windows-nt/Source/XPSP1/NT/base/ntsetup/hwdb/utils/main/main.c
2020-09-26 16:20:57 +08:00

457 lines
8.4 KiB
C

/*++
Copyright (c) 1996 Microsoft Corporation
Module Name:
main.c
Abstract:
Main source file of migutil.dll
Author:
Jim Schmidt (jimschm) 01-Aug-1996
Revision History:
marcw 2-Sep-1999 Moved over from Win9xUpg project.
jimschm 23-Sep-1998 Start thread
marcw 23-Sep-1998 Locale fix
jimschm 03-Nov-1997 Added TextAlloc routines
marcw 22-Jul-1997 Added IS<platform> functions.
--*/
#include "pch.h"
#include "utilsp.h"
#include "locale.h"
//#define DEBUG_ALL_FILES
HINSTANCE g_hInst;
HANDLE g_hHeap;
OSVERSIONINFOA g_OsInfo;
OUR_CRITICAL_SECTION g_MemDbCs;
#define TEXT_GROWTH_SIZE 65536
//
// OS-dependent flags for MultiByteToWideChar
//
DWORD g_MigutilWCToMBFlags = 0;
//
// g_ShortTermAllocTable is the default table used for resource string
// management. New strings are allocated from the table.
//
// Allocation tables are very simple ways to store strings loaded in from
// the exe image. The loaded string is copied into the table and kept
// around until it is explicitly freed. Multiple attempts at getting the
// same resource string return the same string, inc'ing a use counter.
//
// g_OutOfMemoryTable is the table used to hold out-of-memory text. It
// is loaded up at init time and is kept in memory for the whole time
// migutil is in use, so out-of-memory messages can always be displayed.
//
PGROWBUFFER g_ShortTermAllocTable;
PGROWBUFFER g_OutOfMemoryTable;
//
// We make sure the message APIs (GetStringResource, ParseMessageID, etc)
// are thread-safe
//
OUR_CRITICAL_SECTION g_MessageCs;
//
// The PoolMem routines must also be thread-safe
//
OUR_CRITICAL_SECTION g_PmCs;
//
// MemAlloc critical section
//
OUR_CRITICAL_SECTION g_MemAllocCs;
//
// The following pools are used for text management. g_RegistryApiPool is
// for reg.c, g_PathsPool is for the JoinPaths/DuplicatePath/etc routines,
// and g_TextPool is for AllocText, DupText, etc.
//
PMHANDLE g_RegistryApiPool;
PMHANDLE g_PathsPool;
PMHANDLE g_TextPool;
VOID
UtInitialize (
IN HANDLE Heap OPTIONAL
)
{
//
// Set globals
//
if (Heap) {
g_hHeap = Heap;
} else {
g_hHeap = GetProcessHeap();
}
g_hInst = GetModuleHandle (NULL);
//
// Load in OSVERSION info.
//
g_OsInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFOA);
GetVersionExA (&g_OsInfo);
//
// Initialize log
//
Init_Log (NULL);
//
// Create critical sections
//
InitializeOurCriticalSection (&g_MemAllocCs);
InitializeOurCriticalSection (&g_MemDbCs);
InitializeOurCriticalSection (&g_PmCs);
InitializeOurCriticalSection (&g_MessageCs);
//
// Now that MemAlloc will work, initialize allocation tracking
//
InitAllocationTracking();
//
// Create the short-term alloc table for string resource utils
//
g_ShortTermAllocTable = CreateAllocTable();
//
// MultiByteToWideChar has desirable flags that only function on NT
//
g_MigutilWCToMBFlags = (ISNT()) ? WC_NO_BEST_FIT_CHARS : 0;
#ifdef _lint
g_MigutilWCToMBFlags = g_MigutilWCToMBFlags;
#endif
//
// Create pools used by utils.lib code
//
g_RegistryApiPool = PmCreateNamedPool ("Registry API");
g_PathsPool = PmCreateNamedPool ("Paths");
g_TextPool = PmCreateNamedPool ("Text");
PmSetMinimumGrowthSize (g_TextPool, TEXT_GROWTH_SIZE);
ObsInitialize ();
ElInitialize ();
//
// The "out of memory" message
//
g_OutOfMemoryTable = CreateAllocTable();
g_OutOfMemoryRetry = GetStringResourceExA (
g_OutOfMemoryTable,
10001 /* MSG_OUT_OF_MEMORY_RETRY */
);
g_OutOfMemoryString = GetStringResourceExA (
g_OutOfMemoryTable,
10002 /* MSG_OUT_OF_MEMORY */
);
if (!g_OutOfMemoryString || !g_OutOfMemoryRetry) {
DEBUGMSG ((
DBG_WARNING,
"Cannot load out of memory messages; resources 10001 and 10002 do not exist"
));
}
//
// set the locale to the system locale. Not doing this can cause isspace
// to AV in certain MBSCHR circumstances.
//
setlocale(LC_ALL,"");
}
VOID
UtTerminate (
VOID
)
{
//
// Free utility pools
//
ElTerminate ();
ObsTerminate ();
if (g_RegistryApiPool) {
PmDestroyPool (g_RegistryApiPool);
}
if (g_PathsPool) {
PmDestroyPool (g_PathsPool);
}
if (g_TextPool) {
PmDestroyPool (g_TextPool);
}
if (g_ShortTermAllocTable) {
DestroyAllocTable (g_ShortTermAllocTable);
}
if (g_OutOfMemoryTable) {
DestroyAllocTable (g_OutOfMemoryTable);
}
FreeAllocationTracking();
//
// Clean up handles used by critical sections
//
DeleteOurCriticalSection (&g_MemAllocCs);
DeleteOurCriticalSection (&g_MemDbCs);
DeleteOurCriticalSection (&g_PmCs);
DeleteOurCriticalSection (&g_MessageCs);
//
// MUST BE VERY LAST CODE TO RUN
//
DumpHeapStats();
Exit_Log ();
}
#define WIDTH(rect) (rect.right - rect.left)
#define HEIGHT(rect) (rect.bottom - rect.top)
void
CenterWindow (
IN HWND hwnd,
IN HWND Parent
)
{
RECT WndRect, ParentRect;
int x, y;
if (!Parent) {
ParentRect.left = 0;
ParentRect.top = 0;
ParentRect.right = GetSystemMetrics (SM_CXFULLSCREEN);
ParentRect.bottom = GetSystemMetrics (SM_CYFULLSCREEN);
} else {
GetWindowRect (Parent, &ParentRect);
}
MYASSERT (IsWindow (hwnd));
GetWindowRect (hwnd, &WndRect);
x = ParentRect.left + (WIDTH(ParentRect) - WIDTH(WndRect)) / 2;
y = ParentRect.top + (HEIGHT(ParentRect) - HEIGHT(WndRect)) / 2;
SetWindowPos (hwnd, NULL, x, y, 0, 0, SWP_NOZORDER|SWP_NOSIZE);
}
static INT g_MigUtilWaitCounter = 0;
static HCURSOR g_MigUtilWaitCursor = NULL;
VOID
TurnOnWaitCursor (
VOID
)
/*++
Routine Description:
TurnOnWaitCursor sets the cursor to IDC_WAIT. It maintains a use
counter, so code requring the wait cursor can be nested.
Arguments:
none
Return Value:
none
--*/
{
if (g_MigUtilWaitCounter == 0) {
g_MigUtilWaitCursor = SetCursor (LoadCursor (NULL, IDC_WAIT));
}
g_MigUtilWaitCounter++;
}
VOID
TurnOffWaitCursor (
VOID
)
/*++
Routine Description:
TurnOffWaitCursor decrements the wait cursor counter, and if it
reaches zero the cursor is restored.
Arguments:
none
Return Value:
none
--*/
{
if (!g_MigUtilWaitCounter) {
DEBUGMSG ((DBG_WHOOPS, "TurnOffWaitCursor called too many times"));
} else {
g_MigUtilWaitCounter--;
if (!g_MigUtilWaitCounter) {
SetCursor (g_MigUtilWaitCursor);
}
}
}
/*++
Routine Description:
Win9x does not support TryEnterOurCriticalSection, so we must implement
our own version because it is quite a useful function.
Arguments:
pcs - A pointer to an OUR_CRITICAL_SECTION object
Return Value:
TRUE if the function succeeded, or FALSE if it failed. See Win32
SDK docs on critical sections, as these routines are identical to
the caller.
--*/
BOOL
InitializeOurCriticalSection (
OUR_CRITICAL_SECTION *pcs
)
{
// Create initially signaled, auto-reset event
pcs->EventHandle = CreateEvent (NULL, FALSE, TRUE, NULL);
if (!pcs->EventHandle) {
return FALSE;
}
return TRUE;
}
VOID
DeleteOurCriticalSection (
OUR_CRITICAL_SECTION *pcs
)
{
if (pcs->EventHandle) {
CloseHandle (pcs->EventHandle);
pcs->EventHandle = NULL;
}
}
BOOL
EnterOurCriticalSection (
OUR_CRITICAL_SECTION *pcs
)
{
DWORD rc;
// Wait for event to become signaled, then turn it off
rc = WaitForSingleObject (pcs->EventHandle, INFINITE);
if (rc == WAIT_OBJECT_0) {
return TRUE;
}
return FALSE;
}
VOID
LeaveOurCriticalSection (
OUR_CRITICAL_SECTION *pcs
)
{
SetEvent (pcs->EventHandle);
}
BOOL
TryEnterOurCriticalSection (
OUR_CRITICAL_SECTION *pcs
)
{
DWORD rc;
rc = WaitForSingleObject (pcs->EventHandle, 0);
if (rc == WAIT_OBJECT_0) {
return TRUE;
}
return FALSE;
}
HANDLE
StartThread (
IN PTHREAD_START_ROUTINE Address,
IN PVOID Arg
)
{
DWORD DontCare;
return CreateThread (NULL, 0, Address, Arg, 0, &DontCare);
}