2024-11-03 19:38:40 -06:00
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keycodes := @use("keycodes.hb");
|
|
|
|
.{KeyCode} := keycodes
|
|
|
|
|
|
|
|
KeyEvent := struct {
|
|
|
|
// 0 if down
|
|
|
|
// 1 if up
|
|
|
|
up: u8,
|
|
|
|
// 0 if not just triggered
|
|
|
|
// 1 if just triggered
|
|
|
|
just_triggered: u8,
|
|
|
|
key: KeyCode,
|
|
|
|
}
|
|
|
|
|
2024-11-10 04:33:50 -06:00
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|
|
MouseEvent := packed struct {
|
2024-11-09 20:44:08 -06:00
|
|
|
x_change: i8,
|
|
|
|
y_change: i8,
|
2024-11-10 04:33:50 -06:00
|
|
|
left: bool,
|
|
|
|
middle: bool,
|
|
|
|
right: bool,
|
2024-11-03 19:38:40 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
GamepadEvent := struct {}
|