windows-nt/Source/XPSP1/NT/multimedia/dshow/mfvideo/tvplayer/msmfcnt/cbitmap.cpp
2020-09-26 16:20:57 +08:00

1578 lines
48 KiB
C++

/*************************************************************************/
/* Copyright (C) 1999 Microsoft Corporation */
/* File: dibapi.cpp */
/* Description: Modified for transparent blitting. */
/*************************************************************************/
// Source file for Device-Independent Bitmap (DIB) API. Provides
// the following functions:
//
// PaintDIB() - Painting routine for a DIB
// PaintDIBTransparent() - Transparent painting routine for a DIB
// CreateDIBPalette() - Creates a palette from a DIB
// FindDIBBits() - Returns a pointer to the DIB bits
// DIBWidth() - Gets the width of the DIB
// DIBHeight() - Gets the height of the DIB
// PaletteSize() - Gets the size required to store the DIB's palette
// DIBNumColors() - Calculates the number of colors
// in the DIB's color table
// CopyHandle() - Makes a copy of the given global memory block
//
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1998 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#include "stdafx.h"
//#include "bbtn.h"
#include "CBitmap.h"
#include <io.h>
#include <errno.h>
#include <math.h>
#include <direct.h>
/*
* Dib Header Marker - used in writing DIBs to files
*/
#define DIB_HEADER_MARKER ((WORD) ('M' << 8) | 'B')
/*************************************************************************/
/* Function: Init */
/*************************************************************************/
void CBitmap::Init(){
m_hDIB = NULL;
m_hPal = NULL;
m_hMemDC = NULL;
m_hMemBMP = NULL;
m_hTransDC = NULL;
m_hTransBMP = NULL;
m_hRgn = NULL;
m_fLoadPalette = false;
::ZeroMemory(&m_rc, sizeof(RECT));
}/* end of function Init */
/*************************************************************************/
/* Function: CleanUp */
/* Description: Destroys the objects. */
/*************************************************************************/
void CBitmap::CleanUp() {
try {
// cleanup the background image resources
if (m_hDIB){
::GlobalFree(m_hDIB);
}/* end of if statement */
}
catch(...){
ATLASSERT(FALSE);
}
try {
// cleanup the palette if applicable
if (m_hPal){
::DeleteObject(m_hPal);
}/* end of if statement */
}
catch(...){
ATLASSERT(FALSE);
}
try {
if(NULL != m_hRgn){
::DeleteObject(m_hRgn);
}/* end of if statement */
DeleteMemDC();
DeleteTransDC();
}
catch(...){
ATLASSERT(FALSE);
}
bool fLoadPalette = m_fLoadPalette;
Init();
m_fLoadPalette = fLoadPalette;
}/* end of function Cleanup */
/*************************************************************************
Function: ReadDIBFile (CFile&)
Purpose: Reads in the specified DIB file into a global chunk of
memory.
Returns: A handle to a dib (hDIB) if successful.
NULL if an error occurs.
Comments: BITMAPFILEHEADER is stripped off of the DIB. Everything
from the end of the BITMAPFILEHEADER structure on is
returned in the global memory handle.
TODO: Convert to HRESULTs clean up.
*************************************************************************/
HDIB WINAPI CBitmap::ReadDIBFile(LPCTSTR pszFileName, HINSTANCE hRes )
{
BITMAPFILEHEADER bmfHeader;
DWORD dwBitsSize;
LPSTR pDIB;
HANDLE hFile = NULL;
DWORD nBytesRead;
HGLOBAL hMemory = NULL;
if(NULL == hRes){
/*
* get length of DIB in bytes for use when reading
*/
hFile = ::CreateFile(
pszFileName, // pointer to name of the file
GENERIC_READ, // access (read-write) mode
FILE_SHARE_READ, // share mode
NULL, // pointer to security descriptor
OPEN_EXISTING, // how to create
FILE_ATTRIBUTE_NORMAL, // file attributes
NULL // handle to file with attributes to copy
);
if(hFile == INVALID_HANDLE_VALUE){
#if _DEBUG
TCHAR strBuffer[MAX_PATH + 25];
wsprintf(strBuffer, TEXT("Failed to download %s"), pszFileName);
::MessageBox(::GetFocus(), strBuffer, TEXT("Error"), MB_OK);
#endif
return NULL;
}/* end of if statement */
dwBitsSize = GetFileSize(hFile,NULL);
}
else {
TCHAR* strType = TEXT("DIB_FILE"); // this is a custom resource type, so we load the whole file
// see script resource type in this project for an example
HRSRC hrscScript = ::FindResource(hRes, pszFileName, strType);
if(NULL == hrscScript){
// convert the function to HRES evntually hr = HRESULT_FROM_WIN32(::GetLastError());
#if _DEBUG
TCHAR strBuffer[MAX_PATH + 25];
wsprintf(strBuffer, TEXT("Failed to find resource %s"), pszFileName);
::MessageBox(::GetFocus(), strBuffer, TEXT("Error"), MB_OK);
#endif
return(NULL);
}/* end of if statement */
hMemory = ::LoadResource(hRes, hrscScript);
if(NULL == hMemory){
//hr = HRESULT_FROM_WIN32(::GetLastError());
return(NULL);
}/* end of if statement */
dwBitsSize = SizeofResource((HMODULE)hRes, hrscScript);
// hMemory contains the raw data
// modify the algorithm to one read, so we can use the resources
}/* end of if statement */
if(0 == dwBitsSize){
return(NULL); // the file size should be definetly more then 0
}/* end of if statement */
/*
* Go read the DIB file header and check if it's valid.
*/
if(NULL == hRes && hFile){
// attempt an asynchronous read operation
if(! ReadFile(hFile, (LPSTR)&bmfHeader, sizeof(bmfHeader), &nBytesRead, NULL))
return NULL;
}
else if (hMemory){
CopyMemory(&bmfHeader, hMemory, sizeof(bmfHeader));
}
if (bmfHeader.bfType != DIB_HEADER_MARKER)
return NULL;
/*
* Allocate memory for DIB
*/
m_hDIB = (HDIB) ::GlobalAlloc(GMEM_MOVEABLE | GMEM_ZEROINIT, dwBitsSize);
if (m_hDIB == 0)
{
return NULL;
}
pDIB = (LPSTR) ::GlobalLock((HGLOBAL) m_hDIB);
/*
* Go read the bits.
*/
if (NULL == hRes) {
if(!ReadFile(hFile, (LPSTR)pDIB, dwBitsSize - sizeof(BITMAPFILEHEADER), &nBytesRead, NULL))
{
::GlobalUnlock((HGLOBAL) m_hDIB);
::GlobalFree((HGLOBAL) m_hDIB);
return NULL;
}
::CloseHandle(hFile);
}
else{
CopyMemory(pDIB, (LPSTR)hMemory+sizeof(BITMAPFILEHEADER), dwBitsSize - sizeof(BITMAPFILEHEADER));
}
::GlobalUnlock((HGLOBAL) m_hDIB);
return m_hDIB;
}/* end of function ReadDIBFile */
/*************************************************************/
/* Name: CreateMemDC */
/* Description: Creates a memory DC. */
/*************************************************************/
BOOL CBitmap::CreateMemDC(HDC hDC, LPRECT lpDCRect){
DeleteMemDC();
m_hMemDC = ::CreateCompatibleDC(hDC); // handle to the device context
if(m_hMemDC == NULL){
return(FALSE);
}/* end of if statement */
m_iMemDCWidth = RECTWIDTH(lpDCRect);
m_iMemDCHeight = RECTHEIGHT(lpDCRect);
m_hMemBMP = ::CreateCompatibleBitmap(hDC, m_iMemDCWidth, m_iMemDCHeight);
if(m_hMemBMP == NULL){
::DeleteDC(m_hMemDC);
return(FALSE);
}/* end of if statement */
::SelectObject(m_hMemDC, m_hMemBMP);
return TRUE;
}/* end of function CreateMemDC */
/*************************************************************/
/* Name: DeleteMemDC */
/* Description: Deletes the memory DC. */
/*************************************************************/
BOOL CBitmap::DeleteMemDC(){
if (m_hMemDC) {
::DeleteDC(m_hMemDC);
m_hMemDC = NULL;
}
if (m_hMemBMP) {
::DeleteObject(m_hMemBMP);
m_hMemBMP = NULL;
}
m_iMemDCWidth = 0;
m_iMemDCHeight = 0;
return TRUE;
}/* end of function DeleteMemDC */
/*************************************************************/
/* Name: CreateTransDC
/* Description: Create a DC
/*************************************************************/
BOOL CBitmap::CreateTransDC(HDC hDC, LPRECT lpDCRect)
{
DeleteTransDC();
m_hTransDC = ::CreateCompatibleDC(hDC); // handle to the device context
if(m_hTransDC == NULL){
return(FALSE);
}/* end of if statement */
m_iTransDCWidth = RECTWIDTH(lpDCRect);
m_iTransDCHeight = RECTHEIGHT(lpDCRect);
m_hTransBMP = ::CreateCompatibleBitmap(hDC, m_iTransDCWidth, m_iTransDCHeight);
if(m_hTransBMP == NULL){
::DeleteDC(m_hTransDC);
return(FALSE);
}/* end of if statement */
::SelectObject(m_hTransDC, m_hTransBMP);
return TRUE;
}
/*************************************************************/
/* Name: DeleteTransDC
/* Description:
/*************************************************************/
BOOL CBitmap::DeleteTransDC(){
if (m_hTransDC) {
::DeleteDC(m_hTransDC);
m_hTransDC = NULL;
}
if (m_hTransBMP) {
::DeleteObject(m_hTransBMP);
m_hTransBMP = NULL;
}
m_iTransDCWidth = 0;
m_iTransDCHeight = 0;
return TRUE;
}/* end of function DeleteTransDC */
/*************************************************************/
/* Name: BlitMemDC */
/*************************************************************/
BOOL CBitmap::BlitMemDC(HDC hDC, RECT* lpDCRect, RECT* lpDIBRect){
if(NULL == hDC){
ATLASSERT(FALSE);
return(FALSE);
}/* end of if statement */
if(FALSE == CreateMemDC(hDC, lpDCRect)){
ATLASSERT(FALSE);
return FALSE;
}/* end of if statement */
RECT DIBRect = *lpDIBRect;
RECT DCRect = *lpDCRect;
// Blit the upper left corner
DIBRect.bottom = (DIBRect.top+DIBRect.bottom)/2;
DIBRect.right = (DIBRect.left+DIBRect.right)/2;
DCRect.bottom = DCRect.top + RECTHEIGHT(&DIBRect);
DCRect.right = DCRect.left + RECTWIDTH(&DIBRect);
PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect);
// Blit the upper right corner
::OffsetRect(&DCRect, RECTWIDTH(lpDCRect)-RECTWIDTH(&DIBRect), 0);
::OffsetRect(&DIBRect, RECTWIDTH(&DIBRect), 0);
PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect);
// Blit the lower right corner
::OffsetRect(&DCRect, 0, RECTHEIGHT(lpDCRect)-RECTHEIGHT(&DIBRect));
::OffsetRect(&DIBRect, 0, RECTHEIGHT(&DIBRect));
PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect);
// Blit the lower left corner
::OffsetRect(&DCRect, -RECTWIDTH(lpDCRect)+RECTWIDTH(&DIBRect), 0);
::OffsetRect(&DIBRect, -RECTWIDTH(&DIBRect), 0);
PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect);
// Blit the the middle if window resized beyond the bitmap
if (RECTWIDTH(&m_rc)<RECTWIDTH(lpDCRect)+20) {
int neededWidth = RECTWIDTH(lpDCRect)+20-RECTWIDTH(&m_rc);
RECT DIBRect = m_rc;
RECT DCRect = *lpDCRect;
DIBRect.bottom = (DIBRect.top+DIBRect.bottom)/2;
DIBRect.left += (RECTWIDTH(&m_rc)-neededWidth)/2;
DIBRect.right = DIBRect.left + neededWidth;
DCRect.bottom = DCRect.top+RECTHEIGHT(&DIBRect);
DCRect.left += RECTWIDTH(&m_rc)/2;
DCRect.right = DCRect.left + neededWidth;
PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect);
::OffsetRect(&DCRect, 0, RECTHEIGHT(lpDCRect)-RECTHEIGHT(&DIBRect));
::OffsetRect(&DIBRect, 0, RECTHEIGHT(&DIBRect));
PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect);
}
if (RECTHEIGHT(&m_rc)<RECTHEIGHT(lpDCRect)+20) {
int neededHeight = RECTHEIGHT(lpDCRect)+20-RECTHEIGHT(&m_rc);
RECT DIBRect = m_rc;
RECT DCRect = *lpDCRect;
DIBRect.top += (RECTHEIGHT(&m_rc)-neededHeight)/2;
DIBRect.bottom = DIBRect.top + neededHeight;
DIBRect.right = (DIBRect.left+DIBRect.right)/2;
DCRect.top += RECTHEIGHT(&m_rc)/2;
DCRect.bottom = DCRect.top + neededHeight;
DCRect.right = DCRect.left+RECTWIDTH(&DIBRect);
PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect);
::OffsetRect(&DCRect, RECTWIDTH(lpDCRect)-RECTWIDTH(&DIBRect), 0);
::OffsetRect(&DIBRect, RECTWIDTH(&DIBRect), 0);
PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect);
}
return TRUE;
}/* end of function BlitMemDC */
/*************************************************************************
*
* PaintDIB()
*
* Parameters:
*
* HDC hDC - DC to do output to
*
* LPRECT lpDCRect - rectangle on DC to do output to
*
* Return Value:
*
* BOOL - TRUE if DIB was drawn, FALSE otherwise
*
* Description:
* Painting routine for a DIB. Calls StretchDIBits() or
* SetDIBitsToDevice() to paint the DIB. The DIB is
* output to the specified DC, at the coordinates given
* in lpDCRect. The area of the DIB to be output is
* given by lpDIBRect.
*
************************************************************************/
BOOL WINAPI CBitmap::PaintDIB(HDC hDC,
LPRECT lpDCWRect,
LPRECT lpDCRect,
LPRECT lpDIBRect,
bool complex)
{
LPSTR lpDIBHdr; // Pointer to BITMAPINFOHEADER
LPSTR lpDIBBits; // Pointer to DIB bits
BOOL bSuccess=FALSE; // Success/fail flag
HPALETTE hOldPal=NULL; // Previous palette
/* Check for valid DIB handle */
if (m_hDIB == NULL)
return FALSE;
/* Lock down the DIB, and get a pointer to the beginning of the bit
* buffer
*/
lpDIBHdr = (LPSTR) ::GlobalLock((HGLOBAL) m_hDIB);
lpDIBBits = FindDIBBits(lpDIBHdr);
// Get the DIB's palette, then select it into DC
// Select as background since we have
// already realized in forground if needed
//if(NULL != m_hPal){
//
// hOldPal = ::SelectPalette(hDC, m_hPal, TRUE);
//}/* end of if statement */
/* Make sure to use the stretching mode best for color pictures */
::SetStretchBltMode(hDC, COLORONCOLOR);
/* Determine whether to call StretchDIBits() or SetDIBitsToDevice() */
if ((RECTWIDTH(lpDCRect) == RECTWIDTH(lpDIBRect)) && (RECTHEIGHT(lpDCRect) == RECTHEIGHT(lpDIBRect)))
{
bSuccess = ::SetDIBitsToDevice(hDC, // hDC
lpDCRect->left, // DestX
lpDCRect->top, // DestY
RECTWIDTH(lpDCRect), // nDestWidth
RECTHEIGHT(lpDCRect), // nDestHeight
lpDIBRect->left, // SrcX
(int)DIBHeight(lpDIBHdr) -
lpDIBRect->top -
RECTHEIGHT(lpDIBRect), // SrcY
0, // nStartScan
(WORD)DIBHeight(lpDIBHdr), // nNumScans
lpDIBBits, // lpBits
(LPBITMAPINFO)lpDIBHdr, // lpBitsInfo
DIB_RGB_COLORS); // wUsage
}
else
{
// resize the bitmap first and blit it
if (complex) {
if (m_hMemDC == NULL)
BlitMemDC(hDC, lpDCWRect, lpDIBRect);
else if (m_iMemDCWidth!= RECTWIDTH(lpDCWRect) ||
m_iMemDCHeight!= RECTHEIGHT(lpDCWRect)) {
if (EqualRect(lpDCWRect, lpDCRect))
BlitMemDC(hDC, lpDCWRect, lpDIBRect);
}
bSuccess = ::BitBlt(hDC,
lpDCRect->left, lpDCRect->top,
RECTWIDTH(lpDCRect), RECTHEIGHT(lpDCRect),
m_hMemDC, lpDCRect->left, lpDCRect->top, SRCCOPY);
ATLTRACE(TEXT("BitBlt %d %d %d %d\n"),
lpDCRect->left, lpDCRect->top,
RECTWIDTH(lpDCRect), RECTHEIGHT(lpDCRect));
}
else {
bSuccess = ::StretchDIBits(hDC, // hDC
lpDCRect->left, // DestX
lpDCRect->top, // DestY
RECTWIDTH(lpDCRect), // nDestWidth
RECTHEIGHT(lpDCRect), // nDestHeight
lpDIBRect->left, // SrcX
lpDIBRect->top, // SrcY
RECTWIDTH(lpDIBRect), // wSrcWidth
RECTHEIGHT(lpDIBRect), // wSrcHeight
lpDIBBits, // lpBits
(LPBITMAPINFO)lpDIBHdr, // lpBitsInfo
DIB_RGB_COLORS, // wUsage
SRCCOPY); // dwROP
}
}
::GlobalUnlock((HGLOBAL) m_hDIB);
/* Reselect old palette */
//if (hOldPal != NULL)
//{
// ::SelectPalette(hDC, hOldPal, TRUE);
//}
return bSuccess;
}
/*************************************************************************
*
* PaintTransparentDIB()
*
* Parameters:
*
* HDC hDC - DC to do output to
*
* LPRECT lpDCRect - rectangle on DC to do output to
*
* COLORREF clr - color to be used as a transparency
*
* Return Value:
*
* BOOL - TRUE if DIB was drawn, FALSE otherwise
*
*
* Description:
* Painting routine for a DIB. Calls StretchDIBits() or
* SetDIBitsToDevice() to paint the DIB. The DIB is
* output to the specified DC, at the coordinates given
* in lpDCRect. The area of the DIB to be output is
* given by lpDIBRect.
*
************************************************************************/
BOOL WINAPI CBitmap::PaintTransparentDIB(HDC hDC,
LPRECT lpDCWRect,
LPRECT lpDCRect,
TransparentBlitType blitType,
bool complex,
HWND hWnd){
BOOL bSuccess=FALSE; // Success/fail flag
if(NULL == m_hDIB){
return(bSuccess);
}/* end of if statement */
if(blitType != DISABLE){
LONG lWidth = RECTWIDTH(lpDCRect);
LONG lHeight = RECTHEIGHT(lpDCRect);
RECT rc = {0, 0, lWidth, lHeight};
ATLTRACE(TEXT("PaintTransparentDIB %d %d %d %d\n"), lWidth, lHeight,
m_iTransDCWidth, m_iTransDCHeight);
BOOL bNewRgn = FALSE;
if (!m_hTransDC || lWidth != m_iTransDCWidth || lHeight != m_iTransDCHeight) {
bNewRgn = TRUE;
CreateTransDC(hDC, &rc);
if(FALSE == PaintDIB(m_hTransDC, lpDCWRect, &rc, &m_rc)){
return (FALSE);
}/* end of if statement */
}
COLORREF clrTrans = RGB(255, 0, 255);
LPSTR pDIB = (LPSTR)::GlobalLock(m_hDIB);
LONG lBmpWidth = DIBWidth(pDIB);
LONG lBmpHeight = DIBHeight(pDIB);
::GlobalUnlock(m_hDIB);
if(0 != lBmpWidth && 0 != lBmpHeight){
if(TRANSPARENT_TOP_LEFT == blitType ||
TOP_LEFT_WITH_BACKCOLOR == blitType ||
TOP_LEFT_WINDOW_REGION == blitType )
clrTrans = ::GetPixel(m_hTransDC, 0, 0);
else if(TRANSPARENT_BOTTOM_RIGHT == blitType ||
BOTTOM_RIGHT_WITH_BACKCOLOR == blitType ||
BOTTOM_RIGHT_WINDOW_REGION == blitType )
clrTrans = ::GetPixel(m_hTransDC, lBmpWidth - 1, lBmpHeight -1);
}/* end of if statement */
if (TOP_LEFT_WINDOW_REGION == blitType ||
BOTTOM_RIGHT_WINDOW_REGION == blitType ) {
HRGN hOldRgn = NULL;
if (::IsWindow(hWnd)) {
::GetWindowRgn(hWnd, hOldRgn);
if (bNewRgn) {
if (m_hRgn)
::DeleteObject(m_hRgn);
GetRegion(m_hTransDC, &m_hRgn, &rc, clrTrans);
}
HRGN hNewRgn = ::CreateRectRgn(0, 0, 1, 1);
::CombineRgn(hNewRgn, m_hRgn, NULL, RGN_COPY);
int nRet = ::SetWindowRgn(hWnd, hNewRgn, TRUE);
ATLTRACE(TEXT("SetWindowRgn %d\n"), nRet);
::SetWindowPos(hWnd, HWND_TOP, 0, 0, 0, 0, SWP_NOSIZE|SWP_NOMOVE);
}
bSuccess = ::StretchBlt(hDC,
lpDCRect->left, // DestX
lpDCRect->top, // DestY
lWidth, // nDestWidth
lHeight, // nDestHeight
m_hTransDC,
0, // SrcX
0, // SrcY
lWidth, // nSrcWidth
lHeight, // nSrcHeight
SRCCOPY
);
if (::IsWindow(hWnd) && hOldRgn)
::SetWindowRgn(hWnd, hOldRgn, FALSE);
}
else
bSuccess = ::TransparentBlt(hDC,
lpDCRect->left, // DestX
lpDCRect->top, // DestY
lWidth, // nDestWidth
lHeight, // nDestHeight
m_hTransDC,
0, // SrcX
0, // SrcY
lWidth, // nSrcWidth
lHeight, // nSrcHeight
clrTrans // transparent color
);
}
else {
// no transparent blit
bSuccess = PaintDIB(hDC, lpDCWRect, lpDCRect, &m_rc, complex);
}/* end of if statement */
return bSuccess;
}/* end of function PaintTransparentDIB */
/*************************************************************************
*
* CreateDIBPalette()
*
* Parameter:
*
* HDIB hDIB - specifies the DIB
*
* Return Value:
*
* HPALETTE - specifies the palette
*
* Description:
*
* This function creates a palette from a DIB by allocating memory for the
* logical palette, reading and storing the colors from the DIB's color table
* into the logical palette, creating a palette from this logical palette,
* and then returning the palette's handle. This allows the DIB to be
* displayed using the best possible colors (important for DIBs with 256 or
* more colors).
*
************************************************************************/
BOOL WINAPI CBitmap::CreateDIBPalette()
{
LPLOGPALETTE lpPal; // pointer to a logical palette
HANDLE hLogPal; // handle to a logical palette
HPALETTE hPal = NULL; // handle to a palette
int i; // loop index
WORD wNumColors; // number of colors in color table
LPSTR lpbi; // pointer to packed-DIB
LPBITMAPINFO lpbmi; // pointer to BITMAPINFO structure (Win3.0)
LPBITMAPCOREINFO lpbmc; // pointer to BITMAPCOREINFO structure (old)
BOOL bWinStyleDIB; // flag which signifies whether this is a Win3.0 DIB
BOOL bResult = FALSE;
/* if handle to DIB is invalid, return FALSE */
if (m_hDIB == NULL)
return FALSE;
lpbi = (LPSTR) ::GlobalLock((HGLOBAL) m_hDIB);
/* get pointer to BITMAPINFO (Win 3.0) */
lpbmi = (LPBITMAPINFO)lpbi;
/* get pointer to BITMAPCOREINFO (old 1.x) */
lpbmc = (LPBITMAPCOREINFO)lpbi;
/* get the number of colors in the DIB */
wNumColors = DIBNumColors(lpbi);
if (wNumColors != 0)
{
/* allocate memory block for logical palette */
hLogPal = ::GlobalAlloc(GHND, sizeof(LOGPALETTE)
+ sizeof(PALETTEENTRY)
* wNumColors);
/* if not enough memory, clean up and return NULL */
if (hLogPal == 0)
{
::GlobalUnlock((HGLOBAL) m_hDIB);
return FALSE;
}
lpPal = (LPLOGPALETTE) ::GlobalLock((HGLOBAL) hLogPal);
/* set version and number of palette entries */
lpPal->palVersion = PALVERSION;
lpPal->palNumEntries = (WORD)wNumColors;
/* is this a Win 3.0 DIB? */
bWinStyleDIB = IS_WIN30_DIB(lpbi);
for (i = 0; i < (int)wNumColors; i++)
{
if (bWinStyleDIB)
{
lpPal->palPalEntry[i].peRed = lpbmi->bmiColors[i].rgbRed;
lpPal->palPalEntry[i].peGreen = lpbmi->bmiColors[i].rgbGreen;
lpPal->palPalEntry[i].peBlue = lpbmi->bmiColors[i].rgbBlue;
lpPal->palPalEntry[i].peFlags = 0;
}
else
{
lpPal->palPalEntry[i].peRed = lpbmc->bmciColors[i].rgbtRed;
lpPal->palPalEntry[i].peGreen = lpbmc->bmciColors[i].rgbtGreen;
lpPal->palPalEntry[i].peBlue = lpbmc->bmciColors[i].rgbtBlue;
lpPal->palPalEntry[i].peFlags = 0;
}
}
/* create the palette and get handle to it */
hPal = (HPALETTE)::CreatePalette((LPLOGPALETTE)lpPal);
::GlobalUnlock((HGLOBAL) hLogPal);
::GlobalFree((HGLOBAL) hLogPal);
m_hPal = hPal;
}
::GlobalUnlock((HGLOBAL) m_hDIB);
return (NULL != m_hPal);
}
/*************************************************************************
*
* ConvertColorTableGray()
*
* Parameter:
*
* HDIB hDIB - specifies the DIB
*
* Return Value:
*
* HPALETTE - specifies the palette
*
* Description:
*
************************************************************************/
BOOL WINAPI CBitmap::ConvertColorTableGray()
{
int i; // loop index
WORD wNumColors; // number of colors in color table
LPSTR lpbi; // pointer to packed-DIB
LPBITMAPINFO lpbmi; // pointer to BITMAPINFO structure (Win3.0)
LPBITMAPCOREINFO lpbmc; // pointer to BITMAPCOREINFO structure (old)
BOOL bWinStyleDIB; // flag which signifies whether this is a Win3.0 DIB
BOOL bResult = FALSE;
/* if handle to DIB is invalid, return FALSE */
if (m_hDIB == NULL)
return FALSE;
lpbi = (LPSTR) ::GlobalLock((HGLOBAL) m_hDIB);
/* get pointer to BITMAPINFO (Win 3.0) */
lpbmi = (LPBITMAPINFO)lpbi;
/* get pointer to BITMAPCOREINFO (old 1.x) */
lpbmc = (LPBITMAPCOREINFO)lpbi;
/* get the number of colors in the DIB */
wNumColors = DIBNumColors(lpbi);
if (wNumColors != 0)
{
/* is this a Win 3.0 DIB? */
bWinStyleDIB = IS_WIN30_DIB(lpbi);
for (i = 0; i < (int)wNumColors; i++)
{
if (bWinStyleDIB)
{
BYTE L = RGBtoL(lpbmi->bmiColors[i].rgbRed,
lpbmi->bmiColors[i].rgbGreen,
lpbmi->bmiColors[i].rgbBlue);
lpbmi->bmiColors[i].rgbRed = L;
lpbmi->bmiColors[i].rgbGreen = L;
lpbmi->bmiColors[i].rgbBlue = L;
}
else
{
BYTE L = RGBtoL(lpbmc->bmciColors[i].rgbtRed,
lpbmc->bmciColors[i].rgbtGreen,
lpbmc->bmciColors[i].rgbtBlue);
lpbmc->bmciColors[i].rgbtRed = L;
lpbmc->bmciColors[i].rgbtGreen = L;
lpbmc->bmciColors[i].rgbtBlue = L;
}
}
}
::GlobalUnlock((HGLOBAL) m_hDIB);
return TRUE;
}
/*************************************************************************
*
* ConvertDIBGray()
*
* Parameter:
*
* HDIB hDIB - specifies the DIB
*
* Return Value:
*
* blitType - specifies the TransparentBlitType
*
* Description:
*
************************************************************************/
BOOL WINAPI CBitmap::ConvertDIBGray(TransparentBlitType blitType)
{
/* if handle to DIB is invalid, return FALSE */
if (m_hDIB == NULL)
return FALSE;
WORD wNumColors; // number of colors in color table
LPSTR lpbi; // pointer to packed-DIB
LPBITMAPINFO lpbmi; // pointer to BITMAPINFO structure (Win3.0)
LPBITMAPCOREINFO lpbmc; // pointer to BITMAPCOREINFO structure (old)
LPSTR lpDIBBits; // Pointer to DIB bits
LPSTR lpKeyColor;
lpbi = (LPSTR) ::GlobalLock((HGLOBAL) m_hDIB);
/* get pointer to BITMAPINFO (Win 3.0) */
lpbmi = (LPBITMAPINFO)lpbi;
/* get pointer to BITMAPCOREINFO (old 1.x) */
lpbmc = (LPBITMAPCOREINFO)lpbi;
/* get the number of colors in the DIB */
wNumColors = DIBNumColors(lpbi);
if (wNumColors != 0)
return FALSE;
/* Lock down the DIB, and get a pointer to the beginning of the bit
* buffer
*/
lpDIBBits = FindDIBBits(lpbi);
// 24 bit color case
if (lpbmi->bmiHeader.biBitCount==24) {
int rowLength = lpbmi->bmiHeader.biWidth*3;
if (rowLength%4)
rowLength = (rowLength/4+1)*4;
if(TRANSPARENT_TOP_LEFT == blitType ||
TOP_LEFT_WITH_BACKCOLOR == blitType ||
TOP_LEFT_WINDOW_REGION == blitType )
lpKeyColor = lpDIBBits;
else if(TRANSPARENT_BOTTOM_RIGHT == blitType ||
BOTTOM_RIGHT_WITH_BACKCOLOR == blitType ||
BOTTOM_RIGHT_WINDOW_REGION == blitType )
lpKeyColor = lpDIBBits+rowLength*lpbmi->bmiHeader.biHeight-1;
// TODO: Handle magenta
for (int i=0; i<lpbmi->bmiHeader.biHeight; i++) {
for (int j=0; j<lpbmi->bmiHeader.biWidth; j++) {
if (*(lpDIBBits+i*rowLength+j*3) != *(lpDIBBits) ||
*(lpDIBBits+i*rowLength+j*3+1) != *(lpDIBBits+1) ||
*(lpDIBBits+i*rowLength+j*3+2) != *(lpDIBBits+2)) {
BYTE L = RGBtoL(*(lpDIBBits+i*rowLength+j*3),
*(lpDIBBits+i*rowLength+j*3+1),
*(lpDIBBits+i*rowLength+j*3+2));
*(lpDIBBits+i*rowLength+j*3) = L;
*(lpDIBBits+i*rowLength+j*3+1) = L;
*(lpDIBBits+i*rowLength+j*3+2) = L;
}
}
}
}
// 16 bit color case
else if (lpbmi->bmiHeader.biBitCount==16) {
int rowLength = lpbmi->bmiHeader.biWidth*2;
if (rowLength%4)
rowLength = (rowLength/4+1)*4;
if (lpbmi->bmiHeader.biCompression==BI_RGB) {
for (int i=0; i<lpbmi->bmiHeader.biHeight; i++) {
for (int j=0; j<lpbmi->bmiHeader.biWidth; j++) {
WORD color = *(WORD*)(lpDIBBits+i*rowLength+j*2);
WORD green = (WORD)(color & 0x03E0);
WORD red = (WORD)(green << 5);
WORD blue = (WORD)(green >> 5);
color = (WORD)(red | green | blue);
*(WORD*)(lpDIBBits+i*rowLength+j*2) = color;
}
}
}
}
::GlobalUnlock((HGLOBAL) m_hDIB);
return TRUE;
}
/*************************************************************************
*
* FindDIBBits()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* LPSTR - pointer to the DIB bits
*
* Description:
*
* This function calculates the address of the DIB's bits and returns a
* pointer to the DIB bits.
*
************************************************************************/
LPSTR WINAPI CBitmap::FindDIBBits(LPSTR lpbi)
{
return (lpbi + *(LPDWORD)lpbi + PaletteSize(lpbi));
}
/*************************************************************/
/* Name: SetImage
/* Description: load bitmap image
/*************************************************************/
HRESULT CBitmap::SetImage(TCHAR* strFilename, HINSTANCE hRes)
{
HRESULT hr = S_OK;
CleanUp();
m_hDIB = ReadDIBFile(strFilename, hRes);
if (m_hDIB){
// we succeded
if(m_fLoadPalette){
CreateDIBPalette();
}/* end of if statement */
LPSTR pDIB = (LPSTR)::GlobalLock(m_hDIB);
m_rc.left = 0;
m_rc.top = 0;
m_rc.right = DIBWidth(pDIB);
m_rc.bottom = DIBHeight(pDIB);
::GlobalUnlock((HGLOBAL)m_hDIB);
}
else {
hr = E_FAIL; // failed to load this DIB
}/* end of if statement */
return hr;
}
/*************************************************************************
*
* DIBWidth()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* DWORD - width of the DIB
*
* Description:
*
* This function gets the width of the DIB from the BITMAPINFOHEADER
* width field if it is a Windows 3.0-style DIB or from the BITMAPCOREHEADER
* width field if it is an other-style DIB.
*
************************************************************************/
DWORD WINAPI DIBWidth(LPSTR lpDIB)
{
LPBITMAPINFOHEADER lpbmi; // pointer to a Win 3.0-style DIB
LPBITMAPCOREHEADER lpbmc; // pointer to an other-style DIB
/* point to the header (whether Win 3.0 and old) */
lpbmi = (LPBITMAPINFOHEADER)lpDIB;
lpbmc = (LPBITMAPCOREHEADER)lpDIB;
/* return the DIB width if it is a Win 3.0 DIB */
if (IS_WIN30_DIB(lpDIB))
return lpbmi->biWidth;
else /* it is an other-style DIB, so return its width */
return (DWORD)lpbmc->bcWidth;
}
/*************************************************************************
*
* DIBHeight()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* DWORD - height of the DIB
*
* Description:
*
* This function gets the height of the DIB from the BITMAPINFOHEADER
* height field if it is a Windows 3.0-style DIB or from the BITMAPCOREHEADER
* height field if it is an other-style DIB.
*
************************************************************************/
DWORD WINAPI DIBHeight(LPSTR lpDIB)
{
LPBITMAPINFOHEADER lpbmi; // pointer to a Win 3.0-style DIB
LPBITMAPCOREHEADER lpbmc; // pointer to an other-style DIB
/* point to the header (whether old or Win 3.0 */
lpbmi = (LPBITMAPINFOHEADER)lpDIB;
lpbmc = (LPBITMAPCOREHEADER)lpDIB;
/* return the DIB height if it is a Win 3.0 DIB */
if (IS_WIN30_DIB(lpDIB))
return lpbmi->biHeight;
else /* it is an other-style DIB, so return its height */
return (DWORD)lpbmc->bcHeight;
}
DWORD WINAPI DIBSize(LPSTR lpDIB)
{
LPBITMAPINFOHEADER lpbmi; // pointer to a Win 3.0-style DIB
LPBITMAPCOREHEADER lpbmc; // pointer to an other-style DIB
/* point to the header (whether Win 3.0 and old) */
lpbmi = (LPBITMAPINFOHEADER)lpDIB;
lpbmc = (LPBITMAPCOREHEADER)lpDIB;
/* return the DIB width if it is a Win 3.0 DIB */
if (IS_WIN30_DIB(lpDIB))
return lpbmi->biBitCount*DIBWidth(lpDIB)*DIBHeight(lpDIB);
else /* it is an other-style DIB, so return its width */
return (DWORD)lpbmc->bcWidth*DIBWidth(lpDIB)*DIBHeight(lpDIB);
}
/*************************************************************************
*
* PaletteSize()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* WORD - size of the color palette of the DIB
*
* Description:
*
* This function gets the size required to store the DIB's palette by
* multiplying the number of colors by the size of an RGBQUAD (for a
* Windows 3.0-style DIB) or by the size of an RGBTRIPLE (for an other-
* style DIB).
*
************************************************************************/
WORD WINAPI CBitmap::PaletteSize(LPSTR lpbi)
{
/* calculate the size required by the palette */
if (IS_WIN30_DIB (lpbi))
return (WORD)(DIBNumColors(lpbi) * sizeof(RGBQUAD));
else
return (WORD)(DIBNumColors(lpbi) * sizeof(RGBTRIPLE));
}
/*************************************************************************
*
* DIBNumColors()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* WORD - number of colors in the color table
*
* Description:
*
* This function calculates the number of colors in the DIB's color table
* by finding the bits per pixel for the DIB (whether Win3.0 or other-style
* DIB). If bits per pixel is 1: colors=2, if 4: colors=16, if 8: colors=256,
* if 24, no colors in color table.
*
************************************************************************/
WORD WINAPI CBitmap::DIBNumColors(LPSTR lpbi)
{
WORD wBitCount; // DIB bit count
/* If this is a Windows-style DIB, the number of colors in the
* color table can be less than the number of bits per pixel
* allows for (i.e. lpbi->biClrUsed can be set to some value).
* If this is the case, return the appropriate value.
*/
if (IS_WIN30_DIB(lpbi))
{
DWORD dwClrUsed;
dwClrUsed = ((LPBITMAPINFOHEADER)lpbi)->biClrUsed;
if (dwClrUsed != 0)
return (WORD)dwClrUsed;
}
/* Calculate the number of colors in the color table based on
* the number of bits per pixel for the DIB.
*/
if (IS_WIN30_DIB(lpbi))
wBitCount = ((LPBITMAPINFOHEADER)lpbi)->biBitCount;
else
wBitCount = ((LPBITMAPCOREHEADER)lpbi)->bcBitCount;
/* return number of colors based on bits per pixel */
switch (wBitCount)
{
case 1:
return 2;
case 4:
return 16;
case 8:
return 256;
default:
return 0;
}
}
/*************************************************************************/
/* Function: PutImage */
/* Description: Reads the DIB file (from file or resource) into a DIB, */
/* updates palette and rects of the internal bitmap. */
/*************************************************************************/
HRESULT CBitmap::PutImage(BSTR strFilename, HINSTANCE hRes, IUnknown* pUnk, bool fGrayOut, TransparentBlitType blitType){
USES_CONVERSION;
HRESULT hr = S_OK;
TCHAR strBuffer[MAX_PATH] = TEXT("\0");
if(NULL == hRes){
// do not bother to resolve files if loading from resources
// use this API to resolve http:/ file:/ html:/
hr = ::URLDownloadToCacheFile(pUnk, OLE2T(strFilename), strBuffer, MAX_PATH, 0, NULL);
if(FAILED(hr)){
#if _DEBUG
TCHAR strTmpBuffer[MAX_PATH + 25];
wsprintf(strTmpBuffer, TEXT("Failed to download %s, if it is a local file it might not exist"), OLE2T(strFilename));
::MessageBox(::GetFocus(), strTmpBuffer, TEXT("Error"), MB_OK);
#endif
return(hr);
}/* end of if statement */
ATLTRACE(TEXT("Loading new button image %s \n"), strBuffer);
}/* end of if statement */
if (lstrlen(strBuffer) == 0){
hr = SetImage(OLE2T(strFilename), hRes);
}
else {
hr = SetImage(strBuffer, hRes);
}/* end of if statement */
if(FAILED(hr)){
return(hr);
}/* end of if statement */
// we succeded
if(m_fLoadPalette){
CreateDIBPalette();
}/* end of if statement */
if (fGrayOut) {
ConvertDIBGray(blitType);
ConvertColorTableGray();
}/* end of if statement */
return(hr);
}/* end of function PutImage */
//----------------------------------------------------------------------------
// CWMPBitmap::GetRegion
//
// Purpose:
// This method will create a region based on each transparent color found
// within the bitmap.
// Parameters:
// phRgn - pointer to the return of a region created from the bitmap
// crTransparentColor - RGB based COLORREF of the color that is considered
// transparent
// fInvert - Set to TRUE, to invert the region created based on the transparent
// color
// Returns:
// HRESULT
//
//----------------------------------------------------------------------------
#pragma optimize( "t", on )
HRESULT CBitmap::GetRegion(HDC hDC, HRGN *phRgn, RECT* pRect, COLORREF crTransparentColor, bool fInvert/*=FALSE*/) const
{
//DASSERTMSG(NULL != m_hBMP, "CWMPBitmap::GetRegion(), no bitmap has been created yet. Call a create method first.");
//DASSERTMSG(OBJ_BITMAP == ::GetObjectType(m_hBMP), "CWMPBitmap::GetRegion(), m_hBMP is invalid");
//DASSERTMSG(NULL != phRgn, "CWMPBitmap::GetRegion(), parameter phRgn is invalid");
//DASSERTMSG(0 == (crTransparentColor&0xFF000000), "CWMPBitmap::GetRegion(), crTransparentColor must be RGB values");
*phRgn = NULL;
//if (NULL == m_hBMP) // no bitmap has been created yet
//return E_WMP_BMP_BITMAP_NOT_CREATED;
HRESULT hr = S_OK;
const COLORREF kcrTolerance = RGB(0,0,0);
// For better performances, we will use the ExtCreateRegion() function to create the
// region. This function take a RGNDATA structure on entry.
const int knMaxRect = 2000; // do not make bigger then 2000, see below
// alloc the rects on the stack 2000*sizeof(rect) = 32k
RGNDATA *pData = reinterpret_cast<RGNDATA*>(_alloca(sizeof(RGNDATAHEADER) + (sizeof(RECT) * knMaxRect)));
pData->rdh.dwSize = sizeof(RGNDATAHEADER);
pData->rdh.iType = RDH_RECTANGLES;
pData->rdh.nCount = 0;
pData->rdh.nRgnSize = 0;
SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
// precompute highest and lowest values for the "transparent" pixels
BYTE ubLowRed = (BYTE)__max(0, GetRValue(crTransparentColor) - GetRValue(kcrTolerance));
BYTE ubLowGreen = (BYTE)__max(0, GetGValue(crTransparentColor) - GetGValue(kcrTolerance));
BYTE ubLowBlue = (BYTE)__max(0, GetBValue(crTransparentColor) - GetBValue(kcrTolerance));
BYTE ubHighRed = (BYTE)__min(0xFF, GetRValue(crTransparentColor) + GetRValue(kcrTolerance));
BYTE ubHighGreen = (BYTE)__min(0xFF, GetGValue(crTransparentColor) + GetGValue(kcrTolerance));
BYTE ubHighBlue = (BYTE)__min(0xFF, GetBValue(crTransparentColor) + GetBValue(kcrTolerance));
// scan the bitmap from top to bottom
for (int y = 0; y < RECTHEIGHT(pRect); y++)
{
// scan each bitmap pixel from left to right
for (int x = 0; x < RECTWIDTH(pRect); x++)
{
// search for a continuous range of "non transparent pixels"
int nStartX = x;
while (x < RECTWIDTH(pRect))
{
COLORREF crPixel = ::GetPixel(hDC, x, y);
BYTE ubRed = GetRValue(crPixel);
if (ubRed >= ubLowRed && ubRed <= ubHighRed)
{
BYTE ubGreen = GetGValue(crPixel);
if (ubGreen >= ubLowGreen && ubGreen <= ubHighGreen)
{
BYTE ubBlue = GetBValue(crPixel);
if (ubBlue >= ubLowBlue && ubBlue <= ubHighBlue)
break; // This pixel is "transparent"
}
}
x++; // next horz. pixel
}
if (x > nStartX)
{
// add the pixels (nStartX, y) to (x, y+1) as a new rectangle in the region
RECT *pr = reinterpret_cast<RECT*>(&pData->Buffer);
SetRect(&pr[pData->rdh.nCount], nStartX, y, x, y+1);
if (nStartX < pData->rdh.rcBound.left)
pData->rdh.rcBound.left = nStartX;
if (y < pData->rdh.rcBound.top)
pData->rdh.rcBound.top = y;
if (x > pData->rdh.rcBound.right)
pData->rdh.rcBound.right = x;
if (y+1 > pData->rdh.rcBound.bottom)
pData->rdh.rcBound.bottom = y+1;
// ericwol: warning to optimization people. NT4.0 is very buggy creating regions out of rects!!!
// test any changes you make here!!!
pData->rdh.nCount++;
// on Windows98, ExtCreateRegion() may fail if the number of rectangles is too
// large (ie: > 4000). Therefore, we have to create the region by multiple steps.
if (pData->rdh.nCount == knMaxRect)
{
HRGN hrgnNew = ::ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * pData->rdh.nCount), pData);
//HRWIN32(hr, NULL == hrgnNew, "ExtCreateRegion");
if (NULL != hrgnNew)
{
// if we already have a region from a previous pass,
// combine the new region with the old region
if (*phRgn)
{
::CombineRgn(*phRgn, *phRgn, hrgnNew, RGN_OR);
::DeleteObject(hrgnNew);
}
else
{
*phRgn = hrgnNew;
}
}
// reset the rect count for another pass
pData->rdh.nCount = 0;
SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
}
}
} // x loop
} // y loop
// create or extend the region with the remaining rectangles from the final pass
HRGN hrgnNew = ::ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * pData->rdh.nCount), pData);
//HRWIN32(hr, NULL == hrgnNew, "ExtCreateRegion");
if (NULL != hrgnNew)
{
// if we already have a region from a previous pass,
// combine the new region with the old region
if (*phRgn)
{
::CombineRgn(*phRgn, *phRgn, hrgnNew, RGN_OR);
::DeleteObject(hrgnNew);
}
else
{
*phRgn = hrgnNew;
}
}
// does the user want the a region inverted based on the transparent color
if (SUCCEEDED(hr) && true == fInvert)
{
HRGN hRgnInverted = NULL;
RECT rc = { 0, 0, RECTWIDTH(pRect), RECTHEIGHT(pRect) };
hr = XORRegion( &hRgnInverted, *phRgn, rc);
//DPF_HR( A, hr, "XORRegion" );
if (SUCCEEDED(hr))
{
::DeleteObject(*phRgn);
*phRgn = hRgnInverted;
}
}
return hr;
}
#pragma optimize( "", on )
//----------------------------------------------------------------------------
// CWMPBitmap::XORRegion
//
// Purpose:
// This parivate method will invert a given region.
// Parameters:
// phRgn - pointer to the return of the inverted region
// hRgn - the region to invert
// rc - max outside dimensions of the inverted region
// Returns:
// HRESULT
//
//----------------------------------------------------------------------------
HRESULT CBitmap::XORRegion(HRGN *phRgn, HRGN hRgn, const RECT &rc) const
{
//DASSERTMSG(NULL != phRgn, "CWMPBitmap::XORRegion(), 'phRgn' parameteris invalid");
//DASSERTMSG(NULL != hRgn, "CWMPBitmap::XORRegion(), 'hRgn' parameter is inavlid");
//DASSERTMSG(OBJ_REGION == ::GetObjectType(hRgn), "CWMPBitmap::XORRegion(), 'hRgn' parameter is inavlid");
HRESULT hr = S_OK;
// create the region based on the destination rect
HRGN hRgnTemp = ::CreateRectRgn(rc.left, rc.top, rc.right, rc.bottom);
//HRWIN32ERR(hr, NULL == hRgnTemp, "CreateRectRgn");
if (SUCCEEDED(hr))
{
// create a region to invert into
HRGN hRgnResult = ::CreateRectRgn(0, 0, 0, 0);
//HRWIN32ERR(hr, NULL == hRgnResult, "CreateRectRgn");
if (SUCCEEDED(hr))
{
// invert the passed region into hRgnResult
int nResult = ::CombineRgn(hRgnResult, hRgn, hRgnTemp, RGN_XOR);
//HRWIN32ERR(hr, ERROR == nResult, "CreateRectRgn");
if (SUCCEEDED(hr))
{
*phRgn = hRgnResult; // success, return the inverted region
}
else
{
::DeleteObject(hRgnResult);
}
}
::DeleteObject(hRgnTemp);
}
return hr;
}
//////////////////////////////////////////////////////////////////////////
//// Clipboard support
//---------------------------------------------------------------------
//
// Function: CopyHandle (from SDK DibView sample clipbrd.c)
//
// Purpose: Makes a copy of the given global memory block. Returns
// a handle to the new memory block (NULL on error).
//
// Routine stolen verbatim out of ShowDIB.
//
// Parms: h == Handle to global memory to duplicate.
//
// Returns: Handle to new global memory block.
//
//---------------------------------------------------------------------
HGLOBAL WINAPI CopyHandle (HGLOBAL h)
{
if (h == NULL)
return NULL;
DWORD dwLen = ::GlobalSize((HGLOBAL) h);
HGLOBAL hCopy = ::GlobalAlloc(GHND, dwLen);
if (hCopy != NULL)
{
void* lpCopy = ::GlobalLock((HGLOBAL) hCopy);
void* lp = ::GlobalLock((HGLOBAL) h);
memcpy(lpCopy, lp, dwLen);
::GlobalUnlock(hCopy);
::GlobalUnlock(h);
}
return hCopy;
}
BYTE RGBtoL(BYTE R, BYTE G, BYTE B) {
/* calculate lightness */
BYTE cMax = max( max(R,G), B);
BYTE cMin = min( min(R,G), B);
BYTE L = (BYTE) (( cMax + cMin + 1 )/2);
return L;
}