.{math, log, string, random, buffer, memory} := @use("../../stn/src/lib.hb"); .{Color, Surface, new_surface, put_surface, sync, put_rect, put_filled_rect, text, put_text} := @use("../../render/src/lib.hb"); .{Channel, Window, WindowProps, WindowData, MessageHeader, BUFFER_SERVER, BUFFER_CLIENT, message, permissions, recv_header, recv_message, send_message, send_header, await_message} := @use("./lib.hb") WindowServer := struct { window_count: uint, channel: Channel, // ! replace this with a collection when we get an allocator windows: [?WindowData; 10], font: text.Font, } // ! in the future this should be safely handled server := @as(WindowServer, idk) psf := @embed("../../../assets/consolefonts/tamsyn/10x20r.psf") start := fn(): void { font := text.font_from_psf2(@bitcast(&psf), false) if font == null { log.error("server: failed to load asset\0") return } server = .(0, .{client: buffer.create(BUFFER_CLIENT), server: buffer.create(BUFFER_SERVER)}, .(null, null, null, null, null, null, null, null, null, null), @as(text.Font, font)) log.info("server: started server\0") } incoming := fn(): bool { msg := recv_header(server.channel.server) if msg == null { return true } if msg.kind == message.syn { log.info("server: recv syn\0") channel := Channel.(buffer.create_nameless(), buffer.create_nameless()) send_message(Channel, message.ack, channel, server.channel.client) props := await_message(WindowProps, channel.server) if props.header.kind != message.props { return true } log.info("server: recv props\0") // ! do inspection of requested props here data := WindowData.(props.body, channel, permissions.default) send_message(WindowData, message.ack, data, channel.client) server.windows[server.window_count] = data server.window_count += 1 } return true } render_clients := fn(screen: Surface): void { // support one window for test case window := server.windows[0] if window == null { return } header := recv_header(window.channel.server) if header == null { return } if header.kind != message.frame_ready { return } send_header(message.ack, window.channel.client) ptr := await_message(^Color, window.channel.server) if ptr.header.kind != message.ack { return } put_surface(screen, .(ptr.body, window.props.dimensions.x, window.props.dimensions.y, window.props.dimensions.x * window.props.dimensions.y), window.props.position, false) put_rect(screen, window.props.position - .(1, 1), window.props.dimensions + .(1, 1), .(255, 255, 255, 255)) put_filled_rect(screen, window.props.position - .(1, 21), .(window.props.dimensions.x + 2, 20), .(255, 255, 255, 255)) put_text(screen, server.font, window.props.position - .(-2, 20), .(0, 0, 0, 255), window.props.title) sync(screen) send_header(message.ack, window.channel.client) }