windows-nt/Source/XPSP1/NT/shell/osshell/control/scrnsave/dolphin/d3denum.cpp
2020-09-26 16:20:57 +08:00

610 lines
21 KiB
C++

#include "stdafx.h"
#if 0
//-----------------------------------------------------------------------------
// File: D3DEnum.cpp
//
// Desc: Functions to enumerate DDraw/D3D drivers, devices, and modes.
//
// Copyright (c) 1997-1999 Microsoft Corporation. All rights reserved
//-----------------------------------------------------------------------------
#define STRICT
#include <windowsx.h>
#include <stdio.h>
#include <tchar.h>
#include "D3DEnum.h"
#include "D3DUtil.h" // For DEBUG_MSG
#include "D3DRes.h" // For dialog controls
//-----------------------------------------------------------------------------
// Global data for the enumerator functions
//-----------------------------------------------------------------------------
static HRESULT (*g_fnAppConfirmFn)(DDCAPS*, D3DDEVICEDESC7*) = NULL;
static D3DEnum_DeviceInfo g_pDeviceList[20];
static DWORD g_dwNumDevicesEnumerated = 0L;
static DWORD g_dwNumDevices = 0L;
//-----------------------------------------------------------------------------
// Name: SortModesCallback()
// Desc: Callback function for sorting display modes.
//-----------------------------------------------------------------------------
int SortModesCallback(const VOID* arg1, const VOID* arg2)
{
DDSURFACEDESC2* p1 = (DDSURFACEDESC2*)arg1;
DDSURFACEDESC2* p2 = (DDSURFACEDESC2*)arg2;
if (p1->dwWidth < p2->dwWidth)
return -1;
if (p1->dwWidth > p2->dwWidth)
return +1;
if (p1->dwHeight < p2->dwHeight)
return -1;
if (p1->dwHeight > p2->dwHeight)
return +1;
if (p1->ddpfPixelFormat.dwRGBBitCount < p2->ddpfPixelFormat.dwRGBBitCount)
return -1;
if (p1->ddpfPixelFormat.dwRGBBitCount > p2->ddpfPixelFormat.dwRGBBitCount)
return +1;
return 0;
}
//-----------------------------------------------------------------------------
// Name: ModeEnumCallback()
// Desc: Callback function for enumerating display modes.
//-----------------------------------------------------------------------------
static HRESULT WINAPI ModeEnumCallback(DDSURFACEDESC2* pddsd,
VOID* pParentInfo)
{
D3DEnum_DeviceInfo* pDevice = (D3DEnum_DeviceInfo*)pParentInfo;
// Reallocate storage for the modes
DDSURFACEDESC2* pddsdNewModes = new DDSURFACEDESC2[pDevice->dwNumModes+1];
memcpy(pddsdNewModes, pDevice->pddsdModes,
pDevice->dwNumModes * sizeof(DDSURFACEDESC2));
delete pDevice->pddsdModes;
pDevice->pddsdModes = pddsdNewModes;
// Add the new mode
pDevice->pddsdModes[pDevice->dwNumModes++] = (*pddsd);
return DDENUMRET_OK;
}
//-----------------------------------------------------------------------------
// Name: DeviceEnumCallback()
// Desc: Callback function for enumerating devices
//-----------------------------------------------------------------------------
static HRESULT WINAPI DeviceEnumCallback(TCHAR* strDesc, TCHAR* strName,
D3DDEVICEDESC7* pDesc,
VOID* pParentInfo)
{
// Keep track of # of devices that were enumerated
g_dwNumDevicesEnumerated++;
D3DEnum_DeviceInfo* pDriverInfo = (D3DEnum_DeviceInfo*)pParentInfo;
D3DEnum_DeviceInfo* pDeviceInfo = &g_pDeviceList[g_dwNumDevices];
ZeroMemory(pDeviceInfo, sizeof(D3DEnum_DeviceInfo));
// Select either the HAL or HEL device desc:
pDeviceInfo->bHardware = pDesc->dwDevCaps & D3DDEVCAPS_HWRASTERIZATION;
memcpy(&pDeviceInfo->ddDeviceDesc, pDesc, sizeof(D3DDEVICEDESC7));
// Set up device info for this device
pDeviceInfo->bDesktopCompatible = pDriverInfo->bDesktopCompatible;
pDeviceInfo->ddDriverCaps = pDriverInfo->ddDriverCaps;
pDeviceInfo->ddHELCaps = pDriverInfo->ddHELCaps;
pDeviceInfo->guidDevice = pDesc->deviceGUID;
pDeviceInfo->pDeviceGUID = &pDeviceInfo->guidDevice;
pDeviceInfo->pddsdModes = new DDSURFACEDESC2[pDriverInfo->dwNumModes];
// Copy the driver GUID and description for the device
if (pDriverInfo->pDriverGUID)
{
pDeviceInfo->guidDriver = pDriverInfo->guidDriver;
pDeviceInfo->pDriverGUID = &pDeviceInfo->guidDriver;
lstrcpyn(pDeviceInfo->strDesc, pDriverInfo->strDesc, 39);
}
else
{
pDeviceInfo->pDriverGUID = NULL;
lstrcpyn(pDeviceInfo->strDesc, strName, 39);
}
// Avoid duplicates: only enum HW devices for secondary DDraw drivers.
if (NULL != pDeviceInfo->pDriverGUID && FALSE == pDeviceInfo->bHardware)
return D3DENUMRET_OK;
// Give the app a chance to accept or reject this device.
if (g_fnAppConfirmFn)
if (FAILED(g_fnAppConfirmFn(&pDeviceInfo->ddDriverCaps,
&pDeviceInfo->ddDeviceDesc)))
return D3DENUMRET_OK;
// Build list of supported modes for the device
for(DWORD i=0; i<pDriverInfo->dwNumModes; i++)
{
DDSURFACEDESC2 ddsdMode = pDriverInfo->pddsdModes[i];
DWORD dwRenderDepths = pDeviceInfo->ddDeviceDesc.dwDeviceRenderBitDepth;
DWORD dwDepth = ddsdMode.ddpfPixelFormat.dwRGBBitCount;
// Accept modes that are compatable with the device
if (((dwDepth == 32) && (dwRenderDepths & DDBD_32)) ||
((dwDepth == 24) && (dwRenderDepths & DDBD_24)) ||
((dwDepth == 16) && (dwRenderDepths & DDBD_16)))
{
// Copy compatible modes to the list of device-supported modes
pDeviceInfo->pddsdModes[pDeviceInfo->dwNumModes++] = ddsdMode;
// Record whether the device has any stereo modes
if (ddsdMode.ddsCaps.dwCaps2 & DDSCAPS2_STEREOSURFACELEFT)
pDeviceInfo->bStereoCompatible = TRUE;
}
}
// Bail if the device has no supported modes
if (0 == pDeviceInfo->dwNumModes)
return D3DENUMRET_OK;
// Find a 640x480x16 mode for the default fullscreen mode
for(i=0; i<pDeviceInfo->dwNumModes; i++)
{
if ((pDeviceInfo->pddsdModes[i].dwWidth == 640) &&
(pDeviceInfo->pddsdModes[i].dwHeight == 480) &&
(pDeviceInfo->pddsdModes[i].ddpfPixelFormat.dwRGBBitCount == 16))
{
pDeviceInfo->ddsdFullscreenMode = pDeviceInfo->pddsdModes[i];
pDeviceInfo->dwCurrentMode = i;
}
}
// Select whether the device is initially windowed
pDeviceInfo->bWindowed = pDeviceInfo->bDesktopCompatible;
// Accept the device and return
g_dwNumDevices++;
return D3DENUMRET_OK;
}
//-----------------------------------------------------------------------------
// Name: DriverEnumCallback()
// Desc: Callback function for enumerating drivers.
//-----------------------------------------------------------------------------
static BOOL WINAPI DriverEnumCallback(GUID* pGUID, TCHAR* strDesc,
TCHAR* strName, VOID*, HMONITOR)
{
D3DEnum_DeviceInfo d3dDeviceInfo;
LPDIRECTDRAW7 pDD;
LPDIRECT3D7 pD3D;
HRESULT hr;
// Use the GUID to create the DirectDraw object
hr = DirectDrawCreateEx(pGUID, (VOID**)&pDD, IID_IDirectDraw7, NULL);
if (FAILED(hr))
{
DEBUG_MSG(_T("Can't create DDraw during enumeration!"));
return D3DENUMRET_OK;
}
// Create a D3D object, to enumerate the d3d devices
hr = pDD->QueryInterface(IID_IDirect3D7, (VOID**)&pD3D);
if (FAILED(hr))
{
pDD->Release();
DEBUG_MSG(_T("Can't query IDirect3D7 during enumeration!"));
return D3DENUMRET_OK;
}
// Copy data to a device info structure
ZeroMemory(&d3dDeviceInfo, sizeof(d3dDeviceInfo));
lstrcpyn(d3dDeviceInfo.strDesc, strDesc, 39);
d3dDeviceInfo.ddDriverCaps.dwSize = sizeof(DDCAPS);
d3dDeviceInfo.ddHELCaps.dwSize = sizeof(DDCAPS);
pDD->GetCaps(&d3dDeviceInfo.ddDriverCaps, &d3dDeviceInfo.ddHELCaps);
if (pGUID)
{
d3dDeviceInfo.guidDriver = (*pGUID);
d3dDeviceInfo.pDriverGUID = &d3dDeviceInfo.guidDriver;
}
// Record whether the device can render into a desktop window
if (d3dDeviceInfo.ddDriverCaps.dwCaps2 & DDCAPS2_CANRENDERWINDOWED)
if (NULL == d3dDeviceInfo.pDriverGUID)
d3dDeviceInfo.bDesktopCompatible = TRUE;
// Enumerate the fullscreen display modes.
pDD->EnumDisplayModes(0, NULL, &d3dDeviceInfo, ModeEnumCallback);
// Sort list of display modes
qsort(d3dDeviceInfo.pddsdModes, d3dDeviceInfo.dwNumModes,
sizeof(DDSURFACEDESC2), SortModesCallback);
// Now, enumerate all the 3D devices
pD3D->EnumDevices(DeviceEnumCallback, &d3dDeviceInfo);
// Clean up and return
SAFE_DELETE(d3dDeviceInfo.pddsdModes);
pD3D->Release();
pDD->Release();
return DDENUMRET_OK;
}
//-----------------------------------------------------------------------------
// Name: D3DEnum_EnumerateDevices()
// Desc: Enumerates all drivers, devices, and modes. The callback function is
// called each device, to confirm that the device supports the feature
// set required by the app.
//-----------------------------------------------------------------------------
HRESULT D3DEnum_EnumerateDevices(HRESULT (*AppConfirmFn)(DDCAPS*, D3DDEVICEDESC7*))
{
// Store the device enumeration callback function
g_fnAppConfirmFn = AppConfirmFn;
// Enumerate drivers, devices, and modes
DirectDrawEnumerateEx(DriverEnumCallback, NULL,
DDENUM_ATTACHEDSECONDARYDEVICES |
DDENUM_DETACHEDSECONDARYDEVICES |
DDENUM_NONDISPLAYDEVICES);
// Make sure devices were actually enumerated
if (0 == g_dwNumDevicesEnumerated)
{
DEBUG_MSG(_T("No devices and/or modes were enumerated!"));
return D3DENUMERR_ENUMERATIONFAILED;
}
if (0 == g_dwNumDevices)
{
DEBUG_MSG(_T("No enumerated devices were accepted!"));
DEBUG_MSG(_T("Try enabling the D3D Reference Rasterizer."));
return D3DENUMERR_SUGGESTREFRAST;
}
return S_OK;
}
//-----------------------------------------------------------------------------
// Name: D3DEnum_FreeResources()
// Desc: Cleans up any memory allocated during device enumeration
//-----------------------------------------------------------------------------
VOID D3DEnum_FreeResources()
{
for(DWORD i=0; i<g_dwNumDevices; i++)
{
SAFE_DELETE(g_pDeviceList[i].pddsdModes);
}
}
//-----------------------------------------------------------------------------
// Name: D3DEnum_GetDevices()
// Desc: Returns a ptr to the array of D3DEnum_DeviceInfo structures.
//-----------------------------------------------------------------------------
VOID D3DEnum_GetDevices(D3DEnum_DeviceInfo** ppDevices, DWORD* pdwCount)
{
if (ppDevices)
(*ppDevices) = g_pDeviceList;
if (pdwCount)
(*pdwCount) = g_dwNumDevices;
}
//-----------------------------------------------------------------------------
// Name: UpdateDialogControls()
// Desc: Builds the list of devices and modes for the combo boxes in the device
// select dialog box.
//-----------------------------------------------------------------------------
static VOID UpdateDialogControls(HWND hDlg, D3DEnum_DeviceInfo* pCurrentDevice,
DWORD dwCurrentMode, BOOL bWindowed,
BOOL bStereo)
{
// Get access to the enumerated device list
D3DEnum_DeviceInfo* pDeviceList;
DWORD dwNumDevices;
D3DEnum_GetDevices(&pDeviceList, &dwNumDevices);
// Access to UI controls
HWND hwndDevice = GetDlgItem(hDlg, IDC_DEVICE_COMBO);
HWND hwndMode = GetDlgItem(hDlg, IDC_MODE_COMBO);
HWND hwndWindowed = GetDlgItem(hDlg, IDC_WINDOWED_CHECKBOX);
HWND hwndStereo = GetDlgItem(hDlg, IDC_STEREO_CHECKBOX);
HWND hwndFullscreenText = GetDlgItem(hDlg, IDC_FULLSCREEN_TEXT);
// Reset the content in each of the combo boxes
ComboBox_ResetContent(hwndDevice);
ComboBox_ResetContent(hwndMode);
// Don't let non-GDI devices be windowed
if (FALSE == pCurrentDevice->bDesktopCompatible)
bWindowed = FALSE;
// Add a list of devices to the device combo box
for(DWORD device = 0; device < dwNumDevices; device++)
{
D3DEnum_DeviceInfo* pDevice = &pDeviceList[device];
// Add device name to the combo box
DWORD dwItem = ComboBox_AddString(hwndDevice, pDevice->strDesc);
// Set the remaining UI states for the current device
if (pDevice == pCurrentDevice)
{
// Set the combobox selection on the current device
ComboBox_SetCurSel(hwndDevice, dwItem);
// Enable/set the fullscreen checkbox, as appropriate
if (hwndWindowed)
{
EnableWindow(hwndWindowed, pDevice->bDesktopCompatible);
Button_SetCheck(hwndWindowed, bWindowed);
}
// Enable/set the stereo checkbox, as appropriate
if (hwndStereo)
{
EnableWindow(hwndStereo, pDevice->bStereoCompatible && !bWindowed);
Button_SetCheck(hwndStereo, bStereo);
}
// Enable/set the fullscreen modes combo, as appropriate
EnableWindow(hwndMode, !bWindowed);
EnableWindow(hwndFullscreenText, !bWindowed);
// Build the list of fullscreen modes
for(DWORD mode = 0; mode < pDevice->dwNumModes; mode++)
{
DDSURFACEDESC2* pddsdMode = &pDevice->pddsdModes[mode];
// Skip non-stereo modes, if the device is in stereo mode
if (0 == (pddsdMode->ddsCaps.dwCaps2&DDSCAPS2_STEREOSURFACELEFT))
if (bStereo)
continue;
TCHAR strMode[80];
wsprintf(strMode, _T("%ld x %ld x %ld"),
pddsdMode->dwWidth, pddsdMode->dwHeight,
pddsdMode->ddpfPixelFormat.dwRGBBitCount);
// Add mode desc to the combo box
DWORD dwItem = ComboBox_AddString(hwndMode, strMode);
// Set the item data to identify this mode
ComboBox_SetItemData(hwndMode, dwItem, mode);
// Set the combobox selection on the current mode
if (mode == dwCurrentMode)
ComboBox_SetCurSel(hwndMode, dwItem);
// Since not all modes support stereo, select a default mode in
// case none was chosen yet.
if (bStereo && (CB_ERR == ComboBox_GetCurSel(hwndMode)))
ComboBox_SetCurSel(hwndMode, dwItem);
}
}
}
}
//-----------------------------------------------------------------------------
// Name: ChangeDeviceProc()
// Desc: Windows message handling function for the device select dialog
//-----------------------------------------------------------------------------
static BOOL CALLBACK ChangeDeviceProc(HWND hDlg, UINT uiMsg, WPARAM wParam,
LPARAM lParam)
{
static D3DEnum_DeviceInfo** ppDeviceArg;
static D3DEnum_DeviceInfo* pCurrentDevice;
static DWORD dwCurrentMode;
static BOOL bCurrentWindowed;
static BOOL bCurrentStereo;
// Get access to the enumerated device list
D3DEnum_DeviceInfo* pDeviceList;
DWORD dwNumDevices;
D3DEnum_GetDevices(&pDeviceList, &dwNumDevices);
// Handle the initialization message
if (WM_INITDIALOG == uiMsg)
{
// Get the app's current device, passed in as an lParam argument
ppDeviceArg = (D3DEnum_DeviceInfo**)lParam;
if (NULL == ppDeviceArg)
return FALSE;
// Setup temp storage pointers for dialog
pCurrentDevice = (*ppDeviceArg);
dwCurrentMode = pCurrentDevice->dwCurrentMode;
bCurrentWindowed = pCurrentDevice->bWindowed;
bCurrentStereo = pCurrentDevice->bStereo;
UpdateDialogControls(hDlg, pCurrentDevice, dwCurrentMode,
bCurrentWindowed, bCurrentStereo);
return TRUE;
}
else if (WM_COMMAND == uiMsg)
{
HWND hwndDevice = GetDlgItem(hDlg, IDC_DEVICE_COMBO);
HWND hwndMode = GetDlgItem(hDlg, IDC_MODE_COMBO);
HWND hwndWindowed = GetDlgItem(hDlg, IDC_WINDOWED_CHECKBOX);
HWND hwndStereo = GetDlgItem(hDlg, IDC_STEREO_CHECKBOX);
// Get current UI state
DWORD dwDevice = ComboBox_GetCurSel(hwndDevice);
DWORD dwModeItem = ComboBox_GetCurSel(hwndMode);
DWORD dwMode = ComboBox_GetItemData(hwndMode, dwModeItem);
BOOL bWindowed = hwndWindowed ? Button_GetCheck(hwndWindowed) : 0;
BOOL bStereo = hwndStereo ? Button_GetCheck(hwndStereo) : 0;
D3DEnum_DeviceInfo* pDevice = &pDeviceList[dwDevice];
if (IDOK == LOWORD(wParam))
{
// Handle the case when the user hits the OK button. Check if any
// of the options were changed
if (pDevice != pCurrentDevice || dwMode != dwCurrentMode ||
bWindowed != bCurrentWindowed || bStereo != bCurrentStereo)
{
// Return the newly selected device and its new properties
(*ppDeviceArg) = pDevice;
pDevice->bWindowed = bWindowed;
pDevice->bStereo = bStereo;
pDevice->dwCurrentMode = dwMode;
pDevice->ddsdFullscreenMode = pDevice->pddsdModes[dwMode];
EndDialog(hDlg, IDOK);
}
else
EndDialog(hDlg, IDCANCEL);
return TRUE;
}
else if (IDCANCEL == LOWORD(wParam))
{
// Handle the case when the user hits the Cancel button
EndDialog(hDlg, IDCANCEL);
return TRUE;
}
else if (CBN_SELENDOK == HIWORD(wParam))
{
if (LOWORD(wParam) == IDC_DEVICE_COMBO)
{
// Handle the case when the user chooses the device combo
dwMode = pDeviceList[dwDevice].dwCurrentMode;
bWindowed = pDeviceList[dwDevice].bWindowed;
bStereo = pDeviceList[dwDevice].bStereo;
}
}
// Keep the UI current
UpdateDialogControls(hDlg, &pDeviceList[dwDevice], dwMode, bWindowed, bStereo);
return TRUE;
}
return FALSE;
}
//-----------------------------------------------------------------------------
// Name: D3DEnum_UserChangeDevice()
// Desc: Pops up a dialog which allows the user to select a new device.
//-----------------------------------------------------------------------------
HRESULT D3DEnum_UserChangeDevice(D3DEnum_DeviceInfo** ppDevice)
{
if (IDOK == DialogBoxParam((HINSTANCE)GetModuleHandle(NULL),
MAKEINTRESOURCE(IDD_CHANGEDEVICE),
GetForegroundWindow(),
ChangeDeviceProc, (LPARAM)ppDevice))
return S_OK;
return E_FAIL;
}
//-----------------------------------------------------------------------------
// Name: D3DEnum_SelectDefaultDevice()
// Desc: Pick a default device, preferably hardware and desktop compatible.
//-----------------------------------------------------------------------------
HRESULT D3DEnum_SelectDefaultDevice(D3DEnum_DeviceInfo** ppDevice,
DWORD dwFlags)
{
// Check arguments
if (NULL == ppDevice)
return E_INVALIDARG;
// Get access to the enumerated device list
D3DEnum_DeviceInfo* pDeviceList;
DWORD dwNumDevices;
D3DEnum_GetDevices(&pDeviceList, &dwNumDevices);
// Look for windowable software, hardware, and hardware TnL devices
D3DEnum_DeviceInfo* pRefRastDevice = NULL;
D3DEnum_DeviceInfo* pSoftwareDevice = NULL;
D3DEnum_DeviceInfo* pHardwareDevice = NULL;
D3DEnum_DeviceInfo* pHardwareTnLDevice = NULL;
for(DWORD i=0; i<dwNumDevices; i++)
{
if (pDeviceList[i].bDesktopCompatible)
{
if (pDeviceList[i].bHardware)
{
if ((*pDeviceList[i].pDeviceGUID) == IID_IDirect3DTnLHalDevice)
pHardwareTnLDevice = &pDeviceList[i];
else
pHardwareDevice = &pDeviceList[i];
}
else
{
if ((*pDeviceList[i].pDeviceGUID) == IID_IDirect3DRefDevice)
pRefRastDevice = &pDeviceList[i];
else
pSoftwareDevice = &pDeviceList[i];
}
}
}
// Prefer a hardware TnL device first, then a non-TnL hardware device, and
// finally, a software device.
if (0 == (dwFlags & D3DENUM_SOFTWAREONLY) && pHardwareTnLDevice)
(*ppDevice) = pHardwareTnLDevice;
else if (0 == (dwFlags & D3DENUM_SOFTWAREONLY) && pHardwareDevice)
(*ppDevice) = pHardwareDevice;
else if (pSoftwareDevice)
(*ppDevice) = pSoftwareDevice;
else if (pRefRastDevice)
(*ppDevice) = pRefRastDevice;
else
return D3DENUMERR_NOCOMPATIBLEDEVICES;
// Set the windowed state of the newly selected device
(*ppDevice)->bWindowed = TRUE;
return S_OK;
}
#endif