windows-nt/Source/XPSP1/NT/net/config/netman/conman/enum.cpp
2020-09-26 16:20:57 +08:00

351 lines
9.3 KiB
C++

//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1997.
//
// File: E N U M . C P P
//
// Contents: Enumerator for connection objects.
//
// Notes:
//
// Author: shaunco 21 Sep 1997
//
//----------------------------------------------------------------------------
#include "pch.h"
#pragma hdrstop
#include "enum.h"
#include "nccom.h"
//+---------------------------------------------------------------------------
//
// Member: CConnectionManagerEnumConnection::CreateInstance
//
// Purpose: Creates the connection manager's implementation of
// a connection enumerator.
//
// Arguments:
// Flags [in]
// vecClassManagers [in]
// riid [in]
// ppv [out]
//
// Returns: S_OK or an error code.
//
// Author: shaunco 22 Sep 1997
//
// Notes:
//
HRESULT
CConnectionManagerEnumConnection::CreateInstance (
NETCONMGR_ENUM_FLAGS Flags,
CLASSMANAGERMAP& mapClassManagers,
REFIID riid,
void** ppv)
{
HRESULT hr = E_OUTOFMEMORY;
CConnectionManagerEnumConnection* pObj;
pObj = new CComObject <CConnectionManagerEnumConnection>;
if (pObj)
{
// Initialize our members.
//
pObj->m_EnumFlags = Flags;
// Copy the array of class managers and AddRef them since
// we will be holding on to them.
//
pObj->m_mapClassManagers = mapClassManagers;
for (CLASSMANAGERMAP::iterator iter = pObj->m_mapClassManagers.begin(); iter != pObj->m_mapClassManagers.end(); iter++)
{
AddRefObj (iter->second);
}
pObj->m_iterCurClassMgr = pObj->m_mapClassManagers.begin();
// Do the standard CComCreator::CreateInstance stuff.
//
pObj->SetVoid (NULL);
pObj->InternalFinalConstructAddRef ();
hr = pObj->FinalConstruct ();
pObj->InternalFinalConstructRelease ();
if (SUCCEEDED(hr))
{
hr = pObj->QueryInterface (riid, ppv);
}
if (FAILED(hr))
{
delete pObj;
}
}
return hr;
}
//+---------------------------------------------------------------------------
//
// Member: CConnectionManagerEnumConnection::FinalRelease
//
// Purpose: COM Destructor.
//
// Arguments:
// (none)
//
// Returns: nothing
//
// Author: shaunco 22 Sep 1997
//
// Notes:
//
void
CConnectionManagerEnumConnection::FinalRelease ()
{
// Release the current enumerator if we have one.
//
ReleaseObj (m_penumCurClassMgr);
// Release our class managers.
//
for (CLASSMANAGERMAP::iterator iter = m_mapClassManagers.begin(); iter != m_mapClassManagers.end(); iter++)
{
ReleaseObj (iter->second);
}
}
//+---------------------------------------------------------------------------
// IEnumNetConnection
//
// See documentation in MSDN for any IEnumXXX interface.
//
STDMETHODIMP
CConnectionManagerEnumConnection::Next (
ULONG celt,
INetConnection** rgelt,
ULONG* pceltFetched)
{
HRESULT hr;
ULONG celtFetched;
// Validate parameters.
//
if (!rgelt || (!pceltFetched && (1 != celt)))
{
hr = E_POINTER;
goto finished;
}
// Important to initialize rgelt so that in case we fail, we can
// release only what we put in rgelt.
//
ZeroMemory (rgelt, sizeof (*rgelt) * celt);
// Ask the current class manager to fulfill the request. If he only
// partially does, move to the next class manager. Do this until
// the request is fulfilled, or we run out of class managers.
//
celtFetched = 0;
hr = S_FALSE;
{ // begin lock scope
CExceptionSafeComObjectLock EsLock (this);
while ((S_FALSE == hr) && (celtFetched < celt) &&
(m_iterCurClassMgr != m_mapClassManagers.end()))
{
// Get the connection enumerator from the current class manager
// if neccesary.
//
if (!m_penumCurClassMgr)
{
INetConnectionManager* pConMan = m_iterCurClassMgr->second;
Assert (pConMan);
hr = pConMan->EnumConnections (m_EnumFlags,
&m_penumCurClassMgr);
}
if (SUCCEEDED(hr))
{
Assert (m_penumCurClassMgr);
// Each class manager should request only what was reqeuested
// less what has already been fetched.
//
ULONG celtT;
hr = m_penumCurClassMgr->Next (celt - celtFetched,
rgelt + celtFetched, &celtT);
if (SUCCEEDED(hr))
{
celtFetched += celtT;
// If the current class manager couldn't fill the entire
// request, go to the next one.
//
if (S_FALSE == hr)
{
ReleaseCurrentClassEnumerator ();
Assert (!m_penumCurClassMgr);
m_iterCurClassMgr++;
}
}
}
}
Assert (FImplies (S_OK == hr, (celtFetched == celt)));
} // end lock scope
if (SUCCEEDED(hr))
{
TraceTag (ttidConman, "Enumerated %d total connections", celtFetched);
if (pceltFetched)
{
*pceltFetched = celtFetched;
}
hr = (celtFetched == celt) ? S_OK : S_FALSE;
}
else
{
// For any failures, we need to release what we were about to return.
// Set any output parameters to NULL.
//
for (ULONG ulIndex = 0; ulIndex < celt; ulIndex++)
{
ReleaseObj (rgelt[ulIndex]);
rgelt[ulIndex] = NULL;
}
if (pceltFetched)
{
*pceltFetched = 0;
}
}
finished:
TraceErrorOptional ("CConnectionManagerEnumConnection::Next", hr, (S_FALSE == hr));
return hr;
}
STDMETHODIMP
CConnectionManagerEnumConnection::Skip (
ULONG celt)
{
// Unfortunately, this method doesn't return the number of objects
// actually skipped. To implement this correctly across the multiple
// class managers, we'd need to know how many they skipped similiar
// to the way we implement Next.
//
// So, we'll cheese out and implement this by actually calling
// Next for the reqested number of elements and just releasing what
// we get back.
//
HRESULT hr = S_OK;
if (celt)
{
INetConnection** rgelt;
CExceptionSafeComObjectLock EsLock (this);
hr = E_OUTOFMEMORY;
rgelt = (INetConnection**)MemAlloc(celt * sizeof(INetConnection*));
if (rgelt)
{
ULONG celtFetched;
hr = Next (celt, rgelt, &celtFetched);
if (SUCCEEDED(hr))
{
ReleaseIUnknownArray (celtFetched, (IUnknown**)rgelt);
}
MemFree (rgelt);
}
}
TraceErrorOptional ("CConnectionManagerEnumConnection::Skip", hr, (S_FALSE == hr));
return hr;
}
STDMETHODIMP
CConnectionManagerEnumConnection::Reset ()
{
CExceptionSafeComObjectLock EsLock (this);
ReleaseCurrentClassEnumerator ();
m_iterCurClassMgr = m_mapClassManagers.begin();
return S_OK;
}
STDMETHODIMP
CConnectionManagerEnumConnection::Clone (
IEnumNetConnection** ppenum)
{
HRESULT hr = E_OUTOFMEMORY;
// Validate parameters.
//
if (!ppenum)
{
hr = E_POINTER;
}
else
{
// Initialize output parameter.
//
*ppenum = NULL;
CConnectionManagerEnumConnection* pObj;
pObj = new CComObject <CConnectionManagerEnumConnection>;
if (pObj)
{
hr = S_OK;
CExceptionSafeComObjectLock EsLock (this);
// Initialize our members.
//
pObj->m_EnumFlags = m_EnumFlags;
// Copy the array of class managers and AddRef them since
// we will be holding on to them.
//
pObj->m_mapClassManagers = m_mapClassManagers;
for (CLASSMANAGERMAP::iterator iter = m_mapClassManagers.begin(); iter != m_mapClassManagers.end(); iter++)
{
AddRefObj (iter->second);
}
// The current class manager index need to be copied.
//
pObj->m_iterCurClassMgr = pObj->m_mapClassManagers.find(m_iterCurClassMgr->first);
// Important to clone (not copy) the current class enumerator
// if we have one.
//
if (m_penumCurClassMgr)
{
hr = m_penumCurClassMgr->Clone (&pObj->m_penumCurClassMgr);
}
if (SUCCEEDED(hr))
{
// Return the object with a ref count of 1 on this
// interface.
pObj->m_dwRef = 1;
*ppenum = pObj;
}
if (FAILED(hr))
{
delete pObj;
}
}
}
TraceErrorOptional ("CConnectionManagerEnumConnection::Clone", hr, (S_FALSE == hr));
return hr;
}