168 lines
6.2 KiB
C++
168 lines
6.2 KiB
C++
//+---------------------------------------------------------------------------
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// Copyright (C) 1996, Microsoft Corporation.
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//
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// File: AdminDbg.h
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//
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// Contents: Debugging macros. Stolen from old Cairo debnot.h with the
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// following history...
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//
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// History: 23-Jul-91 KyleP Created.
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// 15-Oct-91 KevinRo Major changes and comments added
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// 18-Oct-91 vich Consolidated win4p.hxx
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// 29-Apr-92 BartoszM Moved from win4p.h
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// 18-Jun-94 AlexT Make Assert a better statement
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// 7-Oct-94 BruceFo Stole and ripped out everything except
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// debug prints and asserts.
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// 20-Oct-95 EricB Set component debug level in the
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// registry.
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// 26-Feb-96 EricB Renamed Win4xxx exported fcns to not
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// conflict with ole32.lib.
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//
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//
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// NOTE: you must call the InitializeDebugging() API before calling any other
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// APIs!
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//
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// To set a non-default debug info level outside of the debugger, create the
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// below registry key:
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//
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// "HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\AdminDebug"
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//
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// and in it create a value whose name is the component's debugging tag name
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// (the "comp" parameter to the DECLARE_INFOLEVEL macro) and whose data is
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// the desired infolevel in REG_DWORD format.
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// e.g. Sched = REG_DWORD 0x707
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//
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//----------------------------------------------------------------------------
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#ifndef __DEBUG_H__
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#define __DEBUG_H__
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//+----------------------------------------------------------------------
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//
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// DECLARE_DEBUG(comp)
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// DECLARE_INFOLEVEL(comp)
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//
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// This macro defines xxDebugOut where xx is the component prefix
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// to be defined. This declares a static variable 'xxInfoLevel', which
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// can be used to control the type of xxDebugOut messages printed to
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// the terminal. For example, xxInfoLevel may be set at the debug terminal.
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// This will enable the user to turn debugging messages on or off, based
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// on the type desired. The predefined types are defined below. Component
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// specific values should use the upper 24 bits
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//
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// To Use:
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//
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// 1) In your components main include file, include the line
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// DECLARE_DEBUG(comp)
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// where comp is your component prefix
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//
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// 2) In one of your components source files, include the line
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// DECLARE_INFOLEVEL(comp)
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// where comp is your component prefix. This will define the
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// global variable that will control output.
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//
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// It is suggested that any component define bits be combined with
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// existing bits. For example, if you had a specific error path that you
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// wanted, you might define DEB_<comp>_ERRORxxx as being
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//
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// (0x100 | DEB_ERROR)
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//
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// This way, we can turn on DEB_ERROR and get the error, or just 0x100
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// and get only your error.
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//
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//-----------------------------------------------------------------------
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#ifdef DBG
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class CDbg
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{
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public:
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CDbg(LPTSTR str);
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~CDbg(void);
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void DebugOut(unsigned long fDebugMask, LPWSTR pszfmt, ...);
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void DebugOut(unsigned long fDebugMask, LPSTR pszfmt, ...);
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void DebugMsg(LPSTR file, unsigned long line, LPWSTR msg);
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void DebugMsg(LPSTR file, unsigned long line, LPSTR msg);
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void DebugErrorL(LPSTR file, ULONG line, LONG err);
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void DebugErrorX(LPSTR file, ULONG line, LONG err);
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static void AssertEx(LPSTR pszFile, int iLine, LPTSTR pszMsg);
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private:
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unsigned long m_InfoLevel; // must be the first data member
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LPTSTR m_InfoLevelString;
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public:
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static long s_cCDbgObjCount; // Number of CDbg instances.
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}; // class CDbg
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#define DECLARE_DEBUG(comp) extern "C" CDbg comp##InfoLevel;
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#define DECLARE_INFOLEVEL(comp) CDbg comp##InfoLevel(_T(#comp));
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#define Win4Assert(x) (void)((x) || (CDbg::AssertEx(THIS_FILE,__LINE__, _T(#x)),0))
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#else // ! DBG
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#define DECLARE_DEBUG(comp)
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#define DECLARE_INFOLEVEL(comp)
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#define Win4Assert(x) NULL
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#endif // ! DBG
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////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////
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//
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// Debug info levels
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//
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////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////
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#define DEB_ERROR 0x00000001 // exported error paths
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#define DEB_WARN 0x00000002 // exported warnings
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#define DEB_TRACE 0x00000004 // exported trace messages
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#define DEB_DBGOUT 0x00000010 // Output to debugger
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#define DEB_STDOUT 0x00000020 // Output to stdout
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#define DEB_IERROR 0x00000100 // internal error paths
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#define DEB_IWARN 0x00000200 // internal warnings
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#define DEB_ITRACE 0x00000400 // internal trace messages
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#define DEB_USER1 0x00010000 // User defined
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#define DEB_USER2 0x00020000 // User defined
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#define DEB_USER3 0x00040000 // User defined
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#define DEB_USER4 0x00080000 // User defined
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#define DEB_USER5 0x00100000 // User defined
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#define DEB_USER6 0x00200000 // User defined
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#define DEB_USER7 0x00400000 // User defined
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#define DEB_USER8 0x00800000 // User defined
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#define DEB_USER9 0x01000000 // User defined
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#define DEB_USER10 0x02000000 // User defined
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#define DEB_USER11 0x04000000 // User defined
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#define DEB_USER12 0x08000000 // User defined
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#define DEB_USER13 0x10000000 // User defined
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#define DEB_USER14 0x20000000 // User defined
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#define DEB_USER15 0x40000000 // User defined
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#define DEB_NOCOMPNAME 0x80000000 // suppress component name
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#define DEB_FORCE 0x7fffffff // force message
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#define ASSRT_MESSAGE 0x00000001 // Output a message
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#define ASSRT_BREAK 0x00000002 // Int 3 on assertion
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#define ASSRT_POPUP 0x00000004 // And popup message
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#ifndef DEF_INFOLEVEL
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#define DEF_INFOLEVEL (DEB_ERROR | DEB_WARN)
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#endif
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#endif // __DEBUG_H__
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