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https://github.com/bend-n/fimg.git
synced 2024-12-22 02:28:19 -06:00
optimize blur and provide in place options
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parent
669a541bb7
commit
df2c7d2436
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@ -1,6 +1,6 @@
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[package]
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name = "fimg"
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version = "0.4.26"
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version = "0.4.28"
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authors = ["bend-n <bend.n@outlook.com>"]
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license = "MIT"
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edition = "2021"
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@ -17,7 +17,7 @@ fontdue = { version = "0.7.3", optional = true }
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vecto = "0.1.0"
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umath = "0.0.7"
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fr = { version = "0.1.1", package = "fer", optional = true }
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stackblur-iter = { version = "0.2.0", features = ["simd"], optional = true }
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slur = { version = "0.1.0", optional = true }
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clipline = "0.1.1"
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minifb = { version = "0.25.0", default-features = false, features = [
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"x11",
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@ -56,7 +56,7 @@ harness = false
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scale = ["fr"]
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save = ["png"]
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text = ["fontdue"]
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blur = ["stackblur-iter"]
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blur = ["slur"]
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real-show = ["minifb", "text"]
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default = ["save", "scale"]
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166
src/blur.rs
166
src/blur.rs
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@ -1,4 +1,11 @@
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use stackblur_iter::imgref::ImgRefMut;
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use slur::{
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color::{u32xN, BlurU32},
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imgref::ImgRefMut,
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};
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use std::{
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ops::{Add, AddAssign, Div, DivAssign, Mul, MulAssign, Sub, SubAssign},
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simd::Simd,
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};
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use crate::Image;
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@ -7,43 +14,156 @@ impl<T: AsMut<[u32]> + AsRef<[u32]>> Image<T, 1> {
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pub fn blur_argb(&mut self, radius: usize) {
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let w = self.width() as usize;
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let h = self.height() as usize;
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stackblur_iter::simd_blur_argb::<4>(&mut ImgRefMut::new(self.buffer.as_mut(), w, h), radius)
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slur::simd_blur_argb::<4>(&mut ImgRefMut::new(self.buffer.as_mut(), w, h), radius)
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}
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}
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impl<const N: usize> Image<Box<[u8]>, N>
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where
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[u8; N]: crate::Pack,
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{
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macro_rules! simd {
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($n:literal) => {
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impl<T: AsMut<[u8]> + AsRef<[u8]>> Image<T, $n> {
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/// Blur a image.
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pub fn blur_in(&mut self, radius: usize) {
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let (w, h) = (self.width() as usize, self.height() as usize);
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let px = self.flatten_mut();
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slur::blur(
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&mut ImgRefMut::new(px, w, h),
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radius,
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|x| slur::color::u32xN(std::simd::Simd::from_array(x.map(|x| x as u32))),
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|x| x.0.to_array().map(|x| x as u8),
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);
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}
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}
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};
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}
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simd!(4);
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simd!(2);
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impl<T: AsMut<[u8]> + AsRef<[u8]>> Image<T, 3> {
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/// Blur a image.
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/// ```
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/// # use fimg::Image;
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/// let mut i = Image::alloc(300, 300).boxed();
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/// // draw a trongle
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/// i.poly((150., 150.), 3, 100.0, 0.0, [255, 255, 255]);
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/// // give it some blur
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/// i.blur_in(25);
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/// ```
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pub fn blur_in(&mut self, radius: usize) {
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let (w, h) = (self.width() as usize, self.height() as usize);
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let px = self.flatten_mut();
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slur::blur(
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&mut ImgRefMut::new(px, w, h),
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radius,
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|x| Px::from(*x),
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|x| x.into(),
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);
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}
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}
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impl<T: AsMut<[u8]> + AsRef<[u8]>> Image<T, 1> {
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/// Blur a image. No copy.
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/// ```
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/// # use fimg::Image;
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/// let mut i = Image::alloc(300, 300);
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/// // draw a lil pentagon
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/// i.poly((150., 150.), 5, 100.0, 0.0, [255]);
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/// // give it some blur
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/// i.blur(25);
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/// assert_eq!(include_bytes!("../tdata/blurred_pentagon.imgbuf"), i.bytes())
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/// # assert_eq!(include_bytes!("../tdata/blurred_pentagon.imgbuf"), i.bytes())
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/// ```
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pub fn blur(&mut self, radius: usize) {
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// you know, i optimized blurslice a fair bit, and yet, despite all the extra bit twiddling stackblur-iter is faster.
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let mut argb = Image::<Box<[u32]>, 1>::from(self.as_ref());
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argb.blur_argb(radius);
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for (i, n) in crate::convert::unpack_all(&argb.buffer).enumerate() {
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*unsafe { self.buffer.get_unchecked_mut(i) } = n;
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}
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let (w, h) = (self.width() as usize, self.height() as usize);
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slur::simd_blur::<_, _, _, 8>(
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&mut ImgRefMut::new(self.buffer.as_mut(), w, h),
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radius,
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|x| u32xN(Simd::from_array(x.map(|&x| x as u32))),
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|x| x.0.as_array().map(|x| x as u8),
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|&x| BlurU32(x as u32),
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|x| x.0 as u8,
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);
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}
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}
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impl<const N: usize> Image<&[u8], N>
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where
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[u8; N]: crate::Pack,
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{
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/// Blur a image.
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pub fn blur(self, radius: usize) -> Image<Box<[u8]>, N> {
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let mut argb = Image::<Box<[u32]>, 1>::from(self);
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argb.blur_argb(radius);
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// SAFETY: ctor
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unsafe { Image::new(argb.width, argb.height, &**argb.buffer()) }.into()
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macro_rules! blur_packing {
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($n:literal) => {
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impl<T: AsRef<[u8]> + AsMut<[u8]>> Image<T, $n> {
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/// Blur a image. This will allocate a <code>[Image]<[Box]<[[u32]]>, 1></code>.
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/// If you want no copy, but slower if you dont have a simd-able cpu, check out [`Image::blur_in`].
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/// ```
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/// # use fimg::Image;
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/// let mut i = Image::alloc(300, 300);
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/// // draw a sqar
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/// i.poly((150., 150.), 4, 100.0, 0.0, [255]);
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/// // give it some blur
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/// i.blur(25);
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/// ```
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pub fn blur(&mut self, radius: usize) {
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// the bit twiddling lets it simd better
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let mut argb = Image::<Box<[u32]>, 1>::from(self.as_ref());
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argb.blur_argb(radius);
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for (i, n) in crate::convert::unpack_all::<$n>(&argb.buffer).enumerate() {
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*unsafe { self.buffer.as_mut().get_unchecked_mut(i) } = n;
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}
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}
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}
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};
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}
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blur_packing!(2);
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blur_packing!(3);
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blur_packing!(4);
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#[repr(transparent)]
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#[derive(Copy, Clone)]
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struct Px<const N: usize>([u32; N]);
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impl<const N: usize> Default for Px<N> {
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fn default() -> Self {
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Self([0; N])
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}
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}
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impl<const N: usize> From<[u8; N]> for Px<N> {
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fn from(x: [u8; N]) -> Self {
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Self(x.map(|x| x as u32))
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}
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}
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impl<const N: usize> From<Px<N>> for [u8; N] {
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fn from(v: Px<N>) -> Self {
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v.0.map(|x| x as u8)
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}
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}
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macro_rules! op {
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($name:ident, $as:ident, $fn:ident, $ass_fn:ident, $meth:ident) => {
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impl<const N: usize> $name<usize> for Px<N> {
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type Output = Px<N>;
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fn $fn(self, rhs: usize) -> Self::Output {
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Self(self.0.map(|x| x.$meth(rhs as u32)))
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}
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}
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impl<const N: usize> $name for Px<N> {
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type Output = Px<N>;
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fn $fn(self, rhs: Px<N>) -> Self::Output {
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let mut out = [0; N];
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for ((a, b), x) in self.0.iter().zip(rhs.0.iter()).zip(out.iter_mut()) {
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*x = a.$meth(*b);
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}
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Self(out)
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}
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}
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impl<const N: usize> $as for Px<N> {
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fn $ass_fn(&mut self, rhs: Self) {
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*self = self.$fn(rhs);
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}
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}
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};
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}
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op!(Mul, MulAssign, mul, mul_assign, wrapping_mul);
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op!(Sub, SubAssign, sub, sub_assign, wrapping_sub);
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op!(Add, AddAssign, add, add_assign, wrapping_add);
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op!(Div, DivAssign, div, div_assign, wrapping_div);
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