85 lines
2.6 KiB
C++
85 lines
2.6 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2000 Microsoft Corporation
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//
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// Module Name:
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// CEnableThreadPrivilege.h
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//
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// Description:
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// Header file for CEnableThreadPrivilege class.
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//
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// The CEnableThreadPrivilege class enables a certain privilege for the
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// current thread in its constructor and automatically restores the
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// thread privileges in the destructor.
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//
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// Maintained By:
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// Vij Vasu (Vvasu) 03-MAR-2000
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//
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//////////////////////////////////////////////////////////////////////////////
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// Make sure that this file is included only once per compile path.
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#pragma once
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//////////////////////////////////////////////////////////////////////////////
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// Include Files
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//////////////////////////////////////////////////////////////////////////////
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// For the TOKEN_PRIVILEGES structure.
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#include <ntseapi.h>
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//////////////////////////////////////////////////////////////////////////////
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//++
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//
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// class CEnableThreadPrivilege
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//
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// Description:
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// The CEnableThreadPrivilege class enables a certain privilege for the
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// current thread in its constructor and automatically restores the
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// thread privileges in the destructor.
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//
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//--
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//////////////////////////////////////////////////////////////////////////////
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class CEnableThreadPrivilege
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{
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public:
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//////////////////////////////////////////////////////////////////////////
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// Constructors and destructors
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//////////////////////////////////////////////////////////////////////////
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// Construtor. Enables the privilege
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CEnableThreadPrivilege( const WCHAR * pcszPrivilegeNameIn );
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// Destructor. Restore the original state of the privilege.
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~CEnableThreadPrivilege() throw();
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private:
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//////////////////////////////////////////////////////////////////////////
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// Private member functions
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//////////////////////////////////////////////////////////////////////////
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// Copy constructor
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CEnableThreadPrivilege( const CEnableThreadPrivilege & );
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// Assignment operator
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const CEnableThreadPrivilege & operator =( const CEnableThreadPrivilege & );
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//////////////////////////////////////////////////////////////////////////
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// Private data
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//////////////////////////////////////////////////////////////////////////
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// Previous state of this privilege.
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TOKEN_PRIVILEGES m_tpPreviousState;
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// Handle to the token for the thread that created this object.
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HANDLE m_hThreadToken;
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// Indicates if the privilege was successfully enabled or not.
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bool m_fPrivilegeEnabled;
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}; //*** class CEnableThreadPrivilege
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