// Standard Uses use std::fs; // Local Uses // External Uses use openquest_lib::syntax::legacy::v1_0_0::parser; use openquest_lib::inter_repr::Unit; #[test] fn parse_script_simple() { let script = fs::read_to_string("tests/data/simple.quest").unwrap(); let units = parser::parse_into_unit(script.as_str()).unwrap(); assert_eq!(units, vec![ Unit::Quest { name: "test".to_string(), states: vec![ Unit::State { name: "simple".to_string(), whens: vec![ Unit::When { condition: "trigger".to_string(), with: "".to_string(), body: Box::new(Unit::LuaScope("trigger_some()".to_string())), } ], functions: vec![ Unit::Function { name: "trigger_some".to_string(), arguments: "".to_string(), body: Box::new(Unit::LuaScope("print(\"hello\")".to_string())), } ], } ] }, ]) }