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ableos-idl/sysdata/programs/ps2_driver/src/controller.hb

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.{memory, log} := @use("../../../libraries/stn/src/lib.hb");
.{bit5} := @use("bits.hb")
init := fn(): void {
memory.outb(0x64, 0xAD)
memory.outb(0x64, 0xA7)
//Disables ports to make sure that they won't interfere with the setup process.
loop if (memory.inb(0x64) & 1) == 0 break else memory.inb(0x60)
//Flushes any output because apperantly that might interfere with stuff.
memory.outb(0x64, 0xA8)
//Enables port 2.
memory.outb(0x64, 0x20)
//Gimme configuration byte.
loop if (memory.inb(0x64) & 1) == 1 break
ports[1].exists = bit5(memory.inb(0x60)) == false
if ports[1].exists {
memory.outb(0x64, 0xA7)
}
loop if (memory.inb(0x64) & 1) == 0 break else memory.inb(0x60)
//Flushes any output because apperantly that might interfere with stuff.
memory.outb(0x64, 0xAB)
loop if (memory.inb(0x64) & 1) == 1 break
ports[0].exists = memory.inb(0x60) == 0x0
//Test port 1.
if ports[1].exists {
memory.outb(0x64, 0xA9)
loop if (memory.inb(0x64) & 1) == 1 break
ports[1].exists = memory.inb(0x60) == 0x0
}
//Test port 2.
if (ports[0].exists | ports[1].exists) == false {
log.error("No ports detected! No input will be processed! Cannot handle this!\0")
}
if ports[0].exists {
log.info("Port 1 exists.\0")
memory.outb(0x64, 0xAE)
//Enables port 1.
ports[0].commands_queued = 1
}
if ports[1].exists {
log.info("Port 2 exists.\0")
memory.outb(0x64, 0xA8)
//Enables port 2.
ports[1].commands_queued = 1
}
}