use fimg::*; macro_rules! bench { (fn $name: ident() { run $fn: ident() }) => { fn $name() { let mut img: Image<_, 4> = Image::build(160, 160).buf(include_bytes!("4_160x160.imgbuf").to_vec()); for _ in 0..256 { #[allow(unused_unsafe)] unsafe { img.$fn() }; } } }; } bench!(fn flip_h() { run flip_h() }); bench!(fn flip_v() { run flip_v() }); bench!(fn rotate_90() { run rot_90() }); bench!(fn rotate_180() { run rot_180() }); bench!(fn rotate_270() { run rot_270() }); iai::main!(flip_h, flip_v, rotate_90, rotate_180, rotate_270);