ableos/sysdata/libraries/intouch/src/lib.hb
2024-09-18 10:38:49 +02:00

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keycodes := @use("keycodes.hb");
.{KeyCode} := keycodes
MouseEvent := struct {
x_change: u8,
y_change: u8,
left: u8,
middle: u8,
right: u8,
}
KeyEvent := struct {
// 0 if down
// 1 if up
up: u8,
// 0 if not just triggered
// 1 if just triggered
just_triggered: u8,
key: KeyCode,
}
GamepadEvent := struct {}