ableos/ableos/src/keyboard/small_types.rs

274 lines
5.2 KiB
Rust

#![allow(non_snake_case)]
#[derive(Debug)]
pub struct Modifiers {
pub lshift: bool,
pub rshift: bool,
pub lctrl: bool,
pub rctrl: bool,
pub numlock: bool,
pub capslock: bool,
pub alt_gr: bool,
}
impl Modifiers {
pub fn is_shifted(&self) -> bool {
self.lshift | self.rshift
}
pub fn is_ctrl(&self) -> bool {
self.lctrl | self.rctrl
}
pub fn is_caps(&self) -> bool {
self.capslock
}
}
#[derive(Debug, PartialEq, Eq, Copy, Clone)]
pub enum KeyState {
Up,
Down,
}
#[derive(Debug, PartialEq, Eq, Clone)]
pub struct KeyEvent {
pub code: KeyCode,
pub state: KeyState,
}
impl KeyEvent {
pub fn new(code: KeyCode, state: KeyState) -> KeyEvent {
KeyEvent { code, state }
}
}
#[derive(Debug, PartialEq, Eq, Copy, Clone)]
pub enum HandleControl {
/// If either Ctrl key is held down, convert the letters A through Z into
/// Unicode chars U+0001 through U+001A. If the Ctrl keys are not held
/// down, letters go through normally.
MapLettersToUnicode,
/// Don't do anything special - send through the Ctrl key up/down events,
/// and leave the letters as letters.
Ignore,
}
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
pub enum DecodeState {
Start,
Extended,
Release,
ExtendedRelease,
}
/// Indicates different error conditions.
#[derive(Debug, PartialEq, Eq, Copy, Clone)]
pub enum Error {
BadStartBit,
BadStopBit,
ParityError,
UnknownKeyCode,
InvalidState,
}
#[derive(Debug, PartialEq, Eq, Copy, Clone)]
#[repr(u8)]
pub enum DecodedKeyKind {
RawKey = 0,
Unicode = 1,
}
#[derive(Debug, PartialEq, Eq, Copy, Clone)]
#[repr(C)]
pub struct DecodedKey {
pub kind: DecodedKeyKind,
pub value: u32,
}
impl From<char> for DecodedKey {
fn from(ch: char) -> Self {
Self {
kind: DecodedKeyKind::Unicode,
value: ch as u32,
}
}
}
impl DecodedKey {
pub const ZERO: Self = Self {
kind: DecodedKeyKind::Unicode,
value: 0,
};
pub fn Unicode(ch: char) -> Self {
Self {
kind: DecodedKeyKind::Unicode,
value: ch.into(),
}
}
pub fn RawKey(byte: u8) -> Self {
Self {
kind: DecodedKeyKind::RawKey,
value: byte.into(),
}
}
}
macro_rules! keycode_enum {
(@get_last $Variant:ident) => {
Self::$Variant
};
(@get_last $Variant:ident, $($VariantTail:ident),*) => {
keycode_enum![@get_last $($VariantTail),*]
};
($($Variant:ident=$Value:expr,)*) => {
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
#[repr(u8)]
pub enum KeyCode {
$($Variant = $Value),*
}
impl core::convert::From<u32> for KeyCode {
fn from(n: u32) -> Self {
match n {
$($Value => Self::$Variant),*,
_ => keycode_enum![@get_last $($Variant),*]
}
}
}
};
($($Variant:ident=$Value:expr),* ) => {
keycode_enum!($($Variant=$Value,)* );
};
}
// This will be a way to map keys to other keys / keyyngs / macros
keycode_enum! {
AltLeft = 0x00,
AltRight = 0x01,
ArrowDown = 0x02,
ArrowLeft = 0x03,
ArrowRight = 0x04,
ArrowUp = 0x05,
BackSlash = 0x06,
Backspace = 0x07,
BackTick = 0x08,
BracketSquareLeft = 0x09,
BracketSquareRight = 0x0A,
CapsLock = 0x0B,
Comma = 0x0C,
ControlLeft = 0x0D,
ControlRight = 0x0E,
Delete = 0x0F,
End = 0x10,
Enter = 0x11,
Escape = 0x12,
Equals = 0x13,
F1 = 0x14,
F2 = 0x15,
F3 = 0x16,
F4 = 0x17,
F5 = 0x18,
F6 = 0x19,
F7 = 0x1A,
F8 = 0x1B,
F9 = 0x1C,
F10 = 0x1D,
F11 = 0x1E,
F12 = 0x1F,
Fullstop = 0x20,
Home = 0x21,
Insert = 0x22,
Key1 = 0x23,
Key2 = 0x24,
Key3 = 0x25,
Key4 = 0x26,
Key5 = 0x27,
Key6 = 0x28,
Key7 = 0x29,
Key8 = 0x2A,
Key9 = 0x2B,
Key0 = 0x2C,
Menus = 0x2D,
Minus = 0x2E,
Numpad0 = 0x2F,
Numpad1 = 0x30,
Numpad2 = 0x31,
Numpad3 = 0x32,
Numpad4 = 0x33,
Numpad5 = 0x34,
Numpad6 = 0x35,
Numpad7 = 0x36,
Numpad8 = 0x37,
Numpad9 = 0x38,
NumpadEnter = 0x39,
NumpadLock = 0x3A,
NumpadSlash = 0x3B,
NumpadStar = 0x3C,
NumpadMinus = 0x3D,
NumpadPeriod = 0x3E,
NumpadPlus = 0x3F,
PageDown = 0x40,
PageUp = 0x41,
PauseBreak = 0x42,
PrintScreen = 0x43,
ScrollLock = 0x44,
SemiColon = 0x45,
ShiftLeft = 0x46,
ShiftRight = 0x47,
Slash = 0x48,
Spacebar = 0x49,
Tab = 0x4A,
Quote = 0x4B,
WindowsLeft = 0x4C,
WindowsRight = 0x4D,
A = 0x4E,
B = 0x4F,
C = 0x50,
D = 0x51,
E = 0x52,
F = 0x53,
G = 0x54,
H = 0x55,
I = 0x56,
J = 0x57,
K = 0x58,
L = 0x59,
M = 0x5A,
N = 0x5B,
O = 0x5C,
P = 0x5D,
Q = 0x5E,
R = 0x5F,
S = 0x60,
T = 0x61,
U = 0x62,
V = 0x63,
W = 0x64,
X = 0x65,
Y = 0x66,
Z = 0x67,
HashTilde = 0x68,
PrevTrack = 0x69,
NextTrack = 0x6A,
Mute = 0x6B,
Calculator = 0x6C,
Play = 0x6D,
Stop = 0x6E,
VolumeDown = 0x6F,
VolumeUp = 0x70,
WWWHome = 0x71,
PowerOnTestOk = 0x72,
}