266 lines
5.9 KiB
C
266 lines
5.9 KiB
C
///////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 1997, Microsoft Corp. All rights reserved.
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//
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// FILE
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//
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// iasapi.h
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//
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// SYNOPSIS
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//
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// This file describes all "C"-style API functions in the Everest core.
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//
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// MODIFICATION HISTORY
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//
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// 08/29/1997 Original version.
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// 11/12/1997 Added IASUpdateRegistry.
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// 11/26/1997 Revised timer API.
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// 01/08/1998 Made changes so that header could stand alone.
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// 01/30/1998 Added IASAdler32.
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// 04/17/1998 Added IASLookupAttributeIDs.
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// 06/16/1998 Added IASVariantChangeType.
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// 08/13/1998 Removed obsolete API's.
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// 04/19/1999 Added IASRadiusCrypt.
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// 01/25/2000 Added IASGetHostByName.
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// 04/14/2000 Added dictionary API.
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _IASAPI_H_
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#define _IASAPI_H_
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#ifndef IASCOREAPI
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#define IASCOREAPI DECLSPEC_IMPORT
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#endif
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#include <wtypes.h>
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#include <oaidl.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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///////////////////////////////////////////////////////////////////////////////
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//
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// Functions to initialize and shutdown the core services.
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//
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///////////////////////////////////////////////////////////////////////////////
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IASCOREAPI
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BOOL
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WINAPI
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IASInitialize ( VOID );
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IASCOREAPI
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VOID
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WINAPI
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IASUninitialize ( VOID );
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///////////////////////////////////////////////////////////////////////////////
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//
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// Function for computing the Adler-32 checksum of a buffer.
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//
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///////////////////////////////////////////////////////////////////////////////
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IASCOREAPI
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DWORD
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WINAPI
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IASAdler32(
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CONST BYTE *pBuffer,
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DWORD nBufferLength
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);
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// The Adler-32 checksum is also a decent hash algorithm.
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#define IASHashBytes IASAdler32
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///////////////////////////////////////////////////////////////////////////////
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//
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// Allocate a 32-bit integer that's guaranteed to be unique process wide.
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//
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///////////////////////////////////////////////////////////////////////////////
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IASCOREAPI
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DWORD
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WINAPI
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IASAllocateUniqueID( VOID );
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///////////////////////////////////////////////////////////////////////////////
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//
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// Functions for updating the registry.
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//
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///////////////////////////////////////////////////////////////////////////////
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#define IAS_REGISTRY_INPROC 0x00000000
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#define IAS_REGISTRY_LOCAL 0x00000001
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#define IAS_REGISTRY_FREE 0x00000000
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#define IAS_REGISTRY_APT 0x00000002
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#define IAS_REGISTRY_BOTH 0x00000004
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#define IAS_REGISTRY_AUTO 0x00000008
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IASCOREAPI
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HRESULT
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WINAPI
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IASRegisterComponent(
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HINSTANCE hInstance,
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REFCLSID clsid,
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LPCWSTR szProgramName,
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LPCWSTR szComponentName,
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DWORD dwRegFlags,
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REFGUID tlid,
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WORD wVerMajor,
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WORD wVerMinor,
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BOOL bRegister
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);
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///////////////////////////////////////////////////////////////////////////////
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//
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// IASReportEvent is used to report events within the Everest server.
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//
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///////////////////////////////////////////////////////////////////////////////
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IASCOREAPI
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HRESULT
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WINAPI
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IASReportEvent(
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DWORD dwEventID,
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DWORD dwNumStrings,
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DWORD dwDataSize,
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LPCWSTR *lpStrings,
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LPVOID lpRawData
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);
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///////////////////////////////////////////////////////////////////////////////
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//
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// Generic callback struct.
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//
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///////////////////////////////////////////////////////////////////////////////
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typedef struct IAS_CALLBACK IAS_CALLBACK, *PIAS_CALLBACK;
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typedef VOID (WINAPI *IAS_CALLBACK_ROUTINE)(
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PIAS_CALLBACK This
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);
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struct IAS_CALLBACK {
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IAS_CALLBACK_ROUTINE CallbackRoutine;
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};
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///////////////////////////////////////////////////////////////////////////////
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//
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// This is the native "C"-style interface into the threading engine.
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//
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///////////////////////////////////////////////////////////////////////////////
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IASCOREAPI
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BOOL
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WINAPI
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IASRequestThread(
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PIAS_CALLBACK pOnStart
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);
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IASCOREAPI
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DWORD
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WINAPI
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IASSetMaxNumberOfThreads(
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DWORD dwMaxNumberOfThreads
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);
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IASCOREAPI
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DWORD
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WINAPI
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IASSetMaxThreadIdle(
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DWORD dwMilliseconds
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);
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///////////////////////////////////////////////////////////////////////////////
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//
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// Replacement for VariantChangeType to prevent hidden window.
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//
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///////////////////////////////////////////////////////////////////////////////
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IASCOREAPI
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HRESULT
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WINAPI
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IASVariantChangeType(
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VARIANT * pvargDest,
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VARIANT * pvarSrc,
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USHORT wFlags,
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VARTYPE vt
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);
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// Map any oleaut32 calls to our implementation.
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#define VariantChangeType IASVariantChangeType
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///////////////////////////////////////////////////////////////////////////////
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//
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// RADIUS Encryption/Decryption.
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//
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///////////////////////////////////////////////////////////////////////////////
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IASCOREAPI
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VOID
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WINAPI
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IASRadiusCrypt(
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BOOL encrypt,
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BOOL salted,
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const BYTE* secret,
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ULONG secretLen,
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const BYTE* reqAuth,
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PBYTE buf,
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ULONG buflen
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);
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///////////////////////////////////////////////////////////////////////////////
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//
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// Unicode version of gethostbyname.
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// The caller must free the returned hostent struct by calling LocalFree.
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//
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// Note: Since this is a Unicode API, the returned hostent struct will always
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// have h_name and h_aliases set to NULL.
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//
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///////////////////////////////////////////////////////////////////////////////
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typedef struct hostent *PHOSTENT;
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IASCOREAPI
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PHOSTENT
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WINAPI
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IASGetHostByName(
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IN PCWSTR name
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);
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///////////////////////////////////////////////////////////////////////////////
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//
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// Methods for accessing the attribute dictionary.
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//
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///////////////////////////////////////////////////////////////////////////////
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typedef struct _IASTable {
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ULONG numColumns;
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ULONG numRows;
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BSTR* columnNames;
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VARTYPE* columnTypes;
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VARIANT* table;
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} IASTable;
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HRESULT
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WINAPI
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IASGetDictionary(
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IN PCWSTR path,
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OUT IASTable* dnary,
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OUT VARIANT* storage
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);
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const IASTable*
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WINAPI
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IASGetLocalDictionary( VOID );
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#ifdef __cplusplus
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}
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#endif
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#endif // _IASAPI_H_
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