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add stroked box drawing
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@ -14,17 +14,20 @@ impl<T: DerefMut<Target = [u8]>, const CHANNELS: usize> Image<T, CHANNELS> {
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pub fn r#box(&mut self, (x1, y1): (u32, u32), width: u32, height: u32, c: [u8; CHANNELS]) {
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// skip sides, leave that to second loop
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for x in clamp(x1 + 1..width + x1, 0..self.width()) {
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// top line
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// SAFETY: clamped to bounds
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unsafe { self.set_pixel(x, x1, c) };
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unsafe { self.set_pixel(x, y1, c) };
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}
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for x in clamp(x1 + 1..width + x1, 0..self.width()) {
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// SAFETY: clamped to bounds
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unsafe { self.set_pixel(x, x1 + height, c) };
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unsafe { self.set_pixel(x, (y1 + height).min(self.height() - 1), c) };
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}
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for y in clamp(y1..height + y1 + 1, 0..self.height()) {
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// SAFETY: clamped to bounds
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unsafe { self.set_pixel(y1, y, c) };
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unsafe { self.set_pixel(x1, y, c) };
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}
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for y in clamp(y1..height + y1 + 1, 0..self.height()) {
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// SAFETY: clamped to bounds
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unsafe { self.set_pixel(y1 + width, y, c) };
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unsafe { self.set_pixel((x1 + width).min(self.width() - 1), y, c) };
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}
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}
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@ -43,9 +46,66 @@ impl<T: DerefMut<Target = [u8]>, const CHANNELS: usize> Image<T, CHANNELS> {
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}
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}
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}
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/// Draw a stroked box
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/// ```
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/// # use fimg::Image;
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/// let mut b = Image::alloc(11, 11);
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/// b.as_mut().stroked_box((2, 2), 6, 6, 2, [255]);
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/// # assert_eq!(b.buffer(), b"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\xff\xff\xff\xff\xff\xff\xff\x00\x00\xff\xff\xff\xff\xff\xff\xff\xff\xff\x00\x00\xff\xff\x00\x00\x00\x00\x00\xff\xff\x00\x00\xff\xff\x00\x00\x00\x00\x00\xff\xff\x00\x00\xff\xff\x00\x00\x00\x00\x00\xff\xff\x00\x00\xff\xff\x00\x00\x00\x00\x00\xff\xff\x00\x00\xff\xff\x00\x00\x00\x00\x00\xff\xff\x00\x00\xff\xff\xff\xff\xff\xff\xff\xff\xff\x00\x00\xff\xff\xff\xff\xff\xff\xff\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00");
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/// ```
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pub fn stroked_box(
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&mut self,
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(x1, y1): (u32, u32),
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width: u32,
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height: u32,
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stroke: u32,
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c: [u8; CHANNELS],
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) {
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let n = stroke / 2;
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for n in 0..=n {
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// TODO this is slightly stupid
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// move it up and left, expand w, h
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self.r#box((x1 - n, y1 - n), width + n + n, height + n + n, c)
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}
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}
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}
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/// clamp a range with another range
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fn clamp(r: Range<u32>, within: Range<u32>) -> Range<u32> {
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r.start.clamp(within.start, within.end)..r.end.clamp(within.start, within.end)
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}
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#[cfg(test)]
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mod tests {
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use crate::Image;
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#[test]
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fn box_oob() {
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let mut i = Image::alloc(5, 5);
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i.r#box((7, 7), 5, 5, [255]);
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assert_eq!(i.buffer(), &[0u8; 5 * 5]);
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}
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#[test]
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fn partial_oob() {
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let mut i = Image::alloc(5, 5);
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i.r#box((2, 2), 2, 17, [255]);
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assert_eq!(i.buffer(),b"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\xff\x00\x00\xff\x00\xff\x00\x00\xff\xff\xff");
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}
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#[test]
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fn thick_box_oob() {
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let mut i = Image::alloc(5, 5);
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i.stroked_box((7, 7), 5, 5, 2, [255]);
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assert_eq!(i.buffer(), &[0u8; 5 * 5]);
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}
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#[test]
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fn thick_box_partial_oob() {
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let mut i = Image::alloc(15, 15);
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i.stroked_box((2, 2), 4, 17, 2, [255]);
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// ideally the bottom would have a 2 stroke line, alas tis difficult.
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assert_eq!(i.buffer(), b"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\xff\xff\xff\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\xff\xff\xff\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\x00\x00\x00\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\x00\x00\x00\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\x00\x00\x00\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\x00\x00\x00\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\x00\x00\x00\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\x00\x00\x00\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\x00\x00\x00\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\x00\x00\x00\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\x00\x00\x00\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\x00\x00\x00\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\x00\x00\x00\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\xff\xff\xff\xff\xff\x00\x00\x00\x00\x00\x00\x00");
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panic!();
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}
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}
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