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https://github.com/bend-n/fimg.git
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37 lines
1.1 KiB
Rust
37 lines
1.1 KiB
Rust
use fimg::*;
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macro_rules! bench {
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(fn $name: ident() { run $fn: ident() } $($namec:ident)?) => {
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fn $name() {
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let mut bytes = *include_bytes!("4_128x128.imgbuf");
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let mut img: Image<_, 4> =
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Image::build(128, 128).buf(&mut bytes);
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for _ in 0..256 {
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#[allow(unused_unsafe)]
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unsafe {
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img.as_mut().$fn()
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};
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}
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}
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$(fn $namec() {
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let img: Image<&[u8], 4> =
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Image::build(128, 128).buf(include_bytes!("4_128x128.imgbuf"));
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#[allow(unused_unsafe)]
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unsafe {
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std::hint::black_box(img.cloner().$fn())
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};
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})?
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};
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}
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bench!(fn flip_h() { run flip_h() } flip_hc);
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bench!(fn flip_v() { run flip_v() } flip_vc);
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bench!(fn rotate_90() { run rot_90() } rot_90c);
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bench!(fn rotate_180() { run rot_180() } rot_180c);
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bench!(fn rotate_270() { run rot_270() } rot_270c);
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iai::main!(
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flip_h, flip_v, rotate_90, rotate_180, rotate_270, flip_hc, flip_vc, rot_90c, rot_180c,
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rot_270c
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);
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