fimg/benches/overlays.rs
2023-10-04 11:10:48 +07:00

33 lines
934 B
Rust

use fimg::*;
fn overlay_3on3at() {
let mut a = fimg::make!(3 channels 128 x 128);
let b: Image<&[u8], 3> = Image::build(8, 8).buf(include_bytes!("3_8x8.imgbuf"));
for x in 0..16 {
for y in 0..16 {
unsafe { a.as_mut().overlay_at(&b, x * 8, y * 8) };
}
}
}
fn overlay_4on3at() {
let mut a = fimg::make!(3 channels 128 x 128);
let b: Image<&[u8], 4> = Image::build(8, 8).buf(include_bytes!("4_8x8.imgbuf"));
for x in 0..16 {
for y in 0..16 {
unsafe { a.as_mut().overlay_at(&b, x * 8, y * 8) };
}
}
}
fn overlay_4on4at() {
let mut a = fimg::make!(4 channels 128 x 128);
let b: Image<&[u8], 4> = Image::build(8, 8).buf(include_bytes!("4_8x8.imgbuf"));
for x in 0..16 {
for y in 0..16 {
unsafe { a.as_mut().overlay_at(&b, x * 8, y * 8) };
}
}
}
iai::main!(overlay_3on3at, overlay_4on3at, overlay_4on4at);