forked from AbleOS/holey-bytes
22 lines
259 B
Plaintext
22 lines
259 B
Plaintext
Point := struct {
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x: int,
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y: int,
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}
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Rect := struct {
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a: Point,
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b: Point,
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}
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main := fn(): int {
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a := Point.(1, 2);
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b := Point.(3, 4);
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d := Rect.(a + b, b - a);
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d2 := Rect.(Point.(0, 0) - b, a);
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d2 = d2 + d;
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c := d2.a + d2.b;
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return c.x + c.y;
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}
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