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incomplete sunset redesign

This commit is contained in:
koniifer 2024-11-11 01:03:01 +00:00
parent 97ceb12d6e
commit cf917927a5
11 changed files with 139 additions and 143 deletions

View file

@ -182,7 +182,7 @@ pub fn handler(vm: &mut Vm) {
} else { } else {
unsafe { unsafe {
let ptr = map_ptr as *mut u8; let ptr = map_ptr as *mut u8;
ptr.copy_from(msg.as_ptr(), msg.len()); ptr.copy_from_nonoverlapping(msg.as_ptr(), msg.len());
} }
debug!("Recieve {:?} from Buffer({})", msg, buffer_id); debug!("Recieve {:?} from Buffer({})", msg, buffer_id);

View file

@ -15,7 +15,7 @@ recieve_mouse_event := fn(): ?MouseEvent {
buf_id := buffer.search("PS/2 Mouse\0") buf_id := buffer.search("PS/2 Mouse\0")
// Read out of the Mouse buffer here // Read out of the Mouse buffer here
buffer.recv(MouseEvent, buf_id, @bitcast(&mevent)) buffer.recv(MouseEvent, buf_id, &mevent)
if mevent.x_change != 0 | mevent.y_change != 0 | mevent.left | mevent.middle | mevent.right { if mevent.x_change != 0 | mevent.y_change != 0 | mevent.left | mevent.middle | mevent.right {
return mevent return mevent

View file

@ -1,6 +1,6 @@
string := @use("string.hb") string := @use("string.hb")
recv := fn($Expr: type, buffer_id: uint, memory_map_location: ^u8): void { recv := fn($Expr: type, buffer_id: uint, memory_map_location: ^Expr): void {
return @eca(4, buffer_id, memory_map_location, @sizeof(Expr)) return @eca(4, buffer_id, memory_map_location, @sizeof(Expr))
} }

View file

@ -2,15 +2,8 @@ PAGE_SIZE := 4096
MAX_ALLOC := 0xFF MAX_ALLOC := 0xFF
MAX_FREE := 0xFF MAX_FREE := 0xFF
is_uninit := fn($Expr: type, ptr: ^Expr): bool { uninit := fn($Expr: type): ?Expr {
i := 0 return null
loop if *(@as(^u8, @bitcast(ptr)) + i) != 0 return false else if i + 1 == @sizeof(Expr) return true else i += 1
}
uninit := fn($Expr: type): Expr {
empty := @as(Expr, idk)
@inline(set, u8, &0, @bitcast(&empty), @sizeof(Expr))
return empty
} }
dangling := fn($Expr: type): ^Expr { dangling := fn($Expr: type): ^Expr {

View file

@ -1,62 +1,79 @@
.{math: .{Vec2}, buffer, log, memory} := @use("../../stn/src/lib.hb"); .{math: .{Vec2}, buffer, log, memory} := @use("../../stn/src/lib.hb");
.{Surface, new_surface} := @use("../../render/src/lib.hb"); .{Surface, new_surface} := @use("../../render/src/lib.hb");
.{WindowWrapper, WindowID, WindowProps, WindowMessage, message, BUFFER} := @use("./lib.hb") .{Window, WindowData, WindowProps, MessageHeader, message, BUFFER} := @use("./lib.hb")
buffer_id := @as(?uint, null) server_id := @as(?uint, null)
new_window := fn(props: WindowProps): ?WindowWrapper {
if buffer_id == null {
log.error("client: (request_new) buffer id is null. did you init the client?\0")
return null
}
buf := memory.uninit(?WindowWrapper)
buffer.write(WindowMessage, &.(message.new, 0, @sizeof(WindowProps), @bitcast(&props), @bitcast(&buf)), @unwrap(buffer_id))
loop if memory.is_uninit(?WindowWrapper, &buf) == false break else {
}
// loop until i write a better socket
i := 0
loop if i >= 1000 break else i += 1
return buf
}
update_window_props := fn(wrapper: WindowWrapper): ?WindowProps {
log.error("todo: sunset_proto/src/client/update_window_props.hb\0")
if buffer_id == null {
log.error("client: (request_update_properties) buffer id is null. did you init the client?\0")
return null
}
// TODO: buffer.write(WINDOWING_BUFFER, update properties) request
return null
}
request_shutdown := fn(): ?bool {
if buffer_id == null {
log.error("client: (request_shutdown) buffer id is null. did you init the client?\0")
return null
}
buf := memory.uninit(?u8)
buffer.write(WindowMessage, &.(message.shutdown, 0, 0, memory.dangling(u8), @bitcast(&buf)), @unwrap(buffer_id))
loop if memory.is_uninit(?u8, &buf) == false break else {
}
// loop until i write a better socket
i := 0
loop if i >= 1000 break else i += 1
// had to do ?u8 here, ?bool didnt work
if buf == null | @unwrap(buf) != 255 {
return false
} else {
return true
}
}
init := fn(): void { init := fn(): void {
log.info("client: waiting for server\0") log.info("client: waiting for server\0")
id := 0 id := 0
loop if id != 0 { loop if id != 0 {
buffer_id = id server_id = id
log.info("client: done waiting\0") log.info("client: done waiting\0")
return return
} else { } else {
id = buffer.search(BUFFER) id = buffer.search(BUFFER)
} }
} }
// wait_for_message := fn($Expr: type, ptr: ^?Expr, buffer_id: uint): bool {
// timer := 0
// loop if timer < 1000 {
// buffer.recv(?Expr, buffer_id, ptr)
// if *ptr != null {
// return true
// }
// timer -= 1
// }
// return false
// }
new := fn(props: WindowProps): ?Window {
if server_id == null {
init()
}
buffer.write(?MessageHeader, &@as(?MessageHeader, .(message.syn, @sizeof(WindowProps))), @unwrap(server_id))
log.info("client: sent syn\0")
timer := 0
response := memory.uninit(MessageHeader)
// if wait_for_message(MessageHeader, &response, @unwrap(server_id)) == false {
// return null
// }
loop if timer < 1000 {
buffer.recv(?MessageHeader, @unwrap(server_id), &response)
if response != null {
break
}
timer += 1
} else {
log.error("client: no response in timeout\0")
return null
}
if response.kind != message.ack {
log.error("client: refused\0")
return null
}
log.info("client: received ack\0")
buffer_id := response.data
buffer.write(?WindowProps, &@as(?WindowProps, props), buffer_id)
log.info("client: sent props\0")
timer = 0
response2 := memory.uninit(WindowData)
loop if timer < 1000 {
buffer.recv(?WindowData, buffer_id, &response2)
if response2 != null {
log.info("client: received window data\0")
surface := new_surface(
response2.props.dimensions.x,
response2.props.dimensions.y,
)
return .(@as(WindowData, response2), surface)
}
timer += 1
}
return null
}

View file

@ -7,30 +7,24 @@ client := @use("./client.hb")
server := @use("./server.hb") server := @use("./server.hb")
message := @use("./message.hb") message := @use("./message.hb")
WindowID := uint MessageHeader := packed struct {
MessageKind := uint kind: uint,
data: uint,
WindowMessage := packed struct {
kind: MessageKind,
id: WindowID,
length: uint,
data_ptr: ^u8,
// need to replace this with a buffer id
callback: ^u8,
} }
WindowProps := struct { WindowProps := struct {
position: Vec2(uint), position: Vec2(uint),
dimensions: Vec2(uint), dimensions: Vec2(uint),
// replace with owned string type later
title: ^u8, title: ^u8,
} }
WindowWrapper := struct { WindowData := struct {
id: WindowID,
props: WindowProps, props: WindowProps,
buffer_id: uint,
} }
Window := struct { Window := struct {
data: WindowData,
surface: Surface, surface: Surface,
props: WindowProps,
} }

View file

@ -1,4 +1,6 @@
$new := 0 $syn := 1
$destroy := 1 $ack := 2
$update_props := 2 $refused := 3
$shutdown := 3 $quit := 4
$update_props := 5
$shutdown := 6

View file

@ -1,32 +1,63 @@
.{math, log, string, random, buffer, memory} := @use("../../stn/src/lib.hb"); .{math, log, string, random, buffer, memory} := @use("../../stn/src/lib.hb");
.{Surface, new_surface} := @use("../../render/src/lib.hb"); .{Surface, new_surface} := @use("../../render/src/lib.hb");
.{WindowWrapper, WindowID, WindowProps, WindowMessage, BUFFER} := @use("./lib.hb") .{Window, WindowProps, WindowData, MessageHeader, BUFFER, message} := @use("./lib.hb")
WindowServer := struct {window_count: uint, buffer_id: uint} WindowServer := struct {
window_count: uint,
id: uint,
// replace this with an actual collection when we get an allocator
windows: ^WindowData,
}
server := @as(?WindowServer, null) server := @as(?WindowServer, null)
new_window_id := fn(): WindowID { init := fn(): void {
return random.any(uint) if server != null {
return
}
log.info("server: starting server\0")
windows := memory.alloc(WindowData, 10)
server = .(0, buffer.create(BUFFER), windows)
} }
init := fn(): bool { handle_connections := fn(): bool {
log.info("server: starting server\0") if server == null {
server = .(0, buffer.create(BUFFER)) return false
}
recv := memory.uninit(MessageHeader)
buffer.recv(?MessageHeader, @unwrap(server).id, &recv)
if recv == null {
return true
} else if recv.kind == message.syn {
buffer_id := buffer.create("asdf\0")
buffer.write(?MessageHeader, &@as(?MessageHeader, .(message.ack, buffer_id)), @unwrap(server).id)
log.info("server: sent ack\0")
timer := 0
resp := memory.uninit(WindowProps)
loop if timer < 1000 {
buffer.recv(?WindowProps, buffer_id, &resp)
if resp != null {
break
}
timer += 1
} else {
log.error("server: no props in timeout\0")
return true return true
} }
log.info("server: received props\0")
recieve := fn(): ?WindowMessage { surface := new_surface(resp.dimensions.x, resp.dimensions.y)
if server == null { data := WindowData.(@as(WindowProps, resp), buffer_id)
log.error("server: (request_new) server is null. did you init the client?\0") buffer.write(?WindowData, &@as(?WindowData, data), buffer_id)
return null log.info("server: sent window data\0");
*(@unwrap(server).windows + @unwrap(server).window_count) = data
@unwrap(server).window_count += 1
} else if recv.kind == message.quit {
// todo: quit
} else if recv.kind == message.shutdown {
return false
} }
buf := memory.uninit(WindowMessage) return true
buffer.recv(WindowMessage, @unwrap(server).buffer_id, @bitcast(&buf))
if memory.is_uninit(WindowMessage, &buf) {
return null
}
return buf
} }
should_shutdown := fn(): bool { should_shutdown := fn(): bool {

View file

@ -96,7 +96,7 @@ main := fn(): int {
// //
if mouse_event != null { if mouse_event != null {
// log.warn("Mouse event recieved\0") // log.warn("Mouse event received\0")
change_x := @as(i16, mouse_event.x_change) change_x := @as(i16, mouse_event.x_change)
change_x = change_x << 8 change_x = change_x << 8

View file

@ -2,23 +2,11 @@
sunset := @use("../../../libraries/sunset_proto/src/lib.hb") sunset := @use("../../../libraries/sunset_proto/src/lib.hb")
main := fn(): void { main := fn(): void {
sunset.client.init() window := sunset.client.new(.(.(100, 100), .(100, 100), "Hello, World!\0"))
log.info("client: request new window\0")
window := sunset.client.new_window(.(.(100, 100), .(150, 150), "Hello, World!\0"))
if window == null { if window == null {
log.error("Could not create window\0") log.error("client: window was null\0")
return return
} }
log.info("client: window created. title:\0") log.info("client: window title:\0")
log.info(window.props.title) log.info(window.data.props.title)
window.props.position = .(500, 500)
props := @unwrap(sunset.client.update_window_props(window))
if props.position.x != window.props.position.x {
log.error("client: we did not update props\0")
}
log.info("client: sending shutdown request\0")
shutdown := sunset.client.request_shutdown()
if shutdown == null {
log.error("client: didnt shutdown the server\0")
}
} }

View file

@ -1,36 +1,7 @@
.{log} := @use("../../../libraries/stn/src/lib.hb") sunset := @use("../../../libraries/sunset_proto/src/lib.hb")
render := @use("../../../libraries/render/src/lib.hb");
.{server, message, WindowWrapper, WindowProps} := @use("../../../libraries/sunset_proto/src/lib.hb")
psf := @embed("../../../assets/consolefonts/tamsyn/10x20r.psf")
main := fn(): void { main := fn(): void {
screen := render.init(false) sunset.server.init()
font := render.text.font_from_psf2(@bitcast(&psf), false) loop if sunset.server.handle_connections() {
if font == null {
return
}
if server.init() == false {
log.error("Failed to create server\0")
return
}
loop if server.should_shutdown() break else {
recv := server.recieve()
if recv == null {
continue
} else if recv.kind == message.new {
props := *@as(^WindowProps, @bitcast(recv.data_ptr));
*@as(^?WindowWrapper, @bitcast(recv.callback)) = WindowWrapper.(0, props)
render.put_rect(screen, props.position, props.dimensions, render.white)
render.put_text(screen, font, props.position + .(1, 1), render.white, props.title)
render.put_hline(screen, props.position.y + font.height + 2, props.position.x, props.position.x + props.dimensions.x, render.white)
log.info("server: made a new window\0")
} else if recv.kind == message.shutdown {
*@as(^?u8, @bitcast(recv.callback)) = 255
break
} }
} }
render.put_text(screen, font, .(0, 0), render.white, "Shutdown triggered\0")
log.info("Server shutdown\0")
}