diff --git a/Cargo.lock b/Cargo.lock index 38a0191..469feb6 100644 --- a/Cargo.lock +++ b/Cargo.lock @@ -73,9 +73,9 @@ checksum = "1fd0f2584146f6f2ef48085050886acf353beff7305ebd1ae69500e27c67f64b" [[package]] name = "cc" -version = "1.2.3" +version = "1.2.4" source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "27f657647bcff5394bf56c7317665bbf790a137a50eaaa5c6bfbb9e27a518f2d" +checksum = "9157bbaa6b165880c27a4293a474c91cdcf265cc68cc829bf10be0964a391caf" dependencies = [ "shlex", ] @@ -213,12 +213,12 @@ dependencies = [ [[package]] name = "hbbytecode" version = "0.1.0" -source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#71ba2c24865944bebb641fcd48afc9d87987404d" +source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#91e35b72eeab9c230d52ec8636faf1dc0f96554a" [[package]] name = "hblang" version = "0.1.0" -source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#71ba2c24865944bebb641fcd48afc9d87987404d" +source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#91e35b72eeab9c230d52ec8636faf1dc0f96554a" dependencies = [ "hashbrown", "hbbytecode", @@ -229,7 +229,7 @@ dependencies = [ [[package]] name = "hbvm" version = "0.1.0" -source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#71ba2c24865944bebb641fcd48afc9d87987404d" +source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#91e35b72eeab9c230d52ec8636faf1dc0f96554a" dependencies = [ "hbbytecode", ] @@ -421,9 +421,9 @@ checksum = "bbd2bcb4c963f2ddae06a2efc7e9f3591312473c50c6685e1f298068316e66fe" [[package]] name = "libc" -version = "0.2.167" +version = "0.2.168" source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "09d6582e104315a817dff97f75133544b2e094ee22447d2acf4a74e189ba06fc" +checksum = "5aaeb2981e0606ca11d79718f8bb01164f1d6ed75080182d3abf017e6d244b6d" [[package]] name = "limine" @@ -455,18 +455,18 @@ checksum = "a7a70ba024b9dc04c27ea2f0c0548feb474ec5c54bba33a7f72f873a39d07b24" [[package]] name = "logos" -version = "0.14.2" +version = "0.14.4" source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "1c6b6e02facda28ca5fb8dbe4b152496ba3b1bd5a4b40bb2b1b2d8ad74e0f39b" +checksum = "7251356ef8cb7aec833ddf598c6cb24d17b689d20b993f9d11a3d764e34e6458" dependencies = [ "logos-derive", ] [[package]] name = "logos-codegen" -version = "0.14.3" +version = "0.14.4" source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "5f3303189202bb8a052bcd93d66b6c03e6fe70d9c7c47c0ea5e974955e54c876" +checksum = "59f80069600c0d66734f5ff52cc42f2dabd6b29d205f333d61fd7832e9e9963f" dependencies = [ "beef", "fnv", @@ -474,15 +474,14 @@ dependencies = [ "proc-macro2", "quote", "regex-syntax", - "rustc_version", "syn", ] [[package]] name = "logos-derive" -version = "0.14.3" +version = "0.14.4" source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "774a1c225576486e4fdf40b74646f672c542ca3608160d348749693ae9d456e6" +checksum = "24fb722b06a9dc12adb0963ed585f19fc61dc5413e6a9be9422ef92c091e731d" dependencies = [ "logos-codegen", ] @@ -594,9 +593,9 @@ dependencies = [ [[package]] name = "rustls" -version = "0.23.19" +version = "0.23.20" source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "934b404430bb06b3fae2cba809eb45a1ab1aecd64491213d7c3301b88393f8d1" +checksum = "5065c3f250cbd332cd894be57c40fa52387247659b14a2d6041d121547903b1b" dependencies = [ "log", "once_cell", @@ -609,9 +608,9 @@ dependencies = [ [[package]] name = "rustls-pki-types" -version = "1.10.0" +version = "1.10.1" source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "16f1201b3c9a7ee8039bcadc17b7e605e2945b27eee7631788c1bd2b0643674b" +checksum = "d2bf47e6ff922db3825eb750c4e2ff784c6ff8fb9e13046ef6a1d1c5401b0b37" [[package]] name = "rustls-webpki" @@ -644,24 +643,24 @@ checksum = "94143f37725109f92c262ed2cf5e59bce7498c01bcc1502d7b9afe439a4e9f49" [[package]] name = "semver" -version = "1.0.23" +version = "1.0.24" source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "61697e0a1c7e512e84a621326239844a24d8207b4669b41bc18b32ea5cbf988b" +checksum = "3cb6eb87a131f756572d7fb904f6e7b68633f09cca868c5df1c4b8d1a694bbba" [[package]] name = "serde" -version = "1.0.215" +version = "1.0.216" source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "6513c1ad0b11a9376da888e3e0baa0077f1aed55c17f50e7b2397136129fb88f" +checksum = "0b9781016e935a97e8beecf0c933758c97a5520d32930e460142b4cd80c6338e" dependencies = [ "serde_derive", ] [[package]] name = "serde_derive" -version = "1.0.215" +version = "1.0.216" source = "registry+https://github.com/rust-lang/crates.io-index" -checksum = "ad1e866f866923f252f05c889987993144fb74e722403468a4ebd70c3cd756c0" +checksum = "46f859dbbf73865c6627ed570e78961cd3ac92407a2d117204c49232485da55e" dependencies = [ "proc-macro2", "quote", diff --git a/kernel/src/holeybytes/kernel_services/mem_serve.rs b/kernel/src/holeybytes/kernel_services/mem_serve.rs index 3f9c6b2..a2cb42a 100644 --- a/kernel/src/holeybytes/kernel_services/mem_serve.rs +++ b/kernel/src/holeybytes/kernel_services/mem_serve.rs @@ -99,7 +99,8 @@ pub fn memory_msg_handler( let count = u32::from_le_bytes(msg_vec[1..5].try_into().unwrap_unchecked()) as usize; let src = u64::from_le_bytes(msg_vec[5..13].try_into().unwrap_unchecked()) as *const u8; let dest = u64::from_le_bytes(msg_vec[13..21].try_into().unwrap_unchecked()) as *mut u8; - + debug_assert!(src.addr() & 0xFFFF000000000000 != 0); + debug_assert!(dest.addr() & 0xFFFF000000000000 != 0); src.copy_to_nonoverlapping(dest, count); }, 5 => unsafe { @@ -107,7 +108,8 @@ pub fn memory_msg_handler( let size = u32::from_le_bytes(msg_vec[5..9].try_into().unwrap_unchecked()) as usize; let src = u64::from_le_bytes(msg_vec[9..17].try_into().unwrap_unchecked()) as *const u8; let dest = u64::from_le_bytes(msg_vec[17..25].try_into().unwrap_unchecked()) as *mut u8; - + debug_assert!(src.addr() & 0xFFFF000000000000 != 0); + debug_assert!(dest.addr() & 0xFFFF000000000000 != 0); memset(dest, src, count, size); }, _ => { diff --git a/sysdata/libraries/horizon_api/src/widgets/label.hb b/sysdata/libraries/horizon_api/src/widgets/label.hb index 62b6492..aa8b97e 100644 --- a/sysdata/libraries/horizon_api/src/widgets/label.hb +++ b/sysdata/libraries/horizon_api/src/widgets/label.hb @@ -16,9 +16,9 @@ Label := struct { fg: Color, new_label := fn(text: ^u8, width: uint): Self { - text_surface := render.new_surface(width, 20) + text_surface := render.Surface.new(width, 20) text_length := string.length(text) - label := Self.(3, true, text_surface, text, text_length, render.black, render.white) + label := Self.(3, true, text_surface, text, text_length, render.BLACK, render.WHITE) return label } @@ -38,9 +38,9 @@ Label := struct { } render_label_to_surface := fn(surface: Surface, label: Label, font: Font, pos: Vec2(uint)): void { - // if label.is_dirty { - render.clear(label.surface, label.bg) - render.put_text(label.surface, font, .(0, 0), label.fg, label.text) - // } - render.put_surface(surface, label.surface, pos, false) + if label.is_dirty { + label.surface.clear(label.bg) + label.surface.put_text(font, .(0, 0), label.fg, label.text) + } + surface.put_surface(label.surface, pos, false) } \ No newline at end of file diff --git a/sysdata/libraries/render/README.md b/sysdata/libraries/render/README.md index ac765eb..d112825 100644 --- a/sysdata/libraries/render/README.md +++ b/sysdata/libraries/render/README.md @@ -3,7 +3,4 @@ Rendering interface for SVGA and Software renderers # TODO: - SVGA Driver - - needs pci driver - - needs init (requiring program) -- Double Buffer mode for Software renderer - - needs init (requiring program) \ No newline at end of file + - needs pci driver \ No newline at end of file diff --git a/sysdata/libraries/render/src/image/bmp.hb b/sysdata/libraries/render/src/image/bmp.hb index 9c48dac..3efdd95 100644 --- a/sysdata/libraries/render/src/image/bmp.hb +++ b/sysdata/libraries/render/src/image/bmp.hb @@ -42,8 +42,8 @@ from := fn(bmp: ^u8): ?Surface { } lhs := Surface.(@bitcast(bmp + file_header.offset), info_header.width, info_header.height, info_header.width * info_header.height) - rhs := new_surface(info_header.width, info_header.height) - put_surface(rhs, lhs, .(0, 0), true) + rhs := Surface.new(info_header.width, info_header.height) + rhs.put_surface(lhs, .(0, 0), true) return rhs } \ No newline at end of file diff --git a/sysdata/libraries/render/src/image/qoi.hb b/sysdata/libraries/render/src/image/qoi.hb index a090e3a..2593aa4 100644 --- a/sysdata/libraries/render/src/image/qoi.hb +++ b/sysdata/libraries/render/src/image/qoi.hb @@ -44,7 +44,7 @@ from := fn(qoi: ^u8): ?Surface { return null } - surface := new_surface(width, height) + surface := Surface.new(width, height) index := @as([Color; 64], idk) run := 0 diff --git a/sysdata/libraries/render/src/lib.hb b/sysdata/libraries/render/src/lib.hb index 00279a3..3a334ef 100644 --- a/sysdata/libraries/render/src/lib.hb +++ b/sysdata/libraries/render/src/lib.hb @@ -6,52 +6,23 @@ text := @use("text.hb") mode := software init := mode.init -doublebuffer := mode.doublebuffer Surface := mode.Surface -new_surface := mode.new_surface -surface_from_ptr := mode.surface_from_ptr -clone_surface := mode.clone_surface -free_surface := mode.free_surface -index := mode.index -indexptr := mode.indexptr // Colours Color := packed struct {b: u8, g: u8, r: u8, a: u8} -$white := Color.(255, 255, 255, 255) -$black := Color.(0, 0, 0, 255) -$gray := Color.(127, 127, 127, 255) -$red := Color.(0, 0, 205, 255) -$green := Color.(0, 205, 0, 255) -$yellow := Color.(0, 205, 205, 255) -$blue := Color.(205, 0, 0, 255) -$magenta := Color.(205, 0, 205, 255) -$cyan := Color.(205, 205, 0, 255) -$light_gray := Color.(229, 229, 229, 255) -$light_red := Color.(0, 0, 255, 255) -$light_green := Color.(0, 255, 0, 255) -$light_yellow := Color.(0, 255, 255, 255) -$light_blue := Color.(255, 0, 0, 255) -$light_magenta := Color.(255, 0, 255, 255) -$light_cyan := Color.(255, 255, 0, 255) - -// Drawing -put_pixel := mode.put_pixel -put_rect := mode.put_rect -put_filled_rect := mode.put_filled_rect -put_trirect := mode.put_trirect -put_circle := mode.put_circle -put_filled_circle := mode.put_filled_circle -put_textured_circle := mode.put_textured_circle -put_line := mode.put_line -put_vline := mode.put_vline -put_hline := mode.put_hline -clear := mode.clear -put_surface := mode.put_surface -put_text := mode.put_text -// thanks peony for these three! -//put_trirect := mode.put_trirect -//put_vline := mode.put_vline -//put_hline := mode.put_hline - -// Display -sync := mode.sync \ No newline at end of file +$WHITE := Color.(255, 255, 255, 255) +$BLACK := Color.(0, 0, 0, 255) +$GRAY := Color.(127, 127, 127, 255) +$RED := Color.(0, 0, 205, 255) +$GREEN := Color.(0, 205, 0, 255) +$YELLOW := Color.(0, 205, 205, 255) +$BLUE := Color.(205, 0, 0, 255) +$MAGENTA := Color.(205, 0, 205, 255) +$CYAN := Color.(205, 205, 0, 255) +$LIGHT_GRAY := Color.(229, 229, 229, 255) +$LIGHT_RED := Color.(0, 0, 255, 255) +$LIGHT_GREEN := Color.(0, 255, 0, 255) +$LIGHT_YELLOW := Color.(0, 255, 255, 255) +$LIGHT_BLUE := Color.(255, 0, 0, 255) +$LIGHT_MAGENTA := Color.(255, 0, 255, 255) +$LIGHT_CYAN := Color.(255, 255, 0, 255) \ No newline at end of file diff --git a/sysdata/libraries/render/src/software.hb b/sysdata/libraries/render/src/software.hb index 612acf2..d4959f2 100644 --- a/sysdata/libraries/render/src/software.hb +++ b/sysdata/libraries/render/src/software.hb @@ -1,459 +1,441 @@ -.{math, memory, dt} := @use("../../stn/src/lib.hb"); -.{Color, text} := @use("lib.hb"); +.{math, memory, dt} := @use("stn"); +.{Color, text} := @use("lib:render"); .{get_glyph, get_glyph_unicode, Font, UNC_TABLE_SIZE} := text; .{Vec2} := math // safety: don't use before init() or you will get a memory access violation framebuffer := memory.dangling(Color) - -Surface := struct { - buf: ^Color, - width: uint, - height: uint, - size: uint, -} - -new_surface := fn(width: uint, height: uint): Surface { - return .( - memory.alloc(Color, width * height), - width, - height, - width * height, - ) -} - -clone_surface := fn(surface: ^Surface): Surface { - new := new_surface(surface.width, surface.height) - memory.copy(Color, surface.buf, new.buf, @intcast(surface.size)) - return new -} +utf8_len_table := [u8].(0, 0, 2, 3) init := fn(doublebuffer: bool): Surface { framebuffer = dt.get(^Color, "framebuffer/fb0/ptr\0") width := dt.get(uint, "framebuffer/fb0/width\0") height := dt.get(uint, "framebuffer/fb0/height\0") if doublebuffer { - return new_surface(width, height) + return Surface.new(width, height) } else { return .(framebuffer, width, height, width * height) } } -$clear := fn(surface: Surface, color: Color): void { - memory.set(Color, &color, surface.buf, surface.width * surface.height) -} +Surface := struct { + buf: ^Color, + width: uint, + height: uint, + size: uint, -$sync := fn(surface: Surface): void { - memory.copy(Color, surface.buf, framebuffer, @bitcast(surface.width * surface.height)) -} - -$index := fn(surface: Surface, x: uint, y: uint): uint { - return x + surface.width * y -} - -$indexptr := fn(surface: Surface, x: uint, y: uint): ^Color { - return surface.buf + index(surface, x, y) -} - -$put_pixel := fn(surface: Surface, pos: Vec2(uint), color: Color): void { - return *indexptr(surface, pos.x, pos.y) = color -} - -put_filled_rect := fn(surface: Surface, pos: Vec2(uint), tr: Vec2(uint), color: Color): void { - top_start_idx := indexptr(surface, pos.x, pos.y) - bottom_start_idx := indexptr(surface, pos.x, pos.y + tr.y - 1) - rows_to_fill := tr.y - - loop if rows_to_fill <= 1 break else { - memory.set(Color, &color, top_start_idx, tr.x) - memory.set(Color, &color, bottom_start_idx, tr.x) - - top_start_idx += surface.width - bottom_start_idx -= surface.width - rows_to_fill -= 2 + new := fn(width: uint, height: uint): Self { + size := width * height + return .( + memory.alloc(Color, size), + width, + height, + size, + ) } - if rows_to_fill == 1 { - memory.set(Color, &color, top_start_idx, tr.x) + clone := fn(self: ^Self): Self { + new_self := Self.new(self.width, self.height) + memory.copy(Color, self.buf, new_self.buf, self.size) + return new_self + } + $clear := fn(self: Self, color: Color): void { + memory.set(Color, &color, self.buf, self.size) } - return -} - -put_rect := fn(surface: Surface, pos: Vec2(uint), tr: Vec2(uint), color: Color): void { - start_idx := indexptr(surface, pos.x, pos.y) - end_idx := indexptr(surface, pos.x, pos.y + tr.y) - right_start_idx := indexptr(surface, pos.x + tr.x, pos.y) - - loop if start_idx > end_idx break else { - *start_idx = color; - *right_start_idx = color - start_idx += surface.width - right_start_idx += surface.width + $sync := fn(self: Self): void { + memory.copy(Color, self.buf, framebuffer, self.size) } - memory.set(Color, &color, indexptr(surface, pos.x, pos.y), @bitcast(tr.x + 1)) - memory.set(Color, &color, indexptr(surface, pos.x, pos.y + tr.y), @bitcast(tr.x + 1)) - - return -} - -put_line_low := fn(surface: Surface, p0: Vec2(uint), p1: Vec2(uint), color: Color): void { - dx := @as(int, @bitcast(p1.x - p0.x)) - dy := @as(int, @bitcast(p1.y - p0.y)) - yi := 1 - if dy < 0 { - yi = -1 - dy = -dy + $index := fn(self: Self, x: uint, y: uint): uint { + return x + self.width * y } - D := @as(int, 2) * dy - dx - y := p0.y - x := p0.x - loop if x == p1.x break else { - *indexptr(surface, x, y) = color - if D > 0 { - y += yi - D += 2 * (dy - dx) + + $indexptr := fn(self: Self, x: uint, y: uint): ^Color { + return self.buf + self.index(x, y) + } + + $put_pixel := fn(self: Self, pos: Vec2(uint), color: Color): void { + *self.indexptr(pos.x, pos.y) = color + } + + put_filled_rect := fn(self: Self, pos: Vec2(uint), tr: Vec2(uint), color: Color): void { + top_start_idx := self.indexptr(pos.x, pos.y) + bottom_start_idx := self.indexptr(pos.x, pos.y + tr.y - 1) + rows_to_fill := tr.y + + loop if rows_to_fill <= 1 break else { + memory.set(Color, &color, top_start_idx, tr.x) + memory.set(Color, &color, bottom_start_idx, tr.x) + + top_start_idx += self.width + bottom_start_idx -= self.width + rows_to_fill -= 2 + } + + if rows_to_fill == 1 { + memory.set(Color, &color, top_start_idx, tr.x) + } + } + + put_rect := fn(self: Self, pos: Vec2(uint), tr: Vec2(uint), color: Color): void { + start_idx := self.indexptr(pos.x, pos.y) + end_idx := self.indexptr(pos.x, pos.y + tr.y) + right_start_idx := self.indexptr(pos.x + tr.x, pos.y) + + loop if start_idx > end_idx break else { + *start_idx = color; + *right_start_idx = color + start_idx += self.width + right_start_idx += self.width + } + + memory.set(Color, &color, self.indexptr(pos.x, pos.y), @bitcast(tr.x + 1)) + memory.set(Color, &color, self.indexptr(pos.x, pos.y + tr.y), @bitcast(tr.x + 1)) + } + + put_line_low := fn(self: Self, p0: Vec2(uint), p1: Vec2(uint), color: Color): void { + dx := @as(int, @bitcast(p1.x - p0.x)) + dy := @as(int, @bitcast(p1.y - p0.y)) + yi := 1 + if dy < 0 { + yi = -1 + dy = -dy + } + D := @as(int, 2) * dy - dx + y := p0.y + x := p0.x + loop if x == p1.x break else { + *self.indexptr(x, y) = color + if D > 0 { + y += yi + D += 2 * (dy - dx) + } else { + D += 2 * dy + } + x += 1 + } + } + + put_line_high := fn(self: Self, p0: Vec2(uint), p1: Vec2(uint), color: Color): void { + dx := @as(int, @bitcast(p1.x - p0.x)) + dy := @as(int, @bitcast(p1.y - p0.y)) + xi := 1 + if dy < 0 { + xi = -1 + dx = -dx + } + D := @as(int, 2) * dx - dy + x := p0.x + y := p0.y + loop if y == p1.y break else { + *self.indexptr(x, y) = color + if D > 0 { + x += xi + D += 2 * (dx - dy) + } else { + D += 2 * dx + } + y += 1 + } + } + + put_line := fn(self: Self, p0: Vec2(uint), p1: Vec2(uint), color: Color): void { + if math.abs(uint, p1.y - p0.y) < math.abs(uint, p1.x - p0.x) { + if p0.x > p1.x { + @inline(put_line_low, self, p1, p0, color) + } else { + @inline(put_line_low, self, p0, p1, color) + } } else { - D += 2 * dy - } - x += 1 - } - return -} - -put_line_high := fn(surface: Surface, p0: Vec2(uint), p1: Vec2(uint), color: Color): void { - dx := @as(int, @bitcast(p1.x - p0.x)) - dy := @as(int, @bitcast(p1.y - p0.y)) - xi := 1 - if dy < 0 { - xi = -1 - dx = -dx - } - D := @as(int, 2) * dx - dy - x := p0.x - y := p0.y - loop if y == p1.y break else { - *indexptr(surface, x, y) = color - if D > 0 { - x += xi - D += 2 * (dx - dy) - } else { - D += 2 * dx - } - y += 1 - } - return -} - -put_line := fn(surface: Surface, p0: Vec2(uint), p1: Vec2(uint), color: Color): void { - if math.abs(uint, p1.y - p0.y) < math.abs(uint, p1.x - p0.x) { - if p0.x > p1.x { - @inline(put_line_low, surface, p1, p0, color) - } else { - @inline(put_line_low, surface, p0, p1, color) - } - } else { - if p0.y > p1.y { - @inline(put_line_high, surface, p1, p0, color) - } else { - @inline(put_line_high, surface, p0, p1, color) + if p0.y > p1.y { + @inline(put_line_high, self, p1, p0, color) + } else { + @inline(put_line_high, self, p0, p1, color) + } } } - return -} -put_surface := fn(surface: Surface, top: Surface, pos: Vec2(uint), flip_v: bool): void { - src_top_cursor := top.buf - src_bottom_cursor := top.buf + top.width * (top.height - 1) + put_surface := fn(self: Self, top: Self, pos: Vec2(uint), flip_v: bool): void { + src_top_cursor := top.buf + src_bottom_cursor := top.buf + top.width * (top.height - 1) - dst_top_idx := indexptr(surface, pos.x, pos.y) - dst_bottom_idx := indexptr(surface, pos.x, pos.y + top.height - 1) + dst_top_idx := self.indexptr(pos.x, pos.y) + dst_bottom_idx := self.indexptr(pos.x, pos.y + top.height - 1) - dst_increment := surface.width + dst_increment := self.width - if flip_v { - dst_increment = -dst_increment - tmp := dst_top_idx - dst_top_idx = dst_bottom_idx - dst_bottom_idx = tmp - } - - rows_to_copy := top.height - - loop if rows_to_copy <= 1 break else { - memory.copy(Color, src_top_cursor, dst_top_idx, top.width) - memory.copy(Color, src_bottom_cursor, dst_bottom_idx, top.width) - - dst_top_idx += dst_increment - dst_bottom_idx -= dst_increment - src_top_cursor += top.width - src_bottom_cursor -= top.width - rows_to_copy -= 2 - } - - if rows_to_copy == 1 { - memory.copy(Color, src_top_cursor, dst_top_idx, top.width) - } - - return -} - -// peony-made -put_trirect := fn(surface: Surface, pos: Vec2(uint), size: Vec2(int), color0: Color, color1: Color): void { - step := Vec2(int).(1, 1) - if size.x < 0 { - step.x = -1 - } - if size.y < 0 { - step.y /= @bitcast(size.x) - } - - start_y := pos.y - target := pos + @bitcast(size) - - loop if pos.x == target.x break else { - @inline(put_vline, surface, pos.x, pos.y, target.y, color0) - @inline(put_vline, surface, pos.x, pos.y, start_y, color1) - pos += @bitcast(step) - } - - return -} - -// peony-made -put_vline := fn(surface: Surface, x: uint, y0: uint, y1: uint, color: Color): void { - if y1 < y0 { - tmp := y0 - y0 = y1 - y1 = tmp - } - y := y0 - - loop if y == y1 break else { - *indexptr(surface, x, y) = color - y += 1 - } - - return -} - -// peony-made -put_hline := fn(surface: Surface, y: uint, x0: uint, x1: uint, color: Color): void { - if x1 < x0 { - tmp := x0 - x0 = x1 - x1 = tmp - } - memory.set(Color, &color, indexptr(surface, x0, y), @bitcast(x1 - x0)) -} - -put_circle := fn(surface: Surface, pos: Vec2(uint), radius: uint, color: Color): void { - x := 0 - y := radius - error := @as(int, 3) - 2 * @intcast(radius) - loop if x > y break else { - put_pixel(surface, pos + .(x, y), color) - put_pixel(surface, pos + .(-x, y), color) - put_pixel(surface, pos + .(x, -y), color) - put_pixel(surface, pos + .(-x, -y), color) - put_pixel(surface, pos + .(y, x), color) - put_pixel(surface, pos + .(-y, x), color) - put_pixel(surface, pos + .(y, -x), color) - put_pixel(surface, pos + .(-y, -x), color) - if error < 0 { - error += 4 * @intcast(x) + 6 - } else { - error += 4 * (@intcast(x) - @intcast(y)) + 10 - y -= 1 - } - x += 1 - } -} - -put_filled_circle := fn(surface: Surface, pos: Vec2(uint), radius: uint, color: Color): void { - x := 0 - y := radius - error := @as(int, 3) - 2 * @intcast(radius) - - loop if x > y break else { - put_hline(surface, pos.y + y, pos.x - x, pos.x + x, color) - put_hline(surface, pos.y - y, pos.x - x, pos.x + x, color) - - if x != y { - put_hline(surface, pos.y + x, pos.x - y, pos.x + y, color) - put_hline(surface, pos.y - x, pos.x - y, pos.x + y, color) + if flip_v { + dst_increment = -dst_increment + tmp := dst_top_idx + dst_top_idx = dst_bottom_idx + dst_bottom_idx = tmp } - if error < 0 { - error += 4 * @intcast(x) + 6 - } else { - error += 4 * (@intcast(x) - @intcast(y)) + 10 - y -= 1 - } - x += 1 - } -} + rows_to_copy := top.height -put_textured_circle := fn(surface: Surface, source: Surface, source_pos: Vec2(uint), pos: Vec2(uint), radius: uint): void { - x := 0 - y := radius - error := @as(int, 3) - 2 * @intcast(radius) + loop if rows_to_copy <= 1 break else { + memory.copy(Color, src_top_cursor, dst_top_idx, top.width) + memory.copy(Color, src_bottom_cursor, dst_bottom_idx, top.width) - loop if x > y break else { - memory.copy(Color, indexptr(source, source_pos.x - x, source_pos.y + y), indexptr(surface, pos.x - x, pos.y + y), 2 * x) - memory.copy(Color, indexptr(source, source_pos.x - x, source_pos.y - y), indexptr(surface, pos.x - x, pos.y - y), 2 * x) - - if x != y { - memory.copy(Color, indexptr(source, source_pos.x - y, source_pos.y + x), indexptr(surface, pos.x - y, pos.y + x), 2 * y) - memory.copy(Color, indexptr(source, source_pos.x - y, source_pos.y - x), indexptr(surface, pos.x - y, pos.y - x), 2 * y) + dst_top_idx += dst_increment + dst_bottom_idx -= dst_increment + src_top_cursor += top.width + src_bottom_cursor -= top.width + rows_to_copy -= 2 } - if error < 0 { - error += 4 * @intcast(x) + 6 - } else { - error += 4 * (@intcast(x) - @intcast(y)) + 10 - y -= 1 + if rows_to_copy == 1 { + memory.copy(Color, src_top_cursor, dst_top_idx, top.width) } - x += 1 } - return -} + // peony-made + put_trirect := fn(self: Self, pos: Vec2(uint), size: Vec2(int), color0: Color, color1: Color): void { + step := Vec2(int).(1, 1) + if size.x < 0 { + step.x = -1 + } + if size.y < 0 { + step.y /= @bitcast(size.x) + } -utf8_len_table := [u8].(0, 0, 2, 3) + start_y := pos.y + target := pos + @bitcast(size) -put_text := fn(surface: Surface, font: Font, pos: Vec2(uint), color: Color, str: ^u8): void { - cursor := Vec2(uint).(pos.x, pos.y) + loop if pos.x == target.x break else { + @inline(put_vline, self, pos.x, pos.y, target.y, color0) + @inline(put_vline, self, pos.x, pos.y, start_y, color1) + pos += @bitcast(step) + } + } - max_y := surface.height - font.height - next_line_y := font.height + font.line_gap - char_advance := font.width + font.char_gap - surface_width := surface.width + // peony-made + put_vline := fn(self: Self, x: uint, y0: uint, y1: uint, color: Color): void { + if y1 < y0 { + tmp := y0 + y0 = y1 + y1 = tmp + } + y := y0 - loop if *str == 0 break else { - if cursor.y > max_y break + loop if y == y1 break else { + *self.indexptr(x, y) = color + y += 1 + } + } - glyph_data := @as(^u8, idk) - code_point := @as(uint, 0) + // peony-made + put_hline := fn(self: Self, y: uint, x0: uint, x1: uint, color: Color): void { + if x1 < x0 { + tmp := x0 + x0 = x1 + x1 = tmp + } + memory.set(Color, &color, self.indexptr(x0, y), @bitcast(x1 - x0)) + } - if (*str & 0x80) == 0 { - if *str == 10 { - cursor.x = pos.x - cursor.y += next_line_y - str += 1 - continue + put_circle := fn(self: Self, pos: Vec2(uint), radius: uint, color: Color): void { + x := 0 + y := radius + error := @as(int, 3) - 2 * @intcast(radius) + loop if x > y break else { + self.put_pixel(pos + .(x, y), color) + self.put_pixel(pos + .(-x, y), color) + self.put_pixel(pos + .(x, -y), color) + self.put_pixel(pos + .(-x, -y), color) + self.put_pixel(pos + .(y, x), color) + self.put_pixel(pos + .(-y, x), color) + self.put_pixel(pos + .(y, -x), color) + self.put_pixel(pos + .(-y, -x), color) + if error < 0 { + error += 4 * @intcast(x) + 6 + } else { + error += 4 * (@intcast(x) - @intcast(y)) + 10 + y -= 1 + } + x += 1 + } + } + + put_filled_circle := fn(self: Self, pos: Vec2(uint), radius: uint, color: Color): void { + x := 0 + y := radius + error := @as(int, 3) - 2 * @intcast(radius) + + loop if x > y break else { + self.put_hline(pos.y + y, pos.x - x, pos.x + x, color) + self.put_hline(pos.y - y, pos.x - x, pos.x + x, color) + + if x != y { + self.put_hline(pos.y + x, pos.x - y, pos.x + y, color) + self.put_hline(pos.y - x, pos.x - y, pos.x + y, color) } - if font.unicode == null { - if *str > font.num_glyphs { + if error < 0 { + error += 4 * @intcast(x) + 6 + } else { + error += 4 * (@intcast(x) - @intcast(y)) + 10 + y -= 1 + } + x += 1 + } + } + + put_textured_circle := fn(self: Self, source: Self, source_pos: Vec2(uint), pos: Vec2(uint), radius: uint): void { + x := 0 + y := radius + error := @as(int, 3) - 2 * @intcast(radius) + + loop if x > y break else { + memory.copy(Color, source.indexptr(source_pos.x - x, source_pos.y + y), self.indexptr(pos.x - x, pos.y + y), 2 * x) + memory.copy(Color, source.indexptr(source_pos.x - x, source_pos.y - y), self.indexptr(pos.x - x, pos.y - y), 2 * x) + + if x != y { + memory.copy(Color, source.indexptr(source_pos.x - y, source_pos.y + x), self.indexptr(pos.x - y, pos.y + x), 2 * y) + memory.copy(Color, source.indexptr(source_pos.x - y, source_pos.y - x), self.indexptr(pos.x - y, pos.y - x), 2 * y) + } + + if error < 0 { + error += 4 * @intcast(x) + 6 + } else { + error += 4 * (@intcast(x) - @intcast(y)) + 10 + y -= 1 + } + x += 1 + } + } + + put_text := fn(self: Self, font: Font, pos: Vec2(uint), color: Color, str: ^u8): void { + cursor := Vec2(uint).(pos.x, pos.y) + + max_y := self.height - font.height + next_line_y := font.height + font.line_gap + char_advance := font.width + font.char_gap + self_width := self.width + + loop if *str == 0 break else { + if cursor.y > max_y break + + glyph_data := @as(^u8, idk) + code_point := @as(uint, 0) + + if (*str & 0x80) == 0 { + if *str == 10 { + cursor.x = pos.x + cursor.y += next_line_y str += 1 continue } - glyph_data = get_glyph(font, *str) - } else { - if *str < UNC_TABLE_SIZE { - glyph_index := *(font.unicode + *str) - if glyph_index == 0xFFFF { + + if font.unicode == null { + if *str > font.num_glyphs { str += 1 continue } - glyph_data = font.data + glyph_index * font.bytes_per_glyph + glyph_data = get_glyph(font, *str) } else { + if *str < UNC_TABLE_SIZE { + glyph_index := *(font.unicode + *str) + if glyph_index == 0xFFFF { + str += 1 + continue + } + glyph_data = font.data + glyph_index * font.bytes_per_glyph + } else { + str += 1 + continue + } + } + str += 1 + } else if font.unicode != null { + first_byte := *str + num_bytes := @as(uint, 0) + + num_bytes = utf8_len_table[first_byte >> 5 & 0x3] + + if num_bytes == 0 { str += 1 continue } - } - str += 1 - } else if font.unicode != null { - first_byte := *str - num_bytes := @as(uint, 0) - num_bytes = utf8_len_table[first_byte >> 5 & 0x3] + code_point = first_byte & (0x7F >> num_bytes | 0x1F) - if num_bytes == 0 { - str += 1 - continue - } + valid_sequence := true + bytes_processed := 1 - code_point = first_byte & (0x7F >> num_bytes | 0x1F) - - valid_sequence := true - bytes_processed := 1 - - loop if bytes_processed >= num_bytes break else { - str += 1 - if *str == 0 | (*str & 0xC0) != 0x80 { - valid_sequence = false + loop if bytes_processed >= num_bytes break else { + str += 1 + if *str == 0 | (*str & 0xC0) != 0x80 { + valid_sequence = false + } + if valid_sequence == false { + break + } + code_point = code_point << 6 | *str & 0x3F + bytes_processed += 1 } + if valid_sequence == false { - break + str += 1 + continue } - code_point = code_point << 6 | *str & 0x3F - bytes_processed += 1 - } - if valid_sequence == false { str += 1 - continue + + if code_point == 10 { + cursor.x = pos.x + cursor.y += next_line_y + continue + } + + if code_point >= UNC_TABLE_SIZE { + continue + } + + glyph_index := *(font.unicode + code_point) + if glyph_index == 0xFFFF { + continue + } + glyph_data = font.data + glyph_index * font.bytes_per_glyph } - str += 1 - - if code_point == 10 { + if cursor.x + font.width >= self_width { cursor.x = pos.x cursor.y += next_line_y - continue } - if code_point >= UNC_TABLE_SIZE { - continue - } + dest := self.indexptr(cursor.x, cursor.y) + rows := font.height - glyph_index := *(font.unicode + code_point) - if glyph_index == 0xFFFF { - continue - } - glyph_data = font.data + glyph_index * font.bytes_per_glyph - } + loop if rows == 0 break else { + byte := *glyph_data + pixel_dest := dest + mask := @as(u8, 0x80) + bits := font.width - if cursor.x + font.width >= surface_width { - cursor.x = pos.x - cursor.y += next_line_y - } - - dest := indexptr(surface, cursor.x, cursor.y) - rows := font.height - - loop if rows == 0 break else { - byte := *glyph_data - pixel_dest := dest - mask := @as(u8, 0x80) - bits := font.width - - loop if bits == 0 break else { - if (byte & mask) != 0 { - *pixel_dest = color + loop if bits == 0 break else { + if (byte & mask) != 0 { + *pixel_dest = color + } + pixel_dest += 1 + mask >>= 1 + if mask == 0 & bits > 0 { + glyph_data += 1 + byte = *glyph_data + mask = 0x80 + } + bits -= 1 } - pixel_dest += 1 - mask >>= 1 - if mask == 0 & bits > 0 { + + if mask != 0x80 { glyph_data += 1 - byte = *glyph_data - mask = 0x80 } - bits -= 1 + dest += self_width + rows -= 1 } - if mask != 0x80 { - glyph_data += 1 - } - dest += surface_width - rows -= 1 + cursor.x += char_advance } - - cursor.x += char_advance } - - return } \ No newline at end of file diff --git a/sysdata/libraries/sunset_proto/src/client.hb b/sysdata/libraries/sunset_proto/src/client.hb index 01d5762..981949b 100644 --- a/sysdata/libraries/sunset_proto/src/client.hb +++ b/sysdata/libraries/sunset_proto/src/client.hb @@ -1,6 +1,6 @@ .{math: .{Vec2}, buffer, log, memory, string} := @use("../../stn/src/lib.hb"); .{Channel, Window, send_header, send_message, await_channel, await_header, await_message, message, BUFFER_SERVER, BUFFER_CLIENT, WindowProps, WindowData} := @use("./lib.hb"); -.{new_surface, Color} := @use("../../render/src/lib.hb") +.{Surface, Color} := @use("../../render/src/lib.hb") // ! in the future this should be safely handled channel := Channel.(0, 0) @@ -26,7 +26,7 @@ new := fn(props: WindowProps): ?Window { return null } log.info("client: recv windowdata\0") - surface := new_surface(windowdata.body.props.dimensions.x, windowdata.body.props.dimensions.y) + surface := Surface.new(windowdata.body.props.dimensions.x, windowdata.body.props.dimensions.y) return .(windowdata.body, surface) } diff --git a/sysdata/libraries/sunset_proto/src/server.hb b/sysdata/libraries/sunset_proto/src/server.hb index 014bfcd..4d3840e 100644 --- a/sysdata/libraries/sunset_proto/src/server.hb +++ b/sysdata/libraries/sunset_proto/src/server.hb @@ -1,5 +1,5 @@ .{math, log, string, random, buffer, memory} := @use("stn"); -.{Color, Surface, new_surface, put_surface, sync, put_rect, put_filled_rect, text, put_text, clear, white, black} := @use("lib:render"); +.{Color, Surface, text} := @use("lib:render"); .{Channel, Window, WindowProps, WindowData, MessageHeader, BUFFER_SERVER, BUFFER_CLIENT, message, permissions, recv_header, recv_message, send_message, send_header, await_message} := @use("lib:sunset_proto") WindowServer := struct { @@ -54,14 +54,14 @@ incoming := fn(): bool { title_length := string.length(title) deco_length := title_length * 10 // draw the window tab bar - put_filled_rect(surface, .(0, 0), .(data.props.dimensions.x + DECO_WIDTH + deco_length, DECO_HEIGHT_TOP), DECO_COLOUR) + surface.put_filled_rect(.(0, 0), .(data.props.dimensions.x + DECO_WIDTH + deco_length, DECO_HEIGHT_TOP), DECO_COLOUR) // Draw the window tab - put_filled_rect(surface, .(0, 0), .(deco_length, DECO_HEIGHT_TOP - 1), DECO_COLOUR_DARKER) + surface.put_filled_rect(.(0, 0), .(deco_length, DECO_HEIGHT_TOP - 1), DECO_COLOUR_DARKER) // Draw the outside box - put_rect(surface, .(0, 0), data.props.dimensions + .(DECO_WIDTH - 1, DECO_HEIGHT_TOP + DECO_HEIGHT_BOTTOM - 1), DECO_COLOUR) + surface.put_rect(.(0, 0), data.props.dimensions + .(DECO_WIDTH - 1, DECO_HEIGHT_TOP + DECO_HEIGHT_BOTTOM - 1), DECO_COLOUR) - put_text(surface, server.font, .(2, 1), .(0, 0, 0, 255), data.props.title) + surface.put_text(server.font, .(2, 1), .(0, 0, 0, 255), data.props.title) } server.windows[server.window_count] = .(data, surface) server.window_count += 1 @@ -76,10 +76,7 @@ $DECO_COLOUR := Color.(100, 200, 255, 255) $DECO_COLOUR_DARKER := Color.(89, 57, 89, 255) new_window_decorations := fn(dimensions: math.Vec2(uint)): Surface { - return new_surface( - dimensions.x + DECO_WIDTH, - dimensions.y + DECO_HEIGHT_TOP + DECO_HEIGHT_BOTTOM, - ) + return @inline(Surface.new, dimensions.x + DECO_WIDTH, dimensions.y + DECO_HEIGHT_TOP + DECO_HEIGHT_BOTTOM) } // ! compositor code. this currently disallows tearing. @@ -106,8 +103,7 @@ collect_frames := fn(): void { if ptr.header.kind != message.ack { return } - put_surface( - window.surface, + window.surface.put_surface( Surface.( ptr.body, window.data.props.dimensions.x, @@ -129,7 +125,7 @@ render_clients := fn(screen: Surface): void { i += 1 continue } - put_surface(screen, window.surface, window.data.props.position, false) + screen.put_surface(window.surface, window.data.props.position, false) i += 1 } } diff --git a/sysdata/programs/ablefetch/src/main.hb b/sysdata/programs/ablefetch/src/main.hb index 2f5b191..50181f0 100644 --- a/sysdata/programs/ablefetch/src/main.hb +++ b/sysdata/programs/ablefetch/src/main.hb @@ -21,25 +21,25 @@ main := fn(): void { } text_label := Label.new_label("kernel : akern 0.2.0\0", 300) - text_label_2 := Label.new_label("os : ableos\0", 300) - text_label_3 := Label.new_label("wm : sunset\0", 300) - text_label.set_color(render.black, render.white) + text_label.set_color(sunset.server.DECO_COLOUR, render.BLACK) - text_label_2.set_color(render.black, render.white) - text_label_3.set_color(render.black, render.white) + text_label_2 := Label.new_label("os : ableos\0", 300) + text_label_2.set_color(sunset.server.DECO_COLOUR, render.BLACK) + text_label_3 := Label.new_label("wm : sunset\0", 300) + text_label_3.set_color(sunset.server.DECO_COLOUR, render.BLACK) - pos1 := Vec2(uint).(1, 1) - pos2 := Vec2(uint).(1, 20) - pos3 := Vec2(uint).(1, 40) - // render.clear(window.surface, render.black) - render_label_to_surface(window.surface, text_label, font, pos1) - render_label_to_surface(window.surface, text_label_2, font, pos2) - render_label_to_surface(window.surface, text_label_3, font, pos3) loop { - // stn.log.info("AAAA\0") - // render.put_text(text_label.surface, font, pos1, text_label.fg, text_label.text) - // render.put_text(text_label_2.surface, font, pos2, text_label_2.fg, text_label_2.text) - // render.put_text(text_label_3.surface, font, pos3, text_label_3.fg, text_label_3.text) + render.clear(window.surface, render.BLACK) + // render.put_surface(window.surface, image, .(image.width + x % window.data.props.dimensions.x, 40), false) + pos := Vec2(uint).(1, 100) + + render_label_to_surface(window.surface, text_label, font, pos) + pos = Vec2(uint).(1, 120) + + render_label_to_surface(window.surface, text_label_2, font, pos) + + pos = Vec2(uint).(1, 140) + render_label_to_surface(window.surface, text_label_3, font, pos) _ = sunset.client.send_frame(window) // stn.sleep.sleep_until_interrupt(100) diff --git a/sysdata/programs/render_example/src/examples/amogus.hb b/sysdata/programs/render_example/src/examples/amogus.hb index eb68a10..d010bff 100644 --- a/sysdata/programs/render_example/src/examples/amogus.hb +++ b/sysdata/programs/render_example/src/examples/amogus.hb @@ -1,4 +1,4 @@ -render := @use("../../../../libraries/render/src/lib.hb") +render := @use("lib:render") /* expected result: the impostor travels left and loops around the screen */ @@ -7,13 +7,13 @@ example := fn(): void { screen := render.init(true) x := 0 loop { - render.put_rect(screen, .(200 - x, 80), .(430, 380), render.red) - render.put_rect(screen, .(630 - x, 120), .(120, 300), render.red) - render.put_rect(screen, .(200 - x, 460), .(160, 270), render.red) - render.put_rect(screen, .(470 - x, 460), .(160, 270), render.red) - render.put_rect(screen, .(140 - x, 140), .(340, 250), render.cyan) - render.sync(screen) - render.clear(screen, render.black) + screen.clear(render.BLACK) + screen.put_rect(.(200 - x, 80), .(430, 380), render.RED) + screen.put_rect(.(630 - x, 120), .(120, 300), render.RED) + screen.put_rect(.(200 - x, 460), .(160, 270), render.RED) + screen.put_rect(.(470 - x, 460), .(160, 270), render.RED) + screen.put_rect(.(140 - x, 140), .(340, 250), render.CYAN) + screen.sync() x += 1 } return diff --git a/sysdata/programs/render_example/src/examples/colors.hb b/sysdata/programs/render_example/src/examples/colors.hb index 5560e9a..c1da5f2 100644 --- a/sysdata/programs/render_example/src/examples/colors.hb +++ b/sysdata/programs/render_example/src/examples/colors.hb @@ -1,4 +1,4 @@ -render := @use("../../../../libraries/render/src/lib.hb") +render := @use("lib:render") /* expected result: the screen fades from cyan to green @@ -7,12 +7,11 @@ render := @use("../../../../libraries/render/src/lib.hb") example := fn(): void { screen := render.init(true) - color := render.light_cyan + color := render.LIGHT_CYAN n := @as(u8, 1) loop { - // ! dead code elimination bug - render.clear(screen, color) - render.sync(screen) + screen.clear(color) + screen.sync() if color.b == 255 | color.b == 0 { n = -n } diff --git a/sysdata/programs/render_example/src/examples/image.hb b/sysdata/programs/render_example/src/examples/image.hb index d9f58e5..da9d402 100644 --- a/sysdata/programs/render_example/src/examples/image.hb +++ b/sysdata/programs/render_example/src/examples/image.hb @@ -1,13 +1,13 @@ -.{log, math, string} := @use("../../../../libraries/stn/src/lib.hb") -render := @use("../../../../libraries/render/src/lib.hb") +.{log, math, string} := @use("stn") +render := @use("lib:render") /* expected result: a cute qoi image and a cute bmp image */ example := fn(): void { screen := render.init(true) - image_qoi := render.image.from(@bitcast(&@embed("../../../../assets/mini.qoi"))) - image_bmp := render.image.from(@bitcast(&@embed("../../../../assets/mini.bmp"))) + image_qoi := render.image.from(@bitcast(&@embed("sysdata:assets/mini.qoi"))) + image_bmp := render.image.from(@bitcast(&@embed("sysdata:assets/mini.bmp"))) if image_qoi == null | image_bmp == null { log.error("failed to load images for whatever reason\0") @@ -16,10 +16,10 @@ example := fn(): void { t := 0.0 loop { - render.clear(screen, render.black) - render.put_surface(screen, image_bmp, .(@bitcast(@fti(math.cos(t) * 100.0)) + (screen.width - image_bmp.width * 3) / 2, (screen.height - image_bmp.height) / 2), false) - render.put_surface(screen, image_qoi, .((screen.width + image_qoi.width) / 2, @bitcast(@fti(math.sin(t) * 100.0)) + (screen.height - image_qoi.height) / 2), false) - render.sync(screen) + screen.clear(render.BLACK) + screen.put_surface(image_bmp, .(@bitcast(@fti(math.cos(t) * 100.0)) + (screen.width - image_bmp.width * 3) / 2, (screen.height - image_bmp.height) / 2), false) + screen.put_surface(image_qoi, .((screen.width + image_qoi.width) / 2, @bitcast(@fti(math.sin(t) * 100.0)) + (screen.height - image_qoi.height) / 2), false) + screen.sync() t += 0.02 } return diff --git a/sysdata/programs/render_example/src/examples/lines.hb b/sysdata/programs/render_example/src/examples/lines.hb index 346ca9e..ba5a2df 100644 --- a/sysdata/programs/render_example/src/examples/lines.hb +++ b/sysdata/programs/render_example/src/examples/lines.hb @@ -1,5 +1,5 @@ -.{Vec2} := @use("../../../../libraries/stn/src/lib.hb").math -render := @use("../../../../libraries/render/src/lib.hb") +.{Vec2} := @use("stn:math") +render := @use("lib:render") /* expected result: a 3d-looking set of blue lines @@ -7,15 +7,15 @@ render := @use("../../../../libraries/render/src/lib.hb") example := fn(): void { screen := render.init(true) - render.clear(screen, .(100, 50, 0, 255)) + screen.clear(.(100, 50, 0, 255)) p0 := Vec2(uint).(0, 0) p1 := Vec2(uint).(0, screen.height) loop if p0.y >= screen.height break else { - render.put_line(screen, p0, p1, .(255, 180, 100, 255)) - render.put_line(screen, .(screen.width, screen.height) - p0, .(screen.width, screen.height) - p1, .(255, 180, 100, 255)) + screen.put_line(p0, p1, .(255, 180, 100, 255)) + screen.put_line(.(screen.width, screen.height) - p0, .(screen.width, screen.height) - p1, .(255, 180, 100, 255)) p0.y += screen.height >> 6 p1.x += screen.width >> 6 } - render.sync(screen) + screen.sync() return } \ No newline at end of file diff --git a/sysdata/programs/render_example/src/examples/mandelbrot.hb b/sysdata/programs/render_example/src/examples/mandelbrot.hb index 5070de4..c4f49d4 100644 --- a/sysdata/programs/render_example/src/examples/mandelbrot.hb +++ b/sysdata/programs/render_example/src/examples/mandelbrot.hb @@ -46,22 +46,22 @@ sunset := @use("lib:sunset_proto"); .{log} := @use("stn") // full mandelbrot -$X_MIN := -2.0 -$X_MAX := 0.47 -$Y_MIN := -1.12 -$Y_MAX := 1.12 +// $X_MIN := -2.0 +// $X_MAX := 0.47 +// $Y_MIN := -1.12 +// $Y_MAX := 1.12 // a minibrot -// $X_MIN := -0.94 -// $X_MAX := -0.93 -// $Y_MIN := 0.31 -// $Y_MAX := 0.306 +$X_MIN := -0.94 +$X_MAX := -0.93 +$Y_MIN := 0.31 +$Y_MAX := 0.306 // if you use the minibrot this should be at least 100 to actually see the minibrot, // if you use the mandelbrot it looks best under 30 -$MAX_MAX_ITERATION := 100 +$MAX_MAX_ITERATION := 30000000 -$USE_SUNSET := true +$USE_SUNSET := false $COLOUR_R := 200 $COLOUR_G := 100 @@ -71,7 +71,7 @@ $COLOUR_B := 255 // $COLOUR_G := 255 // $COLOUR_B := 255 -// $INTERIOR_COLOUR := render.white +// $INTERIOR_COLOUR := render.WHITE $INTERIOR_COLOUR := render.Color.{r: COLOUR_R, g: COLOUR_G, b: COLOUR_B, a: 255} example := fn(): void { @@ -88,7 +88,7 @@ example := fn(): void { } else { screen = render.init(false) } - render.clear(screen, INTERIOR_COLOUR) + screen.clear(INTERIOR_COLOUR) max_iteration := 0 prev_max_iteration := 0 @@ -139,13 +139,13 @@ example := fn(): void { b: @intcast(@fti(smooth_value * COLOUR_B)), a: 0, } - render.put_pixel(screen, .(px, py), colour) + screen.put_pixel(.(px, py), colour) } // faster if iteration >= max_iteration { px += 2 } else if iteration < 5 { - render.put_hline(screen, py, px, px + 5, .(0, 0, 0, 0)) + screen.put_hline(py, px, px + 5, .(0, 0, 0, 0)) px += 5 } else { px += 1 @@ -161,9 +161,4 @@ example := fn(): void { _ = sunset.client.send_frame(window) } } - // if USE_SUNSET { - // loop { - // _ = sunset.client.send_frame(window) - // } - // } } diff --git a/sysdata/programs/render_example/src/examples/orbit.hb b/sysdata/programs/render_example/src/examples/orbit.hb index b83d1d4..519f44c 100644 --- a/sysdata/programs/render_example/src/examples/orbit.hb +++ b/sysdata/programs/render_example/src/examples/orbit.hb @@ -1,8 +1,8 @@ -.{Vec2, sin, cos, PI} := @use("../../../../libraries/stn/src/lib.hb").math -render := @use("../../../../libraries/render/src/lib.hb") +.{Vec2, sin, cos, PI} := @use("stn:math") +render := @use("lib:render") -able_bmp := @embed("../../../../assets/able.bmp") -mini_bmp := @embed("../../../../assets/mini.bmp") +able_bmp := @embed("sysdata:assets/able.bmp") +mini_bmp := @embed("sysdata:assets/mini.bmp") /* expected result: two textured circles rotating @@ -22,12 +22,12 @@ example := fn(): void { screen := render.init(true) loop { - render.clear(screen, render.black) - render.put_filled_circle(screen, .(screen.width / 2, screen.height / 2), 128, render.light_yellow) - render.put_circle(screen, .(screen.width / 2, screen.height / 2), 256, render.light_blue) - render.put_textured_circle(screen, able, .(able.width / 2, able.height / 2), .(screen.width / 2 + @intcast(@fti(sin(angle) * 256)), screen.height / 2 + @intcast(@fti(cos(angle) * 256))), able.width / 2 - 1) - render.put_textured_circle(screen, mini, .(mini.width / 2, mini.height / 2), .(screen.width / 2 + @intcast(@fti(sin(angle + PI) * 256)), screen.height / 2 + @intcast(@fti(cos(angle + PI) * 256))), mini.width / 2 - 1) - render.sync(screen) + screen.clear(render.BLACK) + screen.put_filled_circle(.(screen.width / 2, screen.height / 2), 128, render.LIGHT_YELLOW) + screen.put_circle(.(screen.width / 2, screen.height / 2), 256, render.LIGHT_BLUE) + screen.put_textured_circle(able, .(able.width / 2, able.height / 2), .(screen.width / 2 + @intcast(@fti(sin(angle) * 256)), screen.height / 2 + @intcast(@fti(cos(angle) * 256))), able.width / 2 - 1) + screen.put_textured_circle(mini, .(mini.width / 2, mini.height / 2), .(screen.width / 2 + @intcast(@fti(sin(angle + PI) * 256)), screen.height / 2 + @intcast(@fti(cos(angle + PI) * 256))), mini.width / 2 - 1) + screen.sync() angle += 0.01 } diff --git a/sysdata/programs/render_example/src/examples/random.hb b/sysdata/programs/render_example/src/examples/random.hb index 6710c10..d79df44 100644 --- a/sysdata/programs/render_example/src/examples/random.hb +++ b/sysdata/programs/render_example/src/examples/random.hb @@ -3,14 +3,14 @@ render := @use("../../../../libraries/render/src/lib.hb") example := fn(): void { screen := render.init(false) - render.clear(screen, render.black) + screen.clear(render.BLACK) loop { x := random.range(uint, 0, screen.width) y := random.range(uint, 0, screen.height) r := random.range(u8, 0, 255) g := random.range(u8, 0, 75) b := random.range(u8, 0, 155) - render.put_pixel(screen, .(x, y), .(b, g, r, 255)) + screen.put_pixel(.(x, y), .(b, g, r, 255)) } return } \ No newline at end of file diff --git a/sysdata/programs/render_example/src/examples/square.hb b/sysdata/programs/render_example/src/examples/square.hb index b66723d..1105b3a 100644 --- a/sysdata/programs/render_example/src/examples/square.hb +++ b/sysdata/programs/render_example/src/examples/square.hb @@ -1,6 +1,5 @@ -.{Vec2} := @use("../../../../libraries/stn/src/lib.hb").math; -.{random} := @use("../../../../libraries/stn/src/lib.hb") -render := @use("../../../../libraries/render/src/lib.hb") +.{math: .{Vec2}, random} := @use("stn") +render := @use("lib:render") /* expected result: a square that changes colour bounces around the screen */ @@ -12,9 +11,9 @@ example := fn(): void { pos := Vec2(uint).((screen.width - side) / 2, (screen.height - side) / 2) color := random.any(render.Color) loop { - render.put_filled_rect(screen, pos, .(side, side), color) - render.sync(screen) - render.clear(screen, render.black) + screen.put_filled_rect(pos, .(side, side), color) + screen.sync() + screen.clear(render.BLACK) if pos.x == 0 | pos.x == screen.width - side { vel.x = -vel.x diff --git a/sysdata/programs/render_example/src/examples/surface.hb b/sysdata/programs/render_example/src/examples/surface.hb index 5a3eefc..cc3873f 100644 --- a/sysdata/programs/render_example/src/examples/surface.hb +++ b/sysdata/programs/render_example/src/examples/surface.hb @@ -1,6 +1,5 @@ -.{Vec2} := @use("../../../../libraries/stn/src/lib.hb").math; -.{random} := @use("../../../../libraries/stn/src/lib.hb") -render := @use("../../../../libraries/render/src/lib.hb") +.{math: .{Vec2}, random} := @use("stn") +render := @use("lib:render") /* expected result: bouncing gradient square inside coloured bouncing box inside black screen */ @@ -8,7 +7,7 @@ render := @use("../../../../libraries/render/src/lib.hb") example := fn(): void { screen := render.init(true) - image := render.new_surface(screen.width / 3, screen.height / 3) + image := render.Surface.new(screen.width / 3, screen.height / 3) vel := Vec2(int).(-1, -1) pos := Vec2(uint).(100, 100) side := image.width / 8 @@ -17,14 +16,14 @@ example := fn(): void { color := random.any(render.Color) target_color := random.any(render.Color) loop { - render.clear(screen, render.black) - render.put_filled_rect(image, pos_inner, .(side, side), color) - render.put_rect(image, pos_inner, .(side, side), render.black) - render.put_rect(image, .(0, 0), .(image.width - 1, image.height - 1), color) + screen.clear(render.BLACK) + image.put_filled_rect(pos_inner, .(side, side), color) + image.put_rect(pos_inner, .(side, side), render.BLACK) + image.put_rect(.(0, 0), .(image.width - 1, image.height - 1), color) - render.put_surface(screen, image, pos, false) - render.put_rect(image, pos_inner, .(side, side), color) - render.sync(screen) + screen.put_surface(image, pos, false) + image.put_rect(pos_inner, .(side, side), color) + screen.sync() if pos_inner.x == 0 | pos_inner.x == image.width - side { vel_inner.x = -vel_inner.x diff --git a/sysdata/programs/render_example/src/examples/tactical_screen.hb b/sysdata/programs/render_example/src/examples/tactical_screen.hb index b15792a..4471d80 100644 --- a/sysdata/programs/render_example/src/examples/tactical_screen.hb +++ b/sysdata/programs/render_example/src/examples/tactical_screen.hb @@ -1,7 +1,5 @@ -render := @use("../../../../libraries/render/src/lib.hb"); -.{math, random} := @use("../../../../libraries/stn/src/lib.hb") -Vec2 := math.Vec2 - +.{math: .{Vec2}, random} := @use("stn") +render := @use("lib:render") /* expected result: a grid of green lines scrolling from the left top corner to the right bottom one with a "target" randomly apperaing in one of them and a "seeker" "catching" it */ @@ -33,32 +31,32 @@ example := fn(): void { seeker := Vec2(uint).(random.range(uint, 0, range.x), random.range(uint, 0, range.y)) loop { - render.clear(screen, render.black) + screen.clear(render.BLACK) target_pixel_coord := target * .(@bitcast(cell_size), @bitcast(cell_size)) + .(scroll, scroll) - render.put_trirect(screen, target_pixel_coord, .(@bitcast(cell_size), @bitcast(cell_size)), render.red, render.light_red) + screen.put_trirect(target_pixel_coord, .(@bitcast(cell_size), @bitcast(cell_size)), render.RED, render.LIGHT_RED) - render.put_hline(screen, target_pixel_coord.y + halfcell, target_pixel_coord.x - octcell, target_pixel_coord.x - sevenoctcell, render.light_red) - render.put_hline(screen, target_pixel_coord.y + halfcell, target_pixel_coord.x + cell_size + octcell, target_pixel_coord.x + cell_size + sevenoctcell, render.light_red) - render.put_vline(screen, target_pixel_coord.x + halfcell, target_pixel_coord.y - octcell, target_pixel_coord.y - sevenoctcell, render.light_red) - render.put_vline(screen, target_pixel_coord.x + halfcell, target_pixel_coord.y + cell_size + octcell, target_pixel_coord.y + cell_size + sevenoctcell, render.light_red) + screen.put_hline(target_pixel_coord.y + halfcell, target_pixel_coord.x - octcell, target_pixel_coord.x - sevenoctcell, render.LIGHT_RED) + screen.put_hline(target_pixel_coord.y + halfcell, target_pixel_coord.x + cell_size + octcell, target_pixel_coord.x + cell_size + sevenoctcell, render.LIGHT_RED) + screen.put_vline(target_pixel_coord.x + halfcell, target_pixel_coord.y - octcell, target_pixel_coord.y - sevenoctcell, render.LIGHT_RED) + screen.put_vline(target_pixel_coord.x + halfcell, target_pixel_coord.y + cell_size + octcell, target_pixel_coord.y + cell_size + sevenoctcell, render.LIGHT_RED) x := scroll loop if x > width break else { - render.put_vline(screen, x, 0, height, .(0, 127, 0, 127)) + screen.put_vline(x, 0, height, .(0, 127, 0, 127)) x += cell_size } y := scroll loop if y > height break else { - render.put_hline(screen, y, 0, width, .(0, 127, 0, 127)) + screen.put_hline(y, 0, width, .(0, 127, 0, 127)) y += cell_size } - render.put_hline(screen, seeker.y * cell_size + halfcell + scroll, 0, width, render.blue) - render.put_vline(screen, seeker.x * cell_size + halfcell + scroll, 0, height, render.blue) + screen.put_hline(seeker.y * cell_size + halfcell + scroll, 0, width, render.BLUE) + screen.put_vline(seeker.x * cell_size + halfcell + scroll, 0, height, render.BLUE) - render.sync(screen) + screen.sync() if seeker.x < target.x { seeker.x += 1 diff --git a/sysdata/programs/render_example/src/examples/text.hb b/sysdata/programs/render_example/src/examples/text.hb index a817407..0e89eb4 100644 --- a/sysdata/programs/render_example/src/examples/text.hb +++ b/sysdata/programs/render_example/src/examples/text.hb @@ -1,5 +1,5 @@ -.{memory, log, string, math} := @use("../../../../libraries/stn/src/lib.hb") -render := @use("../../../../libraries/render/src/lib.hb") +.{memory, log, string, math} := @use("stn") +render := @use("lib:render") /* expected result: pretty decent notepad app slightly jank @@ -13,8 +13,8 @@ render := @use("../../../../libraries/render/src/lib.hb") - shift key support */ -psf := @embed("../../../../assets/consolefonts/tamsyn/10x20r.psf") -img := @embed("../../../../assets/wallpaper.qoi") +psf := @embed("sysdata:assets/consolefonts/tamsyn/10x20r.psf") +img := @embed("sysdata:assets/wallpaper.qoi") is_shift_pressed := false is_ctrl_pressed := false @@ -28,7 +28,7 @@ $down_arrow := 0x50 example := fn(): void { screen := render.init(true) - window := render.new_surface(600, 300) + window := render.Surface.new(600, 300) font := render.text.font_from_psf2(@bitcast(&psf), false) wallpaper := render.image.from(@bitcast(&img)) @@ -137,16 +137,16 @@ handle_extended_key := fn(scancode: u8, cursor: ^u8, bottom: ^u8, font: render.t padding := 3 * @sizeof(render.Color) draw_window := fn(window: render.Surface, font: render.text.Font, buf: ^u8, cursor: ^u8): void { - render.clear(window, .(0x88, 0xF4, 0xFC, 0x0)) + window.clear(.(0x88, 0xF4, 0xFC, 0x0)) line := font.height + padding - 1 - render.put_rect(window, .(0, 0), .(window.width - 1, window.height - 1), render.black) + window.put_rect(.(0, 0), .(window.width - 1, window.height - 1), render.BLACK) loop if line >= window.height break else { - render.put_hline(window, line, padding, window.width - padding, render.yellow) + window.put_hline(line, padding, window.width - padding, render.YELLOW) line += font.height } - render.put_text(window, font, .(padding, padding), render.black, buf) + window.put_text(font, .(padding, padding), render.BLACK, buf) cursor_offset := cursor - buf @@ -168,13 +168,13 @@ draw_window := fn(window: render.Surface, font: render.text.Font, buf: ^u8, curs i += 1 } - render.put_rect(window, .(x_pos, y_pos), .(1, font.height - 1), render.black) + window.put_rect(.(x_pos, y_pos), .(1, font.height - 1), render.BLACK) } draw_screen := fn(screen: render.Surface, window: render.Surface, wallpaper: render.Surface): void { - render.put_surface(screen, wallpaper, .(0, 0), false) - render.put_surface(screen, window, .(100, 100), false) - render.sync(screen) + screen.put_surface(wallpaper, .(0, 0), false) + screen.put_surface(window, .(100, 100), false) + screen.sync() } handle_char := fn(char: u8, cursor: ^u8, bottom: ^u8): ^u8 { diff --git a/sysdata/programs/render_example/src/main.hb b/sysdata/programs/render_example/src/main.hb index 5273ce2..acb3c00 100644 --- a/sysdata/programs/render_example/src/main.hb +++ b/sysdata/programs/render_example/src/main.hb @@ -1 +1 @@ -.{example: main} := @use("./examples/mandelbrot.hb") \ No newline at end of file +.{example: main} := @use("./examples/amogus.hb") \ No newline at end of file diff --git a/sysdata/programs/sunset_server/src/main.hb b/sysdata/programs/sunset_server/src/main.hb index ac478ff..86012c5 100644 --- a/sysdata/programs/sunset_server/src/main.hb +++ b/sysdata/programs/sunset_server/src/main.hb @@ -42,7 +42,7 @@ main := fn(): int { } screen := render.init(true) - render.clear(screen, render.black) + screen.clear(render.BLACK) font := @unwrap(render.text.font_from_psf2(@bitcast(&psf), false)) wallpaper := render.image.from(@bitcast(&img)) @@ -58,7 +58,7 @@ main := fn(): int { //mouse.center() text_label := Label.new_label("\0", 1024) - text_label.set_color(sunset.server.DECO_COLOUR, render.black) + text_label.set_color(sunset.server.DECO_COLOUR, render.BLACK) loop { mouse_event := intouch.recieve_mouse_event() @@ -98,10 +98,10 @@ main := fn(): int { } } { - render.clear(screen, render.black) - render.put_surface(screen, wallpaper, .(0, 0), false) + screen.clear(render.BLACK) + screen.put_surface(wallpaper, .(0, 0), false) - render.put_rect(screen, .(0, 0), .(screen.width - 1, screen.height - 1), sunset.server.DECO_COLOUR) + screen.put_rect(.(0, 0), .(screen.width - 1, screen.height - 1), sunset.server.DECO_COLOUR) } if sunset.server.incoming() { @@ -114,16 +114,16 @@ main := fn(): int { omnibar_height := 21 pos := Vec2(uint).(1, screen.height - omnibar_height) render_label_to_surface(screen, text_label, font, pos) - render.put_rect(screen, .(0, screen.height - 21), .(screen.width - 1, 20), sunset.server.DECO_COLOUR) + screen.put_rect(.(0, screen.height - 21), .(screen.width - 1, 20), sunset.server.DECO_COLOUR) } // Mouse cursor { - render.put_filled_circle(screen, .(mouse.x, mouse.y), mouse.cursor_width, sunset.server.DECO_COLOUR_DARKER) - render.put_circle(screen, .(mouse.x, mouse.y), mouse.cursor_width, sunset.server.DECO_COLOUR) + screen.put_filled_circle(.(mouse_x, mouse_y), 10, sunset.server.DECO_COLOUR_DARKER) + screen.put_circle(.(mouse_x, mouse_y), 10, sunset.server.DECO_COLOUR) } - render.sync(screen) + screen.sync() } return 0 diff --git a/sysdata/system_config.toml b/sysdata/system_config.toml index b34953f..d26cac1 100644 --- a/sysdata/system_config.toml +++ b/sysdata/system_config.toml @@ -25,12 +25,11 @@ resolution = "1024x768x24" [boot.limine.ableos.modules.render_example] path = "boot:///render_example.hbf" +# [boot.limine.ableos.modules.sunset_server] +# path = "boot:///sunset_server.hbf" -[boot.limine.ableos.modules.sunset_server] -path = "boot:///sunset_server.hbf" - -[boot.limine.ableos.modules.ps2_mouse_driver] -path = "boot:///ps2_mouse_driver.hbf" +# [boot.limine.ableos.modules.ps2_mouse_driver] +# path = "boot:///ps2_mouse_driver.hbf" # [boot.limine.ableos.modules.ps2_keyboard_driver] # path = "boot:///ps2_keyboard_driver.hbf"