668 lines
20 KiB
Plaintext
668 lines
20 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="MSVid" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=MSVid - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "msvidctl.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "msvidctl.mak" CFG="MSVid - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "MSVid - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "MSVid - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "MSVid - Win32 Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "MSVid - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName "msvidctl"
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# PROP Scc_LocalPath ".."
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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|
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!IF "$(CFG)" == "MSVid - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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|
# PROP Intermediate_Dir "Debug"
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|
# PROP Ignore_Export_Lib 1
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# PROP Target_Dir ""
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# ADD BASE CPP /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /Zm200 /c
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# ADD CPP /MDd /W3 /GX /Zi /Od /Gf /Gy /X /I "debug" /I "..\..\..published\dxmdex\dshowdev\idl\obj\i386" /I "..\cagseg\obj\i386" /I "..\tvegseg\obj\i386" /I "." /I ".." /I "..\atl" /I "..\atlwin\include" /I "..\..\..\..\public\internal\multimedia\inc" /I "..\..\..\..\public\sdk\inc" /I "..\..\..\..\public\sdk\inc\crt" /I "..\..\..\..\public\sdk\amovie\inc" /I "..\..\..\..\public\sdk\inc\atl30" /I "..\..\..\published\dxmdev\dshowdev\idl\obj\i386" /D "_DEBUG" /D "_MBCS" /D "ATL_DEBUG_INTERFACE" /D "ATL_DEBUG_QI" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D _WIN32_WINNT=0x500 /FAcs /FR /Yu"stdafx.h" /FD /Zm200 /c
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# ADD BASE MTL /I "." /I ".." /I "..\..\..\..\public\sdk\inc" /Oicf /win32
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# ADD MTL /out "debug"
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /i "debug" /i "..\..\common\include ..\..\..\..\public\sdk\inc ..\..\..\..\public\sdk\lib\i386" /i "..\tvegseg" /i "..\tvegseg\obj\i386" /i "..\cagseg" /i "..\cagseg\obj\i386" /i "..\..\..\..\public\internal\multimedia\inc" /i "..\..\..\..\public\sdk\inc" /i "..\..\..\..\public\sdk\lib\i386" /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 dxmuuid.lib ..\cagseg\obj\i386\cagseg.lib ..\tvegseg\obj\i386\tvegseg.lib ddraw.lib winmm.lib strmiids.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /entry:"_DllMainCRTStartup@12" /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\public\sdk\lib\i386 ..\..\..\..\public\sdk\amovie\lib\i386" /libpath:"..\..\..\..\public\sdk\lib\i386"
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# Begin Custom Build - Performing registration
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OutDir=.\Debug
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TargetPath=.\Debug\msvidctl.dll
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InputPath=.\Debug\msvidctl.dll
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SOURCE="$(InputPath)"
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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regsvr32 /s /c "$(TargetPath)"
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echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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# End Custom Build
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!ELSEIF "$(CFG)" == "MSVid - Win32 Unicode Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "DebugU"
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|
# PROP BASE Intermediate_Dir "DebugU"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
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|
# PROP Output_Dir "DebugU"
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# PROP Intermediate_Dir "DebugU"
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# PROP Ignore_Export_Lib 1
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# PROP Target_Dir ""
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# ADD BASE CPP /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /Zm200 /c
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# ADD CPP /MDd /W3 /GX /Zi /Od /Gf /Gy /X /I "debugu" /I "..\..\..published\dxmdex\dshowdev\idl\obj\i386" /I "..\cagseg\obj\i386" /I "..\tvegseg\obj\i386" /I "." /I ".." /I "..\atl" /I "..\atlwin\include" /I "..\..\..\..\public\internal\multimedia\inc" /I "..\..\..\..\public\sdk\inc" /I "..\..\..\..\public\sdk\inc\crt" /I "..\..\..\..\public\sdk\amovie\inc" /I "..\..\..\..\public\sdk\inc\atl30" /I "..\..\..\published\dxmdev\dshowdev\idl\obj\i386" /D "_DEBUG" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D _WIN32_WINNT=0x500 /FAcs /FR /Yu"stdafx.h" /FD /Zm200 /c
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# ADD BASE MTL /I "." /I ".." /I "..\..\..\..\public\sdk\inc" /Oicf /win32
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# ADD MTL /out "debugu"
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /i "debugu" /i "..\..\common\include ..\..\..\..\public\sdk\inc ..\..\..\..\public\sdk\lib\i386" /i "..\tvegseg" /i "..\tvegseg\obj\i386" /i "..\cagseg" /i "..\cagseg\obj\i386" /i "..\..\..\..\public\internal\multimedia\inc" /i "..\..\..\..\public\sdk\inc" /i "..\..\..\..\public\sdk\lib\i386" /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 d3dx.lib ..\cagseg\obj\i386\cagseg.lib ..\tvegseg\obj\i386\tvegseg.lib ddraw.lib winmm.lib strmiids.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /entry:"_DllMainCRTStartup@12" /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\public\sdk\lib\i386 ..\..\..\..\public\sdk\amovie\lib\i386" /libpath:"..\..\..\..\public\sdk\lib\i386"
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# Begin Custom Build - Performing registration
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OutDir=.\DebugU
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TargetPath=.\DebugU\msvidctl.dll
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InputPath=.\DebugU\msvidctl.dll
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SOURCE="$(InputPath)"
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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if "%OS%"=="" goto NOTNT
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if not "%OS%"=="Windows_NT" goto NOTNT
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regsvr32 /s /c "$(TargetPath)"
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echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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goto end
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:NOTNT
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echo Warning : Cannot register Unicode DLL on Windows 95
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:end
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# End Custom Build
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!ELSEIF "$(CFG)" == "MSVid - Win32 Release MinDependency"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "ReleaseMinDependency"
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|
# PROP BASE Intermediate_Dir "ReleaseMinDependency"
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|
# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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|
# PROP Use_Debug_Libraries 0
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|
# PROP Output_Dir "ReleaseMinDependency"
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# PROP Intermediate_Dir "ReleaseMinDependency"
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# PROP Ignore_Export_Lib 1
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# PROP Target_Dir ""
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# ADD BASE CPP /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /Yu"stdafx.h" /FD /Zm200 /c
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# ADD CPP /MT /W3 /GX /Zi /Og /Oi /Os /Oy /Ob2 /Gf /Gy /X /I "..\..\common\include..\..\..\..\public\sdk\amovie\inc" /I "releasemindependency" /I "..\..\..published\dxmdex\dshowdev\idl\obj\i386" /I "..\cagseg\obj\i386" /I "..\tvegseg\obj\i386" /I "." /I ".." /I "..\atl" /I "..\atlwin\include" /I "..\..\..\..\public\internal\multimedia\inc" /I "..\..\..\..\public\sdk\inc" /I "..\..\..\..\public\sdk\inc\crt" /I "..\..\..\..\public\sdk\amovie\inc" /I "..\..\..\..\public\sdk\inc\atl30" /I "..\..\..\published\dxmdev\dshowdev\idl\obj\i386" /D "NDEBUG" /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D _WIN32_WINNT=0x500 /FAcs /FR /Yu"stdafx.h" /FD /Zm200 /c
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# ADD BASE MTL /I "." /I ".." /I "..\..\..\..\public\sdk\inc" /Oicf /win32
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# ADD MTL /out "releasemindependency"
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /i "releasemindependency" /i "..\..\common\include ..\..\..\..\public\sdk\inc ..\..\..\..\public\sdk\lib\i386" /i "..\tvegseg" /i "..\tvegseg\obj\i386" /i "..\cagseg" /i "..\cagseg\obj\i386" /i "..\..\..\..\public\internal\multimedia\inc" /i "..\..\..\..\public\sdk\inc" /i "..\..\..\..\public\sdk\lib\i386" /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /subsystem:windows /dll /machine:I386
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# ADD LINK32 dxmuuid.lib ..\cagseg\obj\i386\cagseg.lib ..\tvegseg\obj\i386\tvegseg.lib ddraw.lib winmm.lib strmiids.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /entry:"_DllMainCRTStartup@12" /subsystem:windows /dll /map /debug /machine:I386 /libpath:"..\..\..\..\public\sdk\lib\i386 ..\..\..\..\public\sdk\amovie\lib\i386" /libpath:"..\..\..\..\public\sdk\lib\i386"
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# SUBTRACT LINK32 /verbose /pdb:none
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# Begin Custom Build - Performing registration
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|
OutDir=.\ReleaseMinDependency
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TargetPath=.\ReleaseMinDependency\msvidctl.dll
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InputPath=.\ReleaseMinDependency\msvidctl.dll
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SOURCE="$(InputPath)"
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|
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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|
regsvr32 /s /c "$(TargetPath)"
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|
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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|
# End Custom Build
|
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|
|
!ELSEIF "$(CFG)" == "MSVid - Win32 Unicode Release MinDependency"
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|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "ReleaseUMinDependency"
|
|
# PROP BASE Intermediate_Dir "ReleaseUMinDependency"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "ReleaseUMinDependency"
|
|
# PROP Intermediate_Dir "ReleaseUMinDependency"
|
|
# PROP Ignore_Export_Lib 1
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /Yu"stdafx.h" /FD /Zm200 /c
|
|
# ADD CPP /MD /W3 /GX /Zi /Ox /Oi /Os /Gf /Gy /X /I "..\..\common\include..\..\..\..\public\sdk\amovie\inc" /I "releaseumindependency" /I "..\cagseg\obj\i386" /I "..\tvegseg\obj\i386" /I "." /I ".." /I "..\atl" /I "..\atlwin\include" /I "..\..\..\..\public\internal\multimedia\inc" /I "..\..\..\..\public\sdk\inc" /I "..\..\..\..\public\sdk\inc\crt" /I "..\..\..\..\public\sdk\amovie\inc" /I "..\..\..\..\public\sdk\inc\atl30" /I "..\..\..\published\dxmdev\dshowdev\idl\obj\i386" /D "NDEBUG" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D _WIN32_WINNT=0x500 /FAcs /FR /Yu"stdafx.h" /FD /Zm200 /QI0f /c
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# ADD BASE MTL /I "." /I ".." /I "..\..\..\..\public\sdk\inc" /Oicf /win32
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# ADD MTL /out "releaseumindependency"
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|
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
# ADD RSC /l 0x409 /i "releaseumindependency" /i "..\tvegseg" /i "..\tvegseg\obj\i386" /i "..\cagseg" /i "..\cagseg\obj\i386" /i "..\..\..\..\public\internal\multimedia\inc" /i "..\..\..\..\public\sdk\inc" /i "..\..\..\..\public\sdk\lib\i386" /d "NDEBUG"
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|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /subsystem:windows /dll /machine:I386
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|
# ADD LINK32 dxmuuid.lib ..\cagseg\obj\i386\cagseg.lib ..\tvegseg\obj\i386\tvegseg.lib ddraw.lib winmm.lib strmiids.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /entry:"_DllMainCRTStartup@12" /subsystem:windows /dll /map /debug /machine:I386 /libpath:"..\..\..\..\public\sdk\lib\i386"
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|
# SUBTRACT LINK32 /incremental:yes
|
|
# Begin Custom Build - Performing registration
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|
OutDir=.\ReleaseUMinDependency
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|
TargetPath=.\ReleaseUMinDependency\msvidctl.dll
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InputPath=.\ReleaseUMinDependency\msvidctl.dll
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SOURCE="$(InputPath)"
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
if "%OS%"=="" goto NOTNT
|
|
if not "%OS%"=="Windows_NT" goto NOTNT
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|
regsvr32 /s /c "$(TargetPath)"
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|
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
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|
goto end
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:NOTNT
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echo Warning : Cannot register Unicode DLL on Windows 95
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:end
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# End Custom Build
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!ENDIF
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|
|
|
# Begin Target
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|
|
|
# Name "MSVid - Win32 Debug"
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# Name "MSVid - Win32 Unicode Debug"
|
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# Name "MSVid - Win32 Release MinDependency"
|
|
# Name "MSVid - Win32 Unicode Release MinDependency"
|
|
# Begin Group "Source Files"
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|
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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|
# Begin Source File
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SOURCE=.\atscchanneltunerequest.cpp
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# End Source File
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|
# Begin Source File
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SOURCE=.\atsclocator.cpp
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|
# End Source File
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|
# Begin Source File
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SOURCE=.\bdatuner.cpp
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|
# End Source File
|
|
# Begin Source File
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|
SOURCE=.\channeltunerequest.cpp
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|
# End Source File
|
|
# Begin Source File
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|
|
SOURCE=.\CMSEventBinder.cpp
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|
# End Source File
|
|
# Begin Source File
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|
|
SOURCE=.\components.cpp
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|
# End Source File
|
|
# Begin Source File
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|
|
SOURCE=.\componenttypes.cpp
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|
# End Source File
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|
# Begin Source File
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|
SOURCE=.\Composition.cpp
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|
# End Source File
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|
# Begin Source File
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SOURCE=.\Createregbag.cpp
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|
# End Source File
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|
# Begin Source File
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SOURCE=.\Devices.cpp
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# End Source File
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|
# Begin Source File
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SOURCE=.\dlldatax.c
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# SUBTRACT CPP /YX /Yc /Yu
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|
# End Source File
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|
# Begin Source File
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SOURCE=..\dsextend.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dvbslocator.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dvbtlocator.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dvbtunerequest.cpp
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# End Source File
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|
# Begin Source File
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SOURCE=.\dvdprot.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\mpeg2tunerequest.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\MSVidAudioRenderer.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\MSVidCtl.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\MSVidCtl.def
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# End Source File
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|
# Begin Source File
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SOURCE=.\MSVidCtl.rc
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|
# End Source File
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# Begin Source File
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SOURCE=.\res\msvidctl.rc2
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# End Source File
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|
# Begin Source File
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|
SOURCE=.\msvidctlerrors.mc
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!IF "$(CFG)" == "MSVid - Win32 Debug"
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# Begin Custom Build
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|
IntDir=.\Debug
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|
InputPath=.\msvidctlerrors.mc
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InputName=msvidctlerrors
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"$(IntDir)\$(InputName).rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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mc -r $(IntDir) $(InputPath)
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|
# End Custom Build
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|
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|
!ELSEIF "$(CFG)" == "MSVid - Win32 Unicode Debug"
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|
|
# Begin Custom Build
|
|
IntDir=.\DebugU
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|
InputPath=.\msvidctlerrors.mc
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InputName=msvidctlerrors
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"$(IntDir)\$(InputName).rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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mc -r $(IntDir) $(InputPath)
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|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "MSVid - Win32 Release MinDependency"
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|
|
# Begin Custom Build
|
|
IntDir=.\ReleaseMinDependency
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|
InputPath=.\msvidctlerrors.mc
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InputName=msvidctlerrors
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"$(IntDir)\$(InputName).rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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mc -r $(IntDir) $(InputPath)
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|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "MSVid - Win32 Unicode Release MinDependency"
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|
|
|
# Begin Custom Build
|
|
IntDir=.\ReleaseUMinDependency
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|
InputPath=.\msvidctlerrors.mc
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|
InputName=msvidctlerrors
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|
|
|
"$(IntDir)\$(InputName).rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
mc -r $(IntDir) $(InputPath)
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# End Custom Build
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SOURCE=.\msvidctlp.c
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# SUBTRACT CPP /YX /Yc /Yu
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SOURCE=.\MSVidDVDAdm.cpp
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SOURCE=.\MSVidDVDBookmark.cpp
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|
# End Source File
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SOURCE=.\MSVidFilePlayback.cpp
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SOURCE=.\MSVidTVTuner.cpp
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|
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SOURCE=.\MSVidVideoRenderer.cpp
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SOURCE=.\MSVidWebDVD.cpp
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SOURCE=..\mtype.cpp
|
|
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SOURCE=.\regbagp.c
|
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# SUBTRACT CPP /YX /Yc /Yu
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SOURCE=.\regexp.idl
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# ADD MTL /h "regexp.h" /notlb
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SOURCE=.\regexthread.cpp
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SOURCE=.\rgsbag.cpp
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SOURCE=..\segment.cpp
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SOURCE=.\segmentp.c
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# SUBTRACT CPP /YX /Yc /Yu
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SOURCE=.\StdAfx.cpp
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SOURCE=.\topwin.cpp
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SOURCE=.\tunerp.c
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SOURCE=.\tuningspacecontainer.cpp
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SOURCE=.\VidCtl.cpp
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SOURCE=.\vidprot.cpp
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SOURCE=.\anacap.h
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SOURCE=.\analogtvts.h
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SOURCE=.\atscchanneltunerequest.h
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SOURCE=.\atsclocator.h
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SOURCE=.\channeltunerequest.h
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SOURCE=.\dvbslocator.h
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SOURCE=.\mpeg2componenttype.h
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SOURCE=.\MSVidAudioRenderer.h
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SOURCE=.\msviddataservices.h
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SOURCE=.\MSVidDVDAdm.h
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SOURCE=.\MSVidDVDBookmark.h
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SOURCE=.\MSVidFilePlayback.h
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|
# End Source File
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# Begin Source File
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SOURCE=.\MSVidTVTuner.h
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|
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# Begin Source File
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SOURCE=.\MSVidVideoRenderer.h
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SOURCE=.\MSVidWebDVD.h
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SOURCE=.\rbfactory.h
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|
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SOURCE=.\vidprot.h
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SOURCE=.\WebDVDComp.h
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|
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# Begin Source File
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SOURCE=.\res\analogantenna.rgs
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SOURCE=.\res\analogcable.rgs
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SOURCE=.\res\atsc.rgs
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|
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# Begin Source File
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|
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SOURCE=.\res\msvidctl.rc2
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SOURCE=.\res\opencable.rgs
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SOURCE=.\res\vidctl.bmp
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|
# End Source File
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# End Target
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# End Project
|