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bitmap image support & better mem opts

restructure render lib
add peony's render api additions and example
add image example
fix some dubious bugs i had made in unused code in mem_serve.rs
remove tetris stub (now in peony's fork)
update hblang
This commit is contained in:
koniifer 2024-10-13 23:38:43 +01:00
parent ea8eca1089
commit 96c2bd5cd5
17 changed files with 373 additions and 211 deletions

6
Cargo.lock generated
View file

@ -350,12 +350,12 @@ checksum = "1e087f84d4f86bf4b218b927129862374b72199ae7d8657835f1e89000eea4fb"
[[package]]
name = "hbbytecode"
version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#6d7e726066109e8b08f049bbc4684bba2a2eb88a"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#c9b85f9004b7a5d4a4cad68bdf4eb2c1e75d811e"
[[package]]
name = "hblang"
version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#6d7e726066109e8b08f049bbc4684bba2a2eb88a"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#c9b85f9004b7a5d4a4cad68bdf4eb2c1e75d811e"
dependencies = [
"hashbrown 0.15.0",
"hbbytecode",
@ -367,7 +367,7 @@ dependencies = [
[[package]]
name = "hbvm"
version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#6d7e726066109e8b08f049bbc4684bba2a2eb88a"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#c9b85f9004b7a5d4a4cad68bdf4eb2c1e75d811e"
dependencies = [
"hbbytecode",
]

View file

@ -97,7 +97,8 @@ pub fn handler(vm: &mut Vm) {
match msg_type {
0 => unsafe {
let size = msg_vec[1];
let addr = u16::from_le_bytes(msg_vec[2..4].try_into().unwrap());
let addr =
u16::from_le_bytes(msg_vec[2..4].try_into().unwrap_unchecked());
let value = match size {
0 => x86_in::<u8>(addr) as u64,
1 => x86_in::<u16>(addr) as u64,
@ -109,7 +110,8 @@ pub fn handler(vm: &mut Vm) {
},
1 => unsafe {
let size = msg_vec[1];
let addr = u16::from_le_bytes(msg_vec[2..4].try_into().unwrap());
let addr =
u16::from_le_bytes(msg_vec[2..4].try_into().unwrap_unchecked());
// info!("Setting address {}", addr);
match size {
@ -173,7 +175,7 @@ pub fn handler(vm: &mut Vm) {
Ok(msg) => msg,
Err(_) => return,
};
if msg.len() > max_length.try_into().unwrap() {
if msg.len() > unsafe { max_length.try_into().unwrap_unchecked() } {
info!("{}", max_length);
error!("Message is too long to map in.");
} else {

View file

@ -32,40 +32,37 @@ pub fn memory_msg_handler(
let msg_vec = block_read(mem_addr, length);
let msg_type = msg_vec[0];
match msg_type {
0 => {
0 => unsafe {
let page_count = msg_vec[1];
let mptr_raw: [u8; 8] = msg_vec[2..10].try_into().unwrap();
let mptr: u64 = u64::from_le_bytes(mptr_raw);
log::debug!("Allocating {} pages @ {:x}", page_count, mptr);
let ptr = unsafe {
alloc(Layout::from_size_align_unchecked(
page_count as usize * 4096,
4096,
))
};
let ptr = alloc(Layout::from_size_align_unchecked(
page_count as usize * 4096,
4096,
));
vm.registers[1] = hbvm::value::Value(ptr as u64);
log::debug!("Kernel ptr: {:x}", ptr as u64);
}
},
1 => {
1 => unsafe {
let page_count = msg_vec[1];
let mptr_raw: [u8; 8] = msg_vec[2..10].try_into().unwrap();
let mptr: u64 = u64::from_le_bytes(mptr_raw);
log::debug!("Deallocating {} pages @ {:x}", page_count, mptr);
unsafe {
dealloc(
mptr as *mut u8,
Layout::from_size_align_unchecked(page_count as usize * 4096, 4096),
)
}
}
dealloc(
mptr as *mut u8,
Layout::from_size_align_unchecked(page_count as usize * 4096, 4096),
)
},
2 => {
use MemoryQuotaType::*;
let quota_type = match msg_vec[0] {
let quota_type = match msg_vec[1] {
0 => NoQuota,
1 => SoftQuota,
2 => HardQuota,
@ -82,10 +79,42 @@ pub fn memory_msg_handler(
)
}
3 => {
let page_count = msg_vec[0];
let page_count = msg_vec[1];
log::debug!(" {} pages", page_count);
}
// memcpy
4 => unsafe {
let count = u64::from_le_bytes(msg_vec[1..9].try_into().unwrap_unchecked()) as usize;
let src = u64::from_le_bytes(msg_vec[9..17].try_into().unwrap_unchecked()) as *const u8;
let dest = u64::from_le_bytes(msg_vec[17..25].try_into().unwrap_unchecked()) as *mut u8;
src.copy_to(dest, count);
},
// memset
5 => unsafe {
let count = u64::from_le_bytes(msg_vec[1..9].try_into().unwrap_unchecked()) as usize;
let size = u64::from_le_bytes(msg_vec[9..17].try_into().unwrap_unchecked()) as usize;
let dest = u64::from_le_bytes(msg_vec[17..25].try_into().unwrap_unchecked()) as *mut u8;
let src = u64::from_le_bytes(msg_vec[25..33].try_into().unwrap_unchecked()) as *mut u8;
let total_size = count * size;
if total_size > 32 {
core::ptr::copy(src, dest, size);
let pattern = core::slice::from_raw_parts(dest, size);
let mut offset = size;
while offset < total_size {
let remaining = total_size - offset;
let copy_size = remaining.min(offset);
core::ptr::copy_nonoverlapping(pattern.as_ptr(), dest.add(offset), copy_size);
offset += copy_size;
}
} else {
for i in 0..total_size {
*dest.add(i) = *src.add(i % size);
}
}
},
_ => {
log::debug!("Unknown memory service message type: {}", msg_type);
}

View file

@ -37,7 +37,6 @@ impl hbvm::mem::Memory for Memory {
target: *mut u8,
count: usize,
) -> Result<(), hbvm::mem::LoadError> {
// if addr.get() % 4096 == 0 {}
core::ptr::copy_nonoverlapping(addr.get() as *const u8, target, count);
Ok(())
}

View file

@ -395,12 +395,7 @@ fn run(release: bool, target: Target, do_accel: bool) -> Result<(), Error> {
"-parallel", "none",
"-monitor", "none",
"-machine", accel,
"-cpu",
if accel != "accel=tcg" {
"host"
} else {
"Broadwell-v4"
},
"-cpu", "max",
"-device", "isa-debug-exit,iobase=0xf4,iosize=0x04",
]);
}

View file

@ -1,6 +1,6 @@
.{string} := @use("../../stn/src/lib.hb")
dt_get := fn(query: ^u8): int {
dt_get := fn($Expr: type, query: ^u8): Expr {
length := string.length(query)
return @eca(3, 5, query, length)
}

View file

@ -0,0 +1,51 @@
.{Color} := @use("./lib.hb");
.{memory, log} := @use("../../stn/src/lib.hb")
Image := struct {
buf: ^Color,
width: i32,
height: i32,
}
BitmapFileHeader := packed struct {
img_type: u16,
size: u32,
reserved_1: u16,
reserved_2: u16,
offset: u32,
}
BitmapInfoHeader := packed struct {
size: u32,
width: i32,
height: i32,
planes: u16,
bits: u16,
compression: u32,
image_size: u32,
x_resolution: i32,
y_resolution: i32,
n_colours: u32,
important_colours: u32,
}
BitmapColorHeader := packed struct {
red_mask: u32,
green_mask: u32,
blue_mask: u32,
alpha_mask: u32,
color_space_type: u32,
unused: u32,
}
from_bmp := fn(bmp: ^u8): Image {
file_header := @as(^BitmapFileHeader, @bitcast(bmp))
if file_header.img_type != 0x4D42 {
log.error("failed to load bmp image: not a bmp image, idiot\0")
return @as(Image, idk)
}
info_header := @as(^BitmapInfoHeader, @bitcast(bmp + @sizeof(BitmapFileHeader)))
bmp += file_header.offset
return .(@bitcast(bmp), @bitcast(info_header.width), @bitcast(info_header.height))
}

View file

@ -1,5 +1,6 @@
svga := @use("svga.hb")
software := @use("software.hb")
image := @use("image.hb")
// default mode
mode := software
@ -8,23 +9,24 @@ init := mode.init
doublebuffer := mode.doublebuffer
// Colours
Color := mode.Color
white := mode.white
black := mode.black
gray := mode.gray
red := mode.red
green := mode.green
yellow := mode.yellow
blue := mode.blue
magenta := mode.magenta
cyan := mode.cyan
light_gray := mode.light_gray
light_red := mode.light_red
light_green := mode.light_green
light_yellow := mode.light_yellow
light_blue := mode.light_blue
light_magenta := mode.light_magenta
light_cyan := mode.light_cyan
Color := packed struct {b: u8, g: u8, r: u8, a: u8}
Image := image.Image
white := Color.(255, 255, 255, 255)
black := Color.(0, 0, 0, 255)
gray := Color.(127, 127, 127, 255)
red := Color.(0, 0, 205, 255)
green := Color.(0, 205, 0, 255)
yellow := Color.(0, 205, 205, 255)
blue := Color.(205, 0, 0, 255)
magenta := Color.(205, 0, 205, 255)
cyan := Color.(205, 205, 0, 255)
light_gray := Color.(229, 229, 229, 255)
light_red := Color.(0, 0, 255, 255)
light_green := Color.(0, 255, 0, 255)
light_yellow := Color.(0, 255, 255, 255)
light_blue := Color.(255, 0, 0, 255)
light_magenta := Color.(255, 0, 255, 255)
light_cyan := Color.(255, 255, 0, 255)
// Drawing
put_pixel := mode.put_pixel
@ -32,7 +34,11 @@ put_rect := mode.put_rect
put_filled_rect := mode.put_filled_rect
put_line := mode.put_line
clear := mode.clear
put_img := mode.put_img
put_image := mode.put_image
// thanks peony for these three!
put_trirect := mode.put_trirect
put_vline := mode.put_vline
put_hline := mode.put_hline
// Display
width := mode.width
@ -41,10 +47,4 @@ dimensions := mode.dimensions
set_height := mode.set_height
set_width := mode.set_width
set_dimensions := mode.set_dimensions
sync := mode.sync
// Trash Image
Image := struct {
start: ^Color,
end: ^Color,
}
sync := mode.sync

View file

@ -1,62 +1,32 @@
.{math, memory} := @use("../../stn/src/lib.hb");
.{dt_get} := @use("../../dt_api/src/lib.hb");
.{Image} := @use("lib.hb");
.{Color, Image} := @use("lib.hb");
.{Vec2} := math
Color := struct {b: u8, g: u8, r: u8, a: u8}
white := Color.(255, 255, 255, 255)
black := Color.(0, 0, 0, 255)
gray := Color.(127, 127, 127, 255)
red := Color.(0, 0, 205, 255)
green := Color.(0, 205, 0, 255)
yellow := Color.(0, 205, 205, 255)
blue := Color.(205, 0, 0, 255)
magenta := Color.(205, 0, 205, 255)
cyan := Color.(205, 205, 0, 255)
light_gray := Color.(229, 229, 229, 255)
light_red := Color.(0, 0, 255, 255)
light_green := Color.(0, 255, 0, 255)
light_yellow := Color.(0, 255, 255, 255)
light_blue := Color.(255, 0, 0, 255)
light_magenta := Color.(255, 0, 255, 255)
light_cyan := Color.(255, 255, 0, 255)
// might not work for some resolutions, but needs to be comptime because...
copy_pixels := 0xC000 >> 2
ctx := @as(Context, idk)
// some of these are redudant holdovers from fb_driver
// will keep them for future work if necessary
Context := struct {
fb: ^Color,
bb: ^Color,
buf: ^Color,
width: int,
height: int,
partitions: int,
pixels: int,
bb_pages: int,
double_buffer: bool,
}
init := fn(): void {
width := dt_get("framebuffer/fb0/width\0")
height := dt_get("framebuffer/fb0/height\0")
width := dt_get(int, "framebuffer/fb0/width\0")
height := dt_get(int, "framebuffer/fb0/height\0")
pixels := width * height
bytes := pixels << 2
partitions := pixels / copy_pixels
pages := 1 + bytes >> 12
back_buffer := create_back_buffer(pages)
back_buffer := memory.alloc(Color, pixels * @bitcast(@sizeof(Color)))
ctx = Context.{
fb: dt_get("framebuffer/fb0/ptr\0"),
fb: dt_get(^Color, "framebuffer/fb0/ptr\0"),
bb: back_buffer,
buf: back_buffer,
width,
height,
partitions,
pixels,
bb_pages: pages,
double_buffer: true,
}
return
@ -72,60 +42,12 @@ doublebuffer := fn(enable: bool): void {
return
}
create_back_buffer := fn(pages: int): ^Color {
if pages <= 0xFF {
return @bitcast(@inline(memory.request_page, pages))
}
ptr := @inline(memory.request_page, 255)
remaining := pages - 0xFF
loop if remaining <= 0 break else {
if remaining < 0xFF {
memory.request_page(remaining)
} else {
memory.request_page(0xFF)
}
remaining -= 0xFF
}
return @bitcast(ptr)
}
clear := fn(color: Color): void {
cursor := ctx.buf
boundary := cursor + 512
loop if cursor == boundary break else {
*cursor = color
cursor += 1
}
boundary += 512 * 7
loop if cursor == boundary break else {
*@as(^[Color; 512], @bitcast(cursor)) = *@as(^[Color; 512], @bitcast(ctx.buf))
cursor += 512
}
boundary += copy_pixels - 4096
loop if cursor == boundary break else {
*@as(^[Color; 4096], @bitcast(cursor)) = *@as(^[Color; 4096], @bitcast(ctx.buf))
cursor += 4096
}
boundary += (ctx.partitions - 1) * copy_pixels
loop if cursor == boundary break else {
*@as(^[Color; copy_pixels], @bitcast(cursor)) = *@as(^[Color; copy_pixels], @bitcast(ctx.buf))
cursor += @sizeof([u8; copy_pixels])
}
return
return @inline(memory.set, Color, &color, ctx.buf, @bitcast(ctx.pixels))
}
sync := fn(): void {
if ctx.double_buffer {
bb := ctx.buf
fb := ctx.fb
boundary := bb + ctx.pixels
loop if bb == boundary break else {
*@as(^[Color; copy_pixels], @bitcast(fb)) = *@as(^[Color; copy_pixels], @bitcast(bb))
bb += copy_pixels
fb += copy_pixels
}
}
return
return @inline(memory.copy, Color, ctx.buf, ctx.fb, @bitcast(ctx.pixels))
}
width := fn(): int {
@ -146,35 +68,25 @@ put_pixel := fn(pos: Vec2(int), color: Color): void {
}
put_filled_rect := fn(pos: Vec2(int), tr: Vec2(int), color: Color): void {
x := pos.x
y := pos.y
end := pos + tr
loop if x == end.x break else {
loop if y == end.y break else {
*(ctx.buf + @inline(screenidx, x, y)) = color
y += 1
}
x += 1
y = pos.y
end_y := y + tr.y
loop if y == end_y break else {
@inline(memory.set, Color, &color, ctx.buf + @inline(screenidx, pos.x, y), @bitcast(tr.x))
y += 1
}
return
}
put_rect := fn(pos: Vec2(int), tr: Vec2(int), color: Color): void {
x := pos.x
y := pos.y
end := pos + tr
loop if y == end.y break else {
*(ctx.buf + @inline(screenidx, x, y)) = color;
*(ctx.buf + @inline(screenidx, x + tr.x, y)) = color
end_y := y + tr.y
loop if y == end_y break else {
*(ctx.buf + @inline(screenidx, pos.x, y)) = color;
*(ctx.buf + @inline(screenidx, pos.x + tr.x, y)) = color
y += 1
}
y = pos.y
loop if x == end.x break else {
*(ctx.buf + @inline(screenidx, x, y)) = color;
*(ctx.buf + @inline(screenidx, x, y + tr.y)) = color
x += 1
}
@inline(memory.set, Color, &color, ctx.buf + @inline(screenidx, pos.x, y), @bitcast(tr.x))
@inline(memory.set, Color, &color, ctx.buf + @inline(screenidx, pos.x, y - tr.y), @bitcast(tr.x))
return
}
@ -259,6 +171,67 @@ set_dimensions := fn(new: Vec2(int)): void {
return
}
put_img := fn(img: Image, pos: Vec2(int)): void {
put_image := fn(image: Image, pos: Vec2(int)): void {
y := 0
loop if y == image.height break else {
@inline(memory.copy, Color, image.buf + y * image.width, ctx.buf + @inline(screenidx, pos.x, pos.y + image.height - y), @intcast(image.width))
y += 1
}
return
}
// peony-made
put_trirect := fn(pos: Vec2(int), size: Vec2(int), color0: Color, color1: Color): void {
step := Vec2(int).(1, 1)
if size.x < 0 {
step.x = -1
}
if size.y < 0 {
step.y = size.y / size.x
}
start_y := pos.y
target := pos + size
loop if pos.x == target.x break else {
put_vline(pos.x, pos.y, target.y, color0)
@inline(put_vline, pos.x, pos.y, start_y, color1)
pos += step
}
return
}
// peony-made
put_vline := fn(x: int, y0: int, y1: int, color: Color): void {
if y1 < y0 {
tmp := y0
y0 = y1
y1 = tmp
}
y := y0
loop if y == y1 break else {
*(ctx.buf + @inline(screenidx, x, y)) = color
y += 1
}
return
}
// peony-made
put_hline := fn(y: int, x0: int, x1: int, color: Color): void {
if x1 < x0 {
tmp := x0
x0 = x1
x1 = tmp
}
x := x0
loop if x == x1 break else {
*(ctx.buf + @inline(screenidx, x, y)) = color
x += 1
}
return
}

View file

@ -1,23 +1,5 @@
.{Vec2, Image} := @use("lib.hb")
// .{pci, memory, string, log} := @use("../../stn/src/lib.hb");
Color := struct {b: u8, g: u8, r: u8, a: u8}
white := Color.(255, 255, 255, 255)
black := Color.(0, 0, 0, 255)
gray := Color.(127, 127, 127, 255)
red := Color.(0, 0, 205, 255)
green := Color.(0, 205, 0, 255)
yellow := Color.(0, 205, 205, 255)
blue := Color.(205, 0, 0, 255)
magenta := Color.(205, 0, 205, 255)
cyan := Color.(205, 205, 0, 255)
light_gray := Color.(229, 229, 229, 255)
light_red := Color.(0, 0, 255, 255)
light_green := Color.(0, 255, 0, 255)
light_yellow := Color.(0, 255, 255, 255)
light_blue := Color.(255, 0, 0, 255)
light_magenta := Color.(255, 0, 255, 255)
light_cyan := Color.(255, 255, 0, 255)
.{Vec2} := @use("../../stn/src/lib.hb").math;
.{Image, Color} := @use("lib.hb")
clear := fn(color: Color): void {
return
@ -79,6 +61,18 @@ init := fn(): void {
return
}
put_img := fn(img: Image, pos: Vec2(int)): void {
put_image := fn(img: Image, pos: Vec2(int)): void {
return
}
put_trirect := fn(pos: Vec2(int), size: Vec2(int), color0: Color, color1: Color): void {
return
}
put_vline := fn(x: int, y0: int, y1: int, color: Color): void {
return
}
put_hline := fn(y: int, x0: int, x1: int, color: Color): void {
return
}

View file

@ -1,3 +1,24 @@
PAGE_SIZE := 4096
MAX_ALLOC := 0xFF
alloc := fn($Expr: type, bytes: int): ^Expr {
pages := (1 + bytes) / PAGE_SIZE
if pages <= MAX_ALLOC {
return @bitcast(@inline(request_page, pages))
}
ptr := @inline(request_page, 0xFF)
remaining := pages - MAX_ALLOC
loop if remaining <= 0 break else {
if remaining < MAX_ALLOC {
request_page(remaining)
} else {
request_page(MAX_ALLOC)
}
remaining -= MAX_ALLOC
}
return @bitcast(ptr)
}
request_page := fn(page_count: u8): ^u8 {
msg := "\{00}\{01}xxxxxxxx\0"
msg_page_count := msg + 1;
@ -36,4 +57,14 @@ outl := fn(addr: u16, value: u32): void {
inl := fn(addr: u16): u32 {
return @eca(3, 3, &InlMsg.(0, 2, addr), @sizeof(InlMsg))
}
CopyMsg := packed struct {a: u8, count: uint, src: uint, dest: ^u8}
copy := fn($Expr: type, src: ^Expr, dest: ^Expr, count: uint): void {
return @eca(3, 2, &CopyMsg.(4, count * @sizeof(Expr), @bitcast(src), @bitcast(dest)), @sizeof(CopyMsg))
}
SetMsg := packed struct {a: u8, count: uint, size: uint, dest: ^u8, src: ^u8}
set := fn($Expr: type, src: ^Expr, dest: ^Expr, count: uint): void {
return @eca(3, 2, &SetMsg.(5, count, @sizeof(Expr), @bitcast(dest), @bitcast(src)), @sizeof(SetMsg))
}

View file

@ -0,0 +1,31 @@
.{Vec2} := @use("../../../../libraries/stn/src/lib.hb").math;
render := @use("../../../../libraries/render/src/lib.hb")
/* expected result:
a cute image bounces around the screen */
mini_bmp := @embed("./mini.bmp")
example := fn(): void {
render.init()
mini := render.image.from_bmp(@bitcast(&mini_bmp))
vel := Vec2(int).(1, 1)
pos := Vec2(int).(100, 100)
width := render.width()
height := render.height()
loop {
render.put_image(mini, pos)
render.sync()
render.clear(render.black)
if pos.x == 0 | pos.x == width - mini.width {
vel.x = -vel.x
}
if pos.y == 0 | pos.y == height - mini.height {
vel.y = -vel.y
}
pos += vel
}
return
}

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@ -0,0 +1,83 @@
render := @use("../../../../libraries/render/src/lib.hb");
.{math, random} := @use("../../../../libraries/stn/src/lib.hb")
Vec2 := math.Vec2
/* expected result:
a grid of green lines scrolling from the left top corner to the right bottom one
with a "target" randomly apperaing in one of them and a "seeker" "catching" it*/
example := fn(): void {
render.init()
width := render.width()
height := render.height()
cell_size := 0
range := Vec2(int).(0, 0)
if width > height {
cell_size = width / 40
range = .(39, height / cell_size - 1)
} else {
cell_size = height / 40
range = .(width / cell_size - 1, 39)
}
width -= 1
height -= 1
scroll := 0
target := Vec2(int).(random.range(int, 0, range.x), random.range(int, 0, range.y))
halfcell := cell_size / 2
octcell := cell_size / 8
sevenoctcell := cell_size - octcell
seeker := Vec2(int).(random.range(int, 0, range.x), random.range(int, 0, range.y))
loop {
render.clear(render.black)
target_pixel_coord := target * .(cell_size, cell_size) + .(scroll, scroll)
render.put_trirect(target_pixel_coord, .(cell_size, cell_size), render.red, render.light_red)
render.put_hline(target_pixel_coord.y + halfcell, target_pixel_coord.x - octcell, target_pixel_coord.x - sevenoctcell, render.light_red)
render.put_hline(target_pixel_coord.y + halfcell, target_pixel_coord.x + cell_size + octcell, target_pixel_coord.x + cell_size + sevenoctcell, render.light_red)
render.put_vline(target_pixel_coord.x + halfcell, target_pixel_coord.y - octcell, target_pixel_coord.y - sevenoctcell, render.light_red)
render.put_vline(target_pixel_coord.x + halfcell, target_pixel_coord.y + cell_size + octcell, target_pixel_coord.y + cell_size + sevenoctcell, render.light_red)
x := scroll
loop if x > width break else {
render.put_vline(x, 0, height, .(0, 127, 0, 127))
x += cell_size
}
y := scroll
loop if y > height break else {
render.put_hline(y, 0, width, .(0, 127, 0, 127))
y += cell_size
}
render.put_hline(seeker.y * cell_size + halfcell + scroll, 0, width, render.light_green)
render.put_vline(seeker.x * cell_size + halfcell + scroll, 0, height, render.light_green)
render.sync()
if seeker.x < target.x {
seeker.x += 1
} else if seeker.x > target.x {
seeker.x -= 1
} else if seeker.y < target.y {
seeker.y += 1
} else if seeker.y > target.y {
seeker.y -= 1
} else {
target = .(random.range(int, 0, range.x), random.range(int, 0, range.y))
}
scroll += 1
if scroll > cell_size {
scroll = 0
target += .(1, 1)
seeker += .(1, 1)
}
}
return
}

View file

@ -1,4 +1,4 @@
.{example} := @use("./examples/amogus.hb")
.{example} := @use("./examples/image.hb")
main := fn(): void {
@inline(example)

View file

@ -1,11 +0,0 @@
[package]
name = "tetris"
authors = ["peony"]
[dependants.libraries]
[dependants.binaries]
hblang.version = "1.0.0"
[build]
command = "hblang src/main.hb"

View file

@ -1,15 +0,0 @@
.{memory, log, string, buffer} := @use("../../../libraries/stn/src/lib.hb")
main := fn(): void {
storage := @as(u8, 0)
output_buffer := memory.request_page(1)
input_buffer := buffer.search("XKeyboard\0")
loop {
buffer.recv(input_buffer, &storage, 1)
if storage != 0 {
log.info(string.display_int(storage, output_buffer))
storage = 0
}
}
return
}