forked from AbleOS/ableos
Merge branch 'master' of https://git.ablecorp.us/AbleOS/ableos
This commit is contained in:
commit
388d8c8c20
|
@ -1,3 +1,3 @@
|
|||
[alias]
|
||||
repbuild = "run --manifest-path ./repbuild/Cargo.toml -r -- "
|
||||
repbuild = "run --manifest-path ./repbuild/Cargo.toml -- "
|
||||
dev = "run --manifest-path ./dev/Cargo.toml -r --"
|
||||
|
|
6
Cargo.lock
generated
6
Cargo.lock
generated
|
@ -228,12 +228,12 @@ dependencies = [
|
|||
[[package]]
|
||||
name = "hbbytecode"
|
||||
version = "0.1.0"
|
||||
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#29a23cec0c831f9ace29d847b5356b932868508c"
|
||||
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#8b98c2ed1becb92046bb7b687ca00813da441248"
|
||||
|
||||
[[package]]
|
||||
name = "hblang"
|
||||
version = "0.1.0"
|
||||
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#29a23cec0c831f9ace29d847b5356b932868508c"
|
||||
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#8b98c2ed1becb92046bb7b687ca00813da441248"
|
||||
dependencies = [
|
||||
"hashbrown 0.15.1",
|
||||
"hbbytecode",
|
||||
|
@ -245,7 +245,7 @@ dependencies = [
|
|||
[[package]]
|
||||
name = "hbvm"
|
||||
version = "0.1.0"
|
||||
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#29a23cec0c831f9ace29d847b5356b932868508c"
|
||||
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#8b98c2ed1becb92046bb7b687ca00813da441248"
|
||||
dependencies = [
|
||||
"hbbytecode",
|
||||
]
|
||||
|
|
|
@ -31,7 +31,7 @@ render_label_to_surface := fn(surface: Surface, label: Label, font: Font, pos: V
|
|||
}
|
||||
|
||||
new_label := fn(text: ^u8): Label {
|
||||
text_surface := render.new_surface(1000, 20)
|
||||
text_surface := render.new_surface(1024, 20)
|
||||
text_length := string.length(text)
|
||||
label := Label.(3, true, text_surface, text, text_length)
|
||||
return label
|
||||
|
|
|
@ -11,12 +11,12 @@ KeyEvent := struct {
|
|||
key: KeyCode,
|
||||
}
|
||||
|
||||
MouseEvent := struct {
|
||||
MouseEvent := packed struct {
|
||||
x_change: i8,
|
||||
y_change: i8,
|
||||
left: u8,
|
||||
middle: u8,
|
||||
right: u8,
|
||||
left: bool,
|
||||
middle: bool,
|
||||
right: bool,
|
||||
}
|
||||
|
||||
GamepadEvent := struct {}
|
|
@ -6,34 +6,20 @@ events := @use("events.hb");
|
|||
.{KeyEvent, MouseEvent} := events
|
||||
|
||||
recieve_key_event := fn(): ?KeyEvent {
|
||||
mem_page := memory.request_page(1)
|
||||
|
||||
buf_id := buffer.search("PS/2 Keyboard\0")
|
||||
|
||||
// Read out of the keyboard buffer here
|
||||
buffer.recv(KeyEvent, buf_id, mem_page)
|
||||
|
||||
key_event := KeyEvent.(0, 0, 2)
|
||||
// return key_event
|
||||
|
||||
// return null
|
||||
return null
|
||||
}
|
||||
|
||||
recieve_mouse_event := fn(): ?MouseEvent {
|
||||
mem_page := memory.request_page(1)
|
||||
mevent := MouseEvent.(0, 0, false, false, false)
|
||||
|
||||
buf_id := buffer.search("PS/2 Mouse\0")
|
||||
|
||||
// Read out of the Mouse buffer here
|
||||
buffer.recv(MouseEvent, buf_id, mem_page)
|
||||
if *mem_page != 0 {
|
||||
log.info("Mouse events\0")
|
||||
dx := @as(i8, @bitcast(*mem_page))
|
||||
dy := @as(i8, @bitcast(*(mem_page + 1)))
|
||||
mevent := MouseEvent.(dx, dy, 0, 0, 0)
|
||||
buffer.recv(MouseEvent, buf_id, @bitcast(&mevent))
|
||||
|
||||
if mevent.x_change != 0 | mevent.y_change != 0 | mevent.left | mevent.middle | mevent.right {
|
||||
return mevent
|
||||
}
|
||||
|
||||
// log.error("No mouse events\0")
|
||||
return MouseEvent.(0, 0, 0, 0, 0)
|
||||
return null
|
||||
}
|
|
@ -35,17 +35,14 @@ BitmapColorHeader := packed struct {
|
|||
from := fn(bmp: ^u8): ?Surface {
|
||||
file_header := @as(^BitmapFileHeader, @bitcast(bmp))
|
||||
info_header := @as(^BitmapInfoHeader, @bitcast(bmp + @sizeof(BitmapFileHeader)))
|
||||
bmp += file_header.offset
|
||||
|
||||
if file_header.magic != 0x4D42 | info_header.width == 0 | info_header.height == 0 {
|
||||
log.error("Invalid BMP image.\0")
|
||||
return null
|
||||
}
|
||||
|
||||
width := @as(uint, info_header.width)
|
||||
height := @as(uint, info_header.height)
|
||||
lhs := Surface.(@bitcast(bmp), width, height)
|
||||
rhs := new_surface(width, height)
|
||||
lhs := Surface.(@bitcast(bmp + file_header.offset), info_header.width, info_header.height)
|
||||
rhs := new_surface(info_header.width, info_header.height)
|
||||
put_surface(rhs, lhs, .(0, 0), true)
|
||||
|
||||
return rhs
|
||||
|
|
|
@ -2,26 +2,23 @@
|
|||
.{Surface} := @use("../lib.hb")
|
||||
bmp := @use("bmp.hb")
|
||||
qoi := @use("qoi.hb")
|
||||
$BMP := 0x4D42
|
||||
$QOI := 0x66696F71
|
||||
|
||||
BMP := 0x4D42
|
||||
QOI := 0x66696F71
|
||||
// stand-in for null until bugfix
|
||||
DOES_NOT_EXIST := 1 << 32
|
||||
|
||||
get_format := fn(file: ^u8): uint {
|
||||
get_format := fn(file: ^u8): ?uint {
|
||||
if *@as(^u16, @bitcast(file)) == BMP {
|
||||
return BMP
|
||||
} else if *@as(^u32, @bitcast(file)) == QOI {
|
||||
return QOI
|
||||
} else {
|
||||
return DOES_NOT_EXIST
|
||||
return null
|
||||
}
|
||||
}
|
||||
|
||||
from := fn(file: ^u8): ?Surface {
|
||||
format := get_format(file)
|
||||
|
||||
if format == DOES_NOT_EXIST {
|
||||
if format == null {
|
||||
log.error("Could not detect image format.\0")
|
||||
return null
|
||||
} else if format == BMP {
|
||||
|
|
|
@ -28,7 +28,7 @@ QuiteOkayHeader := packed struct {
|
|||
}
|
||||
|
||||
be_to_le := fn(big: u32): u32 {
|
||||
return (big & 0xFF000000) >> 24 | (big & 0xFF0000) >> 8 | (big & 0xFF00) << 8 | (big & 0xFF) << 24
|
||||
return big >> 24 | big >> 8 & 0xFF00 | big << 8 & 0xFF0000 | big << 24
|
||||
}
|
||||
|
||||
from := fn(qoi: ^u8): ?Surface {
|
||||
|
|
|
@ -20,14 +20,6 @@ new_surface := fn(width: uint, height: uint): Surface {
|
|||
)
|
||||
}
|
||||
|
||||
surface_from_ptr := fn(ptr: ^Color, width: uint, height: uint): Surface {
|
||||
return .(
|
||||
ptr,
|
||||
width,
|
||||
height,
|
||||
)
|
||||
}
|
||||
|
||||
clone_surface := fn(surface: ^Surface): Surface {
|
||||
new := new_surface(surface.width, surface.height)
|
||||
@inline(memory.copy, Color, surface.buf, new.buf, @intcast(surface.width * surface.height))
|
||||
|
@ -103,9 +95,8 @@ put_filled_rect := fn(surface: Surface, pos: Vec2(uint), tr: Vec2(uint), color:
|
|||
rows_to_fill := tr.y
|
||||
|
||||
loop if rows_to_fill <= 1 break else {
|
||||
// inline is broked
|
||||
memory.set(Color, &color, top_start_idx, @bitcast(tr.x))
|
||||
memory.set(Color, &color, bottom_start_idx, @bitcast(tr.x))
|
||||
@inline(memory.set, Color, &color, top_start_idx, tr.x)
|
||||
@inline(memory.set, Color, &color, bottom_start_idx, tr.x)
|
||||
|
||||
top_start_idx += surface.width
|
||||
bottom_start_idx -= surface.width
|
||||
|
@ -113,7 +104,7 @@ put_filled_rect := fn(surface: Surface, pos: Vec2(uint), tr: Vec2(uint), color:
|
|||
}
|
||||
|
||||
if rows_to_fill == 1 {
|
||||
@inline(memory.set, Color, &color, top_start_idx, @bitcast(tr.x))
|
||||
@inline(memory.set, Color, &color, top_start_idx, tr.x)
|
||||
}
|
||||
|
||||
return
|
||||
|
@ -203,25 +194,31 @@ put_line := fn(surface: Surface, p0: Vec2(uint), p1: Vec2(uint), color: Color):
|
|||
}
|
||||
|
||||
put_surface := fn(surface: Surface, top: Surface, pos: Vec2(uint), flip_v: bool): void {
|
||||
top_start_idx := @inline(indexptr, surface, pos.x, pos.y)
|
||||
bottom_start_idx := @inline(indexptr, surface, pos.x, pos.y + top.height - 1)
|
||||
rows_to_copy := top.height
|
||||
top_cursor := top.buf
|
||||
bottom_cursor := top.buf + top.width * (top.height - 1)
|
||||
src_top_cursor := top.buf
|
||||
src_bottom_cursor := top.buf + top.width * (top.height - 1)
|
||||
|
||||
dst_top_idx := @inline(indexptr, surface, pos.x, pos.y)
|
||||
dst_bottom_idx := @inline(indexptr, surface, pos.x, pos.y + top.height - 1)
|
||||
|
||||
dst_increment := surface.width
|
||||
|
||||
loop if rows_to_copy <= 1 break else {
|
||||
if flip_v {
|
||||
@inline(memory.copy, Color, top_cursor, bottom_start_idx, @bitcast(top.width))
|
||||
@inline(memory.copy, Color, bottom_cursor, top_start_idx, @bitcast(top.width))
|
||||
} else {
|
||||
@inline(memory.copy, Color, top_cursor, top_start_idx, @bitcast(top.width))
|
||||
@inline(memory.copy, Color, bottom_cursor, bottom_start_idx, @bitcast(top.width))
|
||||
dst_increment = -dst_increment
|
||||
tmp := dst_top_idx
|
||||
dst_top_idx = dst_bottom_idx
|
||||
dst_bottom_idx = tmp
|
||||
}
|
||||
|
||||
top_start_idx += surface.width
|
||||
bottom_start_idx -= surface.width
|
||||
top_cursor += top.width
|
||||
bottom_cursor -= top.width
|
||||
rows_to_copy := top.height
|
||||
|
||||
loop if rows_to_copy <= 1 break else {
|
||||
@inline(memory.copy, Color, src_top_cursor, dst_top_idx, top.width)
|
||||
@inline(memory.copy, Color, src_bottom_cursor, dst_bottom_idx, top.width)
|
||||
|
||||
dst_top_idx += dst_increment
|
||||
dst_bottom_idx -= dst_increment
|
||||
src_top_cursor += top.width
|
||||
src_bottom_cursor -= top.width
|
||||
rows_to_copy -= 2
|
||||
}
|
||||
|
||||
|
@ -439,123 +436,134 @@ put_textured_circle := fn(surface: Surface, source: Surface, source_pos: Vec2(ui
|
|||
|
||||
put_text := fn(surface: Surface, font: Font, pos: Vec2(uint), color: Color, str: ^u8): void {
|
||||
cursor := Vec2(uint).(pos.x, pos.y)
|
||||
current_char := str
|
||||
|
||||
loop if *current_char == 0 break else {
|
||||
glyph_data := memory.dangling(u8)
|
||||
max_y := surface.height - font.height
|
||||
next_line_y := font.height + font.line_gap
|
||||
char_advance := font.width + font.char_gap
|
||||
surface_width := surface.width
|
||||
|
||||
if font.unicode != null {
|
||||
loop if *str == 0 break else {
|
||||
if cursor.y > max_y break
|
||||
|
||||
glyph_data := @as(^u8, idk)
|
||||
code_point := @as(uint, 0)
|
||||
first_byte := *current_char
|
||||
num_bytes := 1
|
||||
|
||||
if (first_byte & 0x80) == 0 {
|
||||
code_point = first_byte
|
||||
} else if (first_byte & 0xE0) == 0xC0 {
|
||||
num_bytes = 2
|
||||
code_point = first_byte & 0x1F
|
||||
} else if (first_byte & 0xF0) == 0xE0 {
|
||||
num_bytes = 3
|
||||
code_point = first_byte & 0xF
|
||||
} else if (first_byte & 0xF8) == 0xF0 {
|
||||
// handle later
|
||||
current_char += 1
|
||||
continue
|
||||
} else {
|
||||
current_char += 1
|
||||
if (*str & 0x80) == 0 {
|
||||
if *str == 10 {
|
||||
cursor.x = pos.x
|
||||
cursor.y += next_line_y
|
||||
str += 1
|
||||
continue
|
||||
}
|
||||
|
||||
if font.unicode == null {
|
||||
if *str > font.num_glyphs {
|
||||
str += 1
|
||||
continue
|
||||
}
|
||||
glyph_data = @inline(get_glyph, font, *str)
|
||||
} else {
|
||||
if *str < UNC_TABLE_SIZE {
|
||||
glyph_index := *(font.unicode + *str)
|
||||
if glyph_index == 0xFFFF {
|
||||
str += 1
|
||||
continue
|
||||
}
|
||||
glyph_data = font.data + glyph_index * font.bytes_per_glyph
|
||||
} else {
|
||||
str += 1
|
||||
continue
|
||||
}
|
||||
}
|
||||
str += 1
|
||||
} else if font.unicode != null {
|
||||
first_byte := *str
|
||||
num_bytes := @as(uint, 0)
|
||||
|
||||
num_bytes = utf8_len_table[first_byte >> 5 & 0x3]
|
||||
|
||||
if num_bytes == 0 {
|
||||
str += 1
|
||||
continue
|
||||
}
|
||||
|
||||
code_point = first_byte & (0x7F >> num_bytes | 0x1F)
|
||||
|
||||
valid_sequence := true
|
||||
i := 1
|
||||
loop if i >= num_bytes break else {
|
||||
current_char += 1
|
||||
// have to check twice due to odd compiler bug...?
|
||||
if *current_char == 0 | (*current_char & 0xC0) != 0x80 {
|
||||
bytes_processed := 1
|
||||
|
||||
loop if bytes_processed >= num_bytes break else {
|
||||
str += 1
|
||||
if *str == 0 | (*str & 0xC0) != 0x80 {
|
||||
valid_sequence = false
|
||||
}
|
||||
if valid_sequence == false {
|
||||
break
|
||||
}
|
||||
code_point = code_point << 6 | *current_char & 0x3F
|
||||
i += 1
|
||||
code_point = code_point << 6 | *str & 0x3F
|
||||
bytes_processed += 1
|
||||
}
|
||||
|
||||
if valid_sequence == false {
|
||||
current_char += 1
|
||||
str += 1
|
||||
continue
|
||||
}
|
||||
|
||||
current_char += 1
|
||||
str += 1
|
||||
|
||||
if code_point == 10 {
|
||||
cursor.x = pos.x
|
||||
cursor.y += font.height + font.line_gap
|
||||
cursor.y += next_line_y
|
||||
continue
|
||||
}
|
||||
|
||||
if code_point < UNC_TABLE_SIZE {
|
||||
glyph_index := *(font.unicode + code_point)
|
||||
if code_point >= UNC_TABLE_SIZE {
|
||||
continue
|
||||
}
|
||||
|
||||
glyph_index := *(font.unicode + code_point)
|
||||
if glyph_index == 0xFFFF {
|
||||
continue
|
||||
}
|
||||
glyph_data = font.data + glyph_index * font.bytes_per_glyph
|
||||
} else {
|
||||
continue
|
||||
}
|
||||
} else {
|
||||
if *current_char > font.num_glyphs {
|
||||
continue
|
||||
}
|
||||
glyph_data = @inline(get_glyph, font, *current_char)
|
||||
if *current_char == 10 {
|
||||
cursor.x = pos.x
|
||||
cursor.y += font.height + font.line_gap
|
||||
current_char += 1
|
||||
continue
|
||||
}
|
||||
current_char += 1
|
||||
}
|
||||
|
||||
if cursor.y + font.height > surface.height break
|
||||
|
||||
if cursor.x % surface.width + font.width >= surface.width {
|
||||
if cursor.x + font.width >= surface_width {
|
||||
cursor.x = pos.x
|
||||
cursor.y += font.height + font.line_gap
|
||||
cursor.y += next_line_y
|
||||
}
|
||||
|
||||
dest := @inline(indexptr, surface, cursor.x, cursor.y)
|
||||
rows_remaining := font.height
|
||||
rows := font.height
|
||||
|
||||
loop if rows_remaining == 0 break else {
|
||||
loop if rows == 0 break else {
|
||||
byte := *glyph_data
|
||||
pixel_dest := dest
|
||||
mask := @as(u8, 0x80)
|
||||
bits_remaining := font.width
|
||||
bits := font.width
|
||||
|
||||
loop if bits_remaining == 0 break else {
|
||||
loop if bits == 0 break else {
|
||||
if (byte & mask) != 0 {
|
||||
*pixel_dest = color
|
||||
}
|
||||
pixel_dest += 1
|
||||
mask >>= 1
|
||||
if mask == 0 & bits_remaining > 0 {
|
||||
if mask == 0 & bits > 0 {
|
||||
glyph_data += 1
|
||||
byte = *glyph_data
|
||||
mask = 0x80
|
||||
}
|
||||
bits_remaining -= 1
|
||||
bits -= 1
|
||||
}
|
||||
|
||||
if mask != 0x80 {
|
||||
glyph_data += 1
|
||||
}
|
||||
dest += surface.width
|
||||
rows_remaining -= 1
|
||||
dest += surface_width
|
||||
rows -= 1
|
||||
}
|
||||
|
||||
cursor.x += font.width + font.char_gap
|
||||
cursor.x += char_advance
|
||||
}
|
||||
|
||||
return
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -89,8 +89,7 @@ main := fn(): int {
|
|||
|
||||
// TODO: Get windows out of a collection and iter through
|
||||
|
||||
render.put_rect(screen, .(0, 0), .(screen.width - 1, screen.height - 1), render.white)
|
||||
{
|
||||
if false {
|
||||
// Scroll bar :ThumbsUp:
|
||||
render.put_rect(screen, .(100, 100), .(100, 10), render.white)
|
||||
render.put_filled_rect(screen, .(110, 100), .(20, 10), render.white)
|
||||
|
@ -102,6 +101,7 @@ main := fn(): int {
|
|||
{
|
||||
pos := Vec2(uint).(1, screen.height - 21)
|
||||
render_label_to_surface(screen, text_label, font, pos)
|
||||
render.put_rect(screen, .(0, screen.height - 21), .(screen.width - 1, screen.height - 1), render.white)
|
||||
}
|
||||
|
||||
{
|
||||
|
@ -135,8 +135,17 @@ main := fn(): int {
|
|||
}
|
||||
mouse_y -= change_y
|
||||
|
||||
set_label_text(text_label, "Mouse Moved\0")
|
||||
if mouse_event.left {
|
||||
set_label_text(text_label, "LEFT CLICK\0")
|
||||
} else if mouse_event.middle {
|
||||
set_label_text(text_label, "MIDDLE CLICK\0")
|
||||
} else if mouse_event.right {
|
||||
set_label_text(text_label, "RIGHT CLICK\0")
|
||||
}
|
||||
}
|
||||
|
||||
render.put_rect(screen, .(0, 0), .(screen.width - 1, screen.height - 1), render.white)
|
||||
|
||||
// render mouse
|
||||
render.put_rect(screen, .(mouse_x, mouse_y), .(20, 20), render.white)
|
||||
// Send events to focused window
|
||||
|
|
|
@ -118,17 +118,32 @@ main := fn(): int {
|
|||
set_up_mouse()
|
||||
continue
|
||||
}
|
||||
event := MouseEvent.(0, 0, false, false, false)
|
||||
|
||||
changes := button_states ^ status & 7
|
||||
|
||||
if (changes & LeftButton.id) != 0 {
|
||||
button_event(LeftButton, (status & LeftButton.id) != 0)
|
||||
if (status & LeftButton.id) != 0 {
|
||||
event.left = true
|
||||
} else {
|
||||
event.left = false
|
||||
}
|
||||
if (changes & RightButton.id) != 0 {
|
||||
button_event(RightButton, (status & RightButton.id) != 0)
|
||||
}
|
||||
|
||||
if (changes & MiddleButton.id) != 0 {
|
||||
button_event(MiddleButton, (status & MiddleButton.id) != 0)
|
||||
if (status & MiddleButton.id) != 0 {
|
||||
event.middle = true
|
||||
} else {
|
||||
event.middle = false
|
||||
}
|
||||
}
|
||||
|
||||
if (changes & RightButton.id) != 0 {
|
||||
if (status & RightButton.id) != 0 {
|
||||
event.right = true
|
||||
} else {
|
||||
event.right = false
|
||||
}
|
||||
}
|
||||
|
||||
button_states ^= changes
|
||||
|
@ -145,7 +160,6 @@ main := fn(): int {
|
|||
y_change := @as(i8, @bitcast(dy.value))
|
||||
x_change := @as(i8, @bitcast(dx.value))
|
||||
|
||||
event := MouseEvent.(0, 0, 0, 0, 0)
|
||||
event.x_change = x_change
|
||||
event.y_change = y_change
|
||||
|
||||
|
|
Binary file not shown.
|
@ -1,29 +1,26 @@
|
|||
.{log} := @use("../../../../libraries/stn/src/lib.hb")
|
||||
.{log, math, string} := @use("../../../../libraries/stn/src/lib.hb")
|
||||
render := @use("../../../../libraries/render/src/lib.hb")
|
||||
|
||||
/* expected result:
|
||||
a cute qoi image and a cute bmp image */
|
||||
|
||||
qoi := @embed("./assets/mini.qoi")
|
||||
bmp := @embed("./assets/mini.bmp")
|
||||
|
||||
example := fn(): void {
|
||||
screen := render.init(true)
|
||||
image_qoi := render.image.from(@bitcast(&qoi))
|
||||
image_bmp := render.image.from(@bitcast(&bmp))
|
||||
image_qoi := render.image.from(@bitcast(&@embed("./assets/mini.qoi")))
|
||||
image_bmp := render.image.from(@bitcast(&@embed("./assets/mini.bmp")))
|
||||
|
||||
if image_qoi == null {
|
||||
log.error("failed to load qoi image for whatever reason\0")
|
||||
return
|
||||
}
|
||||
if image_bmp == null {
|
||||
log.error("failed to load bmp image for whatever reason\0")
|
||||
if image_qoi == null | image_bmp == null {
|
||||
log.error("failed to load images for whatever reason\0")
|
||||
return
|
||||
}
|
||||
|
||||
t := 0.0
|
||||
loop {
|
||||
render.clear(screen, render.black)
|
||||
render.put_surface(screen, image_bmp, .((screen.width - image_bmp.width * 3) / 2, (screen.height - image_bmp.height) / 2), false)
|
||||
render.put_surface(screen, image_qoi, .((screen.width + image_qoi.width) / 2, (screen.height - image_qoi.height) / 2), false)
|
||||
render.put_surface(screen, image_bmp, .(@bitcast(@fti(math.cos(t) * 100.0)) + (screen.width - image_bmp.width * 3) / 2, (screen.height - image_bmp.height) / 2), false)
|
||||
render.put_surface(screen, image_qoi, .((screen.width + image_qoi.width) / 2, @bitcast(@fti(math.sin(t) * 100.0)) + (screen.height - image_qoi.height) / 2), false)
|
||||
render.sync(screen)
|
||||
t += 0.02
|
||||
}
|
||||
return
|
||||
}
|
|
@ -14,6 +14,7 @@ render := @use("../../../../libraries/render/src/lib.hb")
|
|||
*/
|
||||
|
||||
psf := @embed("../../../../consolefonts/tamsyn/10x20r.psf")
|
||||
img := @embed("./assets/wallpaper.qoi")
|
||||
|
||||
is_shift_pressed := false
|
||||
is_ctrl_pressed := false
|
||||
|
@ -29,10 +30,14 @@ example := fn(): void {
|
|||
screen := render.init(true)
|
||||
window := render.new_surface(600, 300)
|
||||
font := render.text.font_from_psf2(@bitcast(&psf), false)
|
||||
wallpaper := render.image.from(@bitcast(&img))
|
||||
|
||||
if font == null {
|
||||
return
|
||||
}
|
||||
if wallpaper == null {
|
||||
return
|
||||
}
|
||||
|
||||
msg := "sticky note:\n\0"
|
||||
msg_len := string.length(msg)
|
||||
|
@ -45,7 +50,7 @@ example := fn(): void {
|
|||
cursor := bottom
|
||||
|
||||
draw_window(window, font, buf, cursor)
|
||||
draw_screen(screen, window)
|
||||
draw_screen(screen, window, wallpaper)
|
||||
|
||||
memory.outb(96, 238)
|
||||
memory.outb(96, 238)
|
||||
|
@ -105,7 +110,7 @@ example := fn(): void {
|
|||
}
|
||||
}
|
||||
draw_window(window, font, buf, cursor)
|
||||
draw_screen(screen, window)
|
||||
draw_screen(screen, window, wallpaper)
|
||||
|
||||
if holding_timer > 0 & current_key != 0 {
|
||||
if (memory.inb(96) & 0x80) != 0 {
|
||||
|
@ -132,7 +137,7 @@ handle_extended_key := fn(scancode: u8, cursor: ^u8, bottom: ^u8, font: render.t
|
|||
padding := 3 * @sizeof(render.Color)
|
||||
|
||||
draw_window := fn(window: render.Surface, font: render.text.Font, buf: ^u8, cursor: ^u8): void {
|
||||
render.clear(window, render.light_yellow)
|
||||
render.clear(window, .(0x88, 0xF4, 0xFC, 0x0))
|
||||
line := font.height + padding - 1
|
||||
render.put_rect(window, .(0, 0), .(window.width - 1, window.height - 1), render.black)
|
||||
|
||||
|
@ -166,8 +171,8 @@ draw_window := fn(window: render.Surface, font: render.text.Font, buf: ^u8, curs
|
|||
render.put_rect(window, .(x_pos, y_pos), .(1, font.height - 1), render.black)
|
||||
}
|
||||
|
||||
draw_screen := fn(screen: render.Surface, window: render.Surface): void {
|
||||
render.clear(screen, render.light_blue)
|
||||
draw_screen := fn(screen: render.Surface, window: render.Surface, wallpaper: render.Surface): void {
|
||||
render.put_surface(screen, wallpaper, .(0, 0), false)
|
||||
render.put_surface(screen, window, .(100, 100), false)
|
||||
render.sync(screen)
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue