render := @use("lib:render") /* expected result: the impostor travels left and loops around the screen */ example := fn(): void { screen := render.init(true) x := 0 loop { screen.clear(render.BLACK) screen.put_rect(.(200 - x, 80), .(430, 380), render.RED) screen.put_rect(.(630 - x, 120), .(120, 300), render.RED) screen.put_rect(.(200 - x, 460), .(160, 270), render.RED) screen.put_rect(.(470 - x, 460), .(160, 270), render.RED) screen.put_rect(.(140 - x, 140), .(340, 250), render.CYAN) screen.sync() x += 1 } return }