windows-nt/Source/XPSP1/NT/net/tcpip/services/lpd/sockets.c
2020-09-26 16:20:57 +08:00

1137 lines
38 KiB
C

/*************************************************************************
* Microsoft Windows NT *
* *
* Copyright(c) Microsoft Corp., 1994 *
* *
* Revision History: *
* *
* Jan. 23,94 Koti Created *
* *
* Description: *
* *
* This file contains the functions that actually get the LPD service *
* running, and also all the functions that deal with socket interface *
* *
*************************************************************************/
#include "lpd.h"
typedef struct _FAMILY {
int family;
int socklen;
HANDLE hAcceptThread;
SOCKET sListener; // the socket that listens for ever
int iErrcode;
} FAMILY;
FAMILY family[] = {
{ AF_INET, sizeof(SOCKADDR_IN), NULL },
{ AF_INET6, sizeof(SOCKADDR_IN6), NULL },
};
#define NUM_FAMILIES (sizeof(family) / sizeof(FAMILY))
DWORD
StartLPDFamily(int famidx)
{
SOCKADDR_STORAGE saiSs;
INT iErrcode;
BOOL fExclsv;
SERVENT *pserv;
DWORD dwNewThreadId;
DWORD dwErrcode;
// Create the socket (which will be the listening socket)
family[famidx].sListener = socket( family[famidx].family, SOCK_STREAM, 0 );
if ( family[famidx].sListener == INVALID_SOCKET )
{
iErrcode = WSAGetLastError();
LPD_DEBUG( "socket() failed\n" );
return( (DWORD)iErrcode );
}
//
// set this port to be "Exclusive" so that no other app can grab it
//
fExclsv = TRUE;
if (setsockopt( family[famidx].sListener,
SOL_SOCKET,
SO_EXCLUSIVEADDRUSE,
(CHAR *)&fExclsv,
sizeof(fExclsv) ) != 0)
{
LPD_DEBUG( "setsockopt SO_EXCLUSIVEADDRUSE failed\n");
}
// bind the socket to the LPD port
memset(&saiSs, 0, sizeof(saiSs));
pserv = getservbyname( "printer", "tcp" );
if ( pserv == NULL )
{
SS_PORT(&saiSs) = htons( LPD_PORT );
}
else
{
SS_PORT(&saiSs) = pserv->s_port;
}
saiSs.ss_family = (short)family[famidx].family;
iErrcode = bind( family[famidx].sListener, (LPSOCKADDR)&saiSs, sizeof(saiSs) );
if ( iErrcode == SOCKET_ERROR )
{
iErrcode = WSAGetLastError();
LPD_DEBUG( "bind() failed\n" );
closesocket(family[famidx].sListener);
family[famidx].sListener = INVALID_SOCKET;
return( (DWORD)iErrcode );
}
// put the socket to listen,
// backlog should be 50 not 5, MohsinA, 07-May-97.
iErrcode = listen( family[famidx].sListener, 50 );
if ( iErrcode == SOCKET_ERROR )
{
iErrcode = WSAGetLastError();
LPD_DEBUG( "listen() failed\n" );
closesocket(family[famidx].sListener);
family[famidx].sListener = INVALID_SOCKET;
return( (DWORD)iErrcode );
}
// Create the thread that keeps looping on accept
family[famidx].hAcceptThread = CreateThread( NULL, 0, LoopOnAccept,
IntToPtr(famidx), 0, &dwNewThreadId );
if ( family[famidx].hAcceptThread == (HANDLE)NULL )
{
dwErrcode = GetLastError();
LPD_DEBUG( "StartLPD:CreateThread() failed\n" );
closesocket(family[famidx].sListener);
family[famidx].sListener = INVALID_SOCKET;
return( dwErrcode );
}
return( 0 );
}
/*****************************************************************************
* *
* StartLPD(): *
* This function does everything that's needed to accept an incoming call *
* (create a socket, listen, create a thread that loops on accept) *
* *
* Returns: *
* NO_ERROR if everything went ok *
* Error code (returned by the operation that failed) otherwise *
* *
* Parameters: *
* dwArgc (IN): number of arguments passed in *
* lpszArgv (IN): arguments to this function (array of null-terminated *
* strings). First arg is the name of the service and the *
* remaining are the ones passed by the calling process. *
* (e.g. net start lpd /p:xyz) *
* *
* History: *
* Jan.23, 94 Koti Created *
* *
*****************************************************************************/
DWORD StartLPD( DWORD dwArgc, LPTSTR *lpszArgv )
{
INT iErrcode, i;
HANDLE hNewThread;
WSADATA wsaData;
// for now, we ignore dwArgc and lpszArgv. Plan is to support
// command line (and/or registry configurable) parameters to the
// "net start lpd" command. At that time, we need to use them.
// initialize winsock dll
iErrcode = WSAStartup( MAKEWORD(WINSOCK_VER_MAJOR, WINSOCK_VER_MINOR),
&wsaData );
if (iErrcode != 0)
{
LPD_DEBUG( "WSAStarup() failed\n" );
return( (DWORD)iErrcode );
}
// initialize families and only fail if ALL of them fail.
for (i=0; i<NUM_FAMILIES; i++) {
family[i].iErrcode = StartLPDFamily(i);
}
if ((family[0].iErrcode != 0) && (family[1].iErrcode != 0)) {
return( family[0].iErrcode );
}
// everything went fine: the LPD service is now running!
return( NO_ERROR );
} // end StartLPD()
void
StopLPDFamily(INT iFamIdx)
{
DWORD dwResult;
if (family[iFamIdx].sListener == INVALID_SOCKET) {
// Not started
return;
}
SureCloseSocket( family[iFamIdx].sListener );
//
// accept() can take some time to return after the accept socket has
// been closed. wait for the accept thread to exit before continuing.
// This will prevent an access violation in the case where WSACleanup
// is called before accept() returns.
//
LPD_DEBUG( "Waiting for the accept thread to exit\n" );
dwResult = WaitForSingleObject( family[iFamIdx].hAcceptThread, INFINITE );
LPD_ASSERT( WAIT_OBJECT_0 == dwResult );
CloseHandle( family[iFamIdx].hAcceptThread );
}
/*****************************************************************************
* *
* StopLPD(): *
* This function stops the LPD service by closing the listener socket *
* (so that new connections are not accepted), and by allowing all the *
* active threads to finish their job and terminate on their own. *
* *
* Returns: *
* None *
* *
* Parameters: *
* None *
* *
* History: *
* Jan.23, 94 Koti Created *
* *
*****************************************************************************/
VOID StopLPD( VOID )
{
BOOL fClientsConnected=FALSE;
INT i;
DBG_TRACEIN( "StopLPD" );
//
// first of all, set the flag! This is the *only* place where we
// change the value, so need not worry about guarding it.
// This flag will cause all worker threads to exit.
//
fShuttingDownGLB = TRUE;
//
// stop accepting new connections,
// This will wake the accept(), and LoopOnAccept will exit.
//
for (i=0; i<NUM_FAMILIES; i++) {
StopLPDFamily(i);
}
EnterCriticalSection( &csConnSemGLB );
{
if( Common.AliveThreads > 0 ){
fClientsConnected = TRUE;
}
}
LeaveCriticalSection( &csConnSemGLB );
// wait here until the last thread to leave sets the event
if ( fClientsConnected )
{
LPD_DEBUG( "Waiting for last worker thread to exit\n" );
WaitForSingleObject( hEventLastThreadGLB, INFINITE );
LPD_DEBUG( "Waiting for last worker thread done.\n" );
}
WSACleanup();
DBG_TRACEOUT( "StopLPD" );;
return;
} // end StopLPD()
/*****************************************************************************
* *
* LoopOnAccept(): *
* This function is executed by the new thread that's created in StartLPD *
* When a new connection request arrives, this function accepts it and *
* creates a new thread which goes off and processes that connection. *
* *
* Returns: *
* NO_ERROR (always) *
* *
* Parameters: *
* lpArgv (IN): address family index *
* *
* History: *
* Jan.23, 94 Koti Created *
* *
*****************************************************************************/
DWORD LoopOnAccept( LPVOID lpArgv )
{
INT iFamIdx = (INT)(INT_PTR)lpArgv;
SOCKET sNewConn;
SOCKADDR_STORAGE saAddr;
INT cbAddr;
INT iErrcode;
PSOCKCONN pscConn = NULL;
PSOCKCONN pConnToFree = NULL;
PSOCKCONN pPrevConn = NULL;
BOOLEAN fLinkedIn=FALSE;
HANDLE hNewThread;
DWORD dwNewThreadId;
DWORD dwErrcode;
int MoreThread;
COMMON_LPD local_common;
int QueueTooLong;
DBG_TRACEIN( "LoopOnAccept " );
cbAddr = sizeof( saAddr );
// loop forever, trying to accept new calls
while( TRUE )
{
LPD_DEBUG( "Calling accept.\n");
MoreThread = 0;
hNewThread = NULL;
sNewConn = accept( family[iFamIdx].sListener, (LPSOCKADDR)&saAddr, &cbAddr );
if ( sNewConn == INVALID_SOCKET )
{
iErrcode = WSAGetLastError();
LOGIT(("LoopOnAccept(): accept failed err=%d\n", iErrcode ));
if ( iErrcode == WSAEINTR )
{
//
// sListener closed, it's shutdown time:
// exit loop (& thread!)
//
break;
}
else
{
// some error: ignore; go back & wait! (didn't connect anyway)
LOGIT(("LoopOnAccept(): bad accept err=%d\n", iErrcode ));
continue;
}
}else{ // it's a good connection
// Allocate a PSOCKCONN structure for this connection
pscConn = (PSOCKCONN)LocalAlloc( LMEM_FIXED, sizeof(SOCKCONN) );
// Create a new thread to deal with this connection
if ( pscConn != NULL )
{
memset( (PCHAR)pscConn, 0, sizeof( SOCKCONN ) );
InitializeListHead( &pscConn->CFile_List );
InitializeListHead( &pscConn->DFile_List );
pscConn->sSock = sNewConn;
pscConn->fLogGenericEvent = TRUE;
pscConn->dwThread = 0; // GetCurrentThreadId();
pscConn->hPrinter = (HANDLE)INVALID_HANDLE_VALUE;
#ifdef PROFILING
pscConn->time_queued = time(NULL);
#endif
EnterCriticalSection( &csConnSemGLB );
{
Common.TotalAccepts++;
//
// scConnHeadGLB is the head and not used for jobs.
// Insertheadlist pscConn, WorkerThread will pull
// it out and process it.
//
if ((Common.QueueLength >= Common.AliveThreads) &&
(Common.AliveThreads < (int) dwMaxUsersGLB ))
{
MoreThread = (int)TRUE;
}
if( Common.QueueLength < (int) MaxQueueLength ){
QueueTooLong = 0;
pscConn->pNext = scConnHeadGLB.pNext;
scConnHeadGLB.pNext = pscConn;
fLinkedIn = TRUE;
// = Doubly linked now, MohsinA, 28-May-97.
// pscConn->pPrev = &scConnHeadGLB;
// pscConn->pNext->pPrev = pscConn;
Common.QueueLength++;
}else{
QueueTooLong = 1;
MoreThread = 0;
fLinkedIn = FALSE;
}
assert( Common.QueueLength > 0 );
assert( Common.AliveThreads >= 0 );
assert( Common.TotalAccepts > 0 );
}
LeaveCriticalSection( &csConnSemGLB );
if( MoreThread ){
hNewThread = CreateThread( NULL,
0,
WorkerThread,
NULL, // was pscConn
0,
&dwNewThreadId );
if( hNewThread == NULL ){
LPD_DEBUG( "LoopOnAccept: CreateThread failed\n" );
}
}else{
hNewThread = NULL;
LOGIT(("LoopOnAccept: no new thread, dwMaxUsersGLB=%d.\n",
dwMaxUsersGLB ));
}
}
else
{
LPD_DEBUG( "LoopOnAccept: LocalAlloc(pscConn) failed\n" );
}
// Update the global information.
EnterCriticalSection( &csConnSemGLB );
{
if( MoreThread && hNewThread )
Common.AliveThreads++;
if( Common.MaxThreads < Common.AliveThreads )
Common.MaxThreads = Common.AliveThreads;
if( (pscConn == NULL)
|| (MoreThread && ! hNewThread)
|| QueueTooLong
){
Common.TotalErrors++;
}
local_common = Common; // struct copy, for readonly.
}
LeaveCriticalSection( &csConnSemGLB );
//
// Something went wrong? close the new connection, do cleanup.
// Q. What if CreateThread fails? does another thread
// picks up this job automatically?
// A. Yes, another thread will process it.
// We shouldn't even expect it to be at the head
// of the queue since we left the CS above.
//
if( (pscConn == NULL)
|| (MoreThread && !hNewThread )
|| QueueTooLong
){
dwErrcode = GetLastError();
pConnToFree = NULL;
if (!fLinkedIn)
{
pConnToFree = pscConn;
}
//
// we had already linked it in: try to find it first
//
else
{
EnterCriticalSection( &csConnSemGLB );
// if there is no other thread alive and if we hit an error
if( pscConn && ( Common.AliveThreads == 0 ) )
{
pPrevConn = &scConnHeadGLB;
pConnToFree = scConnHeadGLB.pNext;
while (pConnToFree)
{
if (pConnToFree == pscConn)
{
pPrevConn->pNext = pConnToFree->pNext;
break;
}
pPrevConn = pConnToFree;
pConnToFree = pConnToFree->pNext;
}
}
LeaveCriticalSection( &csConnSemGLB );
}
if (pConnToFree)
{
LocalFree( pConnToFree );
pscConn = NULL;
SureCloseSocket( sNewConn );
}
LpdReportEvent( LPDLOG_OUT_OF_RESOURCES, 0, NULL, 0 );
}else{
#ifdef PROFILING
LOGIT(("PROFILING: LoopOnAccept:\n"
" QueueLength=%d, MaxQueueLength=%d,\n"
" AliveThreads=%d, TotalAccepts=%d, TotalErrors=%d\n"
,
local_common.QueueLength, MaxQueueLength,
local_common.AliveThreads,
local_common.TotalAccepts,
local_common.TotalErrors ));
#endif
}
if( hNewThread ){
CloseHandle( hNewThread );
}
}
} // while( TRUE )
// ====================================================================
// we reach here only when shutdown is happening. The thread exits here.
DBG_TRACEOUT( "LoopOnAccept exit." );
return NO_ERROR;
} // end LoopOnAccept()
/*****************************************************************************
* *
* SureCloseSocket(): *
* This function closes a given socket. It first attempts a graceful *
* close. If that fails for some reason, then it does a "hard" close *
* *
* Returns: *
* Nothing *
* *
* Parameters: *
* sSockToClose (IN): socket descriptor of the socket to close *
* *
* History: *
* Jan.23, 94 Koti Created *
* *
*****************************************************************************/
VOID SureCloseSocket( SOCKET sSockToClose )
{
LINGER lLinger;
if (sSockToClose == INVALID_SOCKET)
{
LPD_DEBUG( "SureCloseSocket: bad socket\n" );
return;
}
// try to do a graceful close
if ( closesocket(sSockToClose) == 0 )
{
return;
}
//for some reason, we couldn't close the socket: do a "hard" close now
LPD_DEBUG( "SureCloseSocket: graceful close did not work; doing hard close\n" );
lLinger.l_onoff = 1; // non-zero integer to say SO_LINGER
lLinger.l_linger = 0; // timeout=0 seconds to say "hard" close
// don't bother to check return code: can't do much anyway!
setsockopt( sSockToClose, SOL_SOCKET, SO_LINGER,
(CHAR *)&lLinger, sizeof(lLinger) );
closesocket( sSockToClose );
} // end SureCloseSocket()
/*****************************************************************************
* *
* ReplyToClient(): *
* This function sends an ACK or a NAK to the LPR client *
* *
* Returns: *
* NO_ERROR if reply sent *
* Errorcode if something didn't go well *
* *
* Parameters: *
* pscConn (IN): PSOCKCONN structure for this connection *
* wResponse (IN): what needs to be sent - ACK or NAK *
* *
* History: *
* Jan.24, 94 Koti Created *
* *
*****************************************************************************/
DWORD ReplyToClient( PSOCKCONN pscConn, WORD wResponse )
{
// we will always send only one byte in this function!
CHAR szSndBuf[2];
INT iErrcode;
szSndBuf[0] = (CHAR)wResponse; // ACK or NAK
iErrcode = send( pscConn->sSock, szSndBuf, 1, 0 );
if ( iErrcode == 1 )
{
return( NO_ERROR );
}
if ( iErrcode == SOCKET_ERROR )
{
LPD_DEBUG( "send() failed in ReplyToClient()\n" );
}
return( iErrcode );
} // end ReplyToClient()
/*****************************************************************************
* *
* GetCmdFromClient(): *
* This function reads a command sent by the LPR client (keeps reading *
* until it finds '\n' (LF) in the stream, since every command ends with *
* a LF). It allocates memory for the command. *
* *
* Returns: *
* NO_ERROR if everything went ok *
* Errorcode if something goes wrong (e.g. connection goes away etc.) *
* *
* Parameters: *
* pscConn (IN-OUT): PSOCKCONN structure for this connection *
* *
* History: *
* Jan.24, 94 Koti Created *
* *
*****************************************************************************/
DWORD GetCmdFromClient( PSOCKCONN pscConn )
{
INT cbBytesRead;
INT cbBytesReadSoFar;
INT cbBytesToRead;
INT cbCmdLen;
INT i;
BOOL fCompleteCmd=FALSE;
CHAR szCmdBuf[500];
PCHAR pchAllocedBuf=NULL;
PCHAR pchOrgAllocedBuf=NULL;
SOCKET sDestSock;
DWORD dwErrcode = SOCKET_ERROR;
int rdready;
struct fd_set rdsocks;
struct timeval timeo = { dwRecvTimeout, 0 };
cbCmdLen = 0;
cbBytesReadSoFar = 0;
sDestSock = pscConn->sSock;
// allocate a 1 byte buffer, so that we can use reallocate in a loop
pchAllocedBuf = (PCHAR)LocalAlloc( LMEM_FIXED, 1 );
if ( pchAllocedBuf == NULL )
{
LPD_DEBUG( "First LocalAlloc failed in GetCmdFromClient()\n" );
goto GetCmdFromClient_BAIL;
}
// Keep reading in a loop until we receive one complete command
// (with rfc1179, we shouldn't get more bytes than one command,
// though less than one command is possible)
//
// What if the client never sends nor closes? we never Timeout?
// We loose a worker thread - MohsinA, 01-May-97.
//
do {
FD_ZERO(&rdsocks);
FD_SET(sDestSock, &rdsocks);
rdready = select( 1, &rdsocks, 0, 0, &timeo);
if( rdready == 0 )
{
LOGIT(("GetCmdFromClient: select timeout.\n"));
goto GetCmdFromClient_BAIL;
}else if( rdready == SOCKET_ERROR ){
LOGIT(("GetCmdFromClient: select error %d.\n", GetLastError()));
goto GetCmdFromClient_BAIL;
}
cbBytesRead = recv( sDestSock, szCmdBuf, sizeof(szCmdBuf), 0 );
if ( cbBytesRead < 0 )
{
goto GetCmdFromClient_BAIL;
}
else if( cbBytesRead == 0 )
{
if ( pchAllocedBuf != NULL )
{
LocalFree( pchAllocedBuf );
}
return CONNECTION_CLOSED;
}
cbBytesToRead = cbBytesRead;
// see if we have received one complete command
for( i=0; i<cbBytesRead; i++)
{
if ( szCmdBuf[i] == LF )
{
fCompleteCmd = TRUE;
cbCmdLen = (i+1) + (cbBytesReadSoFar);
cbBytesToRead = (i+1);
break;
}
}
// our needs are now bigger: reallocate memory
pchOrgAllocedBuf = pchAllocedBuf;
// alloc 1 more for NULL byte
pchAllocedBuf = (PCHAR)LocalReAlloc( pchAllocedBuf,
cbBytesToRead+cbBytesReadSoFar + 1,
LMEM_MOVEABLE );
if ( pchAllocedBuf == NULL )
{
LPD_DEBUG( "Second LocalAlloc failed in GetCmdFromClient()\n" );
LocalFree( pchOrgAllocedBuf );
pchOrgAllocedBuf = NULL;
goto GetCmdFromClient_BAIL;
}
// now copy those bytes into our buffer
strncpy( (pchAllocedBuf+cbBytesReadSoFar), szCmdBuf, cbBytesToRead );
cbBytesReadSoFar += cbBytesRead;
// if some bad implementation of LPR fails to follow spec and
// never puts LF, then we don't want to be stuck here forever!
if ( cbBytesReadSoFar > LPD_MAX_COMMAND_LEN )
{
LPD_DEBUG( "GetCmdFromClient(): command len exceeds our max\n" );
goto GetCmdFromClient_BAIL;
}
} while( (!fCompleteCmd) || (cbBytesReadSoFar < cbCmdLen) );
pchAllocedBuf[cbCmdLen] = '\0';
pscConn->pchCommand = pchAllocedBuf;
pscConn->cbCommandLen = cbCmdLen;
return( NO_ERROR );
//
// if we reach here, something went wrong: return NULL and
// the caller will understand!
//
GetCmdFromClient_BAIL:
LOGIT(("GetCmdFromClient: failed, err=%d\n", GetLastError() ));
if ( pchAllocedBuf != NULL )
{
LocalFree( pchAllocedBuf );
}
return dwErrcode;
}
/*****************************************************************************
* *
* ReadData(): *
* This function reads the specified number of bytes into the given *
* buffer from the given socket. This function blocks until all the *
* required data is available (or error occurs). *
* *
* Returns: *
* NO_ERROR if everything went ok *
* Errorcode if something goes wrong (e.g. connection goes away etc.) *
* *
* Parameters: *
* sDestSock (IN): socket from which to read or receive data *
* pchBuf (OUT): buffer into which to store the data *
* cbBytesToRead (IN): how many bytes to read *
* *
* History: *
* Jan.24, 94 Koti Created *
* *
*****************************************************************************/
DWORD ReadData( SOCKET sDestSock, PCHAR pchBuf, DWORD cbBytesToRead )
{
DWORD cbBytesExpctd;
DWORD cbBytesRead;
int rdready;
struct fd_set rdsocks;
struct timeval timeo = { dwRecvTimeout, 0 };
cbBytesExpctd = cbBytesToRead;
do{
FD_ZERO(&rdsocks);
FD_SET(sDestSock, &rdsocks);
rdready = select( 1, &rdsocks, 0, 0, &timeo);
if( rdready == 0 ){
LOGIT(("ReadData: select timeout.\n"));
goto ReadData_Bail;
}else if( rdready == SOCKET_ERROR ){
LOGIT(("ReadData: select error %d.\n", GetLastError()));
goto ReadData_Bail;
}
cbBytesRead = recv( sDestSock, pchBuf, cbBytesExpctd, 0 );
if ( (cbBytesRead == SOCKET_ERROR) || (cbBytesRead == 0) )
{
goto ReadData_Bail;
}
cbBytesExpctd -= cbBytesRead;
pchBuf += cbBytesRead;
} while( cbBytesExpctd != 0 );
return( NO_ERROR );
ReadData_Bail:
LOGIT(("ReadData: failed %d\n", GetLastError() ));
return LPDERR_NORESPONSE;
} // end ReadData()
// ========================================================================
// We sleep while file is downloaded from the socket.
// Performance fix, MohsinA, 23-Apr-97.
//
DWORD ReadDataEx( SOCKET sDestSock, PCHAR pchBuf, DWORD cbBytesToRead )
{
BOOL ok;
DWORD err;
DWORD BytesRead = 0;
OVERLAPPED ol = { 0,0,0,0,0 };
while( cbBytesToRead ){
ok = ReadFile( (HANDLE) sDestSock,
pchBuf,
cbBytesToRead,
&BytesRead,
&ol );
if( ok ){
cbBytesToRead -= BytesRead;
pchBuf += BytesRead;
continue;
}
// Else ReadFile is pending?
err = GetLastError();
switch( err ){
case ERROR_IO_PENDING :
ok = GetOverlappedResult( (HANDLE) sDestSock,
&ol,
&BytesRead,
TRUE );
if( ! ok ){
err = GetLastError();
LOGIT(("lpd:ReadDataEx:GetOverlappedResult failed %d.\n",
err ));
return LPDERR_NORESPONSE;
}
break;
case ERROR_HANDLE_EOF :
return NO_ERROR;
default:
LOGIT(("lpd:ReadDataEx:ReadFileEx failed %d.\n", err ));
return LPDERR_NORESPONSE;
}
} // while.
return( NO_ERROR );
}
/*****************************************************************************
* *
* SendData(): *
* This function attempts to send the specified number of bytes over the *
* given socket. The function blocks until send() returns. *
* *
* Returns: *
* NO_ERROR if everything went ok *
* Errorcode if data couldn't be sent (e.g. connection goes away etc.) *
* *
* Parameters: *
* sDestSock (IN): socket over which to send data *
* pchBuf (IN): buffer containing data *
* cbBytesToSend (IN): how many bytes to send *
* *
* History: *
* Jan.24, 94 Koti Created *
* *
*****************************************************************************/
DWORD SendData( SOCKET sDestSock, PCHAR pchBuf, DWORD cbBytesToSend )
{
INT iErrcode;
iErrcode = send( sDestSock, pchBuf, cbBytesToSend, 0 );
if ( iErrcode == SOCKET_ERROR )
{
LPD_DEBUG( "send() failed in SendData()\n" );
}
return( (DWORD)iErrcode );
} // end SendData()
/*****************************************************************************
* *
* GetClientInfo(); *
* This function retrieves info about the client (for now, only the IP *
* address). This info is used during logging. *
* *
* Returns: *
* Nothing *
* Parameters: *
* pscConn (IN-OUT): PSOCKCONN structure for this connection *
* *
* History: *
* Jan.24, 94 Koti Created *
* *
*****************************************************************************/
VOID GetClientInfo( PSOCKCONN pscConn )
{
INT iErrcode;
INT iLen, iLen2;
SOCKADDR_STORAGE saName;
iLen = sizeof(saName);
iErrcode = getpeername( pscConn->sSock, (SOCKADDR *)&saName, &iLen );
if ( iErrcode == 0 )
{
iLen2 = sizeof(pscConn->szIPAddr);
SS_PORT(&saName) = 0;
iErrcode = WSAAddressToString((SOCKADDR*)&saName, iLen, NULL,
pscConn->szIPAddr, &iLen2);
}
if (iErrcode == SOCKET_ERROR)
{
LPD_DEBUG( "GetClientInfo(): couldn't retrieve ip address!\n" );
strcpy( pscConn->szIPAddr, GETSTRING( LPD_ERMSG_NO_IPADDR) );
return;
}
LOGTIME;
LOGIT(("GetClientInfo: %s:%d\n",
pscConn->szIPAddr,
htons(SS_PORT(&saName)) ));
} // end GetClientInfo()
/*****************************************************************************
* *
* GetServerInfo(); *
* This function retrieves info about the Server (for now, only the IP *
* address). This info is used during logging. *
* *
* Returns: *
* Nothing *
* Parameters: *
* pscConn (IN-OUT): PSOCKCONN structure for this connection *
* *
* History: From Albert Ting, Printer Group, 4-Mar-97. *
* MohsinA. *
*****************************************************************************/
VOID GetServerInfo( PSOCKCONN pscConn )
{
INT iErrcode;
INT iLen, iLen2;
SOCKADDR_STORAGE saName;
iLen = sizeof(saName);
iErrcode = getsockname( pscConn->sSock, (SOCKADDR *)&saName, &iLen );
if ( iErrcode == 0 ){
iLen2 = sizeof(pscConn->szServerIPAddr);
SS_PORT(&saName) = 0;
iErrcode = WSAAddressToString((SOCKADDR*)&saName, iLen, NULL,
pscConn->szServerIPAddr, &iLen2);
}
if (iErrcode == SOCKET_ERROR){
LPD_DEBUG( "GetServerInfo(): couldn't retrieve ip address!\n" );
strcpy( pscConn->szServerIPAddr, GETSTRING( LPD_ERMSG_NO_IPADDR) );
return;
}
} // end GetServerInfo()