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optimize tri (wtf)
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@ -21,14 +21,14 @@ impl<const CHANNELS: usize> Image<&mut [u8], CHANNELS> {
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// TODO optimize
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for y in y1.min(y2).min(y3) as u32..y1.max(y2).max(y3) as u32 {
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for x in x1.min(x2).min(x3) as u32..x1.max(x2).max(x3) as u32 {
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let s = (x1 - x3) * (y as f32 - y3) - (y1 - y2) * (x as f32 - x3);
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let t = (x2 - x1) * (y as f32 - y1) - (y2 - y1) * (x as f32 - x1);
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let s = (x1 - x3).mul_add(y as f32 - y3, -(y1 - y2) * (x as f32 - x3));
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let t = (x2 - x1).mul_add(y as f32 - y1, -(y2 - y1) * (x as f32 - x1));
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if (s < 0.0) != (t < 0.0) && s != 0.0 && t != 0.0 {
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continue;
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}
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let d = (x3 - x2) * (y as f32 - y2) - (y3 - y2) * (x as f32 - x2);
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let d = (x3 - x2).mul_add(y as f32 - y2, -(y3 - y2) * (x as f32 - x2));
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if (d == 0.0 || (d < 0.0) == (s + t <= 0.0))
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&& x < self.width()
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&& y < self.height()
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