAL y,
|
|
IN REAL width,
|
|
IN REAL height)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawEllipse(nativeGraphics,
|
|
pen->nativePen,
|
|
x,
|
|
y,
|
|
width,
|
|
height));
|
|
}
|
|
|
|
// integer version
|
|
Status DrawEllipse(IN const Pen* pen,
|
|
IN const Rect& rect)
|
|
{
|
|
return DrawEllipse(pen,
|
|
rect.X,
|
|
rect.Y,
|
|
rect.Width,
|
|
rect.Height);
|
|
}
|
|
|
|
Status DrawEllipse(IN const Pen* pen,
|
|
IN INT x,
|
|
IN INT y,
|
|
IN INT width,
|
|
IN INT height)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawEllipseI(nativeGraphics,
|
|
pen->nativePen,
|
|
x,
|
|
y,
|
|
width,
|
|
height));
|
|
}
|
|
|
|
// floating point version
|
|
Status DrawPie(IN const Pen* pen,
|
|
IN const RectF& rect,
|
|
IN REAL startAngle,
|
|
IN REAL sweepAngle)
|
|
{
|
|
return DrawPie(pen,
|
|
rect.X,
|
|
rect.Y,
|
|
rect.Width,
|
|
rect.Height,
|
|
startAngle,
|
|
sweepAngle);
|
|
}
|
|
|
|
Status DrawPie(IN const Pen* pen,
|
|
IN REAL x,
|
|
IN REAL y,
|
|
IN REAL width,
|
|
IN REAL height,
|
|
IN REAL startAngle,
|
|
IN REAL sweepAngle)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawPie(nativeGraphics,
|
|
pen->nativePen,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
startAngle,
|
|
sweepAngle));
|
|
}
|
|
|
|
// integer point version
|
|
Status DrawPie(IN const Pen* pen,
|
|
IN const Rect& rect,
|
|
IN REAL startAngle,
|
|
IN REAL sweepAngle)
|
|
{
|
|
return DrawPie(pen,
|
|
rect.X,
|
|
rect.Y,
|
|
rect.Width,
|
|
rect.Height,
|
|
startAngle,
|
|
sweepAngle);
|
|
}
|
|
|
|
Status DrawPie(IN const Pen* pen,
|
|
IN INT x,
|
|
IN INT y,
|
|
IN INT width,
|
|
IN INT height,
|
|
IN REAL startAngle,
|
|
IN REAL sweepAngle)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawPieI(nativeGraphics,
|
|
pen->nativePen,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
startAngle,
|
|
sweepAngle));
|
|
}
|
|
|
|
// float version
|
|
Status DrawPolygon(IN const Pen* pen,
|
|
IN const PointF* points,
|
|
IN INT count)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawPolygon(nativeGraphics,
|
|
pen->nativePen,
|
|
points,
|
|
count));
|
|
}
|
|
|
|
// integer version
|
|
Status DrawPolygon(IN const Pen* pen,
|
|
IN const Point* points,
|
|
IN INT count)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawPolygonI(nativeGraphics,
|
|
pen->nativePen,
|
|
points,
|
|
count));
|
|
}
|
|
|
|
// float version
|
|
Status DrawPath(IN const Pen* pen,
|
|
IN const GraphicsPath* path)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawPath(nativeGraphics,
|
|
pen->nativePen,
|
|
path->nativePath));
|
|
}
|
|
|
|
// float version
|
|
Status DrawCurve(IN const Pen* pen,
|
|
IN const PointF* points,
|
|
IN INT count)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawCurve(nativeGraphics,
|
|
pen->nativePen, points,
|
|
count));
|
|
}
|
|
|
|
Status DrawCurve(IN const Pen* pen,
|
|
IN const PointF* points,
|
|
IN INT count,
|
|
IN REAL tension)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawCurve2(nativeGraphics,
|
|
pen->nativePen, points,
|
|
count, tension));
|
|
}
|
|
|
|
Status DrawCurve(IN const Pen* pen,
|
|
IN const PointF* points,
|
|
IN INT count,
|
|
IN INT offset,
|
|
IN INT numberOfSegments,
|
|
IN REAL tension = 0.5f)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawCurve3(nativeGraphics,
|
|
pen->nativePen, points,
|
|
count, offset,
|
|
numberOfSegments, tension));
|
|
}
|
|
|
|
// integer version
|
|
Status DrawCurve(IN const Pen* pen,
|
|
IN const Point* points,
|
|
IN INT count)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawCurveI(nativeGraphics,
|
|
pen->nativePen,
|
|
points,
|
|
count));
|
|
}
|
|
|
|
Status DrawCurve(IN const Pen* pen,
|
|
IN const Point* points,
|
|
IN INT count,
|
|
IN REAL tension)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawCurve2I(nativeGraphics,
|
|
pen->nativePen,
|
|
points,
|
|
count,
|
|
tension));
|
|
}
|
|
|
|
Status DrawCurve(IN const Pen* pen,
|
|
IN const Point* points,
|
|
IN INT count,
|
|
IN INT offset,
|
|
IN INT numberOfSegments,
|
|
IN REAL tension = 0.5f)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawCurve3I(nativeGraphics,
|
|
pen->nativePen,
|
|
points,
|
|
count,
|
|
offset,
|
|
numberOfSegments,
|
|
tension));
|
|
}
|
|
|
|
// float version
|
|
Status DrawClosedCurve(IN const Pen* pen,
|
|
IN const PointF* points,
|
|
IN INT count)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawClosedCurve(nativeGraphics,
|
|
pen->nativePen,
|
|
points, count));
|
|
}
|
|
|
|
Status DrawClosedCurve(IN const Pen *pen,
|
|
IN const PointF* points,
|
|
IN INT count,
|
|
IN REAL tension)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawClosedCurve2(nativeGraphics,
|
|
pen->nativePen,
|
|
points, count,
|
|
tension));
|
|
}
|
|
|
|
// integer version
|
|
Status DrawClosedCurve(IN const Pen* pen,
|
|
IN const Point* points,
|
|
IN INT count)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawClosedCurveI(nativeGraphics,
|
|
pen->nativePen,
|
|
points,
|
|
count));
|
|
}
|
|
|
|
Status DrawClosedCurve(IN const Pen *pen,
|
|
IN const Point* points,
|
|
IN INT count,
|
|
IN REAL tension)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawClosedCurve2I(nativeGraphics,
|
|
pen->nativePen,
|
|
points,
|
|
count,
|
|
tension));
|
|
}
|
|
|
|
Status Clear(IN const Color &color)
|
|
{
|
|
return SetStatus(DllExports::GdipGraphicsClear(
|
|
nativeGraphics,
|
|
color.GetValue()));
|
|
}
|
|
|
|
// float version
|
|
Status FillRectangle(IN const Brush* brush,
|
|
IN const RectF& rect)
|
|
{
|
|
return FillRectangle(brush, rect.X, rect.Y, rect.Width, rect.Height);
|
|
}
|
|
|
|
Status FillRectangle(IN const Brush* brush,
|
|
IN REAL x,
|
|
IN REAL y,
|
|
IN REAL width,
|
|
IN REAL height)
|
|
{
|
|
return SetStatus(DllExports::GdipFillRectangle(nativeGraphics,
|
|
brush->nativeBrush, x, y,
|
|
width, height));
|
|
}
|
|
|
|
Status FillRectangles(IN const Brush* brush,
|
|
IN const RectF* rects,
|
|
IN INT count)
|
|
{
|
|
return SetStatus(DllExports::GdipFillRectangles(nativeGraphics,
|
|
brush->nativeBrush,
|
|
rects, count));
|
|
}
|
|
|
|
// integer version
|
|
Status FillRectangle(IN const Brush* brush,
|
|
IN const Rect& rect)
|
|
{
|
|
return FillRectangle(brush,
|
|
rect.X,
|
|
rect.Y,
|
|
rect.Width,
|
|
rect.Height);
|
|
}
|
|
|
|
Status FillRectangle(IN const Brush* brush,
|
|
IN INT x,
|
|
IN INT y,
|
|
IN INT width,
|
|
IN INT height)
|
|
{
|
|
return SetStatus(DllExports::GdipFillRectangleI(nativeGraphics,
|
|
brush->nativeBrush,
|
|
x,
|
|
y,
|
|
width,
|
|
height));
|
|
}
|
|
|
|
Status FillRectangles(IN const Brush* brush,
|
|
IN const Rect* rects,
|
|
IN INT count)
|
|
{
|
|
return SetStatus(DllExports::GdipFillRectanglesI(nativeGraphics,
|
|
brush->nativeBrush,
|
|
rects,
|
|
count));
|
|
}
|
|
|
|
// float version
|
|
Status FillPolygon(IN const Brush* brush,
|
|
IN const PointF* points,
|
|
IN INT count)
|
|
{
|
|
return FillPolygon(brush, points, count, FillModeAlternate);
|
|
}
|
|
|
|
Status FillPolygon(IN const Brush* brush,
|
|
IN const PointF* points,
|
|
IN INT count,
|
|
IN FillMode fillMode)
|
|
{
|
|
return SetStatus(DllExports::GdipFillPolygon(nativeGraphics,
|
|
brush->nativeBrush,
|
|
points, count, fillMode));
|
|
}
|
|
|
|
// integer version
|
|
Status FillPolygon(IN const Brush* brush,
|
|
IN const Point* points,
|
|
IN INT count)
|
|
{
|
|
return FillPolygon(brush, points, count, FillModeAlternate);
|
|
}
|
|
|
|
Status FillPolygon(IN const Brush* brush,
|
|
IN const Point* points,
|
|
IN INT count,
|
|
IN FillMode fillMode)
|
|
{
|
|
return SetStatus(DllExports::GdipFillPolygonI(nativeGraphics,
|
|
brush->nativeBrush,
|
|
points, count,
|
|
fillMode));
|
|
}
|
|
|
|
// float version
|
|
Status FillEllipse(IN const Brush* brush,
|
|
IN const RectF& rect)
|
|
{
|
|
return FillEllipse(brush, rect.X, rect.Y, rect.Width, rect.Height);
|
|
}
|
|
|
|
Status FillEllipse(IN const Brush* brush,
|
|
IN REAL x,
|
|
IN REAL y,
|
|
IN REAL width,
|
|
IN REAL height)
|
|
{
|
|
return SetStatus(DllExports::GdipFillEllipse(nativeGraphics,
|
|
brush->nativeBrush, x, y,
|
|
width, height));
|
|
}
|
|
|
|
// integer version
|
|
Status FillEllipse(IN const Brush* brush,
|
|
IN const Rect& rect)
|
|
{
|
|
return FillEllipse(brush, rect.X, rect.Y, rect.Width, rect.Height);
|
|
}
|
|
|
|
Status FillEllipse(IN const Brush* brush,
|
|
IN INT x,
|
|
IN INT y,
|
|
IN INT width,
|
|
IN INT height)
|
|
{
|
|
return SetStatus(DllExports::GdipFillEllipseI(nativeGraphics,
|
|
brush->nativeBrush,
|
|
x,
|
|
y,
|
|
width,
|
|
height));
|
|
}
|
|
|
|
// float version
|
|
Status FillPie(IN const Brush* brush,
|
|
IN const RectF& rect,
|
|
IN REAL startAngle,
|
|
IN REAL sweepAngle)
|
|
{
|
|
return FillPie(brush, rect.X, rect.Y, rect.Width, rect.Height,
|
|
startAngle, sweepAngle);
|
|
}
|
|
|
|
Status FillPie(IN const Brush* brush,
|
|
IN REAL x,
|
|
IN REAL y,
|
|
IN REAL width,
|
|
IN REAL height,
|
|
IN REAL startAngle,
|
|
IN REAL sweepAngle)
|
|
{
|
|
return SetStatus(DllExports::GdipFillPie(nativeGraphics,
|
|
brush->nativeBrush, x, y,
|
|
width, height, startAngle,
|
|
sweepAngle));
|
|
}
|
|
|
|
// integer version
|
|
Status FillPie(IN const Brush* brush,
|
|
IN const Rect& rect,
|
|
IN REAL startAngle,
|
|
IN REAL sweepAngle)
|
|
{
|
|
return FillPie(brush, rect.X, rect.Y, rect.Width, rect.Height,
|
|
startAngle, sweepAngle);
|
|
}
|
|
|
|
Status FillPie(IN const Brush* brush,
|
|
IN INT x,
|
|
IN INT y,
|
|
IN INT width,
|
|
IN INT height,
|
|
IN REAL startAngle,
|
|
IN REAL sweepAngle)
|
|
{
|
|
return SetStatus(DllExports::GdipFillPieI(nativeGraphics,
|
|
brush->nativeBrush,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
startAngle,
|
|
sweepAngle));
|
|
}
|
|
|
|
Status FillPath(IN const Brush* brush,
|
|
IN const GraphicsPath* path)
|
|
{
|
|
return SetStatus(DllExports::GdipFillPath(nativeGraphics,
|
|
brush->nativeBrush,
|
|
path->nativePath));
|
|
}
|
|
|
|
// float version
|
|
Status FillClosedCurve(IN const Brush* brush,
|
|
IN const PointF* points,
|
|
IN INT count)
|
|
{
|
|
return SetStatus(DllExports::GdipFillClosedCurve(nativeGraphics,
|
|
brush->nativeBrush,
|
|
points, count));
|
|
|
|
}
|
|
|
|
Status FillClosedCurve(IN const Brush* brush,
|
|
IN const PointF* points,
|
|
IN INT count,
|
|
IN FillMode fillMode,
|
|
IN REAL tension = 0.5f)
|
|
{
|
|
return SetStatus(DllExports::GdipFillClosedCurve2(nativeGraphics,
|
|
brush->nativeBrush,
|
|
points, count,
|
|
tension, fillMode));
|
|
}
|
|
|
|
// integer version
|
|
Status FillClosedCurve(IN const Brush* brush,
|
|
IN const Point* points,
|
|
IN INT count)
|
|
{
|
|
return SetStatus(DllExports::GdipFillClosedCurveI(nativeGraphics,
|
|
brush->nativeBrush,
|
|
points,
|
|
count));
|
|
}
|
|
|
|
Status FillClosedCurve(IN const Brush* brush,
|
|
IN const Point* points,
|
|
IN INT count,
|
|
IN FillMode fillMode,
|
|
IN REAL tension = 0.5f)
|
|
{
|
|
return SetStatus(DllExports::GdipFillClosedCurve2I(nativeGraphics,
|
|
brush->nativeBrush,
|
|
points, count,
|
|
tension, fillMode));
|
|
}
|
|
|
|
// float version
|
|
Status FillRegion(IN const Brush* brush,
|
|
IN const Region* region)
|
|
{
|
|
return SetStatus(DllExports::GdipFillRegion(nativeGraphics,
|
|
brush->nativeBrush,
|
|
region->nativeRegion));
|
|
}
|
|
|
|
// DrawString and MeasureString
|
|
Status
|
|
DrawString(
|
|
IN const WCHAR *string,
|
|
IN INT length,
|
|
IN const Font *font,
|
|
IN const RectF &layoutRect,
|
|
IN const StringFormat *stringFormat,
|
|
IN const Brush *brush
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawString(
|
|
nativeGraphics,
|
|
string,
|
|
length,
|
|
font->nativeFont,
|
|
&layoutRect,
|
|
stringFormat ? stringFormat->nativeFormat : NULL,
|
|
brush->nativeBrush
|
|
));
|
|
}
|
|
|
|
Status
|
|
DrawString(
|
|
const WCHAR *string,
|
|
INT length,
|
|
const Font *font,
|
|
const PointF &origin,
|
|
const Brush *brush
|
|
)
|
|
{
|
|
RectF rect(origin.X, origin.Y, 0.0f, 0.0f);
|
|
|
|
return SetStatus(DllExports::GdipDrawString(
|
|
nativeGraphics,
|
|
string,
|
|
length,
|
|
font->nativeFont,
|
|
&rect,
|
|
NULL,
|
|
brush->nativeBrush
|
|
));
|
|
}
|
|
|
|
Status
|
|
DrawString(
|
|
const WCHAR *string,
|
|
INT length,
|
|
const Font *font,
|
|
const PointF &origin,
|
|
const StringFormat *stringFormat,
|
|
const Brush *brush
|
|
)
|
|
{
|
|
RectF rect(origin.X, origin.Y, 0.0f, 0.0f);
|
|
|
|
return SetStatus(DllExports::GdipDrawString(
|
|
nativeGraphics,
|
|
string,
|
|
length,
|
|
font->nativeFont,
|
|
&rect,
|
|
stringFormat ? stringFormat->nativeFormat : NULL,
|
|
brush->nativeBrush
|
|
));
|
|
}
|
|
|
|
Status
|
|
MeasureString(
|
|
IN const WCHAR *string,
|
|
IN INT length,
|
|
IN const Font *font,
|
|
IN const RectF &layoutRect,
|
|
IN const StringFormat *stringFormat,
|
|
OUT RectF *boundingBox,
|
|
OUT INT *codepointsFitted = 0,
|
|
OUT INT *linesFilled = 0
|
|
) const
|
|
{
|
|
return SetStatus(DllExports::GdipMeasureString(
|
|
nativeGraphics,
|
|
string,
|
|
length,
|
|
font->nativeFont,
|
|
&layoutRect,
|
|
stringFormat ? stringFormat->nativeFormat : NULL,
|
|
boundingBox,
|
|
codepointsFitted,
|
|
linesFilled
|
|
));
|
|
}
|
|
|
|
Status
|
|
MeasureString(
|
|
IN const WCHAR *string,
|
|
IN INT length,
|
|
IN const Font *font,
|
|
IN const SizeF &layoutRectSize,
|
|
IN const StringFormat *stringFormat,
|
|
OUT SizeF *size,
|
|
OUT INT *codepointsFitted = 0,
|
|
OUT INT *linesFilled = 0
|
|
) const
|
|
{
|
|
RectF layoutRect(0, 0, layoutRectSize.Width, layoutRectSize.Height);
|
|
RectF boundingBox;
|
|
Status status;
|
|
|
|
if (size == NULL)
|
|
{
|
|
return SetStatus(InvalidParameter);
|
|
}
|
|
|
|
status = SetStatus(DllExports::GdipMeasureString(
|
|
nativeGraphics,
|
|
string,
|
|
length,
|
|
font->nativeFont,
|
|
&layoutRect,
|
|
stringFormat ? stringFormat->nativeFormat : NULL,
|
|
size ? &boundingBox : NULL,
|
|
codepointsFitted,
|
|
linesFilled
|
|
));
|
|
|
|
if (size && status == Ok)
|
|
{
|
|
size->Width = boundingBox.Width;
|
|
size->Height = boundingBox.Height;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
Status
|
|
MeasureString(
|
|
IN const WCHAR *string,
|
|
IN INT length,
|
|
IN const Font *font,
|
|
IN const PointF &origin,
|
|
IN const StringFormat *stringFormat,
|
|
OUT RectF *boundingBox
|
|
) const
|
|
{
|
|
RectF rect(origin.X, origin.Y, 0.0f, 0.0f);
|
|
|
|
return SetStatus(DllExports::GdipMeasureString(
|
|
nativeGraphics,
|
|
string,
|
|
length,
|
|
font->nativeFont,
|
|
&rect,
|
|
stringFormat ? stringFormat->nativeFormat : NULL,
|
|
boundingBox,
|
|
NULL,
|
|
NULL
|
|
));
|
|
}
|
|
|
|
|
|
Status
|
|
MeasureString(
|
|
IN const WCHAR *string,
|
|
IN INT length,
|
|
IN const Font *font,
|
|
IN const RectF &layoutRect,
|
|
OUT RectF *boundingBox
|
|
) const
|
|
{
|
|
return SetStatus(DllExports::GdipMeasureString(
|
|
nativeGraphics,
|
|
string,
|
|
length,
|
|
font->nativeFont,
|
|
&layoutRect,
|
|
NULL,
|
|
boundingBox,
|
|
NULL,
|
|
NULL
|
|
));
|
|
}
|
|
|
|
Status
|
|
MeasureString(
|
|
IN const WCHAR *string,
|
|
IN INT length,
|
|
IN const Font *font,
|
|
IN const PointF &origin,
|
|
OUT RectF *boundingBox
|
|
) const
|
|
{
|
|
RectF rect(origin.X, origin.Y, 0.0f, 0.0f);
|
|
|
|
return SetStatus(DllExports::GdipMeasureString(
|
|
nativeGraphics,
|
|
string,
|
|
length,
|
|
font->nativeFont,
|
|
&rect,
|
|
NULL,
|
|
boundingBox,
|
|
NULL,
|
|
NULL
|
|
));
|
|
}
|
|
|
|
Status
|
|
MeasureStringRegion(
|
|
IN const WCHAR *string,
|
|
IN INT length,
|
|
IN const Font *font,
|
|
IN const RectF &layoutRect,
|
|
IN const StringFormat *stringFormat,
|
|
IN INT firstCharacterIndex,
|
|
IN INT characterCount,
|
|
OUT Region *region
|
|
) const
|
|
{
|
|
if (region == NULL)
|
|
{
|
|
return SetStatus(InvalidParameter);
|
|
}
|
|
|
|
return (SetStatus(DllExports::GdipMeasureStringRegion(
|
|
nativeGraphics,
|
|
string,
|
|
length,
|
|
font->nativeFont,
|
|
layoutRect,
|
|
stringFormat ? stringFormat->nativeFormat : NULL,
|
|
firstCharacterIndex,
|
|
characterCount,
|
|
region->nativeRegion)));
|
|
}
|
|
|
|
Status DrawDriverString(
|
|
IN const UINT16 *text,
|
|
IN INT length,
|
|
IN const Font *font,
|
|
IN const Brush *brush,
|
|
IN const PointF *positions,
|
|
IN INT flags,
|
|
IN Matrix *matrix
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawDriverString(
|
|
nativeGraphics,
|
|
text,
|
|
length,
|
|
font ? font->nativeFont : NULL,
|
|
brush ? brush->nativeBrush : NULL,
|
|
positions,
|
|
flags,
|
|
matrix ? matrix->nativeMatrix : NULL
|
|
));
|
|
}
|
|
|
|
Status MeasureDriverString(
|
|
IN const UINT16 *text,
|
|
IN INT length,
|
|
IN const Font *font,
|
|
IN const PointF *positions,
|
|
IN INT flags,
|
|
IN Matrix *matrix,
|
|
OUT RectF *boundingBox
|
|
) const
|
|
{
|
|
return SetStatus(DllExports::GdipMeasureDriverString(
|
|
nativeGraphics,
|
|
text,
|
|
length,
|
|
font ? font->nativeFont : NULL,
|
|
positions,
|
|
flags,
|
|
matrix ? matrix->nativeMatrix : NULL,
|
|
boundingBox
|
|
));
|
|
}
|
|
|
|
Status DriverStringPointToCodepoint(
|
|
IN const UINT16 *text,
|
|
IN INT length,
|
|
IN const Font *font,
|
|
IN const PointF *positions,
|
|
IN INT flags,
|
|
IN Matrix *matrix,
|
|
IN const PointF &hit,
|
|
OUT INT *index,
|
|
OUT BOOL *rightEdge,
|
|
OUT REAL *distance
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipDriverStringPointToCodepoint(
|
|
nativeGraphics,
|
|
text,
|
|
length,
|
|
font ? font->nativeFont : NULL,
|
|
positions,
|
|
flags,
|
|
matrix ? matrix->nativeMatrix : NULL,
|
|
&hit,
|
|
index,
|
|
rightEdge,
|
|
distance
|
|
));
|
|
}
|
|
|
|
|
|
// Draw a cached bitmap on this graphics destination offset by
|
|
// x, y. Note this will fail with WrongState if the CachedBitmap
|
|
// native format differs from this Graphics.
|
|
|
|
Status DrawCachedBitmap(IN CachedBitmap *cb,
|
|
IN INT x,
|
|
IN INT y)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawCachedBitmap(
|
|
nativeGraphics,
|
|
cb->nativeCachedBitmap,
|
|
x, y
|
|
));
|
|
}
|
|
|
|
/**
|
|
* Draw images (both bitmap and vector)
|
|
*/
|
|
// float version
|
|
Status DrawImage(IN Image* image,
|
|
IN const PointF& point)
|
|
{
|
|
return DrawImage(image, point.X, point.Y);
|
|
}
|
|
|
|
Status DrawImage(IN Image* image,
|
|
IN REAL x,
|
|
IN REAL y)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawImage(nativeGraphics,
|
|
image ? image->nativeImage
|
|
: NULL,
|
|
x,
|
|
y));
|
|
}
|
|
|
|
Status DrawImage(IN Image* image,
|
|
IN RectF& rect)
|
|
{
|
|
return DrawImage(image, rect.X, rect.Y, rect.Width, rect.Height);
|
|
}
|
|
|
|
Status DrawImage(IN Image* image,
|
|
IN REAL x,
|
|
IN REAL y,
|
|
IN REAL width,
|
|
IN REAL height)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawImageRect(nativeGraphics,
|
|
image ? image->nativeImage
|
|
: NULL,
|
|
x,
|
|
y,
|
|
width,
|
|
height));
|
|
}
|
|
|
|
// integer version
|
|
Status DrawImage(IN Image* image,
|
|
IN const Point& point)
|
|
{
|
|
return DrawImage(image, point.X, point.Y);
|
|
}
|
|
|
|
Status DrawImage(IN Image* image,
|
|
IN INT x,
|
|
IN INT y)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawImageI(nativeGraphics,
|
|
image ? image->nativeImage
|
|
: NULL,
|
|
x,
|
|
y));
|
|
}
|
|
|
|
Status DrawImage(IN Image* image,
|
|
IN const Rect& rect)
|
|
{
|
|
return DrawImage(image,
|
|
rect.X,
|
|
rect.Y,
|
|
rect.Width,
|
|
rect.Height);
|
|
}
|
|
|
|
Status DrawImage(IN Image* image,
|
|
IN INT x,
|
|
IN INT y,
|
|
IN INT width,
|
|
IN INT height) {
|
|
return SetStatus(DllExports::GdipDrawImageRectI(nativeGraphics,
|
|
image ? image->nativeImage
|
|
: NULL,
|
|
x,
|
|
y,
|
|
width,
|
|
height));
|
|
}
|
|
|
|
/**
|
|
* Affine or perspective blt
|
|
* destPoints.length = 3: rect => parallelogram
|
|
* destPoints[0] <=> top-left corner of the source rectangle
|
|
* destPoints[1] <=> top-right corner
|
|
* destPoints[2] <=> bottom-left corner
|
|
* destPoints.length = 4: rect => quad
|
|
* destPoints[3] <=> bottom-right corner
|
|
*
|
|
* @notes Perspective blt only works for bitmap images.
|
|
*/
|
|
Status DrawImage(IN Image* image,
|
|
IN const PointF* destPoints,
|
|
IN INT count)
|
|
{
|
|
if (count != 3 && count != 4)
|
|
return SetStatus(InvalidParameter);
|
|
|
|
return SetStatus(DllExports::GdipDrawImagePoints(nativeGraphics,
|
|
image ? image->nativeImage
|
|
: NULL,
|
|
destPoints, count));
|
|
}
|
|
|
|
Status DrawImage(IN Image* image,
|
|
IN const Point* destPoints,
|
|
IN INT count)
|
|
{
|
|
if (count != 3 && count != 4)
|
|
return SetStatus(InvalidParameter);
|
|
|
|
return SetStatus(DllExports::GdipDrawImagePointsI(nativeGraphics,
|
|
image ? image->nativeImage
|
|
: NULL,
|
|
destPoints,
|
|
count));
|
|
}
|
|
|
|
/**
|
|
* We need another set of methods similar to the ones above
|
|
* that take an additional Rect parameter to specify the
|
|
* portion of the source image to be drawn.
|
|
*/
|
|
// float version
|
|
Status DrawImage(IN Image* image,
|
|
IN REAL x,
|
|
IN REAL y,
|
|
IN REAL srcx,
|
|
IN REAL srcy,
|
|
IN REAL srcwidth,
|
|
IN REAL srcheight,
|
|
IN Unit srcUnit)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawImagePointRect(nativeGraphics,
|
|
image ? image->nativeImage
|
|
: NULL,
|
|
x, y,
|
|
srcx, srcy,
|
|
srcwidth, srcheight, srcUnit));
|
|
}
|
|
|
|
Status DrawImage(IN Image* image,
|
|
IN const RectF& destRect,
|
|
IN REAL srcx,
|
|
IN REAL srcy,
|
|
IN REAL srcwidth,
|
|
IN REAL srcheight,
|
|
IN Unit srcUnit,
|
|
IN ImageAttributes* imageAttributes = NULL,
|
|
IN DrawImageAbort callback = NULL,
|
|
IN VOID* callbackData = NULL)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawImageRectRect(nativeGraphics,
|
|
image ? image->nativeImage
|
|
: NULL,
|
|
destRect.X,
|
|
destRect.Y,
|
|
destRect.Width,
|
|
destRect.Height,
|
|
srcx, srcy,
|
|
srcwidth, srcheight,
|
|
srcUnit,
|
|
imageAttributes
|
|
? imageAttributes->nativeImageAttr
|
|
: NULL,
|
|
callback,
|
|
callbackData));
|
|
}
|
|
|
|
Status DrawImage(IN Image* image,
|
|
IN const PointF* destPoints,
|
|
IN INT count,
|
|
IN REAL srcx,
|
|
IN REAL srcy,
|
|
IN REAL srcwidth,
|
|
IN REAL srcheight,
|
|
IN Unit srcUnit,
|
|
IN ImageAttributes* imageAttributes = NULL,
|
|
IN DrawImageAbort callback = NULL,
|
|
IN VOID* callbackData = NULL)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawImagePointsRect(nativeGraphics,
|
|
image ? image->nativeImage
|
|
: NULL,
|
|
destPoints, count,
|
|
srcx, srcy,
|
|
srcwidth,
|
|
srcheight,
|
|
srcUnit,
|
|
imageAttributes
|
|
? imageAttributes->nativeImageAttr
|
|
: NULL,
|
|
callback,
|
|
callbackData));
|
|
}
|
|
|
|
// integer version
|
|
Status DrawImage(IN Image* image,
|
|
IN INT x,
|
|
IN INT y,
|
|
IN INT srcx,
|
|
IN INT srcy,
|
|
IN INT srcwidth,
|
|
IN INT srcheight,
|
|
IN Unit srcUnit)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawImagePointRectI(nativeGraphics,
|
|
image ? image->nativeImage
|
|
: NULL,
|
|
x,
|
|
y,
|
|
srcx,
|
|
srcy,
|
|
srcwidth,
|
|
srcheight,
|
|
srcUnit));
|
|
}
|
|
|
|
Status DrawImage(IN Image* image,
|
|
IN const Rect& destRect,
|
|
IN INT srcx,
|
|
IN INT srcy,
|
|
IN INT srcwidth,
|
|
IN INT srcheight,
|
|
IN Unit srcUnit,
|
|
IN ImageAttributes* imageAttributes = NULL,
|
|
IN DrawImageAbort callback = NULL,
|
|
IN VOID* callbackData = NULL)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawImageRectRectI(nativeGraphics,
|
|
image ? image->nativeImage
|
|
: NULL,
|
|
destRect.X,
|
|
destRect.Y,
|
|
destRect.Width,
|
|
destRect.Height,
|
|
srcx,
|
|
srcy,
|
|
srcwidth,
|
|
srcheight,
|
|
srcUnit,
|
|
imageAttributes
|
|
? imageAttributes->nativeImageAttr
|
|
: NULL,
|
|
callback,
|
|
callbackData));
|
|
}
|
|
|
|
Status DrawImage(IN Image* image,
|
|
IN const Point* destPoints,
|
|
IN INT count,
|
|
IN INT srcx,
|
|
IN INT srcy,
|
|
IN INT srcwidth,
|
|
IN INT srcheight,
|
|
IN Unit srcUnit,
|
|
IN ImageAttributes* imageAttributes = NULL,
|
|
IN DrawImageAbort callback = NULL,
|
|
IN VOID* callbackData = NULL)
|
|
{
|
|
return SetStatus(DllExports::GdipDrawImagePointsRectI(nativeGraphics,
|
|
image ? image->nativeImage
|
|
: NULL,
|
|
destPoints,
|
|
count,
|
|
srcx,
|
|
srcy,
|
|
srcwidth,
|
|
srcheight,
|
|
srcUnit,
|
|
imageAttributes
|
|
? imageAttributes->nativeImageAttr
|
|
: NULL,
|
|
callback,
|
|
callbackData));
|
|
}
|
|
|
|
// The following methods are for playing an EMF+ to a graphics
|
|
// via the enumeration interface. Each record of the EMF+ is
|
|
// sent to the callback (along with the callbackData). Then
|
|
// the callback can invoke the Metafile::PlayRecord method
|
|
// to play the particular record.
|
|
|
|
Status
|
|
EnumerateMetafile(
|
|
IN const Metafile * metafile,
|
|
IN const PointF & destPoint,
|
|
IN EnumerateMetafileProc callback,
|
|
IN VOID * callbackData = NULL,
|
|
IN ImageAttributes * imageAttributes = NULL
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipEnumerateMetafileDestPoint(
|
|
nativeGraphics,
|
|
(const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
|
|
destPoint,
|
|
callback,
|
|
callbackData,
|
|
imageAttributes ? imageAttributes->nativeImageAttr : NULL));
|
|
}
|
|
|
|
Status
|
|
EnumerateMetafile(
|
|
IN const Metafile * metafile,
|
|
IN const Point & destPoint,
|
|
IN EnumerateMetafileProc callback,
|
|
IN VOID * callbackData = NULL,
|
|
IN ImageAttributes * imageAttributes = NULL
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipEnumerateMetafileDestPointI(
|
|
nativeGraphics,
|
|
(const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
|
|
destPoint,
|
|
callback,
|
|
callbackData,
|
|
imageAttributes ? imageAttributes->nativeImageAttr : NULL));
|
|
}
|
|
|
|
Status
|
|
EnumerateMetafile(
|
|
IN const Metafile * metafile,
|
|
IN const RectF & destRect,
|
|
IN EnumerateMetafileProc callback,
|
|
IN VOID * callbackData = NULL,
|
|
IN ImageAttributes * imageAttributes = NULL
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipEnumerateMetafileDestRect(
|
|
nativeGraphics,
|
|
(const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
|
|
destRect,
|
|
callback,
|
|
callbackData,
|
|
imageAttributes ? imageAttributes->nativeImageAttr : NULL));
|
|
}
|
|
|
|
Status
|
|
EnumerateMetafile(
|
|
IN const Metafile * metafile,
|
|
IN const Rect & destRect,
|
|
IN EnumerateMetafileProc callback,
|
|
IN VOID * callbackData = NULL,
|
|
IN ImageAttributes * imageAttributes = NULL
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipEnumerateMetafileDestRectI(
|
|
nativeGraphics,
|
|
(const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
|
|
destRect,
|
|
callback,
|
|
callbackData,
|
|
imageAttributes ? imageAttributes->nativeImageAttr : NULL));
|
|
}
|
|
|
|
Status
|
|
EnumerateMetafile(
|
|
IN const Metafile * metafile,
|
|
IN const PointF * destPoints,
|
|
IN INT count,
|
|
IN EnumerateMetafileProc callback,
|
|
IN VOID * callbackData = NULL,
|
|
IN ImageAttributes * imageAttributes = NULL
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipEnumerateMetafileDestPoints(
|
|
nativeGraphics,
|
|
(const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
|
|
destPoints,
|
|
count,
|
|
callback,
|
|
callbackData,
|
|
imageAttributes ? imageAttributes->nativeImageAttr : NULL));
|
|
}
|
|
|
|
Status
|
|
EnumerateMetafile(
|
|
IN const Metafile * metafile,
|
|
IN const Point * destPoints,
|
|
IN INT count,
|
|
IN EnumerateMetafileProc callback,
|
|
IN VOID * callbackData = NULL,
|
|
IN ImageAttributes * imageAttributes = NULL
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipEnumerateMetafileDestPointsI(
|
|
nativeGraphics,
|
|
(const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
|
|
destPoints,
|
|
count,
|
|
callback,
|
|
callbackData,
|
|
imageAttributes ? imageAttributes->nativeImageAttr : NULL));
|
|
}
|
|
|
|
Status
|
|
EnumerateMetafile(
|
|
IN const Metafile * metafile,
|
|
IN const PointF & destPoint,
|
|
IN const RectF & srcRect,
|
|
IN Unit srcUnit,
|
|
IN EnumerateMetafileProc callback,
|
|
IN VOID * callbackData = NULL,
|
|
IN ImageAttributes * imageAttributes = NULL
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipEnumerateMetafileSrcRectDestPoint(
|
|
nativeGraphics,
|
|
(const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
|
|
destPoint,
|
|
srcRect,
|
|
srcUnit,
|
|
callback,
|
|
callbackData,
|
|
imageAttributes ? imageAttributes->nativeImageAttr : NULL));
|
|
}
|
|
|
|
Status
|
|
EnumerateMetafile(
|
|
IN const Metafile * metafile,
|
|
IN const Point & destPoint,
|
|
IN const Rect & srcRect,
|
|
IN Unit srcUnit,
|
|
IN EnumerateMetafileProc callback,
|
|
IN VOID * callbackData = NULL,
|
|
IN ImageAttributes * imageAttributes = NULL
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipEnumerateMetafileSrcRectDestPointI(
|
|
nativeGraphics,
|
|
(const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
|
|
destPoint,
|
|
srcRect,
|
|
srcUnit,
|
|
callback,
|
|
callbackData,
|
|
imageAttributes ? imageAttributes->nativeImageAttr : NULL));
|
|
}
|
|
|
|
Status
|
|
EnumerateMetafile(
|
|
IN const Metafile * metafile,
|
|
IN const RectF & destRect,
|
|
IN const RectF & srcRect,
|
|
IN Unit srcUnit,
|
|
IN EnumerateMetafileProc callback,
|
|
IN VOID * callbackData = NULL,
|
|
IN ImageAttributes * imageAttributes = NULL
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipEnumerateMetafileSrcRectDestRect(
|
|
nativeGraphics,
|
|
(const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
|
|
destRect,
|
|
srcRect,
|
|
srcUnit,
|
|
callback,
|
|
callbackData,
|
|
imageAttributes ? imageAttributes->nativeImageAttr : NULL));
|
|
}
|
|
|
|
Status
|
|
EnumerateMetafile(
|
|
IN const Metafile * metafile,
|
|
IN const Rect & destRect,
|
|
IN const Rect & srcRect,
|
|
IN Unit srcUnit,
|
|
IN EnumerateMetafileProc callback,
|
|
IN VOID * callbackData = NULL,
|
|
IN ImageAttributes * imageAttributes = NULL
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipEnumerateMetafileSrcRectDestRectI(
|
|
nativeGraphics,
|
|
(const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
|
|
destRect,
|
|
srcRect,
|
|
srcUnit,
|
|
callback,
|
|
callbackData,
|
|
imageAttributes ? imageAttributes->nativeImageAttr : NULL));
|
|
}
|
|
|
|
Status
|
|
EnumerateMetafile(
|
|
IN const Metafile * metafile,
|
|
IN const PointF * destPoints,
|
|
IN INT count,
|
|
IN const RectF & srcRect,
|
|
IN Unit srcUnit,
|
|
IN EnumerateMetafileProc callback,
|
|
IN VOID * callbackData = NULL,
|
|
IN ImageAttributes * imageAttributes = NULL
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipEnumerateMetafileSrcRectDestPoints(
|
|
nativeGraphics,
|
|
(const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
|
|
destPoints,
|
|
count,
|
|
srcRect,
|
|
srcUnit,
|
|
callback,
|
|
callbackData,
|
|
imageAttributes ? imageAttributes->nativeImageAttr : NULL));
|
|
}
|
|
|
|
Status
|
|
EnumerateMetafile(
|
|
IN const Metafile * metafile,
|
|
IN const Point * destPoints,
|
|
IN INT count,
|
|
IN const Rect & srcRect,
|
|
IN Unit srcUnit,
|
|
IN EnumerateMetafileProc callback,
|
|
IN VOID * callbackData = NULL,
|
|
IN ImageAttributes * imageAttributes = NULL
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipEnumerateMetafileSrcRectDestPointsI(
|
|
nativeGraphics,
|
|
(const GpMetafile *)(metafile ? metafile->nativeImage:NULL),
|
|
destPoints,
|
|
count,
|
|
srcRect,
|
|
srcUnit,
|
|
callback,
|
|
callbackData,
|
|
imageAttributes ? imageAttributes->nativeImageAttr : NULL));
|
|
}
|
|
|
|
/**
|
|
* Clipping region operations
|
|
*
|
|
* @notes Simply incredible redundancy here.
|
|
*/
|
|
Status SetClip(IN const Graphics* g,
|
|
IN CombineMode combineMode = CombineModeReplace)
|
|
{
|
|
return SetStatus(DllExports::GdipSetClipGraphics(nativeGraphics,
|
|
g->nativeGraphics,
|
|
combineMode));
|
|
}
|
|
|
|
Status SetClip(IN const RectF& rect,
|
|
IN CombineMode combineMode = CombineModeReplace)
|
|
{
|
|
return SetStatus(DllExports::GdipSetClipRect(nativeGraphics,
|
|
rect.X, rect.Y,
|
|
rect.Width, rect.Height,
|
|
combineMode));
|
|
}
|
|
|
|
Status SetClip(IN const Rect& rect,
|
|
IN CombineMode combineMode = CombineModeReplace)
|
|
{
|
|
return SetStatus(DllExports::GdipSetClipRectI(nativeGraphics,
|
|
rect.X, rect.Y,
|
|
rect.Width, rect.Height,
|
|
combineMode));
|
|
}
|
|
|
|
Status SetClip(IN const GraphicsPath* path,
|
|
IN CombineMode combineMode = CombineModeReplace)
|
|
{
|
|
return SetStatus(DllExports::GdipSetClipPath(nativeGraphics,
|
|
path->nativePath,
|
|
combineMode));
|
|
}
|
|
|
|
Status SetClip(IN const Region* region,
|
|
IN CombineMode combineMode = CombineModeReplace)
|
|
{
|
|
return SetStatus(DllExports::GdipSetClipRegion(nativeGraphics,
|
|
region->nativeRegion,
|
|
combineMode));
|
|
}
|
|
|
|
// This is different than the other SetClip methods because it assumes
|
|
// that the HRGN is already in device units, so it doesn't transform
|
|
// the coordinates in the HRGN.
|
|
Status SetClip(IN HRGN hRgn,
|
|
IN CombineMode combineMode = CombineModeReplace)
|
|
{
|
|
return SetStatus(DllExports::GdipSetClipHrgn(nativeGraphics, hRgn,
|
|
combineMode));
|
|
}
|
|
|
|
Status IntersectClip(IN const RectF& rect)
|
|
{
|
|
return SetStatus(DllExports::GdipSetClipRect(nativeGraphics,
|
|
rect.X, rect.Y,
|
|
rect.Width, rect.Height,
|
|
CombineModeIntersect));
|
|
}
|
|
|
|
Status IntersectClip(IN const Rect& rect)
|
|
{
|
|
return SetStatus(DllExports::GdipSetClipRectI(nativeGraphics,
|
|
rect.X, rect.Y,
|
|
rect.Width, rect.Height,
|
|
CombineModeIntersect));
|
|
}
|
|
|
|
Status IntersectClip(IN const Region* region)
|
|
{
|
|
return SetStatus(DllExports::GdipSetClipRegion(nativeGraphics,
|
|
region->nativeRegion,
|
|
CombineModeIntersect));
|
|
}
|
|
|
|
Status ExcludeClip(IN const RectF& rect)
|
|
{
|
|
return SetStatus(DllExports::GdipSetClipRect(nativeGraphics,
|
|
rect.X, rect.Y,
|
|
rect.Width, rect.Height,
|
|
CombineModeExclude));
|
|
}
|
|
|
|
Status ExcludeClip(IN const Rect& rect)
|
|
{
|
|
return SetStatus(DllExports::GdipSetClipRectI(nativeGraphics,
|
|
rect.X, rect.Y,
|
|
rect.Width, rect.Height,
|
|
CombineModeExclude));
|
|
}
|
|
|
|
Status ExcludeClip(IN const Region* region)
|
|
{
|
|
return SetStatus(DllExports::GdipSetClipRegion(nativeGraphics,
|
|
region->nativeRegion,
|
|
CombineModeExclude));
|
|
}
|
|
|
|
Status ResetClip()
|
|
{
|
|
return SetStatus(DllExports::GdipResetClip(nativeGraphics));
|
|
}
|
|
|
|
Status TranslateClip(IN REAL dx,
|
|
IN REAL dy)
|
|
{
|
|
return SetStatus(DllExports::GdipTranslateClip(nativeGraphics, dx, dy));
|
|
}
|
|
|
|
Status TranslateClip(IN INT dx,
|
|
IN INT dy)
|
|
{
|
|
return SetStatus(DllExports::GdipTranslateClipI(nativeGraphics,
|
|
dx, dy));
|
|
}
|
|
|
|
/**
|
|
* GetClip region from graphics context
|
|
*/
|
|
Status GetClip(OUT Region* region) const
|
|
{
|
|
return SetStatus(DllExports::GdipGetClip(nativeGraphics,
|
|
region->nativeRegion));
|
|
}
|
|
|
|
/**
|
|
* Hit testing operations
|
|
*/
|
|
Status GetClipBounds(OUT RectF* rect) const
|
|
{
|
|
return SetStatus(DllExports::GdipGetClipBounds(nativeGraphics, rect));
|
|
}
|
|
|
|
Status GetClipBounds(OUT Rect* rect) const
|
|
{
|
|
return SetStatus(DllExports::GdipGetClipBoundsI(nativeGraphics, rect));
|
|
}
|
|
|
|
BOOL IsClipEmpty() const
|
|
{
|
|
BOOL booln = FALSE;
|
|
|
|
SetStatus(DllExports::GdipIsClipEmpty(nativeGraphics, &booln));
|
|
|
|
return booln;
|
|
}
|
|
|
|
Status GetVisibleClipBounds(OUT RectF *rect) const
|
|
{
|
|
|
|
return SetStatus(DllExports::GdipGetVisibleClipBounds(nativeGraphics,
|
|
rect));
|
|
}
|
|
|
|
Status GetVisibleClipBounds(OUT Rect *rect) const
|
|
{
|
|
return SetStatus(DllExports::GdipGetVisibleClipBoundsI(nativeGraphics,
|
|
rect));
|
|
}
|
|
|
|
BOOL IsVisibleClipEmpty() const
|
|
{
|
|
BOOL booln = FALSE;
|
|
|
|
SetStatus(DllExports::GdipIsVisibleClipEmpty(nativeGraphics, &booln));
|
|
|
|
return booln;
|
|
}
|
|
|
|
BOOL IsVisible(IN INT x,
|
|
IN INT y) const
|
|
{
|
|
return IsVisible(Point(x,y));
|
|
}
|
|
|
|
BOOL IsVisible(IN const Point& point) const
|
|
{
|
|
BOOL booln = FALSE;
|
|
|
|
SetStatus(DllExports::GdipIsVisiblePointI(nativeGraphics,
|
|
point.X,
|
|
point.Y,
|
|
&booln));
|
|
|
|
return booln;
|
|
}
|
|
|
|
BOOL IsVisible(IN INT x,
|
|
IN INT y,
|
|
IN INT width,
|
|
IN INT height) const
|
|
{
|
|
return IsVisible(Rect(x, y, width, height));
|
|
}
|
|
|
|
BOOL IsVisible(IN const Rect& rect) const
|
|
{
|
|
|
|
BOOL booln = TRUE;
|
|
|
|
SetStatus(DllExports::GdipIsVisibleRectI(nativeGraphics,
|
|
rect.X,
|
|
rect.Y,
|
|
rect.Width,
|
|
rect.Height,
|
|
&booln));
|
|
return booln;
|
|
}
|
|
|
|
BOOL IsVisible(IN REAL x,
|
|
IN REAL y) const
|
|
{
|
|
return IsVisible(PointF(x, y));
|
|
}
|
|
|
|
BOOL IsVisible(IN const PointF& point) const
|
|
{
|
|
BOOL booln = FALSE;
|
|
|
|
SetStatus(DllExports::GdipIsVisiblePoint(nativeGraphics,
|
|
point.X,
|
|
point.Y,
|
|
&booln));
|
|
|
|
return booln;
|
|
}
|
|
|
|
BOOL IsVisible(IN REAL x,
|
|
IN REAL y,
|
|
IN REAL width,
|
|
IN REAL height) const
|
|
{
|
|
return IsVisible(RectF(x, y, width, height));
|
|
}
|
|
|
|
BOOL IsVisible(IN const RectF& rect) const
|
|
{
|
|
BOOL booln = TRUE;
|
|
|
|
SetStatus(DllExports::GdipIsVisibleRect(nativeGraphics,
|
|
rect.X,
|
|
rect.Y,
|
|
rect.Width,
|
|
rect.Height,
|
|
&booln));
|
|
return booln;
|
|
}
|
|
|
|
/**
|
|
* Save/restore graphics state
|
|
*/
|
|
GraphicsState Save() const
|
|
{
|
|
GraphicsState gstate;
|
|
|
|
SetStatus(DllExports::GdipSaveGraphics(nativeGraphics, &gstate));
|
|
|
|
return gstate;
|
|
}
|
|
|
|
Status Restore(IN GraphicsState gstate)
|
|
{
|
|
return SetStatus(DllExports::GdipRestoreGraphics(nativeGraphics,
|
|
gstate));
|
|
}
|
|
|
|
/**
|
|
* Begin and end container drawing
|
|
*/
|
|
GraphicsContainer BeginContainer(IN const RectF &dstrect,
|
|
IN const RectF &srcrect,
|
|
IN Unit unit)
|
|
{
|
|
GraphicsContainer state;
|
|
|
|
SetStatus(DllExports::GdipBeginContainer(nativeGraphics, &dstrect,
|
|
&srcrect, unit, &state));
|
|
|
|
return state;
|
|
}
|
|
|
|
/**
|
|
* Begin and end container drawing
|
|
*/
|
|
GraphicsContainer BeginContainer(IN const Rect &dstrect,
|
|
IN const Rect &srcrect,
|
|
IN Unit unit)
|
|
{
|
|
GraphicsContainer state;
|
|
|
|
SetStatus(DllExports::GdipBeginContainerI(nativeGraphics, &dstrect,
|
|
&srcrect, unit, &state));
|
|
|
|
return state;
|
|
}
|
|
|
|
GraphicsContainer BeginContainer()
|
|
{
|
|
GraphicsContainer state;
|
|
|
|
SetStatus(DllExports::GdipBeginContainer2(nativeGraphics, &state));
|
|
|
|
return state;
|
|
}
|
|
|
|
Status EndContainer(IN GraphicsContainer state)
|
|
{
|
|
return SetStatus(DllExports::GdipEndContainer(nativeGraphics, state));
|
|
}
|
|
|
|
// only valid when recording metafiles
|
|
Status AddMetafileComment(IN const BYTE * data,
|
|
IN UINT sizeData)
|
|
{
|
|
return SetStatus(DllExports::GdipComment(nativeGraphics, sizeData, data));
|
|
}
|
|
|
|
/**
|
|
* Get/SetLayout
|
|
* Support for Middle East localization (right-to-left mirroring)
|
|
*/
|
|
GraphicsLayout GetLayout() const
|
|
{
|
|
GraphicsLayout layout;
|
|
|
|
SetStatus(DllExports::GdipGetGraphicsLayout(nativeGraphics, &layout));
|
|
|
|
return layout;
|
|
}
|
|
|
|
Status SetLayout(IN const GraphicsLayout layout)
|
|
{
|
|
SetStatus(DllExports::GdipSetGraphicsLayout(nativeGraphics, layout));
|
|
}
|
|
|
|
static HPALETTE GetHalftonePalette()
|
|
{
|
|
return DllExports::GdipCreateHalftonePalette();
|
|
}
|
|
|
|
Status GetLastStatus() const
|
|
{
|
|
Status lastStatus = lastResult;
|
|
lastResult = Ok;
|
|
|
|
return lastStatus;
|
|
}
|
|
|
|
protected:
|
|
Graphics(const Graphics& graphics)
|
|
{
|
|
graphics;
|
|
SetStatus(NotImplemented);
|
|
}
|
|
|
|
Graphics& operator=(const Graphics& graphics)
|
|
{
|
|
graphics;
|
|
SetStatus(NotImplemented);
|
|
return *this;
|
|
}
|
|
|
|
Graphics(GpGraphics* graphics)
|
|
{
|
|
lastResult = Ok;
|
|
SetNativeGraphics(graphics);
|
|
}
|
|
|
|
VOID SetNativeGraphics(GpGraphics *graphics)
|
|
{
|
|
this->nativeGraphics = graphics;
|
|
}
|
|
|
|
Status SetStatus(Status status) const
|
|
{
|
|
if (status != Ok)
|
|
return (lastResult = status);
|
|
else
|
|
return status;
|
|
}
|
|
|
|
// Methods necessary to subclass Graphics for extension test.
|
|
|
|
GpGraphics* GetNativeGraphics()
|
|
{
|
|
return this->nativeGraphics;
|
|
}
|
|
|
|
GpPen* GetNativePen(const Pen* pen)
|
|
{
|
|
return pen->nativePen;
|
|
}
|
|
|
|
protected:
|
|
GpGraphics* nativeGraphics;
|
|
mutable Status lastResult;
|
|
|
|
};
|
|
|
|
//----------------------------------------------------------------------------
|
|
// Extra implementation of GraphicsPath methods that use Graphics
|
|
//----------------------------------------------------------------------------
|
|
|
|
/**
|
|
* Get the bounds of the path object with the given transform.
|
|
* This is not always the tightest bounds.
|
|
*/
|
|
|
|
inline Status
|
|
GraphicsPath::GetBounds(
|
|
OUT RectF* bounds,
|
|
IN const Matrix* matrix,
|
|
IN const Pen* pen) const
|
|
{
|
|
GpMatrix* nativeMatrix = NULL;
|
|
GpPen* nativePen = NULL;
|
|
|
|
if (matrix)
|
|
nativeMatrix = matrix->nativeMatrix;
|
|
|
|
if (pen)
|
|
nativePen = pen->nativePen;
|
|
|
|
return SetStatus(DllExports::GdipGetPathWorldBounds(nativePath, bounds,
|
|
nativeMatrix, nativePen));
|
|
}
|
|
|
|
// integer version
|
|
inline Status
|
|
GraphicsPath::GetBounds(
|
|
OUT Rect* bounds,
|
|
IN const Matrix* matrix,
|
|
IN const Pen* pen
|
|
) const
|
|
{
|
|
GpMatrix* nativeMatrix = NULL;
|
|
GpPen* nativePen = NULL;
|
|
|
|
if (matrix)
|
|
nativeMatrix = matrix->nativeMatrix;
|
|
|
|
if (pen)
|
|
nativePen = pen->nativePen;
|
|
|
|
return SetStatus(DllExports::GdipGetPathWorldBoundsI(nativePath, bounds,
|
|
nativeMatrix, nativePen));
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
// Hit testing operations
|
|
//----------------------------------------------------------------------------
|
|
|
|
inline BOOL
|
|
GraphicsPath::IsVisible(
|
|
IN REAL x,
|
|
IN REAL y,
|
|
IN const Graphics* g) const
|
|
{
|
|
BOOL booln = FALSE;
|
|
|
|
GpGraphics* nativeGraphics = NULL;
|
|
|
|
if (g)
|
|
nativeGraphics = g->nativeGraphics;
|
|
|
|
SetStatus(DllExports::GdipIsVisiblePathPoint(nativePath,
|
|
x, y, nativeGraphics,
|
|
&booln));
|
|
return booln;
|
|
}
|
|
|
|
inline BOOL
|
|
GraphicsPath::IsVisible(
|
|
IN INT x,
|
|
IN INT y,
|
|
IN const Graphics* g) const
|
|
{
|
|
BOOL booln = FALSE;
|
|
|
|
GpGraphics* nativeGraphics = NULL;
|
|
|
|
if (g)
|
|
nativeGraphics = g->nativeGraphics;
|
|
|
|
SetStatus(DllExports::GdipIsVisiblePathPointI(nativePath,
|
|
x, y, nativeGraphics,
|
|
&booln));
|
|
return booln;
|
|
}
|
|
|
|
inline BOOL
|
|
GraphicsPath::IsOutlineVisible(
|
|
IN REAL x,
|
|
IN REAL y,
|
|
IN const Pen* pen,
|
|
IN const Graphics* g) const
|
|
{
|
|
BOOL booln = FALSE;
|
|
|
|
GpGraphics* nativeGraphics = NULL;
|
|
GpPen* nativePen = NULL;
|
|
|
|
if(g)
|
|
nativeGraphics = g->nativeGraphics;
|
|
if(pen)
|
|
nativePen = pen->nativePen;
|
|
|
|
SetStatus(DllExports::GdipIsOutlineVisiblePathPoint(nativePath,
|
|
x, y, nativePen, nativeGraphics,
|
|
&booln));
|
|
return booln;
|
|
}
|
|
|
|
inline BOOL
|
|
GraphicsPath::IsOutlineVisible(
|
|
IN INT x,
|
|
IN INT y,
|
|
IN const Pen* pen,
|
|
IN const Graphics* g) const
|
|
{
|
|
BOOL booln = FALSE;
|
|
|
|
GpGraphics* nativeGraphics = NULL;
|
|
GpPen* nativePen = NULL;
|
|
|
|
if(g)
|
|
nativeGraphics = g->nativeGraphics;
|
|
if(pen)
|
|
nativePen = pen->nativePen;
|
|
|
|
SetStatus(DllExports::GdipIsOutlineVisiblePathPointI(nativePath,
|
|
x, y, nativePen, nativeGraphics,
|
|
&booln));
|
|
return booln;
|
|
}
|
|
|
|
#endif
|