162 lines
5.9 KiB
C
162 lines
5.9 KiB
C
//
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// WALKPATH.C
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//
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#include "sigverif.h"
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LPDIRNODE g_lpDirList = NULL;
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LPDIRNODE g_lpDirEnd = NULL;
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BOOL g_bRecurse = TRUE;
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//
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// This function takes a directory name and a search pattern and looks for all files mathching the pattern.
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// If bRecurse is set, then it will add subdirectories to the end of the g_lpDirList for subsequent traversal.
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//
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// In this routine we allocate and fill in some of the lpFileNode values that we know about.
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//
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void FindFile(DIRNODE *lpDir, TCHAR *lpDirName, TCHAR *lpFileName)
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{
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DWORD dwRet;
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BOOL bOk = TRUE;
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HANDLE hFind;
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LPFILENODE lpFileNode;
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LPDIRNODE lpDirNode;
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WIN32_FIND_DATA FindFileData;
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// If the user clicked STOP, then bail immediately!
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// If the directory is bogus, then skip to the next one.
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if (!g_App.bStopScan && SetCurrentDirectory(lpDirName)) {
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// If the user wants to look in subdirectories, then we need to find everything in the current directory
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// and if it's a directory we want to add it to the end of the g_lpDirList.
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if (g_bRecurse) {
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hFind = FindFirstFile(TEXT("*.*"), &FindFileData);
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if (hFind != INVALID_HANDLE_VALUE) {
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bOk = TRUE;
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while (bOk && !g_App.bStopScan) {
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if (lstrcmp(FindFileData.cFileName, TEXT(".")) &&
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lstrcmp(FindFileData.cFileName, TEXT("..")) &&
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(FindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
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lpDirNode = (LPDIRNODE) MALLOC(sizeof(DIRNODE));
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if (lpDirNode) {
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dwRet = GetFullPathName(FindFileData.cFileName, MAX_PATH, lpDirNode->DirName, 0);
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if (!dwRet || dwRet >= MAX_PATH) {
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GetShortPathName(lpDirName, lpDirNode->DirName, MAX_PATH);
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GetFullPathName(FindFileData.cFileName, MAX_PATH, lpDirNode->DirName, 0);
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SetCurrentDirectory(lpDirName);
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}
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}
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g_lpDirEnd->next = lpDirNode;
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g_lpDirEnd = lpDirNode;
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}
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bOk = FindNextFile(hFind, &FindFileData);
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}
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FindClose(hFind);
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}
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}
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// We have added any subdirectories to the dir list, so now we can actually look for
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// the lpFileName search pattern and start adding to the g_App.lpFileList.
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hFind = FindFirstFile(lpFileName, &FindFileData);
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if (hFind != INVALID_HANDLE_VALUE) {
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bOk = TRUE;
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// While there are more files to be found, keep looking in the directory...
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while (bOk && !g_App.bStopScan) {
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if (lstrcmp(FindFileData.cFileName, TEXT(".")) &&
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lstrcmp(FindFileData.cFileName, TEXT("..")) &&
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!(FindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
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//
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// Allocate an lpFileNode, fill it in, and add it to the end of g_App.lpFileList
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//
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// We need to call CharLowerBuff on the file and dir names because
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// the catalog files all contain lower-case names for the files.
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//
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lpFileNode = CreateFileNode(lpDirName, FindFileData.cFileName);
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if (lpFileNode) {
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if (!g_App.lpFileList)
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g_App.lpFileList = lpFileNode;
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else g_App.lpFileLast->next = lpFileNode;
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g_App.lpFileLast = lpFileNode;
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// Increment the total number of files we've found that meet the search criteria.
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g_App.dwFiles++;
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}
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}
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// Get the next file meeting the search pattern.
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bOk = FindNextFile(hFind, &FindFileData);
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}
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FindClose(hFind);
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}
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}
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// Free the memory allocated in the directory node.
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lpDir = g_lpDirList;
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g_lpDirList = g_lpDirList->next;
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FREE(lpDir);
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}
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//
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// Build an g_App.lpFileList given the user settings in the main dialog.
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//
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void BuildFileList(LPTSTR lpPathName)
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{
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TCHAR FileName[MAX_PATH];
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TCHAR Extension[MAX_PATH];
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LPTSTR lpFileName = FileName;
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LPTSTR lpExtension = Extension;
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LPDIRNODE lpDirNode;
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// Check if this is a valid starting directory.
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// If not, then pop up an error message.
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if (!SetCurrentDirectory(lpPathName)) {
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MyErrorBoxId(IDS_BADDIR);
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return;
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}
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// If the "Include Subdirectories" is checked, then bRecurse is TRUE.
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if (g_App.bSubFolders)
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g_bRecurse = TRUE;
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else g_bRecurse = FALSE;
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// Get the search pattern from the resource or the user-specified string
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if (g_App.bUserScan)
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lstrcpy(lpFileName, g_App.szScanPattern);
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else MyLoadString(lpFileName, IDS_ALL);
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// Allocate the first entry in the g_lpDirList and set it to the
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// current directory.
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lpDirNode = (LPDIRNODE) MALLOC(sizeof(DIRNODE));
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if (lpDirNode) {
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lstrcpy(lpDirNode->DirName, lpPathName);
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lpDirNode->next = NULL;
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}
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g_lpDirList = lpDirNode;
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g_lpDirEnd = lpDirNode;
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// Process the g_lpDirList as long as the user doesn't click STOP!
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while (g_lpDirList && !g_App.bStopScan)
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FindFile(g_lpDirList, g_lpDirList->DirName, lpFileName);
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// Make sure all the memory allocated to the g_lpDirList is freed.
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while (g_lpDirList) {
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lpDirNode = g_lpDirList->next;
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FREE(g_lpDirList);
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g_lpDirList = lpDirNode;
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}
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// If there weren't any files found, then let the user know about it.
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if (!g_App.lpFileList)
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MyMessageBoxId(IDS_NOFILES);
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}
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