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ableos-idl/sysdata/programs/sunset_server/src/main.hb

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sunset := @use("../../../libraries/sunset_proto/src/lib.hb")
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render := @use("../../../libraries/render/src/lib.hb")
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intouch := @use("../../../libraries/intouch/src/lib.hb")
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main := fn(): void {
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screen := render.init(true)
sunset.server.start()
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render.clear(screen, render.black)
mouse_x := 0
mouse_y := 0
loop {
mouse_event := intouch.recieve_mouse_event()
if mouse_event != null {
change_x := @as(i16, mouse_event.x_change)
change_x = change_x << 8
change_x = change_x >> 8
mouse_x += change_x
if mouse_x < 0 {
mouse_x = 0
}
if mouse_x >= screen.width - 20 {
mouse_x = @intcast(screen.width - 21)
}
change_y := @as(i16, mouse_event.y_change)
change_y = change_y << 8
change_y = change_y >> 8
if mouse_y < 0 {
mouse_y = 0
}
if mouse_y >= screen.height - 20 {
mouse_y = @intcast(screen.height - 21)
}
mouse_y -= change_y
if mouse_event.left {
// set_label_text(text_label, "LEFT CLICK\0")
}
if mouse_event.middle {
// set_label_text(text_label, "MIDDLE CLICK\0")
}
if mouse_event.right {
// set_label_text(text_label, "RIGHT CLICK\0")
}
}
{
// render.clear(screen, render.black)
}
if sunset.server.incoming() {
// render.clear(screen, render.black)
//
sunset.server.collect_frames()
sunset.server.render_clients(screen)
}
// Mouse cursor
{
render.put_filled_rect(screen, .(mouse_x, mouse_y), .(20, 20), render.black)
render.put_rect(screen, .(mouse_x, mouse_y), .(20, 20), render.white)
}
render.sync(screen)
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}
}