mirror of
https://github.com/bend-n/fimg.git
synced 2024-12-22 02:28:19 -06:00
add pixelops, improve text
This commit is contained in:
parent
fcb40e93be
commit
7c0e8a66c7
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@ -1,7 +1,6 @@
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//! draw 2d circles
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use crate::Image;
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impl<T: AsMut<[u8]> + AsRef<[u8]>, const CHANNELS: usize> Image<T, CHANNELS> {
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/// Draws a circle, using the [Bresenham's circle](https://en.wikipedia.org/wiki/Midpoint_circle_algorithm) algorithm.
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/// ```
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@ -1,26 +1,29 @@
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//! text raster
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use crate::Image;
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use crate::{
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pixels::{float, Wam},
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Image,
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};
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use fontdue::{layout::TextStyle, Font};
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use umath::FFloat;
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use umath::{generic_float::Constructors, FF32};
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impl<T: AsMut<[u8]> + AsRef<[u8]>> Image<T, 4> {
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impl<const N: usize, T: AsMut<[u8]> + AsRef<[u8]>> Image<T, N> {
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/// Draw text.
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///
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/// ```
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/// # use fimg::Image;
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/// let font = fontdue::Font::from_bytes(
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/// &include_bytes!("../../tdata/CascadiaCode.ttf")[..],
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/// fontdue::FontSettings {
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/// scale: 200.0,
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/// ..Default::default()
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/// },
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/// &include_bytes!("../../tdata/CascadiaCode.ttf")[..],
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/// fontdue::FontSettings {
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/// scale: 200.0,
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/// ..Default::default()
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/// },
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/// ).unwrap();
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/// let mut i: Image<_, 4> = Image::alloc(750, 250).boxed();
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/// i.text(50, 10, 200.0, &font, "hello", [0, 0, 0, 255]);
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/// # assert_eq!(i.buffer(), include_bytes!("../../tdata/text.imgbuf"));
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/// # assert_eq!(&**i.buffer(), include_bytes!("../../tdata/text.imgbuf"));
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/// ```
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pub fn text(&mut self, x: u32, y: u32, size: f32, font: &Font, text: &str, color: [u8; 4]) {
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pub fn text(&mut self, x: u32, y: u32, size: f32, font: &Font, text: &str, color: [u8; N]) {
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let mut lay =
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fontdue::layout::Layout::new(fontdue::layout::CoordinateSystem::PositiveYDown);
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lay.append(&[font], &TextStyle::new(text, size, 0));
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@ -28,10 +31,6 @@ impl<T: AsMut<[u8]> + AsRef<[u8]>> Image<T, 4> {
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let (metrics, bitmap) = font.rasterize(glpyh.parent, size);
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for i in 0..metrics.width {
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for j in 0..metrics.height {
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// SAFETY: the rasterizer kinda promises that metrics width and height are in bounds
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let fg = [color[0], color[1], color[2], unsafe {
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*bitmap.get_unchecked(j * metrics.width + i)
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}];
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let x = x + i as u32 + glpyh.x as u32;
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if x >= self.width() {
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continue;
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@ -40,49 +39,15 @@ impl<T: AsMut<[u8]> + AsRef<[u8]>> Image<T, 4> {
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if y >= self.height() {
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continue;
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}
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// SAFETY: we clampin
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let bg = unsafe { self.pixel_mut(x, y) };
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blend(bg.try_into().unwrap(), fg);
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// SAFETY: the rasterizer kinda promises that metrics width and height are in bounds
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let fill = unsafe { float(*bitmap.get_unchecked(j * metrics.width + i)) };
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// SAFETY: we clampin
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let bg = unsafe { &mut *(self.pixel_mut(x, y).as_mut_ptr() as *mut [u8; N]) };
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// SAFETY: fill is 0..=1
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*bg = unsafe { bg.wam(color, FF32::one() - fill, fill) };
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}
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}
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}
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}
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}
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pub fn blend(bg: &mut [u8; 4], fg: [u8; 4]) {
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if fg[3] == 0 {
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return;
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}
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if fg[3] == 255 {
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*bg = fg;
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return;
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}
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#[allow(clippy::multiple_unsafe_ops_per_block)]
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// SAFETY: no u8 can possibly become INF / NAN
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unsafe {
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let max = FFloat::new(255.0);
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let bg_a = FFloat::new(bg[3] as f32) / max;
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let fg_a = FFloat::new(fg[3] as f32) / max;
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let a = bg_a + fg_a - bg_a * fg_a;
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if a == 0.0 {
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return;
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};
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// could turn it into array::map
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*bg = [
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*(max
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* ((((FFloat::new(fg[0] as f32) / max) * fg_a)
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+ ((FFloat::new(bg[0] as f32) / max) * bg_a) * (FFloat::new(1.0) - fg_a))
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/ a)) as u8,
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*(max
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* ((((FFloat::new(fg[1] as f32) / max) * fg_a)
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+ ((FFloat::new(bg[1] as f32) / max) * bg_a) * (FFloat::new(1.0) - fg_a))
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/ a)) as u8,
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*(max
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* ((((FFloat::new(fg[2] as f32) / max) * fg_a)
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+ ((FFloat::new(bg[2] as f32) / max) * bg_a) * (FFloat::new(1.0) - fg_a))
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/ a)) as u8,
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*(max * a) as u8,
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]
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}
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}
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@ -32,6 +32,7 @@ pub mod cloner;
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mod drawing;
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pub(crate) mod math;
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mod overlay;
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pub mod pixels;
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#[cfg(feature = "scale")]
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pub mod scale;
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use cloner::ImageCloner;
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95
src/pixels/blending.rs
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95
src/pixels/blending.rs
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@ -0,0 +1,95 @@
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//! module for pixel blending ops
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use super::{unfloat, Floatify, PMap, Trunc, Unfloatify};
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use umath::FF32;
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/// Trait for blending pixels together.
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pub trait Blend<const W: usize> {
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/// blends self with another pixel
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fn blend(&mut self, with: [u8; W]);
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}
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impl Blend<4> for [u8; 4] {
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fn blend(&mut self, fg: [u8; 4]) {
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if fg[3] == 0 {
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return;
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}
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if fg[3] == 255 {
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*self = fg;
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return;
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}
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let fg = fg.float();
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let bg = self.float();
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let a = bg[3] + fg[3] - bg[3] * fg[3];
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if a == 0.0 {
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return;
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};
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self[..3].copy_from_slice(
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&fg.trunc()
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// SAFETY: no u8 can possibly become INF / NAN
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.pmap(bg.trunc(), |f, b| unsafe {
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(f * fg[3] + b * bg[3] * (FF32::new(1.0) - fg[3])) / a
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})
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.unfloat(),
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);
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self[3] = unfloat(a);
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}
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}
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impl Blend<3> for [u8; 3] {
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fn blend(&mut self, with: [u8; 3]) {
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*self = with;
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}
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}
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impl Blend<2> for [u8; 2] {
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fn blend(&mut self, with: [u8; 2]) {
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let bg = self.float();
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let fg = with.float();
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let a = bg[1] + fg[1] - bg[1] * fg[1];
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if a == 0.0 {
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return;
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}
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*self = [
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// SAFETY: no u8 can do transform bad
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(fg[0] * fg[1] + bg[0] * bg[1] * (unsafe { FF32::new(1.0) } - fg[1])) / a,
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a,
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]
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.unfloat();
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}
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}
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impl Blend<1> for [u8; 1] {
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fn blend(&mut self, with: [u8; 1]) {
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*self = with;
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}
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}
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#[cfg(test)]
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mod blend {
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use super::*;
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macro_rules! blend {
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([$($a:literal),+] + [$($b:literal),+] = $what:expr) => {
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let mut a = [$($a,)+];
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a.blend([$($b,)+]);
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assert_eq!(a, $what);
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};
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}
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#[test]
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fn test_blend_rgba() {
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blend!([255, 255, 255, 255] + [255, 255, 255, 255] = [255, 255, 255, 255]);
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blend!([255, 255, 255, 0] + [255, 255, 255, 255] = [255, 255, 255, 255]);
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blend!([255, 255, 255, 255] + [255_u8, 255, 255, 0] = [255, 255, 255, 255]);
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blend!([255, 255, 255, 0] + [255_u8, 255, 255, 0] = [255, 255, 255, 0]);
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}
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#[test]
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fn test_blend_ya() {
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blend!([255, 255] + [255, 255] = [255, 255]);
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blend!([255, 0] + [255, 255] = [255, 255]);
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blend!([255, 255] + [255, 0] = [255, 255]);
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blend!([255, 0] + [255, 0] = [255, 0]);
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}
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}
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8
src/pixels/mod.rs
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8
src/pixels/mod.rs
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//! module for pixels ops.
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#![allow(unused_imports)]
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pub mod blending;
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mod utility;
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mod wam;
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pub use blending::Blend;
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pub(crate) use utility::{float, unfloat, Floatify, PMap, Trunc, Unfloatify};
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pub(crate) use wam::Wam;
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72
src/pixels/utility.rs
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72
src/pixels/utility.rs
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@ -0,0 +1,72 @@
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use umath::FF32;
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pub trait Unfloatify<const N: usize> {
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/// computes 255 * n, for all elements
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fn unfloat(self) -> [u8; N];
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}
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#[inline(always)]
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/// computes 255 * n
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pub fn unfloat(n: FF32) -> u8 {
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// SAFETY: n is 0..=1
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unsafe { *(FF32::new(255.0) * n) as u8 }
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}
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impl<const N: usize> Unfloatify<N> for [FF32; N] {
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fn unfloat(self) -> [u8; N] {
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self.map(unfloat)
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}
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}
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#[rustfmt::skip]
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impl<const N:usize>Unfloatify<N>for[u8; N]{fn unfloat(self)->[u8;N]{self}}
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pub trait Floatify<const N: usize> {
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/// computes n / 255, for all elements
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fn float(self) -> [FF32; N];
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}
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/// computes n / 255
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pub fn float(n: u8) -> FF32 {
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// SAFETY: 0..=255 / 0..=255 maynt ever be NAN / INF
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unsafe { FF32::new(n as f32) / FF32::new(255.0) }
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}
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impl<const N: usize> Floatify<N> for [u8; N] {
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fn float(self) -> [FF32; N] {
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self.map(float)
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}
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}
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#[rustfmt::skip]
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impl<const N:usize>Floatify<N>for[FF32;N]{fn float(self)->[FF32;N]{self}}
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pub trait PMap<T, R, const N: usize> {
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/// think of it like a `a.zip(b).map(f).collect::<[]>()`
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fn pmap(self, with: Self, f: impl FnMut(T, T) -> R) -> [R; N];
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}
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impl<const N: usize, T: Copy, R: Copy> PMap<T, R, N> for [T; N] {
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fn pmap(self, with: Self, mut f: impl FnMut(T, T) -> R) -> [R; N] {
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let mut iter = self.into_iter().zip(with).map(|(a, b)| f(a, b));
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std::array::from_fn(|_| iter.next().unwrap())
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}
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}
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pub trait Trunc<T, const N: usize> {
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/// it does `a[..a.len() - 1].try_into().unwrap()``.
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fn trunc(&self) -> [T; N - 1];
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}
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impl<const N: usize, T: Copy> Trunc<T, N> for [T; N] {
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fn trunc(&self) -> [T; N - 1] {
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self[..N - 1].try_into().unwrap()
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}
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}
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#[test]
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fn trunc() {
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let x = [1];
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assert_eq!(x.trunc(), []);
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let x = [1, 2, 3, 4];
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assert_eq!(x.trunc(), [1, 2, 3]);
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}
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37
src/pixels/wam.rs
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37
src/pixels/wam.rs
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use umath::{generic_float::Constructors, FF32};
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use super::{float, unfloat, PMap};
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pub trait Wam {
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/// this function weighs the sides and combines
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///
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/// # Safety
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///
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/// pls make l = 0..=f32::MAX/2, r = 0..=f32::MAX/2
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unsafe fn wam(self, b: Self, l: FF32, r: FF32) -> Self;
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}
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impl<const N: usize> Wam for [u8; N] {
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unsafe fn wam(self, b: Self, l: FF32, r: FF32) -> Self {
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// SAFETY: read [`weigh`]
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self.pmap(b, |a, b| unsafe { weigh(a, b, l, r) })
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}
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}
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#[inline(always)]
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/// # Safety
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///
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/// floats must be smart
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unsafe fn weigh(a: u8, b: u8, l: FF32, r: FF32) -> u8 {
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// SAFETY: float(x) returns 0..=1, 0..=1 * f32::MAX isnt Inf, but if you add 1.0 and then mul by max again, you get inf (big bad, hence unsafe fn)
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unsafe { unfloat((float(a) * l + float(b) * r).clamp(FF32::zero(), FF32::one())) }
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}
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#[test]
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fn weig() {
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unsafe {
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assert_eq!(weigh(10, 20, FF32::new(0.5), FF32::new(0.5)), 15);
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assert_eq!(weigh(10, 20, FF32::new(0.9), FF32::new(0.1)), 11);
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assert_eq!(weigh(150, 150, FF32::new(1.8), FF32::new(0.8)), 255);
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}
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}
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@ -111,32 +111,3 @@ alg!(Hamming);
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/// [Mitchell–Netravali](https://en.wikipedia.org/wiki/Mitchell%E2%80%93Netravali_filters) bicubic filtering.
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pub struct Mitchell {}
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alg!(Mitchell);
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impl Nearest {
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/// Resize a image.
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/// # Safety
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///
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/// `image` must be as big or bigger than `width`, `height.
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#[must_use = "function does not modify the original image"]
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#[deprecated = "use Image::scale instead (note that Image::scale does not support any N. if there is a N you would like to see supported, please open a issue)"]
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pub unsafe fn scale<const N: usize>(
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image: Image<&[u8], N>,
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width: u32,
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height: u32,
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) -> Image<Vec<u8>, N> {
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let x_scale = image.width() as f32 / width as f32;
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let y_scale = image.height() as f32 / height as f32;
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let mut out = Image::alloc(width, height);
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for y in 0..height {
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for x in 0..width {
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let x1 = ((x as f32 + 0.5) * x_scale).floor() as u32;
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let y1 = ((y as f32 + 0.5) * y_scale).floor() as u32;
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// SAFETY: i asked the caller to make sure its ok
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let px = unsafe { image.pixel(x1, y1) };
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// SAFETY: were looping over the width and height of out. its ok.
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unsafe { out.set_pixel(x, y, px) };
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}
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}
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out
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}
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}
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