fix incorrect safety doc

This commit is contained in:
bendn 2023-10-02 19:33:47 +07:00
parent 7faa5261a6
commit ed92acb021
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@ -238,10 +238,6 @@ impl ClonerOverlay<4, 3> for ImageCloner<'_, 3> {
impl<T: DerefMut<Target = [u8]>, U: Deref<Target = [u8]>> OverlayAt<Image<U, 4>> for Image<T, 4> {
#[inline]
/// Overlay with => self at coordinates x, y, without blending
///
/// # Safety
/// - UB if x, y is out of bounds
unsafe fn overlay_at(&mut self, with: &Image<U, 4>, x: u32, y: u32) -> &mut Self {
for j in 0..with.height() {
for i in 0..with.width() {
@ -262,12 +258,6 @@ impl<T: DerefMut<Target = [u8]>, U: Deref<Target = [u8]>> OverlayAt<Image<U, 4>>
impl ClonerOverlayAt<4, 4> for ImageCloner<'_, 4> {
#[inline]
#[must_use = "function does not modify the original image"]
/// Overlay with => self at coordinates x, y, without blending, returning a new Image
///
/// # Safety
/// - UB if x, y is out of bounds
/// - UB if x + with.width() > [`u32::MAX`]
/// - UB if y + with.height() > [`u32::MAX`]
unsafe fn overlay_at(&self, with: &Image<&[u8], 4>, x: u32, y: u32) -> Image<Vec<u8>, 4> {
let mut out = self.dup();
// SAFETY: same