51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1999
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//
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// File: d3denumpixelformatsobj.h
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//
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//--------------------------------------------------------------------------
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#include "resource.h"
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class C_dxj_D3DEnumPixelFormatsObject :
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public I_dxj_Direct3DEnumPixelFormats7,
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public CComObjectRoot
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{
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public:
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C_dxj_D3DEnumPixelFormatsObject() ;
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virtual ~C_dxj_D3DEnumPixelFormatsObject() ;
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BEGIN_COM_MAP(C_dxj_D3DEnumPixelFormatsObject)
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COM_INTERFACE_ENTRY(I_dxj_Direct3DEnumPixelFormats7)
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END_COM_MAP()
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DECLARE_AGGREGATABLE(C_dxj_D3DEnumPixelFormatsObject)
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public:
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HRESULT STDMETHODCALLTYPE getItem( long index, DDPixelFormat *info);
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HRESULT STDMETHODCALLTYPE getCount(long *count);
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static HRESULT C_dxj_D3DEnumPixelFormatsObject::create(LPDIRECT3DDEVICE3 pd3d, I_dxj_Direct3DEnumPixelFormats7 **ppRet);
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static HRESULT C_dxj_D3DEnumPixelFormatsObject::create2(LPDIRECT3D3 pd3d, BSTR strGuid, I_dxj_Direct3DEnumPixelFormats7 **ppRet);
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//static HRESULT C_dxj_D3DEnumPixelFormatsObject::create3(LPDIRECT3DDEVICE7 pd3d, I_dxj_D3DEnumPixelFormats **ppRet);
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//static HRESULT C_dxj_D3DEnumPixelFormatsObject::create4(LPDIRECT3D7 pd3d, BSTR strGuid, I_dxj_D3DEnumPixelFormats **ppRet);
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public:
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DDPIXELFORMAT *m_pList;
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long m_nCount;
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long m_nMax;
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BOOL m_bProblem;
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};
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