651 lines
21 KiB
C++
651 lines
21 KiB
C++
/******************************Module*Header*******************************\
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* Module Name: ssdib.c
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*
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* Operations on .bmp files
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*
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* Copyright (c) 1995 Microsoft Corporation
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*
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\**************************************************************************/
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#include <windows.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "mtk.h"
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#include "texture.hxx"
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#define BFT_BITMAP 0x4d42 // 'BM' -- indicates structure is BITMAPFILEHEADER
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// struct BITMAPFILEHEADER {
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// WORD bfType
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// DWORD bfSize
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// WORD bfReserved1
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// WORD bfReserved2
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// DWORD bfOffBits
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// }
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#define OFFSET_bfType 0
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#define OFFSET_bfSize 2
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#define OFFSET_bfReserved1 6
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#define OFFSET_bfReserved2 8
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#define OFFSET_bfOffBits 10
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#define SIZEOF_BITMAPFILEHEADER 14
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// Read a WORD-aligned DWORD. Needed because BITMAPFILEHEADER has
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// WORD-alignment.
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#define READDWORD(pv) ( (DWORD)((PWORD)(pv))[0] \
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| ((DWORD)((PWORD)(pv))[1] << 16) ) \
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// Computes the number of BYTES needed to contain n number of bits.
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#define BITS2BYTES(n) ( ((n) + 7) >> 3 )
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/****************************************************************************
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* *
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* FUNCTION : DibNumColors(VOID FAR * pv) *
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* *
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* PURPOSE : Determines the number of colors in the DIB by looking at *
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* the BitCount filed in the info block. *
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* *
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* RETURNS : The number of colors in the DIB. *
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* *
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* Stolen from SDK ShowDIB example. *
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****************************************************************************/
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static WORD DibNumColors(VOID FAR * pv)
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{
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WORD bits;
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BITMAPINFOHEADER UNALIGNED *lpbi;
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BITMAPCOREHEADER UNALIGNED *lpbc;
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lpbi = ((LPBITMAPINFOHEADER)pv);
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lpbc = ((LPBITMAPCOREHEADER)pv);
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/* With the BITMAPINFO format headers, the size of the palette
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* is in biClrUsed, whereas in the BITMAPCORE - style headers, it
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* is dependent on the bits per pixel ( = 2 raised to the power of
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* bits/pixel).
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*
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* Because of the way we use this call, BITMAPINFOHEADER may be out
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* of alignment if it follows a BITMAPFILEHEADER. So use the macro
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* to safely access DWORD fields.
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*/
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if (READDWORD(&lpbi->biSize) != sizeof(BITMAPCOREHEADER)){
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if (READDWORD(&lpbi->biClrUsed) != 0)
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{
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return (WORD) READDWORD(&lpbi->biClrUsed);
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}
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bits = lpbi->biBitCount;
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}
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else
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bits = lpbc->bcBitCount;
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switch (bits){
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case 1:
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return 2;
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case 4:
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return 16;
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case 8:
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return 256;
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default:
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/* A 24 bitcount DIB has no color table */
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return 0;
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}
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}
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static PBYTE PackTexImage( BITMAPINFOHEADER *pbmih, PBYTE pjSrc )
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{
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// Note the malloc used here, for consistency with tk (app may use free() on it)
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//mf: can change to overwrite pjSrc, instead of allocating new memomory, once
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// no longer using TEX_BMP resource or old way of reading .bmp files
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PBYTE pjTKBits = (PBYTE) malloc(pbmih->biSizeImage);
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if( !pjTKBits )
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{
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return NULL;
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}
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PBYTE pjDst = pjTKBits;
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// src lines end on LONG boundary - so need to skip over any padding bytes
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int padBytes = pbmih->biWidth % sizeof(LONG);
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int rowSize = pbmih->biWidth * sizeof(RGB8);
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if( !padBytes ) {
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RtlCopyMemory( pjDst, pjSrc, pbmih->biHeight * rowSize );
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} else {
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for (int i = 0; i < pbmih->biHeight; i++ )
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{
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RtlCopyMemory( pjDst, pjSrc, rowSize );
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pjDst += rowSize;
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pjSrc += (rowSize + padBytes );
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}
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}
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return pjTKBits; // to be free'd by the caller
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}
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/******************************Public*Routine******************************\
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* ss_DIBImageLoad
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*
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* Hacked form of tk_DIBImageLoad(), for reading a .bmp file from a resource
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*
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* Loads a DIB file (specified as either an ANSI or Unicode filename,
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* depending on the bUnicode flag) and converts it into a TK image format.
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*
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* The technique used is based on CreateDIBSection and SetDIBits.
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* CreateDIBSection is used to create a DIB with a format easily converted
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* into the TK image format (packed 24BPP RGB). The only conversion
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* required is swapping R and B in each RGB triplet (see history below)
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* The resulting bitmap is selected into a memory DC.
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*
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* The DIB file is mapped into memory and SetDIBits called to initialize
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* the memory DC bitmap. It is during this step that GDI converts the
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* arbitrary DIB file format to RGB format.
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*
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* Finally, the RGB data in the DIB section is read out and repacked
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* as 24BPP 'BGR'.
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*
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* Returns:
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* BOOL.
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*
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* History:
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* - 11/30/95: [marcfo]
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* Modified from tkDIBImageLoad, to work on resource bmp file.
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* At first I tried accessing the bitmap resource as an RT_BITMAP, where
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* the resource compiler strips out file information, and leaves you simple
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* bitmap data. But this only worked on the Alpha architecture, x86
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* produced a resource with corrupted image data (?palette :)). So I ended
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* up just slamming the entire .bmp file in as a resource.
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*
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\**************************************************************************/
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#if 0
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//mf: this is no longer needed, since bitmaps are always 'BITMAP' resources now.
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BOOL
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TEXTURE::DIBImageLoad(PVOID pv )
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{
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BOOL fSuccess = FALSE;
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WORD wNumColors; // Number of colors in color table
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BITMAPFILEHEADER *pbmf; // Ptr to file header
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BITMAPINFOHEADER UNALIGNED *pbmihFile;
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BITMAPCOREHEADER UNALIGNED *pbmchFile; // Ptr to file's core header (if it exists)
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PVOID pvBits; // Ptr to bitmap bits in file
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PBYTE pjBitsRGB; // Ptr to 24BPP RGB image in DIB section
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PBYTE pjTKBits = (PBYTE) NULL; // Ptr to final TK image bits
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// These need to be cleaned up when we exit:
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HDC hdcMem = (HDC) NULL; // 24BPP mem DC
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HBITMAP hbmRGB = (HBITMAP) NULL; // 24BPP RGB bitmap
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BITMAPINFO *pbmiSource = (BITMAPINFO *) NULL; // Ptr to source BITMAPINFO
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BITMAPINFO *pbmiRGB = (BITMAPINFO *) NULL; // Ptr to file's BITMAPINFO
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int i;
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// Otherwise, this may be a raw BITMAPINFOHEADER or BITMAPCOREHEADER
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// followed immediately with the color table and the bitmap bits.
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pbmf = (BITMAPFILEHEADER *) pv;
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if ( pbmf->bfType == BFT_BITMAP )
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{
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pbmihFile = (BITMAPINFOHEADER *) ((PBYTE) pbmf + SIZEOF_BITMAPFILEHEADER);
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// BITMAPFILEHEADER is WORD aligned, so use safe macro to read DWORD
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// bfOffBits field.
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pvBits = (PVOID *) ((PBYTE) pbmf
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+ READDWORD((PBYTE) pbmf + OFFSET_bfOffBits));
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}
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else
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{
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pbmihFile = (BITMAPINFOHEADER *) pv;
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// Determination of where the bitmaps bits are needs to wait until we
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// know for sure whether we have a BITMAPINFOHEADER or a BITMAPCOREHEADER.
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}
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// Determine the number of colors in the DIB palette. This is non-zero
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// only for 8BPP or less.
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wNumColors = DibNumColors(pbmihFile);
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// Create a BITMAPINFO (with color table) for the DIB file. Because the
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// file may not have one (BITMAPCORE case) and potential alignment problems,
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// we will create a new one in memory we allocate.
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//
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// We distinguish between BITMAPINFO and BITMAPCORE cases based upon
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// BITMAPINFOHEADER.biSize.
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pbmiSource = (BITMAPINFO *)
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LocalAlloc(LMEM_FIXED, sizeof(BITMAPINFO)
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+ wNumColors * sizeof(RGBQUAD));
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if (!pbmiSource)
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{
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MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
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goto tkDIBLoadImage_cleanup;
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}
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// Note: need to use safe READDWORD macro because pbmihFile may
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// have only WORD alignment if it follows a BITMAPFILEHEADER.
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switch (READDWORD(&pbmihFile->biSize))
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{
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case sizeof(BITMAPINFOHEADER):
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// Convert WORD-aligned BITMAPINFOHEADER to aligned BITMAPINFO.
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pbmiSource->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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pbmiSource->bmiHeader.biWidth = READDWORD(&pbmihFile->biWidth);
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pbmiSource->bmiHeader.biHeight = READDWORD(&pbmihFile->biHeight);
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pbmiSource->bmiHeader.biPlanes = pbmihFile->biPlanes;
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pbmiSource->bmiHeader.biBitCount = pbmihFile->biBitCount;
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pbmiSource->bmiHeader.biCompression =
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READDWORD(&pbmihFile->biCompression);
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pbmiSource->bmiHeader.biSizeImage =
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READDWORD(&pbmihFile->biSizeImage);
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pbmiSource->bmiHeader.biXPelsPerMeter =
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READDWORD(&pbmihFile->biXPelsPerMeter);
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pbmiSource->bmiHeader.biYPelsPerMeter =
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READDWORD(&pbmihFile->biYPelsPerMeter);
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pbmiSource->bmiHeader.biClrUsed =
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READDWORD(&pbmihFile->biClrUsed);
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pbmiSource->bmiHeader.biClrImportant =
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READDWORD(&pbmihFile->biClrImportant);
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// Copy color table. It immediately follows the BITMAPINFOHEADER.
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memcpy((PVOID) &pbmiSource->bmiColors[0], (PVOID) (pbmihFile + 1),
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wNumColors * sizeof(RGBQUAD));
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// If we haven't already determined the position of the image bits,
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// we may now assume that they immediately follow the color table.
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if (!pvBits)
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pvBits = (PVOID) ((PBYTE) (pbmihFile + 1)
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+ wNumColors * sizeof(RGBQUAD));
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break;
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case sizeof(BITMAPCOREHEADER):
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pbmchFile = (BITMAPCOREHEADER *) pbmihFile;
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// Convert BITMAPCOREHEADER to BITMAPINFOHEADER.
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pbmiSource->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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pbmiSource->bmiHeader.biWidth = (DWORD) pbmchFile->bcWidth;
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pbmiSource->bmiHeader.biHeight = (DWORD) pbmchFile->bcHeight;
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pbmiSource->bmiHeader.biPlanes = pbmchFile->bcPlanes;
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pbmiSource->bmiHeader.biBitCount = pbmchFile->bcBitCount;
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pbmiSource->bmiHeader.biCompression = BI_RGB;
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pbmiSource->bmiHeader.biSizeImage = 0;
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pbmiSource->bmiHeader.biXPelsPerMeter = 0;
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pbmiSource->bmiHeader.biYPelsPerMeter = 0;
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pbmiSource->bmiHeader.biClrUsed = wNumColors;
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pbmiSource->bmiHeader.biClrImportant = wNumColors;
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// Convert RGBTRIPLE color table into RGBQUAD color table.
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{
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RGBQUAD *rgb4 = pbmiSource->bmiColors;
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RGBTRIPLE *rgb3 = (RGBTRIPLE *) (pbmchFile + 1);
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for (i = 0; i < wNumColors; i++)
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{
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rgb4->rgbRed = rgb3->rgbtRed ;
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rgb4->rgbGreen = rgb3->rgbtGreen;
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rgb4->rgbBlue = rgb3->rgbtBlue ;
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rgb4->rgbReserved = 0;
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rgb4++;
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rgb3++;
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}
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}
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// If we haven't already determined the position of the image bits,
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// we may now assume that they immediately follow the color table.
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if (!pvBits)
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pvBits = (PVOID) ((PBYTE) (pbmihFile + 1)
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+ wNumColors * sizeof(RGBTRIPLE));
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break;
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default:
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MESSAGEBOX(GetFocus(), "Unknown DIB file format.", "Error", MB_OK);
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goto tkDIBLoadImage_cleanup;
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}
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// Fill in default values (for fields that can have defaults).
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if (pbmiSource->bmiHeader.biSizeImage == 0)
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pbmiSource->bmiHeader.biSizeImage =
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BITS2BYTES( (DWORD) pbmiSource->bmiHeader.biWidth *
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pbmiSource->bmiHeader.biBitCount ) *
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pbmiSource->bmiHeader.biHeight;
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if (pbmiSource->bmiHeader.biClrUsed == 0)
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pbmiSource->bmiHeader.biClrUsed = wNumColors;
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// Create memory DC.
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hdcMem = CreateCompatibleDC(NULL);
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if (!hdcMem) {
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MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
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goto tkDIBLoadImage_cleanup;
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}
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// Create a 24BPP RGB DIB section and select it into the memory DC.
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pbmiRGB = (BITMAPINFO *)
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LocalAlloc(LMEM_FIXED|LMEM_ZEROINIT, sizeof(BITMAPINFO) );
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if (!pbmiRGB)
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{
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MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
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goto tkDIBLoadImage_cleanup;
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}
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pbmiRGB->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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pbmiRGB->bmiHeader.biWidth = pbmiSource->bmiHeader.biWidth;
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pbmiRGB->bmiHeader.biHeight = pbmiSource->bmiHeader.biHeight;
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pbmiRGB->bmiHeader.biPlanes = 1;
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pbmiRGB->bmiHeader.biBitCount = 24;
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pbmiRGB->bmiHeader.biCompression = BI_RGB;
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pbmiRGB->bmiHeader.biSizeImage = pbmiRGB->bmiHeader.biWidth
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* abs(pbmiRGB->bmiHeader.biHeight) * 3;
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hbmRGB = CreateDIBSection(hdcMem, pbmiRGB, DIB_RGB_COLORS,
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(PVOID *) &pjBitsRGB, NULL, 0);
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if (!hbmRGB)
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{
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MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
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goto tkDIBLoadImage_cleanup;
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}
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if (!SelectObject(hdcMem, hbmRGB))
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{
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MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK);
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goto tkDIBLoadImage_cleanup;
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}
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// Slam the DIB file image into the memory DC. GDI will do the work of
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// translating whatever format the DIB file has into RGB format.
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if (!SetDIBits(hdcMem, hbmRGB, 0, pbmiSource->bmiHeader.biHeight,
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pvBits, pbmiSource, DIB_RGB_COLORS))
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{
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MESSAGEBOX(GetFocus(), "Image file conversion error.", "Error", MB_OK);
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goto tkDIBLoadImage_cleanup;
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}
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GdiFlush(); // make sure that SetDIBits executes
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/// *******************************************************************
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// Convert to TK image format (packed RGB format).
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// Allocate with malloc to be consistent with tkRGBImageLoad (i.e., app
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// can deallocate with free()).
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pjTKBits = PackTexImage( &pbmiRGB->bmiHeader, pjBitsRGB );
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if( !pjTKBits ) {
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SS_ERROR( "ConvertToOpenGLTexFormat : memory failure\n" );
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goto tkDIBLoadImage_cleanup;
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}
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// Initialize the texture structure
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// If we get to here, we have suceeded!
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width = pbmiSource->bmiHeader.biWidth;
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height = pbmiSource->bmiHeader.biHeight;
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format = GL_RGB;
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components = 3;
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// do we keep the data around , since it's not needed after the texture is
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// downloaded into GL and have texObj's ?
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data = pjTKBits;
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pal_size = 0;
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pal = NULL;
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fSuccess = TRUE;
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// Cleanup objects.
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tkDIBLoadImage_cleanup:
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{
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if (hdcMem)
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DeleteDC(hdcMem);
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if (hbmRGB)
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DeleteObject(hbmRGB);
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if (pbmiRGB)
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LocalFree(pbmiRGB);
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if (pbmiSource)
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LocalFree(pbmiSource);
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}
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// Check for error.
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if (!fSuccess)
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{
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if (pjTKBits)
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free(pjTKBits);
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}
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return fSuccess;
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}
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#endif
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BOOL
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TEXTURE::DIBImageLoad( HBITMAP hbmRGB )
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{
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BOOL fSuccess = FALSE;
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PBYTE pjTKBits = (PBYTE) NULL; // Ptr to final TK image bits
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BITMAPINFOHEADER *pbmih;
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// These need to be cleaned up when we exit:
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PVOID pvBits = NULL; // Ptr to bitmap bits in file
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HDC hdcMem = (HDC) NULL; // 24BPP mem DC
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BITMAPINFO *pbmiRGB = (BITMAPINFO *) NULL; // Ptr to file's BITMAPINFO
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// Create memory DC.
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hdcMem = CreateCompatibleDC(NULL);
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if (!hdcMem) {
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SS_ERROR( "TEXTURE::DIBImageLoad : CreateCompatibleDC failure\n" );
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goto tkDIBLoadImage2_cleanup;
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}
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// Allocate BITMAPINFO structure
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pbmiRGB = (BITMAPINFO *)
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LocalAlloc(LMEM_FIXED|LMEM_ZEROINIT, sizeof(BITMAPINFO) );
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if (!pbmiRGB)
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{
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SS_ERROR( "TEXTURE::DIBImageLoad : memory failure\n" );
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goto tkDIBLoadImage2_cleanup;
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}
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pbmih = (BITMAPINFOHEADER *) &pbmiRGB->bmiHeader;
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pbmih->biSize = sizeof( BITMAPINFOHEADER );
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// Query bitmap values into pbmih
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if( ! GetDIBits( hdcMem, hbmRGB, 0, 0, NULL, pbmiRGB,
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DIB_RGB_COLORS ) )
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{
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SS_ERROR( "TEXTURE::DIBImageLoad : GetDIBits failure\n" );
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goto tkDIBLoadImage2_cleanup;
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}
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// Now pbmiRGB->bmiHeader should've been filled in with stuff
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pbmih->biPlanes = 1;
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pbmih->biBitCount = 24;
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pbmih->biCompression = BI_RGB;
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//mf:suppsedly this can be set to 0 for BI_RGB
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pbmih->biSizeImage = pbmih->biWidth
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* abs(pbmih->biHeight) * 3;
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pvBits = (PVOID) LocalAlloc(LMEM_FIXED, pbmih->biSizeImage);
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if (!pvBits)
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{
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SS_ERROR( "TEXTURE::DIBImageLoad : memory failure\n" );
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goto tkDIBLoadImage2_cleanup;
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}
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// Get the image bits
|
|
|
|
if( ! GetDIBits( hdcMem, hbmRGB, 0, pbmih->biHeight, pvBits,
|
|
pbmiRGB, DIB_RGB_COLORS ) )
|
|
{
|
|
SS_ERROR( "TEXTURE::DIBImageLoad : GetDIBits failure\n" );
|
|
goto tkDIBLoadImage2_cleanup;
|
|
}
|
|
|
|
|
|
// Convert to TK image format (packed RGB format).
|
|
// Allocate with malloc to be consistent with tkRGBImageLoad (i.e., app
|
|
// can deallocate with free()).
|
|
|
|
pjTKBits = PackTexImage( pbmih, (PBYTE) pvBits );
|
|
if( !pjTKBits ) {
|
|
SS_ERROR( "ConvertToOpenGLTexFormat : memory failure\n" );
|
|
goto tkDIBLoadImage2_cleanup;
|
|
}
|
|
|
|
// Initialize the texture structure
|
|
|
|
// If we get to here, we have suceeded!
|
|
width = pbmih->biWidth;
|
|
height = pbmih->biHeight;
|
|
format = GL_BGR_EXT;
|
|
components = 3;
|
|
data = pjTKBits;
|
|
pal_size = 0;
|
|
pal = NULL;
|
|
|
|
fSuccess = TRUE;
|
|
|
|
// Cleanup objects.
|
|
|
|
tkDIBLoadImage2_cleanup:
|
|
{
|
|
if( pvBits )
|
|
LocalFree(pvBits);
|
|
if (hdcMem)
|
|
DeleteDC(hdcMem);
|
|
if (pbmiRGB)
|
|
LocalFree(pbmiRGB);
|
|
}
|
|
|
|
// Check for error.
|
|
|
|
if (!fSuccess)
|
|
{
|
|
if (pjTKBits)
|
|
free(pjTKBits);
|
|
}
|
|
|
|
return fSuccess;
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
*
|
|
* bVerifyDIB
|
|
*
|
|
* Stripped down version of tkDIBImageLoadAW that verifies that a bitmap
|
|
* file is valid and, if so, returns the bitmap dimensions.
|
|
*
|
|
* Returns:
|
|
* TRUE if valid bitmap file; otherwise, FALSE.
|
|
*
|
|
\**************************************************************************/
|
|
|
|
BOOL
|
|
bVerifyDIB(LPTSTR pszFileName, ISIZE *pSize )
|
|
{
|
|
BOOL bRet = FALSE;
|
|
BITMAPFILEHEADER *pbmf; // Ptr to file header
|
|
BITMAPINFOHEADER *pbmihFile; // Ptr to file's info header (if it exists)
|
|
BITMAPCOREHEADER *pbmchFile; // Ptr to file's core header (if it exists)
|
|
|
|
// These need to be cleaned up when we exit:
|
|
HANDLE hFile = INVALID_HANDLE_VALUE; // File handle
|
|
HANDLE hMap = (HANDLE) NULL; // Mapping object handle
|
|
PVOID pvFile = (PVOID) NULL; // Ptr to mapped file
|
|
|
|
// Map the DIB file into memory.
|
|
|
|
hFile = CreateFile((LPTSTR) pszFileName, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, 0);
|
|
if (hFile == INVALID_HANDLE_VALUE)
|
|
goto bVerifyDIB_cleanup;
|
|
|
|
hMap = CreateFileMapping(hFile, NULL, PAGE_READONLY, 0, 0, NULL);
|
|
if (!hMap)
|
|
goto bVerifyDIB_cleanup;
|
|
|
|
pvFile = MapViewOfFile(hMap, FILE_MAP_READ, 0, 0, 0);
|
|
if (!pvFile)
|
|
goto bVerifyDIB_cleanup;
|
|
|
|
// Check the file header. If the BFT_BITMAP magic number is there,
|
|
// then the file format is a BITMAPFILEHEADER followed immediately
|
|
// by either a BITMAPINFOHEADER or a BITMAPCOREHEADER. The bitmap
|
|
// bits, in this case, are located at the offset bfOffBits from the
|
|
// BITMAPFILEHEADER.
|
|
//
|
|
// Otherwise, this may be a raw BITMAPINFOHEADER or BITMAPCOREHEADER
|
|
// followed immediately with the color table and the bitmap bits.
|
|
|
|
pbmf = (BITMAPFILEHEADER *) pvFile;
|
|
|
|
if ( pbmf->bfType == BFT_BITMAP )
|
|
pbmihFile = (BITMAPINFOHEADER *) ((PBYTE) pbmf + SIZEOF_BITMAPFILEHEADER);
|
|
else
|
|
pbmihFile = (BITMAPINFOHEADER *) pvFile;
|
|
|
|
// Get the width and height from whatever header we have.
|
|
//
|
|
// We distinguish between BITMAPINFO and BITMAPCORE cases based upon
|
|
// BITMAPINFOHEADER.biSize.
|
|
|
|
// Note: need to use safe READDWORD macro because pbmihFile may
|
|
// have only WORD alignment if it follows a BITMAPFILEHEADER.
|
|
|
|
switch (READDWORD(&pbmihFile->biSize))
|
|
{
|
|
case sizeof(BITMAPINFOHEADER):
|
|
|
|
if( pSize != NULL ) {
|
|
pSize->width = READDWORD(&pbmihFile->biWidth);
|
|
pSize->height = READDWORD(&pbmihFile->biHeight);
|
|
}
|
|
bRet = TRUE;
|
|
|
|
break;
|
|
|
|
case sizeof(BITMAPCOREHEADER):
|
|
pbmchFile = (BITMAPCOREHEADER *) pbmihFile;
|
|
|
|
// Convert BITMAPCOREHEADER to BITMAPINFOHEADER.
|
|
|
|
if( pSize != NULL ) {
|
|
pSize->width = (DWORD) pbmchFile->bcWidth;
|
|
pSize->height = (DWORD) pbmchFile->bcHeight;
|
|
}
|
|
bRet = TRUE;
|
|
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
bVerifyDIB_cleanup:
|
|
|
|
if (pvFile)
|
|
UnmapViewOfFile(pvFile);
|
|
|
|
if (hMap)
|
|
CloseHandle(hMap);
|
|
|
|
if (hFile != INVALID_HANDLE_VALUE)
|
|
CloseHandle(hFile);
|
|
|
|
return bRet;
|
|
}
|