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fixes for the absolutely huge breakage pushed

This commit is contained in:
Able 2024-12-16 08:12:12 -06:00
parent 8849017db2
commit eff1323e94
4 changed files with 10 additions and 10 deletions

6
Cargo.lock generated
View file

@ -213,12 +213,12 @@ dependencies = [
[[package]]
name = "hbbytecode"
version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a1e692eac73fbf44f1fbf816832aaae0ea8f04d7"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#c0d957e70c7146f2c788a7b410632a940a18768f"
[[package]]
name = "hblang"
version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a1e692eac73fbf44f1fbf816832aaae0ea8f04d7"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#c0d957e70c7146f2c788a7b410632a940a18768f"
dependencies = [
"hashbrown",
"hbbytecode",
@ -229,7 +229,7 @@ dependencies = [
[[package]]
name = "hbvm"
version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a1e692eac73fbf44f1fbf816832aaae0ea8f04d7"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#c0d957e70c7146f2c788a7b410632a940a18768f"
dependencies = [
"hbbytecode",
]

View file

@ -39,8 +39,8 @@ Label := struct {
render_label_to_surface := fn(surface: Surface, label: Label, font: Font, pos: Vec2(uint)): void {
// if label.is_dirty {
render.clear(label.surface, label.bg)
render.put_text(label.surface, font, .(0, 0), label.fg, label.text)
// render.clear(label.surface, label.bg)
// render.put_text(label.surface, font, .(0, 0), label.fg, label.text)
// }
render.put_surface(surface, label.surface, pos, false)
// render.put_surface(surface, label.surface, pos, false)
}

View file

@ -23,10 +23,10 @@ main := fn(): void {
text_label := Label.new_label("kernel : akern 0.2.0\0", 300)
text_label_2 := Label.new_label("os : ableos\0", 300)
text_label_3 := Label.new_label("wm : sunset\0", 300)
text_label.set_color(render.black, render.white)
text_label.set_color(render.BLACK, render.WHITE)
text_label_2.set_color(render.black, render.white)
text_label_3.set_color(render.black, render.white)
text_label_2.set_color(render.BLACK, render.WHITE)
text_label_3.set_color(render.BLACK, render.WHITE)
pos1 := Vec2(uint).(1, 1)
pos2 := Vec2(uint).(1, 20)

View file

@ -21,7 +21,7 @@ main := fn(): void {
}
x := 0
loop {
render.clear(window.surface, render.black)
screen.clear(window.surface, render.BLACK)
render.put_surface(window.surface, image, .(image.width + x % window.data.props.dimensions.x, 20), false)
_ = sunset.client.send_frame(window)
x += 1