ableos/ableos/src/vga_e.rs

106 lines
2.7 KiB
Rust

use shadeable::pixel_format::Rgba64;
use crate::SCREEN_BUFFER;
use {
ab_glyph::{Font, FontRef, Glyph},
vga::{
colors::Color16,
writers::{Graphics640x480x16, GraphicsWriter},
},
};
lazy_static::lazy_static! {
pub static ref VGAE: spin::Mutex<Graphics640x480x16> = {
let xyz = Graphics640x480x16::new();
xyz.set_mode();
spin::Mutex::new(xyz)
};
pub static ref VGAE_BUFF_OFFSET_X: spin::Mutex<u8> = spin::Mutex::new(0);
pub static ref VGAE_BUFF_OFFSET_Y: spin::Mutex<u8> = spin::Mutex::new(0);
}
/// Draw a glyph on the screen at the given position
///
/// # Arguments
/// * `x` - the x position of the glyph
/// * `y` - the y position of the glyph
/// * `glyph` - the glyph to draw
/// * `color` - the color of the glyph
pub fn draw_char(x: u8, y: u8, character: char, color: Rgba64) {
// let mode = *VGAE.lock();
let mut mode = SCREEN_BUFFER.lock();
let font = FontRef::try_from_slice(include_bytes!(
"../../ableos/assets/fonts/unifont-14.0.01.ttf"
))
.unwrap();
let font2 = FontRef::try_from_slice(include_bytes!(
"../../ableos/assets/fonts/unifont_upper-14.0.01.ttf"
))
.unwrap();
let mut has_char = false;
for x in font.codepoint_ids() {
if x.1 == character {
has_char = true;
break;
}
}
let used_font;
match has_char {
true => used_font = font,
false => used_font = font2,
}
let font_scale = 1.6;
match character {
'\n' => {}
_ => {
let mut q_glyph: Glyph = used_font.glyph_id(character).with_scale_and_position(
20.0 * font_scale,
ab_glyph::point(10.0 * font_scale, 18.0 * font_scale),
);
if let Some(q) = used_font.outline_glyph(q_glyph) {
q.draw(|x, y, c| {
if c > 0.015 {
let corner = q.px_bounds().min;
mode.set_pixel(
x as usize + corner.x as usize,
y as usize + corner.y as usize,
color,
);
}
});
}
}
}
}
pub fn num_to_vga16(num: u8) -> Color16 {
use Color16::*;
match num {
0 => Black,
1 => Blue,
2 => Green,
3 => Cyan,
4 => Red,
5 => Magenta,
6 => Brown,
7 => LightGrey,
8 => DarkGrey,
9 => LightBlue,
10 => LightGreen,
11 => LightCyan,
12 => LightRed,
13 => Pink,
14 => Yellow,
15 => White,
// NOTE: Leasve the in
_ => Color16::Pink,
}
}