.{Vec2} := @use("../../../../libraries/stn/src/lib.hb").math render := @use("../../../../libraries/render/src/lib.hb") /* expected result: a 3d-looking set of blue lines created on a blue background */ example := fn(): void { screen := render.init(true) render.clear(screen, .(100, 50, 0, 255)) p0 := Vec2(uint).(0, 0) p1 := Vec2(uint).(0, screen.height) loop if p0.y >= screen.height break else { render.put_line(screen, p0, p1, .(255, 180, 100, 255)) render.put_line(screen, .(screen.width, screen.height) - p0, .(screen.width, screen.height) - p1, .(255, 180, 100, 255)) p0.y += screen.height >> 6 p1.x += screen.width >> 6 } render.sync(screen) return }