291 lines
7.1 KiB
C++
291 lines
7.1 KiB
C++
//+-------------------------------------------------------------------------
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//
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// Copyright (C) 1991, Microsoft Corporation.
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//
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// File: State.cxx
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//
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// Contents: Finite automata state classes
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//
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// Classes:
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//
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// History: 01-21-92 KyleP Created
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// 03-11-97 arunk Modified for Kessel
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//--------------------------------------------------------------------------
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// Local includes:
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#include <state.hxx>
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#include <stateset.hxx>
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#include <string.h>
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//+-------------------------------------------------------------------------
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//
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// Member: CNFAState::CNFAState, public
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//
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// Synopsis: Copy constructor
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//
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// Arguments: [src] -- Source
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//
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// History: 13-Jul-95 KyleP Created
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//
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//--------------------------------------------------------------------------
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CNFAState::CNFAState( CNFAState const & src )
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: CFAState( src ),
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_pmoveRest( 0 ),
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_cmoveRest( src._cmoveRest ),
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_cMove( src._cMove )
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{
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if ( _cmoveRest > 0 )
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{
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_pmoveRest = new CMove [_cmoveRest];
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// RtlCopyMemory( _pmoveRest, src._pmoveRest, _cmoveRest * sizeof(_pmoveRest[0]) );
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memcpy( _pmoveRest, src._pmoveRest, _cmoveRest * sizeof(_pmoveRest[0]) );
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}
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//RtlCopyMemory( _moveFirst, src._moveFirst, sizeof(_moveFirst) );
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memcpy( _moveFirst, src._moveFirst, sizeof(_moveFirst) );
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}
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//+-------------------------------------------------------------------------
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//
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// Member: CNFAState::Init, public
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//
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// Synopsis: Copy initializer
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//
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// Arguments: [src] -- Source
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//
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// History: 15-Jul-96 KyleP Created
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//
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//--------------------------------------------------------------------------
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void CNFAState::Init( CNFAState & src )
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{
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CFAState::Init( src.StateNumber() );
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if ( src.IsFinal() )
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MakeFinal();
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_cMove = src._cMove;
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//RtlCopyMemory( _moveFirst, src._moveFirst, sizeof(_moveFirst) );
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memcpy( _moveFirst, src._moveFirst, sizeof(_moveFirst) );
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_cmoveRest = src._cmoveRest;
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_pmoveRest = src._pmoveRest;
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src._cMove = 0;
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src._cmoveRest = 0;
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src._pmoveRest = 0;
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}
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//+-------------------------------------------------------------------------
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//
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// Member: CNFAState::operator =, public
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//
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// Synopsis: Assignment operator
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//
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// Arguments: [src] -- Source
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//
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// History: 13-Jul-95 KyleP Created
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//
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//--------------------------------------------------------------------------
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inline void * operator new( size_t, CNFAState * pthis )
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{
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return pthis;
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}
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#if _MSC_VER >= 1200
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inline void operator delete(void *, CNFAState*)
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{ }
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#endif
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CNFAState & CNFAState::operator =( CNFAState const & src )
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{
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CNFAState::~CNFAState();
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new (this) CNFAState( src );
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return *this;
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}
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//+-------------------------------------------------------------------------
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//
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// Member: CNFAState::AddTransition, public
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//
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// Synopsis: Add new state transition.
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//
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// Arguments: [symbol] -- On this symbol to...
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// [StateNum] -- this state.
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//
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// History: 20-Jan-92 KyleP Created
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//
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//--------------------------------------------------------------------------
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void CNFAState::AddTransition( UINT symbol, UINT StateNum )
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{
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//
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// First look for an exact match. If this transition exists
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// then don't add it again.
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//
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for ( int i = CNFAState_cFirst-1; i >= 0; i--)
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{
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if ( _moveFirst[i]._symbol == symbol &&
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_moveFirst[i]._iState == StateNum )
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{
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return;
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}
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}
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if ( _cMove > CNFAState_cFirst )
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{
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for ( int i = _cMove - CNFAState_cFirst - 1; i >= 0; i--)
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{
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if ( _pmoveRest[i]._symbol == symbol &&
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_pmoveRest[i]._iState == StateNum )
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{
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return;
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}
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}
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}
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//
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// New transition. Add it.
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//
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if ( _cMove < CNFAState_cFirst )
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{
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//
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// Fits in the first (object based) set of moves.
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//
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_moveFirst[_cMove] = CMove( symbol, StateNum );
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}
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else
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{
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//
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// Overflow set of moves.
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//
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if ( _cMove - CNFAState_cFirst >= _cmoveRest )
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{
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CMove * oldpmoveRest = _pmoveRest;
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UINT oldcmoveRest = _cmoveRest;
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_cmoveRest = (_cmoveRest == 0) ? 2 : _cmoveRest + 5;
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_pmoveRest = (CMove *) new char [ _cmoveRest * sizeof( CMove ) ];
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memcpy( _pmoveRest, oldpmoveRest, oldcmoveRest * sizeof( CMove ) );
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delete oldpmoveRest;
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}
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_pmoveRest[_cMove - CNFAState_cFirst] = CMove( symbol, StateNum );
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}
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++_cMove;
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}
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//+-------------------------------------------------------------------------
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//
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// Member: CNFAState::RemoveTransition, public
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//
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// Synopsis: Removes a transition.
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//
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// Arguments: [symbol] -- On this symbol to...
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// [StateNum] -- this state.
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//
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// History: 20-Jan-92 KyleP Created
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//
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//--------------------------------------------------------------------------
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void CNFAState::RemoveTransition( UINT symbol, UINT StateNum )
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{
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//
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// Find the transition
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//
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for ( int i = CNFAState_cFirst-1; i >= 0; i--)
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{
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if ( _moveFirst[i]._symbol == symbol &&
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_moveFirst[i]._iState == StateNum )
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{
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//
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// Move the last transition to this place.
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//
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if ( _cMove > CNFAState_cFirst )
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{
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_moveFirst[i] = _pmoveRest[_cMove - CNFAState_cFirst - 1];
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}
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else
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{
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_moveFirst[i] = _moveFirst[ _cMove - 1 ];
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}
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_cMove--;
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return;
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}
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}
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if ( _cMove > CNFAState_cFirst )
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{
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for ( int i = _cMove - CNFAState_cFirst - 1; i >= 0; i--)
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{
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if ( _pmoveRest[i]._symbol == symbol &&
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_pmoveRest[i]._iState == StateNum )
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{
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_pmoveRest[i] = _pmoveRest[ _cMove - CNFAState_cFirst - 1 ];
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_cMove--;
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return;
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}
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}
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}
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}
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//+-------------------------------------------------------------------------
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//
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// Member: CNFAState::Move, public
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//
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// Effects: Adds to [ss] the set of states that can be reached from
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// this state on [symbol].
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//
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// Arguments: [ss] -- Output state set.
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// [symbol] -- Input symbol.
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//
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// History: 20-Jan-92 KyleP Created
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//
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//--------------------------------------------------------------------------
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void CNFAState::Move( CStateSet & ss, UINT symbol )
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{
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for ( int i = (_cMove <= CNFAState_cFirst) ? _cMove-1 : CNFAState_cFirst-1;
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i >= 0;
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i--)
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{
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if ( _moveFirst[i]._symbol == symbol ||
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( _moveFirst[i]._symbol == symAny &&
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symbol != symEpsilon ))
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{
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ss.Add( _moveFirst[i]._iState );
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}
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}
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for ( i = _cMove - CNFAState_cFirst - 1; i >= 0; i-- )
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{
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if ( _pmoveRest[i]._symbol == symbol ||
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( _pmoveRest[i]._symbol == symAny &&
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symbol != symEpsilon &&
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symbol != symDot ))
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{
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ss.Add( _pmoveRest[i]._iState );
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}
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}
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}
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