219 lines
4.3 KiB
C++
219 lines
4.3 KiB
C++
/*++
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© 1998 Seagate Software, Inc. All rights reserved
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Module Name:
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Note.cpp
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Abstract:
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Main module file - defines the overall COM server.
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Author:
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Rohde Wakefield [rohde] 04-Mar-1997
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Revision History:
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--*/
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#include "stdafx.h"
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/////////////////////////////////////////////////////////////////////////////
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// CRecallNote dialog
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CRecallNote::CRecallNote( IFsaRecallNotifyServer * pRecall, CWnd * pParent )
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: CDialog( CRecallNote::IDD, pParent )
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{
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//{{AFX_DATA_INIT(CRecallNote)
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//}}AFX_DATA_INIT
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TRACEFNHR( "CRecallNote::CRecallNote" );
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RecApp->LockApp( );
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try {
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//
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// Store the interface pointer back to the recall object
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//
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m_pRecall = pRecall;
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RecAffirmHr( pRecall->GetIdentifier( &m_RecallId ) );
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//
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// Get the file size and its name
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//
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RecAffirmHr( pRecall->GetSize( &m_Size ) );
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RecComString pathName, drive;
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RecAffirmHr( pRecall->GetPath( &pathName, 0 ) );
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#if 0
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CComPtr<IFsaResource> pResource;
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RecAffirmHr( pRecall->GetResource( &pResource ) );
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RecAffirmHr( pResource->GetPath( &drive, 0 ) );
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m_Name.Format( TEXT( "%.1ls:%ls" ), drive, pathName );
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#else
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m_Name = pathName;
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#endif
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//
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// Create the dialog
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//
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Create( CRecallNote::IDD, pParent );
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} RecCatch( hrRet );
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m_hrCreate = hrRet;
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m_bCancelled = FALSE;
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}
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CRecallNote::~CRecallNote( )
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{
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TRACEFN( "CRecallNote::~CRecallNote" );
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//
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// Remove the lock count on the app
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//
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RecApp->UnlockApp( );
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CDialog::~CDialog( );
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}
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void CRecallNote::DoDataExchange(CDataExchange* pDX)
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{
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TRACEFN( "CRecallNote::DoDataExchange" );
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CRecallNote)
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DDX_Control(pDX, IDC_FILENAME, m_FileName);
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DDX_Control(pDX, IDC_ANIMATION, m_Animation);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CRecallNote, CDialog)
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//{{AFX_MSG_MAP(CRecallNote)
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ON_WM_CLOSE()
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ON_WM_TIMER()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CRecallNote message handlers
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BOOL CRecallNote::OnInitDialog()
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{
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TRACEFNBOOL( "CRecallNote::OnInitDialog" );
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CDialog::OnInitDialog();
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boolRet = TRUE;
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CString fileName;
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// Set a timer to delay displaying myself in case the
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// recall is quick and the dialog is unnecessary
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SetTimer( 2, RSRECALL_TIME_DELAY_DISPLAY * 1000, 0 );
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//
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// Initialize all the text
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//
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int pos = m_Name.ReverseFind( TEXT( '\\' ) );
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if( pos >= 0 ) {
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fileName = m_Name.Mid( pos + 1 );
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} else {
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fileName = m_Name;
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}
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m_FileName.SetWindowText( fileName );
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//
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// Set up the icon for the dialog (big and small)
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//
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m_hIcon = RecApp->LoadIcon( IDR_MAINFRAME );
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SetIcon( m_hIcon, TRUE );
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SetIcon( m_hIcon, FALSE );
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//
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// Start up the animation
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//
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m_Animation.Open( IDR_RECALL_ANIM );
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m_Animation.Play( 0, -1, -1 );
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return( boolRet );
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}
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void CRecallNote::OnClose()
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{
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TRACEFNHR( "CRecallNote::OnClose" );
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hrRet = RecApp->RemoveRecall( m_pRecall );
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//
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// If we failed to find and remove the recall from our list,
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// destroy the window anyway.
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//
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if( hrRet != S_OK ) {
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DestroyWindow( );
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}
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}
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void CRecallNote::PostNcDestroy()
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{
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TRACEFNHR( "CRecallNote::PostNcDestroy" );
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//
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// Delete the object (CDialogs don't automatically do this)
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//
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CDialog::PostNcDestroy();
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delete( this );
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}
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void CRecallNote::OnTimer(UINT nIDEvent)
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{
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TRACEFNHR( "CRecallNote::OnTimer" );
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// Kill the timer so we don't get called again
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KillTimer( nIDEvent );
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// Display the window
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EnableWindow( );
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ShowWindow( SW_SHOW );
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SetForegroundWindow( );
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CDialog::OnTimer( nIDEvent );
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}
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void CRecallNote::OnCancel()
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{
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TRACEFNHR( "CRecallNote::OnCancel" );
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// Use a local pointer because m_pRecall may not be valid after the call to RemoveRecall
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CComPtr<IFsaRecallNotifyServer> pRecall = m_pRecall;
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// Remove recall from queue.
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// This ensure that the popup is closed and the recall is removed even if there are
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// connection problems with FSA
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RecApp->RemoveRecall( pRecall );
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// The object might be already destroyed here but it shouldn't matter
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// because we use only local data
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pRecall->Cancel( );
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}
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