ableos/ableos/src/vgai.rs

65 lines
1.7 KiB
Rust

use vga::writers::{Graphics640x480x16, GraphicsWriter};
pub enum Color {
/// Represents the color `Black (0x0)`.
Black = 0x0,
/// Represents the color `Blue (0x1)`.
Blue = 0x1,
/// Represents the color `Green (0x2)`.
Green = 0x2,
/// Represents the color `Cyan (0x3)`.
Cyan = 0x3,
/// Represents the color `Red (0x4)`.
Red = 0x4,
/// Represents the color `Magenta (0x5)`.
Magenta = 0x5,
/// Represents the color `Brown (0x6)`.
Brown = 0x6,
/// Represents the color `LightGrey (0x7)`.
LightGrey = 0x7,
/// Represents the color `DarkGrey (0x8)`.
DarkGrey = 0x8,
/// Represents the color `LightBlue (0x9)`.
LightBlue = 0x9,
/// Represents the color `LightGreen (0xA)`.
LightGreen = 0xA,
/// Represents the color `LightCyan (0xB)`.
LightCyan = 0xB,
/// Represents the color `LightRed (0xC)`.
LightRed = 0xC,
/// Represents the color `Pink (0xD)`.
Pink = 0xD,
/// Represents the color `Yellow (0xE)`.
Yellow = 0xE,
/// Represents the color `White (0xF)`.
White = 0xF,
}
const VGA_BUFFER_SIZE: usize = 480;
pub struct ScreenBuffer {}
impl ScreenBuffer {
pub fn initialise() {}
pub fn flip_buffer() {
/*
before doing anything past here we need to tell the VGA about some things
*/
let setup = false;
if setup {
use Color::*;
let dualpixel: u8 = Red as u8;
let buff: [u8; VGA_BUFFER_SIZE] = [dualpixel; VGA_BUFFER_SIZE];
let buff_ptr = buff.as_ptr();
let vga_buffer = 0xb8000 as *mut u8;
use core::ptr;
unsafe {
ptr::copy(buff_ptr, vga_buffer, VGA_BUFFER_SIZE);
}
}
}
}