windows-nt/Source/XPSP1/NT/multimedia/directx/dxg/d3d8/fe/pch.cpp
2020-09-26 16:20:57 +08:00

28 lines
592 B
C++

#include "ddrawpr.h"
#include "dxgint.h"
#include "resource.hpp"
#include "texture.hpp"
#include "volume.hpp"
#include "mipmap.hpp"
#include "mipvol.hpp"
#include "cubemap.hpp"
#include "surface.hpp"
#include "d3d8ddi.h"
#include <windows.h>
#include <assert.h>
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include "dpf.h"
#include "d3di.hpp"
#include "ddi.h"
#include "d3dpr.hpp"
#include "ddrawp.h"
#include "memalloc.h"
#include "fltval.h"
#include "stateset.hpp"
#include "hmgr.hpp"
#include "d3dexcept.hpp"
#include "drawprim.hpp"
#include "resource.inl"
#include "pipeln.h"