68 lines
1.9 KiB
C++
68 lines
1.9 KiB
C++
//+---------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1997-2001.
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//
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// File: stdafx.h
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//
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// Contents:
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//
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//----------------------------------------------------------------------------
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#if !defined(AFX_STDAFX_H__0F68A43D_FEE5_11D0_BB0F_00C04FC9A3A3__INCLUDED_)
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#define AFX_STDAFX_H__0F68A43D_FEE5_11D0_BB0F_00C04FC9A3A3__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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#include <afxwin.h> // MFC core and standard components
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#include <afxext.h> // MFC extensions
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#ifndef _AFX_NO_OLE_SUPPORT
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#include <afxole.h> // MFC OLE classes
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#include <afxodlgs.h> // MFC OLE dialog classes
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#include <afxdisp.h> // MFC OLE automation classes
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#endif // _AFX_NO_OLE_SUPPORT
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#ifndef _AFX_NO_DB_SUPPORT
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#include <afxdb.h> // MFC ODBC database classes
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#endif // _AFX_NO_DB_SUPPORT
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#ifndef _AFX_NO_DAO_SUPPORT
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#include <afxdao.h> // MFC DAO database classes
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#endif // _AFX_NO_DAO_SUPPORT
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#ifndef _AFX_NO_AFXCMN_SUPPORT
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#include <afxcmn.h> // MFC support for Windows Common Controls
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#endif // _AFX_NO_AFXCMN_SUPPORT
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#pragma warning(push,3)
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#include <xstring>
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#include <list>
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#include <vector>
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#include <algorithm>
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using namespace std;
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#pragma warning(pop)
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#include "debug.h"
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#include "resource.h"
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#define IID_PPV_ARG(Type, Expr) IID_##Type, \
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reinterpret_cast<void**>(static_cast<Type **>(Expr))
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__0F68A43D_FEE5_11D0_BB0F_00C04FC9A3A3__INCLUDED_)
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