forked from AbleOS/ableos
Adit Commit
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1ea3257921
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1
sysdata/programs/adit/README.md
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1
sysdata/programs/adit/README.md
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# adit
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11
sysdata/programs/adit/meta.toml
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sysdata/programs/adit/meta.toml
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[package]
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name = "adit"
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authors = [""]
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[dependants.libraries]
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[dependants.binaries]
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hblang.version = "1.0.0"
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[build]
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command = "hblang src/main.hb"
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15
sysdata/programs/adit/src/assets.hb
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sysdata/programs/adit/src/assets.hb
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render := @use("lib:render")
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psf := @embed("sysdata:assets/consolefonts/tamsyn/10x20r.psf")
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Assets := struct {
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font: render.text.Font
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new := fn():Self {
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font := render.text.font_from_psf2(@bitcast(&psf), false)
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if font == null {
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die
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}
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return Self.(font)
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}
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}
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65
sysdata/programs/adit/src/editor.hb
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sysdata/programs/adit/src/editor.hb
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theme := @use("theme.hb")
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render := @use("lib:render")
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sunset := @use("lib:sunset_proto")
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assets := @use("assets.hb")
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Editor := struct {
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msg: ?^u8,
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// is_shift_pressed: bool = false,
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// is_ctrl_pressed: bool = false,
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// is_extended: bool = false,
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assets: assets.Assets,
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line_lines: bool = false,
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theme: theme.Theme,
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window: sunset.client.Window,
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new := fn(): Self {
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sunset.client.find_server()
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window_width := 800
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window_height := 400
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window := sunset.client.new(.(.(60, 40), .(window_width, window_height), "Adit"))
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if window == null {
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// log.error("got no window")
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die
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}
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return Self.(null, assets.Assets.new() true, .(.(0x88, 0xF4, 0xFC, 0x0), render.YELLOW, render.BLACK, 10), window)
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}
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clear := fn(self:Self):void{
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self.window.surface.clear(self.theme.bg_color)
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}
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frame_sync := fn(self: Self):void {
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// +++ Frame Sync +++
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_ = sunset.client.send_frame(self.window)
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}
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theme_render := fn(self: Self): void {
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window_width := 800
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window_height := 400
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line_end := 20
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if self.line_lines {
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line := 1
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loop {
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defer line += 1
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if line == line_end break
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// TODO: Handle line text lining up
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self.window.surface.put_hline(20 * line, 10, window_width - self.theme.padding, self.theme.bg_line_color)
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}
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}
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}
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map_keys := fn(scancode: u8): u8 {
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// if is_shift_pressed {
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// return ps2_table[scancode + 0x40]
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// }
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return ps2_table[scancode]
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}
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}
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ps2_table := u8.[0x0, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x30, 0x2D, 0x3D, 0x8, 0x9, 0x71, 0x77, 0x65, 0x72, 0x74, 0x79, 0x75, 0x69, 0x6F, 0x70, 0x5B, 0x5D, 0xA, 0x0, 0x61, 0x73, 0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x3B, 0x27, 0x60, 0x0, 0x5C, 0x7A, 0x78, 0x63, 0x76, 0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2F, 0x0, 0x2A, 0x0, 0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1B, 0x21, 0x40, 0x23, 0x24, 0x25, 0x5E, 0x26, 0x2A, 0x28, 0x29, 0x5F, 0x2B, 0x8, 0x9, 0x51, 0x57, 0x45, 0x52, 0x54, 0x59, 0x55, 0x49, 0x4F, 0x50, 0x7B, 0x7D, 0xA, 0x0, 0x41, 0x53, 0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x3A, 0x22, 0x7E, 0x0, 0x7C, 0x5A, 0x58, 0x43, 0x56, 0x42, 0x4E, 0x4D, 0x3C, 0x3E, 0x3F, 0x0, 0x0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
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sysdata/programs/adit/src/main.hb
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sysdata/programs/adit/src/main.hb
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/*!! expected result: pretty decent notepad app
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-----------------
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features:
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- basic keys
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- holding support with DAS
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- visible cursor
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- l+r arrow key support
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- proper insertion and deletion
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- shift key support
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*/
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stn := @use("stn");
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.{memory, log, string, math} := stn;
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.{Vec2, clamp} := math
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sunset := @use("lib:sunset_proto")
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render := @use("lib:render")
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horizon_api := @use("lib:horizon_api");
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.{set_color, render_label_to_surface, Label} := horizon_api.widgets.label
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rope := @use("rope.hb")
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theme := @use("theme.hb");
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.{Theme} := theme
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psf := @embed("sysdata:assets/consolefonts/tamsyn/10x20r.psf")
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img := @embed("sysdata:assets/wallpaper.qoi");
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.{Editor} := @use("editor.hb")
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main := fn(): void {
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window_width := 800
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window_height := 400
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editor := Editor.new()
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font := render.text.font_from_psf2(@bitcast(&psf), false)
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if font == null {
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return
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}
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text_1_label := Label.new_label("main := fn() : void {", window_width - editor.theme.padding)
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text_2_label := Label.new_label(" log.error(\"print!\")", window_width - editor.theme.padding)
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text_3_label := Label.new_label("}", window_width)
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text_1_label.set_color(editor.theme.bg_color, editor.theme.fg_text_color)
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text_2_label.set_color(editor.theme.bg_color, editor.theme.fg_text_color)
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text_3_label.set_color(editor.theme.bg_color, editor.theme.fg_text_color)
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pos_1 := Vec2(uint).(10, 1)
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pos_2 := Vec2(uint).(10, 1 + 20)
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pos_3 := Vec2(uint).(10, 1 + 40)
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line_end := 20
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editor.window.surface.clear(editor.theme.bg_color)
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render_label_to_surface(editor.window.surface, text_1_label, font, pos_1)
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render_label_to_surface(editor.window.surface, text_2_label, font, pos_2)
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render_label_to_surface(editor.window.surface, text_3_label, font, pos_3)
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loop {
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// +++ Clear +++
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editor.clear()
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// +++ Input +++
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input := memory.inb(96)
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// +++ RENDER +++
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if editor.line_lines editor.theme_render()
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// window.surface.clear(bg_color)
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editor.frame_sync()
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}
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}
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243
sysdata/programs/adit/src/main.hb.old
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sysdata/programs/adit/src/main.hb.old
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.{memory, log, string, math} := @use("stn")
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render := @use("lib:render")
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/* expected result: pretty decent notepad app
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slightly jank
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-----------------
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features:
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- basic keys
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- holding support with DAS
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- visible cursor
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- l+r arrow key support
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- proper insertion and deletion
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- shift key support
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*/
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psf := @embed("sysdata:assets/consolefonts/tamsyn/10x20r.psf")
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img := @embed("sysdata:assets/wallpaper.qoi")
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is_shift_pressed := false
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is_ctrl_pressed := false
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is_extended := false
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$initial_delay := 50
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$repeat_delay := 7
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$left_arrow := 0x4B
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$right_arrow := 0x4D
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$up_arrow := 0x48
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$down_arrow := 0x50
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example := fn(): void {
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screen := render.init(true)
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window := render.Surface.new(600, 300)
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font := render.text.font_from_psf2(@bitcast(&psf), false)
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wallpaper := render.image.from(@bitcast(&img))
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if font == null {
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return
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}
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if wallpaper == null {
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return
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}
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msg := "sticky note:\n"
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msg_len := string.length(msg)
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buf := memory.alloc(u8, 4096)
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bottom := buf + msg_len
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memory.copy(u8, msg, buf, msg_len)
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cursor := bottom
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draw_window(window, font, buf, cursor)
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draw_screen(screen, window, wallpaper)
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memory.outb(96, 238)
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memory.outb(96, 238)
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memory.outb(96, 244)
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prev_input := @as(u8, 0xFF)
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current_key := @as(u8, 0)
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holding_timer := 0
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loop {
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input := memory.inb(96)
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if input != prev_input {
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if input == 0xE0 {
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is_extended = true
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} else {
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if (input & 0x80) != 0 {
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if (input & 0x7F) == current_key {
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current_key = 0
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holding_timer = 0
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} else if input == 0xAA | input == 0xB6 {
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is_shift_pressed = false
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} else if input == 0x9D {
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is_ctrl_pressed = false
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}
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is_extended = false
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} else {
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if is_extended {
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current_key = input
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holding_timer = 1
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cursor = handle_extended_key(input, cursor, bottom, font)
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} else {
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if input == 0x2A | input == 0x36 {
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is_shift_pressed = true
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} else if input == 0x1D {
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is_ctrl_pressed = true
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} else {
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current_key = input
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holding_timer = 1
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cursor = handle_char(map_keys(current_key), cursor, bottom)
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}
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}
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}
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}
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prev_input = input
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}
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if current_key != 0 & holding_timer > 0 {
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holding_timer += 1
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if holding_timer >= initial_delay {
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if is_extended {
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cursor = handle_extended_key(current_key, cursor, bottom, font)
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} else {
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cursor = handle_char(map_keys(current_key), cursor, bottom)
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}
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holding_timer = initial_delay - repeat_delay
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}
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}
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draw_window(window, font, buf, cursor)
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draw_screen(screen, window, wallpaper)
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if holding_timer > 0 & current_key != 0 {
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if (memory.inb(96) & 0x80) != 0 {
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current_key = 0
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holding_timer = 0
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}
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}
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}
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}
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handle_extended_key := fn(scancode: u8, cursor: ^u8, bottom: ^u8, font: render.text.Font): ^u8 {
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if scancode == left_arrow {
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if cursor > bottom {
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return cursor - 1
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}
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} else if scancode == right_arrow {
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if *cursor != 0 {
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return cursor + 1
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}
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}
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return cursor
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}
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padding := 3 * @sizeof(render.Color)
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draw_window := fn(window: render.Surface, font: render.text.Font, buf: ^u8, cursor: ^u8): void {
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window.clear(.(0x88, 0xF4, 0xFC, 0x0))
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line := font.height + padding - 1
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window.put_rect(.(0, 0), .(window.width - 1, window.height - 1), render.BLACK)
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loop if line >= window.height break else {
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window.put_hline(line, padding, window.width - padding, render.YELLOW)
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line += font.height
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}
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window.put_text(font, .(padding, padding), render.BLACK, buf)
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cursor_offset := cursor - buf
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y_pos := padding
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x_pos := padding
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i := 0
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loop if i >= cursor_offset break else {
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if *(buf + i) == 10 {
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y_pos += font.height + font.line_gap
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x_pos = padding
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} else {
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if x_pos + font.width >= window.width - padding {
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y_pos += font.height + font.line_gap
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x_pos = padding - font.width
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}
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x_pos += font.width
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}
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i += 1
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}
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window.put_rect(.(x_pos, y_pos), .(1, font.height - 1), render.BLACK)
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}
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draw_screen := fn(screen: render.Surface, window: render.Surface, wallpaper: render.Surface): void {
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screen.put_surface(wallpaper, .(0, 0), false)
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screen.put_surface(window, .(100, 100), false)
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screen.sync()
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}
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handle_char := fn(char: u8, cursor: ^u8, bottom: ^u8): ^u8 {
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if char == 0 {
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return cursor
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}
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if is_ctrl_pressed & char == 48 {
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cursor = bottom
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} else if char != 0x8 {
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end := cursor
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loop if *end == 0 break else {
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end += 1
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}
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if cursor < end {
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src := end
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dst := end + 1
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loop if src < cursor break else {
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*dst = *src
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dst -= 1
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src -= 1
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}
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};
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*cursor = char
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return cursor + 1
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} else if char == 0xA {
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*cursor = 32
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cursor += 1;
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*cursor = 92
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return cursor + 1
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} else if cursor > bottom {
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if cursor == bottom {
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return cursor
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}
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end := cursor
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loop if *end == 0 break else {
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end += 1
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}
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if cursor < end {
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src := cursor
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dst := cursor - 1
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loop if src > end break else {
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*dst = *src
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dst += 1
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src += 1
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}
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return cursor - 1
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} else {
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cursor -= 1;
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*cursor = 32
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return cursor
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}
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}
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return cursor
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}
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map_keys := fn(scancode: u8): u8 {
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if is_shift_pressed {
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return ps2_table[scancode + 0x40]
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}
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return ps2_table[scancode]
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}
|
||||
ps2_table := u8.[0x0, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x30, 0x2D, 0x3D, 0x8, 0x9, 0x71, 0x77, 0x65, 0x72, 0x74, 0x79, 0x75, 0x69, 0x6F, 0x70, 0x5B, 0x5D, 0xA, 0x0, 0x61, 0x73, 0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x3B, 0x27, 0x60, 0x0, 0x5C, 0x7A, 0x78, 0x63, 0x76, 0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2F, 0x0, 0x2A, 0x0, 0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1B, 0x21, 0x40, 0x23, 0x24, 0x25, 0x5E, 0x26, 0x2A, 0x28, 0x29, 0x5F, 0x2B, 0x8, 0x9, 0x51, 0x57, 0x45, 0x52, 0x54, 0x59, 0x55, 0x49, 0x4F, 0x50, 0x7B, 0x7D, 0xA, 0x0, 0x41, 0x53, 0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x3A, 0x22, 0x7E, 0x0, 0x7C, 0x5A, 0x58, 0x43, 0x56, 0x42, 0x4E, 0x4D, 0x3C, 0x3E, 0x3F, 0x0, 0x0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
|
29
sysdata/programs/adit/src/rope.hb
Normal file
29
sysdata/programs/adit/src/rope.hb
Normal file
|
@ -0,0 +1,29 @@
|
|||
Node := struct {
|
||||
weight: uint,
|
||||
left: ?^Leaf,
|
||||
right: ?^Leaf,
|
||||
}
|
||||
|
||||
Leaf := struct {
|
||||
buf: []u8,
|
||||
start: uint,
|
||||
end: uint,
|
||||
|
||||
new := fn(str: []u8): Self {
|
||||
return Self.(str, 0, str.len)
|
||||
}
|
||||
|
||||
weight := fn(self: Self): uint {
|
||||
return self.end - self.start + 1
|
||||
}
|
||||
}
|
||||
|
||||
Rope := struct {
|
||||
node: ?^Node,
|
||||
leaf: ?^Leaf,
|
||||
|
||||
new := fn(str: []u8): Self {
|
||||
leaf := Leaf.new(str)
|
||||
return Self.(null, &leaf)
|
||||
}
|
||||
}
|
8
sysdata/programs/adit/src/theme.hb
Normal file
8
sysdata/programs/adit/src/theme.hb
Normal file
|
@ -0,0 +1,8 @@
|
|||
render := @use("lib:render")
|
||||
|
||||
Theme := struct {
|
||||
bg_color: render.Color = render.Color.(0x88, 0xF4, 0xFC, 0x0),
|
||||
bg_line_color: render.Color = render.YELLOW,
|
||||
fg_text_color: render.Color = render.BLACK,
|
||||
padding: uint = 10,
|
||||
}
|
|
@ -1 +1 @@
|
|||
.{example: main} := @use("./examples/drag-and-drop.hb")
|
||||
.{example: main} := @use("./examples/intouch.hb")
|
|
@ -26,13 +26,13 @@ Mouse := struct {
|
|||
|
||||
return Self.(@bitcast(center_x), @bitcast(center_y), 3, max_x, max_y)
|
||||
}
|
||||
/*
|
||||
center := fn(self: Self){
|
||||
center_x := max_x / 2
|
||||
center_y := max_y / 2
|
||||
|
||||
return Self.(center_x, center_y, 3, max_x, max_y)
|
||||
}*/
|
||||
// center := fn(self: Self): Self {
|
||||
// center_x := self.max_x / 2
|
||||
// center_y := self.max_y / 2
|
||||
|
||||
// return Self.(center_x, center_y, 3, self.max_x, self.max_y)
|
||||
// }
|
||||
}
|
||||
|
||||
main := fn(): int {
|
||||
|
@ -55,7 +55,7 @@ main := fn(): int {
|
|||
// mouse_y := 100
|
||||
|
||||
mouse := Mouse.new(screen.width, screen.height)
|
||||
//mouse.center()
|
||||
// mouse.center()
|
||||
|
||||
text_label := Label.new_label("", 1024)
|
||||
text_label.set_color(sunset.server.DECO_COLOUR, render.BLACK)
|
||||
|
|
|
@ -41,11 +41,11 @@ path = "boot:///ps2_mouse_driver.hbf"
|
|||
# [boot.limine.ableos.modules.sunset_client]
|
||||
# path = "boot:///sunset_client.hbf"
|
||||
|
||||
# [boot.limine.ableos.modules.sdoom]
|
||||
# path = "boot:///sdoom.hbf"
|
||||
[boot.limine.ableos.modules.adit]
|
||||
path = "boot:///adit.hbf"
|
||||
|
||||
[boot.limine.ableos.modules.sketchpad]
|
||||
path = "boot:///sketchpad.hbf"
|
||||
# [boot.limine.ableos.modules.sketchpad]
|
||||
# path = "boot:///sketchpad.hbf"
|
||||
|
||||
# [boot.limine.ableos.modules.angels_halo]
|
||||
# path = "boot:///angels_halo.hbf"
|
||||
|
|
Loading…
Reference in a new issue