42 lines
903 B
C++
42 lines
903 B
C++
/*
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*
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*
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* C S c r i p t E n g i n e
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*
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* An individual script engine for a given language. May be used
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* by one and only one client at a time.
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*
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*/
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class CScriptEngine
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{
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public:
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// public methods
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virtual HRESULT AddScriptlet(LPCOLESTR wstrScript) = 0; // Text of scriptlet
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virtual HRESULT AddObjects(BOOL fPersistNames = TRUE) = 0;
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virtual HRESULT AddAdditionalObject(LPWSTR strObjName, BOOL fPersistNames = TRUE) = 0;
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virtual HRESULT Call(LPCOLESTR strEntryPoint) = 0;
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virtual HRESULT CheckEntryPoint(LPCOLESTR strEntryPoint) = 0;
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virtual HRESULT MakeEngineRunnable() = 0;
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virtual HRESULT ResetScript() = 0;
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virtual HRESULT AddScriptingNamespace() = 0;
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virtual VOID Zombify() = 0;
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virtual HRESULT InterruptScript(BOOL fAbnormal = TRUE) = 0;
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virtual BOOL FScriptTimedOut() = 0;
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virtual BOOL FScriptHadError() = 0;
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virtual HRESULT UpdateLocaleInfo(hostinfo) = 0;
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};
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