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peony 2024-11-10 11:02:04 +01:00
commit 7f920e2f65
14 changed files with 213 additions and 163 deletions

View file

@ -1,3 +1,3 @@
[alias]
repbuild = "run --manifest-path ./repbuild/Cargo.toml -r --"
repbuild = "run --manifest-path ./repbuild/Cargo.toml -r -- "
dev = "run --manifest-path ./dev/Cargo.toml -r --"

6
Cargo.lock generated
View file

@ -228,12 +228,12 @@ dependencies = [
[[package]]
name = "hbbytecode"
version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#bedffa9b32418e9e56ab5ab0590cef3becabcc6a"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#42a713aeaef11ca86d96083915191fbe456c47e5"
[[package]]
name = "hblang"
version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#bedffa9b32418e9e56ab5ab0590cef3becabcc6a"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#42a713aeaef11ca86d96083915191fbe456c47e5"
dependencies = [
"hashbrown 0.15.1",
"hbbytecode",
@ -245,7 +245,7 @@ dependencies = [
[[package]]
name = "hbvm"
version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#bedffa9b32418e9e56ab5ab0590cef3becabcc6a"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#42a713aeaef11ca86d96083915191fbe456c47e5"
dependencies = [
"hbbytecode",
]

View file

@ -421,6 +421,7 @@ fn run(release: bool, target: Target, do_accel: bool) -> Result<(), Error> {
"-bios", &ovmf_path.change_context(Error::OvmfFetch)?,
"-drive", "file=target/disk.img,format=raw",
"-device", "vmware-svga",
// "-serial", "stdio",
"-m", "2G",
"-smp", "1",
"-parallel", "none",

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@ -1,7 +1,5 @@
.{Surface} := @use("../../../../libraries/render/src/lib.hb")
Image := struct {
magic: uint,
is_dirty: bool,
surface: Surface,
}
// Image := struct {
// magic: uint,
// is_dirty: bool,
// surface: Surface,
// }

View file

@ -12,8 +12,8 @@ KeyEvent := struct {
}
MouseEvent := struct {
x_change: u8,
y_change: u8,
x_change: i8,
y_change: i8,
left: u8,
middle: u8,
right: u8,

View file

@ -16,7 +16,7 @@ recieve_key_event := fn(): ?KeyEvent {
key_event := KeyEvent.(0, 0, 2)
// return key_event
return null
// return null
}
recieve_mouse_event := fn(): ?MouseEvent {
@ -28,8 +28,8 @@ recieve_mouse_event := fn(): ?MouseEvent {
buffer.recv(MouseEvent, buf_id, mem_page)
if *mem_page != 0 {
log.info("Mouse events\0")
dx := *mem_page
dy := *mem_page + 1
dx := @as(i8, @bitcast(*mem_page))
dy := @as(i8, @bitcast(*(mem_page + 1)))
mevent := MouseEvent.(dx, dy, 0, 0, 0)
return mevent
}

View file

@ -40,27 +40,19 @@ main := fn(): int {
// really we should null check but it is a bit broked
font := @unwrap(render.text.font_from_psf2(@bitcast(&psf), false))
mouse_x := 0
mouse_y := 0
mouse_x := @as(i16, 0)
mouse_y := @as(i16, 0)
text_label := new_label("Hi\0")
// widgets := "()\0"
// ui := sexpr_parser(widgets)
mouse_event := intouch.recieve_mouse_event()
if mouse_event == null {
log.warn("null\0")
} else {
log.warn("not null\0")
}
loop {
// Clear the screen
render.clear(screen, render.black)
// TODO: Read the window buffer here
{
ret := buffer.recv([u8; 4096], win_buff, mem_buf)
// ret := buffer.recv([u8; 4096], win_buff, mem_buf)
// for some reason this null check causes the compiler to spin forever
// if ret == null {
// log.info("No messages\0")
@ -72,26 +64,6 @@ main := fn(): int {
// get input events from drivers via intouch
// key_event := intouch.recieve_key_event();
// log.info("before mouse event check\0");
{
// Note: MLokis, this inline halts the compiler forever
// mouse_event := @inline(intouch.recieve_mouse_event)
// Note: MLokis, this function returns null unless the mouse is moving
mouse_event = intouch.recieve_mouse_event()
//
if mouse_event != null {
log.warn("Mouse event recieved\0")
mouse_x += mouse_event.x_change
mouse_y += mouse_event.y_change
set_label_text(text_label, "Mouse Moved\0")
}
// render mouse
render.put_rect(screen, .(mouse_x, mouse_y), .(20, 20), render.white)
// Send events to focused window
}
// TODO: Get windows out of a collection and iter through
render.put_rect(screen, .(0, 0), .(screen.width - 1, screen.height - 1), render.white)
{
@ -107,6 +79,47 @@ main := fn(): int {
pos := Vec2(uint).(1, screen.height - 21)
render_label_to_surface(screen, text_label, font, pos)
}
{
mouse_event := intouch.recieve_mouse_event()
//
if mouse_event != null {
// log.warn("Mouse event recieved\0")
change_x := @as(i16, mouse_event.x_change)
change_x = change_x << 8
change_x = change_x >> 8
mouse_x += change_x
if mouse_x < 0 {
mouse_x = 0
}
if mouse_x >= screen.width - 20 {
mouse_x = @intcast(screen.width - 21)
}
change_y := @as(i16, mouse_event.y_change)
change_y = change_y << 8
change_y = change_y >> 8
if mouse_y < 0 {
mouse_y = 0
}
if mouse_y >= screen.height - 20 {
mouse_y = @intcast(screen.height - 21)
}
mouse_y -= change_y
set_label_text(text_label, "Mouse Moved\0")
}
// render mouse
render.put_rect(screen, .(mouse_x, mouse_y), .(20, 20), render.white)
// Send events to focused window
}
// TODO: Get windows out of a collection and iter through
// Sync the screen
render.sync(screen)
}

View file

@ -111,6 +111,7 @@ main := fn(): int {
loop if (memory.inb(0x64) & 0x20) == 0x20 break
status := memory.inb(0x60)
if status == 0xAA {
loop if memory.inb(0x60) == 0 break
log.info("Mouse plugged in!\0")
@ -132,25 +133,23 @@ main := fn(): int {
button_states ^= changes
// log.info(string.display_int(status, format_page, 10))
dx := i9.(false, 0)
dy := i9.(false, 0)
dx.value = memory.inb(0x60)
dx.sign = (status & 0x10) > 0
dy.value = -memory.inb(0x60)
dy.sign = (status & 0x20) == 0
dy.value = memory.inb(0x60)
dy.sign = (status & 0x20) != 0
if dy.value != 0 & dx.value != 0 {
y_change := dy.value
x_change := dx.value
event := MouseEvent.(x_change, y_change, 0, 0, 0)
buffer.write(MouseEvent, &event, mouse_buffer)
y_change := @as(i8, @bitcast(dy.value))
x_change := @as(i8, @bitcast(dx.value))
// mouse_moved(.(dx, dy))
}
event := MouseEvent.(0, 0, 0, 0, 0)
event.x_change = x_change
event.y_change = y_change
buffer.write(MouseEvent, &event, mouse_buffer)
}
return 0

View file

@ -1,13 +1,15 @@
.{memory, log, string} := @use("../../../../libraries/stn/src/lib.hb")
.{memory, log, string, math} := @use("../../../../libraries/stn/src/lib.hb")
render := @use("../../../../libraries/render/src/lib.hb")
/* expected result: almost-not-trash notepad app
very jank
/* expected result: pretty decent notepad app
slightly jank
-----------------
features:
- basic keys
- holding support with DAS
- visible cursor
- l+r arrow key support
- proper insertion and deletion
- shift key support
*/
@ -15,12 +17,17 @@ psf := @embed("../../../../consolefonts/tamsyn/10x20r.psf")
is_shift_pressed := false
is_ctrl_pressed := false
is_extended := false
$initial_delay := 50
$repeat_delay := 7
$left_arrow := 0x4B
$right_arrow := 0x4D
$up_arrow := 0x48
$down_arrow := 0x50
example := fn(): void {
screen := render.init(true)
window := render.new_surface(480, 340)
window := render.new_surface(600, 300)
font := render.text.font_from_psf2(@bitcast(&psf), false)
if font == null {
@ -35,12 +42,10 @@ example := fn(): void {
bottom := buf + msg_len
@inline(memory.copy, u8, msg, buf, msg_len)
cursor := buf + msg_len;
cursor := bottom
*cursor = 95
draw_window(window, font, buf)
draw_screen(screen, window);
*cursor = 32
draw_window(window, font, buf, cursor)
draw_screen(screen, window)
memory.outb(96, 238)
memory.outb(96, 238)
@ -53,24 +58,35 @@ example := fn(): void {
loop {
input := memory.inb(96)
if input != prev_input {
if (input & 0x80) != 0 {
if (input & 0x7F) == current_key {
current_key = 0
holding_timer = 0
} else if input == 0xAA | input == 0xB6 {
is_shift_pressed = false
} else if input == 0x9D {
is_ctrl_pressed = false
}
if input == 0xE0 {
is_extended = true
} else {
if input == 0x2A | input == 0x36 {
is_shift_pressed = true
} else if input == 0x1D {
is_ctrl_pressed = true
if (input & 0x80) != 0 {
if (input & 0x7F) == current_key {
current_key = 0
holding_timer = 0
} else if input == 0xAA | input == 0xB6 {
is_shift_pressed = false
} else if input == 0x9D {
is_ctrl_pressed = false
}
is_extended = false
} else {
current_key = input
holding_timer = 1
cursor = handle_char(map_keys(current_key), cursor, bottom)
if is_extended {
current_key = input
holding_timer = 1
cursor = handle_extended_key(input, cursor, bottom, font)
} else {
if input == 0x2A | input == 0x36 {
is_shift_pressed = true
} else if input == 0x1D {
is_ctrl_pressed = true
} else {
current_key = input
holding_timer = 1
cursor = handle_char(map_keys(current_key), cursor, bottom)
}
}
}
}
prev_input = input
@ -80,14 +96,16 @@ example := fn(): void {
holding_timer += 1
if holding_timer >= initial_delay {
cursor = handle_char(map_keys(current_key), cursor, bottom)
if is_extended {
cursor = handle_extended_key(current_key, cursor, bottom, font)
} else {
cursor = handle_char(map_keys(current_key), cursor, bottom)
}
holding_timer = initial_delay - repeat_delay
}
};
*cursor = 95
draw_window(window, font, buf)
draw_screen(screen, window);
*cursor = 32
}
draw_window(window, font, buf, cursor)
draw_screen(screen, window)
if holding_timer > 0 & current_key != 0 {
if (memory.inb(96) & 0x80) != 0 {
@ -96,17 +114,87 @@ example := fn(): void {
}
}
}
}
return
handle_extended_key := fn(scancode: u8, cursor: ^u8, bottom: ^u8, font: render.text.Font): ^u8 {
if scancode == left_arrow {
if cursor > bottom {
return cursor - 1
}
} else if scancode == right_arrow {
if *cursor != 0 {
return cursor + 1
}
}
return cursor
}
padding := 3 * @sizeof(render.Color)
draw_window := fn(window: render.Surface, font: render.text.Font, buf: ^u8, cursor: ^u8): void {
render.clear(window, render.light_yellow)
line := font.height + padding - 1
render.put_rect(window, .(0, 0), .(window.width - 1, window.height - 1), render.black)
loop if line >= window.height break else {
render.put_hline(window, line, padding, window.width - padding, render.yellow)
line += font.height
}
render.put_text(window, font, .(padding, padding), render.black, buf)
cursor_offset := cursor - buf
y_pos := padding
x_pos := padding
i := 0
loop if i >= cursor_offset break else {
if *(buf + i) == 10 {
y_pos += font.height + font.line_gap
x_pos = padding
} else {
if x_pos + font.width >= window.width - padding {
y_pos += font.height + font.line_gap
x_pos = padding - font.width
}
x_pos += font.width
}
i += 1
}
render.put_rect(window, .(x_pos, y_pos), .(1, font.height - 1), render.black)
}
draw_screen := fn(screen: render.Surface, window: render.Surface): void {
render.clear(screen, render.light_blue)
render.put_surface(screen, window, .(100, 100), false)
render.sync(screen)
}
handle_char := fn(char: u8, cursor: ^u8, bottom: ^u8): ^u8 {
if char == 0 {
return cursor
}
if is_ctrl_pressed & char == 48 {
cursor = bottom
} else if char != 0x8 {
end := cursor
loop if *end == 0 break else {
end += 1
}
if cursor < end {
src := end
dst := end + 1
loop if src < cursor break else {
*dst = *src
dst -= 1
src -= 1
}
};
*cursor = char
return cursor + 1
} else if char == 0xA {
@ -115,37 +203,36 @@ handle_char := fn(char: u8, cursor: ^u8, bottom: ^u8): ^u8 {
*cursor = 92
return cursor + 1
} else if cursor > bottom {
cursor -= 1;
*cursor = 32
return cursor
if cursor == bottom {
return cursor
}
end := cursor
loop if *end == 0 break else {
end += 1
}
if cursor < end {
src := cursor
dst := cursor - 1
loop if src > end break else {
*dst = *src
dst += 1
src += 1
}
return cursor - 1
} else {
cursor -= 1;
*cursor = 32
return cursor
}
}
return cursor
}
map_keys := fn(scancode: u8): u8 {
if is_shift_pressed {
return ps2_table[scancode + 0x40]
}
return ps2_table[scancode]
}
ps2_table := [u8].(0x0, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x30, 0x2D, 0x3D, 0x8, 0x9, 0x71, 0x77, 0x65, 0x72, 0x74, 0x79, 0x75, 0x69, 0x6F, 0x70, 0x5B, 0x5D, 0xA, 0x0, 0x61, 0x73, 0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x3B, 0x27, 0x60, 0x0, 0x5C, 0x7A, 0x78, 0x63, 0x76, 0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2F, 0x0, 0x2A, 0x0, 0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1B, 0x21, 0x40, 0x23, 0x24, 0x25, 0x5E, 0x26, 0x2A, 0x28, 0x29, 0x5F, 0x2B, 0x8, 0x9, 0x51, 0x57, 0x45, 0x52, 0x54, 0x59, 0x55, 0x49, 0x4F, 0x50, 0x7B, 0x7D, 0xA, 0x0, 0x41, 0x53, 0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x3A, 0x22, 0x7E, 0x0, 0x7C, 0x5A, 0x58, 0x43, 0x56, 0x42, 0x4E, 0x4D, 0x3C, 0x3E, 0x3F, 0x0, 0x0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
$padding := 7
draw_window := fn(window: render.Surface, font: render.text.Font, buf: ^u8): void {
render.clear(window, render.light_yellow)
line := font.height + font.line_gap + padding - 1
render.put_rect(window, .(0, 0), .(window.width - 1, window.height - 1), render.black)
loop if line >= window.height break else {
render.put_hline(window, line, padding, window.width - padding, render.yellow)
line += font.height + font.line_gap
}
render.put_text(window, font, .(padding, padding), render.black, buf)
}
draw_screen := fn(screen: render.Surface, window: render.Surface): void {
render.clear(screen, render.light_blue)
render.put_surface(screen, window, .(100, 100), false)
render.sync(screen)
}
ps2_table := [u8].(0x0, 0x1B, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x30, 0x2D, 0x3D, 0x8, 0x9, 0x71, 0x77, 0x65, 0x72, 0x74, 0x79, 0x75, 0x69, 0x6F, 0x70, 0x5B, 0x5D, 0xA, 0x0, 0x61, 0x73, 0x64, 0x66, 0x67, 0x68, 0x6A, 0x6B, 0x6C, 0x3B, 0x27, 0x60, 0x0, 0x5C, 0x7A, 0x78, 0x63, 0x76, 0x62, 0x6E, 0x6D, 0x2C, 0x2E, 0x2F, 0x0, 0x2A, 0x0, 0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1B, 0x21, 0x40, 0x23, 0x24, 0x25, 0x5E, 0x26, 0x2A, 0x28, 0x29, 0x5F, 0x2B, 0x8, 0x9, 0x51, 0x57, 0x45, 0x52, 0x54, 0x59, 0x55, 0x49, 0x4F, 0x50, 0x7B, 0x7D, 0xA, 0x0, 0x41, 0x53, 0x44, 0x46, 0x47, 0x48, 0x4A, 0x4B, 0x4C, 0x3A, 0x22, 0x7E, 0x0, 0x7C, 0x5A, 0x58, 0x43, 0x56, 0x42, 0x4E, 0x4D, 0x3C, 0x3E, 0x3F, 0x0, 0x0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)

View file

@ -1 +0,0 @@
# test_abc

View file

@ -1,11 +0,0 @@
[package]
name = "test_abc"
authors = [""]
[dependants.libraries]
[dependants.binaries]
hblang.version = "1.0.0"
[build]
command = "hblang src/main.hb"

View file

@ -1,19 +0,0 @@
stn := @use("../../../libraries/stn/src/lib.hb");
.{log} := stn
Structure := struct {}
returner_fn := fn(): ?Structure {
structure := Structure.()
return structure
}
main := fn(): int {
ret := returner_fn()
if ret != null {
log.info("not null\0")
return 1
}
return 0
}

View file

@ -1,11 +0,0 @@
[package]
name = "tests"
authors = ["able"]
[dependants.libraries]
[dependants.binaries]
hblang.version = "1.0.0"
[build]
command = "hblang src/main.hb"

View file

@ -20,12 +20,6 @@ resolution = "1600x900x24"
[boot.limine.ableos.modules]
# [boot.limine.ableos.modules.tests]
# path = "boot:///tests.hbf"
# [boot.limine.ableos.modules.diskio_driver]
# path = "boot:///diskio_driver.hbf"
# [boot.limine.ableos.modules.render_example]
# path = "boot:///render_example.hbf"